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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef CORE_RENDER_ACTION_RENDER_ACTION_LAYOUT_H_
#define CORE_RENDER_ACTION_RENDER_ACTION_LAYOUT_H_
#include <set>
#include <string>
#include "core/render/action/render_action_interface.h"
namespace WeexCore {
class RenderObject;
class WXCoreLayoutNode;
class RenderActionLayout : public RenderAction {
public:
explicit RenderActionLayout(const std::string &page_id,
const RenderObject *render, const int index);
void ExecuteAction();
void GetLayoutInfo(const WXCoreLayoutNode *node);
public:
std::string page_id_;
std::string ref_;
float width_;
float height_;
float top_;
float left_;
float bottom_;
float right_;
bool isRTL_;
int index_;
};
} // namespace WeexCore
#endif // CORE_RENDER_ACTION_RENDER_ACTION_LAYOUT_H_