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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef CORE_RENDER_MANAGER_RENDER_MANAGER_H_
#define CORE_RENDER_MANAGER_RENDER_MANAGER_H_
#include <map>
#include <string>
#include "core/css/constants_value.h"
#include "core/render/node/render_object.h"
#include "include/WeexApiHeader.h"
namespace WeexCore {
class RenderPageBase;
class RenderPageCustom;
class RenderPage;
class RenderObject;
class RenderManager {
private:
RenderManager() : pages_() {}
~RenderManager() {}
// just to release singleton object
class Garbo {
public:
~Garbo() {
if (RenderManager::g_pInstance) {
delete RenderManager::g_pInstance;
}
}
};
static Garbo garbo;
public:
void Batch(const std::string &page_id);
// create root node
bool CreatePage(const std::string& page_id, const char *data);
// create platform page
bool CreatePage(const std::string& page_id, RenderObject *root);
bool CreatePage(const std::string& page_id, std::function<RenderObject* (RenderPage*)> constructRoot);
// create custom page with self rendering
RenderPageCustom* CreateCustomPage(const std::string& page_id, const std::string& page_type);
/** use auto constructor is bad idea, it cann't transfer binary, use char* is
* better */
bool AddRenderObject(const std::string &page_id,
const std::string &parent_ref, int index,
const char *data);
bool AddRenderObject(const std::string &page_id,
const std::string &parent_ref, int index,
RenderObject *root);
bool AddRenderObject(const std::string &page_id,
const std::string &parent_ref, int index,
std::function<RenderObject* (RenderPage*)> constructRoot);
bool RemoveRenderObject(const std::string &page_id, const std::string &ref);
bool MoveRenderObject(const std::string &page_id, const std::string &ref,
const std::string &parent_ref, int index);
bool UpdateAttr(const std::string &page_id, const std::string &ref,
const char *data);
bool UpdateAttr(const std::string &page_id, const std::string &ref,
std::vector<std::pair<std::string, std::string>> *attrPair);
bool UpdateStyle(const std::string &page_id, const std::string &ref,
const char *data);
bool UpdateStyle(const std::string &page_id, const std::string &ref,
std::vector<std::pair<std::string, std::string>> *stylePair);
bool AddEvent(const std::string &page_id, const std::string &ref,
const std::string &event);
bool RemoveEvent(const std::string &page_id, const std::string &ref,
const std::string &event);
bool CreateFinish(const std::string &page_id);
std::unique_ptr<ValueWithType> CallNativeModule(const char *page_id, const char *module, const char *method,
const char *arguments, int arguments_length, const char *options,
int options_length);
void CallNativeComponent(const char *page_id, const char *ref,
const char *method,
const char *arguments,
int arguments_length,
const char *options,
int options_length);
void CallMetaModule(const char *page_id, const char *method, const char *arguments);
RenderPageBase *GetPage(const std::string &page_id);
bool ClosePage(const std::string &page_id);
bool ReloadPageLayout(const std::string& page_id);
float viewport_width(const std::string &page_id);
void set_viewport_width(const std::string &page_id, float viewport_width);
void setDeviceWidth(const std::string &page_id, float device_width);
float DeviceWidth(const std::string &page_id);
bool round_off_deviation(const std::string &page_id);
void set_round_off_deviation(const std::string &page_id, bool round_off_deviation);
void setPageArgument(const std::string& pageId, const std::string& key, const std::string& value);
std::string getPageArgument(const std::string& pageId, const std::string& key);
std::map<std::string, std::string> removePageArguments(const std::string& pageId); // remove and return the page arguments
static RenderManager *GetInstance() {
if (NULL == g_pInstance) {
g_pInstance = new RenderManager();
}
return g_pInstance;
}
private:
void initDeviceConfig(RenderPage *page, const std::string &page_id);
private:
static RenderManager *g_pInstance;
std::map<std::string, RenderPageBase *> pages_;
std::mutex page_args_mutex_;
std::map<std::string, std::map<std::string, std::string>> page_args_;
};
} // namespace WeexCore
#endif // CORE_RENDER_MANAGER_RENDER_MANAGER_H_