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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/root/.cargo/git/checkouts/rayon-3b3b152053499ede/a07ce2e/rayon-core/src/registry.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>registry.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../../normalize.css"><link rel="stylesheet" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../../ayu.css" disabled><link rel="stylesheet" href="../../dark.css" disabled><link rel="stylesheet" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script defer src="../../source-script.js"></script><script defer src="../../source-files.js"></script><script defer src="../../main.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><a class="sidebar-logo" href="../../rayon_core/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></div></a></nav><main><div class="width-limiter"><nav class="sub"><a class="sub-logo-container" href="../../rayon_core/index.html"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></a><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><pre class="src-line-numbers"><span id="1">1</span>
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</pre><pre class="rust"><code><span class="kw">use </span><span class="kw">crate</span>::job::{JobFifo, JobRef, StackJob};
<span class="kw">use </span><span class="kw">crate</span>::latch::{AsCoreLatch, CoreLatch, CountLatch, Latch, LatchRef, LockLatch, SpinLatch};
<span class="kw">use </span><span class="kw">crate</span>::log::Event::<span class="kw-2">*</span>;
<span class="kw">use </span><span class="kw">crate</span>::log::Logger;
<span class="kw">use </span><span class="kw">crate</span>::sleep::Sleep;
<span class="kw">use </span><span class="kw">crate</span>::unwind;
<span class="kw">use crate</span>::{
ErrorKind, ExitHandler, PanicHandler, StartHandler, ThreadPoolBuildError, ThreadPoolBuilder,
Yield,
};
<span class="kw">use </span>crossbeam_deque::{Injector, Steal, Stealer, Worker};
<span class="kw">use </span>std::cell::Cell;
<span class="kw">use </span>std::collections::hash_map::DefaultHasher;
<span class="kw">use </span>std::fmt;
<span class="kw">use </span>std::hash::Hasher;
<span class="kw">use </span>std::io;
<span class="kw">use </span>std::mem;
<span class="kw">use </span>std::ptr;
<span class="kw">use </span>std::sync::atomic::{AtomicUsize, Ordering};
<span class="kw">use </span>std::sync::{Arc, Mutex, Once};
<span class="kw">use </span>std::thread;
<span class="kw">use </span>std::usize;
<span class="doccomment">/// Thread builder used for customization via
/// [`ThreadPoolBuilder::spawn_handler`](struct.ThreadPoolBuilder.html#method.spawn_handler).
</span><span class="kw">pub struct </span>ThreadBuilder {
name: <span class="prelude-ty">Option</span>&lt;String&gt;,
stack_size: <span class="prelude-ty">Option</span>&lt;usize&gt;,
worker: Worker&lt;JobRef&gt;,
stealer: Stealer&lt;JobRef&gt;,
registry: Arc&lt;Registry&gt;,
index: usize,
}
<span class="kw">impl </span>ThreadBuilder {
<span class="doccomment">/// Gets the index of this thread in the pool, within `0..num_threads`.
</span><span class="kw">pub fn </span>index(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; usize {
<span class="self">self</span>.index
}
<span class="doccomment">/// Gets the string that was specified by `ThreadPoolBuilder::name()`.
</span><span class="kw">pub fn </span>name(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>str&gt; {
<span class="self">self</span>.name.as_deref()
}
<span class="doccomment">/// Gets the value that was specified by `ThreadPoolBuilder::stack_size()`.
</span><span class="kw">pub fn </span>stack_size(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;usize&gt; {
<span class="self">self</span>.stack_size
}
<span class="doccomment">/// Executes the main loop for this thread. This will not return until the
/// thread pool is dropped.
</span><span class="kw">pub fn </span>run(<span class="self">self</span>) {
<span class="kw">unsafe </span>{ main_loop(<span class="self">self</span>) }
}
}
<span class="kw">impl </span>fmt::Debug <span class="kw">for </span>ThreadBuilder {
<span class="kw">fn </span>fmt(<span class="kw-2">&amp;</span><span class="self">self</span>, f: <span class="kw-2">&amp;mut </span>fmt::Formatter&lt;<span class="lifetime">&#39;_</span>&gt;) -&gt; fmt::Result {
f.debug_struct(<span class="string">&quot;ThreadBuilder&quot;</span>)
.field(<span class="string">&quot;pool&quot;</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.registry.id())
.field(<span class="string">&quot;index&quot;</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.index)
.field(<span class="string">&quot;name&quot;</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.name)
.field(<span class="string">&quot;stack_size&quot;</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.stack_size)
.finish()
}
}
<span class="doccomment">/// Generalized trait for spawning a thread in the `Registry`.
///
/// This trait is pub-in-private -- E0445 forces us to make it public,
/// but we don&#39;t actually want to expose these details in the API.
</span><span class="kw">pub trait </span>ThreadSpawn {
<span class="macro">private_decl! </span>{}
<span class="doccomment">/// Spawn a thread with the `ThreadBuilder` parameters, and then
/// call `ThreadBuilder::run()`.
</span><span class="kw">fn </span>spawn(<span class="kw-2">&amp;mut </span><span class="self">self</span>, thread: ThreadBuilder) -&gt; io::Result&lt;()&gt;;
}
<span class="doccomment">/// Spawns a thread in the &quot;normal&quot; way with `std::thread::Builder`.
///
/// This type is pub-in-private -- E0445 forces us to make it public,
/// but we don&#39;t actually want to expose these details in the API.
</span><span class="attribute">#[derive(Debug, Default)]
</span><span class="kw">pub struct </span>DefaultSpawn;
<span class="kw">impl </span>ThreadSpawn <span class="kw">for </span>DefaultSpawn {
<span class="macro">private_impl! </span>{}
<span class="kw">fn </span>spawn(<span class="kw-2">&amp;mut </span><span class="self">self</span>, thread: ThreadBuilder) -&gt; io::Result&lt;()&gt; {
<span class="kw">let </span><span class="kw-2">mut </span>b = thread::Builder::new();
<span class="kw">if let </span><span class="prelude-val">Some</span>(name) = thread.name() {
b = b.name(name.to_owned());
}
<span class="kw">if let </span><span class="prelude-val">Some</span>(stack_size) = thread.stack_size() {
b = b.stack_size(stack_size);
}
b.spawn(|| thread.run())<span class="question-mark">?</span>;
<span class="prelude-val">Ok</span>(())
}
}
<span class="doccomment">/// Spawns a thread with a user&#39;s custom callback.
///
/// This type is pub-in-private -- E0445 forces us to make it public,
/// but we don&#39;t actually want to expose these details in the API.
</span><span class="attribute">#[derive(Debug)]
</span><span class="kw">pub struct </span>CustomSpawn&lt;F&gt;(F);
<span class="kw">impl</span>&lt;F&gt; CustomSpawn&lt;F&gt;
<span class="kw">where
</span>F: FnMut(ThreadBuilder) -&gt; io::Result&lt;()&gt;,
{
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>new(spawn: F) -&gt; <span class="self">Self </span>{
CustomSpawn(spawn)
}
}
<span class="kw">impl</span>&lt;F&gt; ThreadSpawn <span class="kw">for </span>CustomSpawn&lt;F&gt;
<span class="kw">where
</span>F: FnMut(ThreadBuilder) -&gt; io::Result&lt;()&gt;,
{
<span class="macro">private_impl! </span>{}
<span class="attribute">#[inline]
</span><span class="kw">fn </span>spawn(<span class="kw-2">&amp;mut </span><span class="self">self</span>, thread: ThreadBuilder) -&gt; io::Result&lt;()&gt; {
(<span class="self">self</span>.<span class="number">0</span>)(thread)
}
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">struct </span>Registry {
logger: Logger,
thread_infos: Vec&lt;ThreadInfo&gt;,
sleep: Sleep,
injected_jobs: Injector&lt;JobRef&gt;,
broadcasts: Mutex&lt;Vec&lt;Worker&lt;JobRef&gt;&gt;&gt;,
panic_handler: <span class="prelude-ty">Option</span>&lt;Box&lt;PanicHandler&gt;&gt;,
start_handler: <span class="prelude-ty">Option</span>&lt;Box&lt;StartHandler&gt;&gt;,
exit_handler: <span class="prelude-ty">Option</span>&lt;Box&lt;ExitHandler&gt;&gt;,
<span class="comment">// When this latch reaches 0, it means that all work on this
// registry must be complete. This is ensured in the following ways:
//
// - if this is the global registry, there is a ref-count that never
// gets released.
// - if this is a user-created thread-pool, then so long as the thread-pool
// exists, it holds a reference.
// - when we inject a &quot;blocking job&quot; into the registry with `ThreadPool::install()`,
// no adjustment is needed; the `ThreadPool` holds the reference, and since we won&#39;t
// return until the blocking job is complete, that ref will continue to be held.
// - when `join()` or `scope()` is invoked, similarly, no adjustments are needed.
// These are always owned by some other job (e.g., one injected by `ThreadPool::install()`)
// and that job will keep the pool alive.
</span>terminate_count: AtomicUsize,
}
<span class="doccomment">/// ////////////////////////////////////////////////////////////////////////
/// Initialization
</span><span class="kw">static </span><span class="kw-2">mut </span>THE_REGISTRY: <span class="prelude-ty">Option</span>&lt;Arc&lt;Registry&gt;&gt; = <span class="prelude-val">None</span>;
<span class="kw">static </span>THE_REGISTRY_SET: Once = Once::new();
<span class="doccomment">/// Starts the worker threads (if that has not already happened). If
/// initialization has not already occurred, use the default
/// configuration.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>global_registry() -&gt; <span class="kw-2">&amp;</span><span class="lifetime">&#39;static </span>Arc&lt;Registry&gt; {
set_global_registry(default_global_registry)
.or_else(|err| <span class="kw">unsafe </span>{ THE_REGISTRY.as_ref().ok_or(err) })
.expect(<span class="string">&quot;The global thread pool has not been initialized.&quot;</span>)
}
<span class="doccomment">/// Starts the worker threads (if that has not already happened) with
/// the given builder.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>init_global_registry&lt;S&gt;(
builder: ThreadPoolBuilder&lt;S&gt;,
) -&gt; <span class="prelude-ty">Result</span>&lt;<span class="kw-2">&amp;</span><span class="lifetime">&#39;static </span>Arc&lt;Registry&gt;, ThreadPoolBuildError&gt;
<span class="kw">where
</span>S: ThreadSpawn,
{
set_global_registry(|| Registry::new(builder))
}
<span class="doccomment">/// Starts the worker threads (if that has not already happened)
/// by creating a registry with the given callback.
</span><span class="kw">fn </span>set_global_registry&lt;F&gt;(registry: F) -&gt; <span class="prelude-ty">Result</span>&lt;<span class="kw-2">&amp;</span><span class="lifetime">&#39;static </span>Arc&lt;Registry&gt;, ThreadPoolBuildError&gt;
<span class="kw">where
</span>F: FnOnce() -&gt; <span class="prelude-ty">Result</span>&lt;Arc&lt;Registry&gt;, ThreadPoolBuildError&gt;,
{
<span class="kw">let </span><span class="kw-2">mut </span>result = <span class="prelude-val">Err</span>(ThreadPoolBuildError::new(
ErrorKind::GlobalPoolAlreadyInitialized,
));
THE_REGISTRY_SET.call_once(|| {
result = registry()
.map(|registry: Arc&lt;Registry&gt;| <span class="kw">unsafe </span>{ <span class="kw-2">&amp;*</span>THE_REGISTRY.get_or_insert(registry) })
});
result
}
<span class="kw">fn </span>default_global_registry() -&gt; <span class="prelude-ty">Result</span>&lt;Arc&lt;Registry&gt;, ThreadPoolBuildError&gt; {
<span class="kw">let </span>result = Registry::new(ThreadPoolBuilder::new());
<span class="comment">// If we&#39;re running in an environment that doesn&#39;t support threads at all, we can fall back to
// using the current thread alone. This is crude, and probably won&#39;t work for non-blocking
// calls like `spawn` or `broadcast_spawn`, but a lot of stuff does work fine.
//
// Notably, this allows current WebAssembly targets to work even though their threading support
// is stubbed out, and we won&#39;t have to change anything if they do add real threading.
</span><span class="kw">let </span>unsupported = <span class="macro">matches!</span>(<span class="kw-2">&amp;</span>result, <span class="prelude-val">Err</span>(e) <span class="kw">if </span>e.is_unsupported());
<span class="kw">if </span>unsupported &amp;&amp; WorkerThread::current().is_null() {
<span class="kw">let </span>builder = ThreadPoolBuilder::new()
.num_threads(<span class="number">1</span>)
.spawn_handler(|thread| {
<span class="comment">// Rather than starting a new thread, we&#39;re just taking over the current thread
// *without* running the main loop, so we can still return from here.
// The WorkerThread is leaked, but we never shutdown the global pool anyway.
</span><span class="kw">let </span>worker_thread = Box::leak(Box::new(WorkerThread::from(thread)));
<span class="kw">let </span>registry = <span class="kw-2">&amp;*</span>worker_thread.registry;
<span class="kw">let </span>index = worker_thread.index;
<span class="kw">unsafe </span>{
WorkerThread::set_current(worker_thread);
<span class="comment">// let registry know we are ready to do work
</span>Latch::set(<span class="kw-2">&amp;</span>registry.thread_infos[index].primed);
}
<span class="prelude-val">Ok</span>(())
});
<span class="kw">let </span>fallback_result = Registry::new(builder);
<span class="kw">if </span>fallback_result.is_ok() {
<span class="kw">return </span>fallback_result;
}
}
result
}
<span class="kw">struct </span>Terminator&lt;<span class="lifetime">&#39;a</span>&gt;(<span class="kw-2">&amp;</span><span class="lifetime">&#39;a </span>Arc&lt;Registry&gt;);
<span class="kw">impl</span>&lt;<span class="lifetime">&#39;a</span>&gt; Drop <span class="kw">for </span>Terminator&lt;<span class="lifetime">&#39;a</span>&gt; {
<span class="kw">fn </span>drop(<span class="kw-2">&amp;mut </span><span class="self">self</span>) {
<span class="self">self</span>.<span class="number">0</span>.terminate()
}
}
<span class="kw">impl </span>Registry {
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>new&lt;S&gt;(
<span class="kw-2">mut </span>builder: ThreadPoolBuilder&lt;S&gt;,
) -&gt; <span class="prelude-ty">Result</span>&lt;Arc&lt;<span class="self">Self</span>&gt;, ThreadPoolBuildError&gt;
<span class="kw">where
</span>S: ThreadSpawn,
{
<span class="comment">// Soft-limit the number of threads that we can actually support.
</span><span class="kw">let </span>n_threads = Ord::min(builder.get_num_threads(), <span class="kw">crate</span>::max_num_threads());
<span class="kw">let </span>breadth_first = builder.get_breadth_first();
<span class="kw">let </span>(workers, stealers): (Vec&lt;<span class="kw">_</span>&gt;, Vec&lt;<span class="kw">_</span>&gt;) = (<span class="number">0</span>..n_threads)
.map(|<span class="kw">_</span>| {
<span class="kw">let </span>worker = <span class="kw">if </span>breadth_first {
Worker::new_fifo()
} <span class="kw">else </span>{
Worker::new_lifo()
};
<span class="kw">let </span>stealer = worker.stealer();
(worker, stealer)
})
.unzip();
<span class="kw">let </span>(broadcasts, broadcast_stealers): (Vec&lt;<span class="kw">_</span>&gt;, Vec&lt;<span class="kw">_</span>&gt;) = (<span class="number">0</span>..n_threads)
.map(|<span class="kw">_</span>| {
<span class="kw">let </span>worker = Worker::new_fifo();
<span class="kw">let </span>stealer = worker.stealer();
(worker, stealer)
})
.unzip();
<span class="kw">let </span>logger = Logger::new(n_threads);
<span class="kw">let </span>registry = Arc::new(Registry {
logger: logger.clone(),
thread_infos: stealers.into_iter().map(ThreadInfo::new).collect(),
sleep: Sleep::new(logger, n_threads),
injected_jobs: Injector::new(),
broadcasts: Mutex::new(broadcasts),
terminate_count: AtomicUsize::new(<span class="number">1</span>),
panic_handler: builder.take_panic_handler(),
start_handler: builder.take_start_handler(),
exit_handler: builder.take_exit_handler(),
});
<span class="comment">// If we return early or panic, make sure to terminate existing threads.
</span><span class="kw">let </span>t1000 = Terminator(<span class="kw-2">&amp;</span>registry);
<span class="kw">for </span>(index, (worker, stealer)) <span class="kw">in </span>workers.into_iter().zip(broadcast_stealers).enumerate() {
<span class="kw">let </span>thread = ThreadBuilder {
name: builder.get_thread_name(index),
stack_size: builder.get_stack_size(),
registry: Arc::clone(<span class="kw-2">&amp;</span>registry),
worker,
stealer,
index,
};
<span class="kw">if let </span><span class="prelude-val">Err</span>(e) = builder.get_spawn_handler().spawn(thread) {
<span class="kw">return </span><span class="prelude-val">Err</span>(ThreadPoolBuildError::new(ErrorKind::IOError(e)));
}
}
<span class="comment">// Returning normally now, without termination.
</span>mem::forget(t1000);
<span class="prelude-val">Ok</span>(registry)
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>current() -&gt; Arc&lt;Registry&gt; {
<span class="kw">unsafe </span>{
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="kw">let </span>registry = <span class="kw">if </span>worker_thread.is_null() {
global_registry()
} <span class="kw">else </span>{
<span class="kw-2">&amp;</span>(<span class="kw-2">*</span>worker_thread).registry
};
Arc::clone(registry)
}
}
<span class="doccomment">/// Returns the number of threads in the current registry. This
/// is better than `Registry::current().num_threads()` because it
/// avoids incrementing the `Arc`.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>current_num_threads() -&gt; usize {
<span class="kw">unsafe </span>{
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="kw">if </span>worker_thread.is_null() {
global_registry().num_threads()
} <span class="kw">else </span>{
(<span class="kw-2">*</span>worker_thread).registry.num_threads()
}
}
}
<span class="doccomment">/// Returns the current `WorkerThread` if it&#39;s part of this `Registry`.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>current_thread(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>WorkerThread&gt; {
<span class="kw">unsafe </span>{
<span class="kw">let </span>worker = WorkerThread::current().as_ref()<span class="question-mark">?</span>;
<span class="kw">if </span>worker.registry().id() == <span class="self">self</span>.id() {
<span class="prelude-val">Some</span>(worker)
} <span class="kw">else </span>{
<span class="prelude-val">None
</span>}
}
}
<span class="doccomment">/// Returns an opaque identifier for this registry.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>id(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; RegistryId {
<span class="comment">// We can rely on `self` not to change since we only ever create
// registries that are boxed up in an `Arc` (see `new()` above).
</span>RegistryId {
addr: <span class="self">self </span><span class="kw">as </span><span class="kw-2">*const </span><span class="self">Self </span><span class="kw">as </span>usize,
}
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>log(<span class="kw-2">&amp;</span><span class="self">self</span>, event: <span class="kw">impl </span>FnOnce() -&gt; <span class="kw">crate</span>::log::Event) {
<span class="self">self</span>.logger.log(event)
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>num_threads(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; usize {
<span class="self">self</span>.thread_infos.len()
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>catch_unwind(<span class="kw-2">&amp;</span><span class="self">self</span>, f: <span class="kw">impl </span>FnOnce()) {
<span class="kw">if let </span><span class="prelude-val">Err</span>(err) = unwind::halt_unwinding(f) {
<span class="comment">// If there is no handler, or if that handler itself panics, then we abort.
</span><span class="kw">let </span>abort_guard = unwind::AbortIfPanic;
<span class="kw">if let </span><span class="prelude-val">Some</span>(<span class="kw-2">ref </span>handler) = <span class="self">self</span>.panic_handler {
handler(err);
mem::forget(abort_guard);
}
}
}
<span class="doccomment">/// Waits for the worker threads to get up and running. This is
/// meant to be used for benchmarking purposes, primarily, so that
/// you can get more consistent numbers by having everything
/// &quot;ready to go&quot;.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>wait_until_primed(<span class="kw-2">&amp;</span><span class="self">self</span>) {
<span class="kw">for </span>info <span class="kw">in </span><span class="kw-2">&amp;</span><span class="self">self</span>.thread_infos {
info.primed.wait();
}
}
<span class="doccomment">/// Waits for the worker threads to stop. This is used for testing
/// -- so we can check that termination actually works.
</span><span class="attribute">#[cfg(test)]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>wait_until_stopped(<span class="kw-2">&amp;</span><span class="self">self</span>) {
<span class="kw">for </span>info <span class="kw">in </span><span class="kw-2">&amp;</span><span class="self">self</span>.thread_infos {
info.stopped.wait();
}
}
<span class="doccomment">/// ////////////////////////////////////////////////////////////////////////
/// MAIN LOOP
///
/// So long as all of the worker threads are hanging out in their
/// top-level loop, there is no work to be done.
/// Push a job into the given `registry`. If we are running on a
/// worker thread for the registry, this will push onto the
/// deque. Else, it will inject from the outside (which is slower).
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>inject_or_push(<span class="kw-2">&amp;</span><span class="self">self</span>, job_ref: JobRef) {
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="kw">unsafe </span>{
<span class="kw">if </span>!worker_thread.is_null() &amp;&amp; (<span class="kw-2">*</span>worker_thread).registry().id() == <span class="self">self</span>.id() {
(<span class="kw-2">*</span>worker_thread).push(job_ref);
} <span class="kw">else </span>{
<span class="self">self</span>.inject(job_ref);
}
}
}
<span class="doccomment">/// Push a job into the &quot;external jobs&quot; queue; it will be taken by
/// whatever worker has nothing to do. Use this if you know that
/// you are not on a worker of this registry.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>inject(<span class="kw-2">&amp;</span><span class="self">self</span>, injected_job: JobRef) {
<span class="self">self</span>.log(|| JobsInjected { count: <span class="number">1 </span>});
<span class="comment">// It should not be possible for `state.terminate` to be true
// here. It is only set to true when the user creates (and
// drops) a `ThreadPool`; and, in that case, they cannot be
// calling `inject()` later, since they dropped their
// `ThreadPool`.
</span><span class="macro">debug_assert_ne!</span>(
<span class="self">self</span>.terminate_count.load(Ordering::Acquire),
<span class="number">0</span>,
<span class="string">&quot;inject() sees state.terminate as true&quot;
</span>);
<span class="kw">let </span>queue_was_empty = <span class="self">self</span>.injected_jobs.is_empty();
<span class="self">self</span>.injected_jobs.push(injected_job);
<span class="self">self</span>.sleep.new_injected_jobs(usize::MAX, <span class="number">1</span>, queue_was_empty);
}
<span class="kw">fn </span>has_injected_job(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
!<span class="self">self</span>.injected_jobs.is_empty()
}
<span class="kw">fn </span>pop_injected_job(<span class="kw-2">&amp;</span><span class="self">self</span>, worker_index: usize) -&gt; <span class="prelude-ty">Option</span>&lt;JobRef&gt; {
<span class="kw">loop </span>{
<span class="kw">match </span><span class="self">self</span>.injected_jobs.steal() {
Steal::Success(job) =&gt; {
<span class="self">self</span>.log(|| JobUninjected {
worker: worker_index,
});
<span class="kw">return </span><span class="prelude-val">Some</span>(job);
}
Steal::Empty =&gt; <span class="kw">return </span><span class="prelude-val">None</span>,
Steal::Retry =&gt; {}
}
}
}
<span class="doccomment">/// Push a job into each thread&#39;s own &quot;external jobs&quot; queue; it will be
/// executed only on that thread, when it has nothing else to do locally,
/// before it tries to steal other work.
///
/// **Panics** if not given exactly as many jobs as there are threads.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>inject_broadcast(<span class="kw-2">&amp;</span><span class="self">self</span>, injected_jobs: <span class="kw">impl </span>ExactSizeIterator&lt;Item = JobRef&gt;) {
<span class="macro">assert_eq!</span>(<span class="self">self</span>.num_threads(), injected_jobs.len());
<span class="self">self</span>.log(|| JobBroadcast {
count: <span class="self">self</span>.num_threads(),
});
{
<span class="kw">let </span>broadcasts = <span class="self">self</span>.broadcasts.lock().unwrap();
<span class="comment">// It should not be possible for `state.terminate` to be true
// here. It is only set to true when the user creates (and
// drops) a `ThreadPool`; and, in that case, they cannot be
// calling `inject_broadcast()` later, since they dropped their
// `ThreadPool`.
</span><span class="macro">debug_assert_ne!</span>(
<span class="self">self</span>.terminate_count.load(Ordering::Acquire),
<span class="number">0</span>,
<span class="string">&quot;inject_broadcast() sees state.terminate as true&quot;
</span>);
<span class="macro">assert_eq!</span>(broadcasts.len(), injected_jobs.len());
<span class="kw">for </span>(worker, job_ref) <span class="kw">in </span>broadcasts.iter().zip(injected_jobs) {
worker.push(job_ref);
}
}
<span class="kw">for </span>i <span class="kw">in </span><span class="number">0</span>..<span class="self">self</span>.num_threads() {
<span class="self">self</span>.sleep.notify_worker_latch_is_set(i);
}
}
<span class="doccomment">/// If already in a worker-thread of this registry, just execute `op`.
/// Otherwise, inject `op` in this thread-pool. Either way, block until `op`
/// completes and return its return value. If `op` panics, that panic will
/// be propagated as well. The second argument indicates `true` if injection
/// was performed, `false` if executed directly.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>in_worker&lt;OP, R&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, op: OP) -&gt; R
<span class="kw">where
</span>OP: FnOnce(<span class="kw-2">&amp;</span>WorkerThread, bool) -&gt; R + Send,
R: Send,
{
<span class="kw">unsafe </span>{
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="kw">if </span>worker_thread.is_null() {
<span class="self">self</span>.in_worker_cold(op)
} <span class="kw">else if </span>(<span class="kw-2">*</span>worker_thread).registry().id() != <span class="self">self</span>.id() {
<span class="self">self</span>.in_worker_cross(<span class="kw-2">&amp;*</span>worker_thread, op)
} <span class="kw">else </span>{
<span class="comment">// Perfectly valid to give them a `&amp;T`: this is the
// current thread, so we know the data structure won&#39;t be
// invalidated until we return.
</span>op(<span class="kw-2">&amp;*</span>worker_thread, <span class="bool-val">false</span>)
}
}
}
<span class="attribute">#[cold]
</span><span class="kw">unsafe fn </span>in_worker_cold&lt;OP, R&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, op: OP) -&gt; R
<span class="kw">where
</span>OP: FnOnce(<span class="kw-2">&amp;</span>WorkerThread, bool) -&gt; R + Send,
R: Send,
{
<span class="macro">thread_local!</span>(<span class="kw">static </span>LOCK_LATCH: LockLatch = LockLatch::new());
LOCK_LATCH.with(|l| {
<span class="comment">// This thread isn&#39;t a member of *any* thread pool, so just block.
</span><span class="macro">debug_assert!</span>(WorkerThread::current().is_null());
<span class="kw">let </span>job = StackJob::new(
|injected| {
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="macro">assert!</span>(injected &amp;&amp; !worker_thread.is_null());
op(<span class="kw-2">&amp;*</span>worker_thread, <span class="bool-val">true</span>)
},
LatchRef::new(l),
);
<span class="self">self</span>.inject(job.as_job_ref());
job.latch.wait_and_reset(); <span class="comment">// Make sure we can use the same latch again next time.
// flush accumulated logs as we exit the thread
</span><span class="self">self</span>.logger.log(|| Flush);
job.into_result()
})
}
<span class="attribute">#[cold]
</span><span class="kw">unsafe fn </span>in_worker_cross&lt;OP, R&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, current_thread: <span class="kw-2">&amp;</span>WorkerThread, op: OP) -&gt; R
<span class="kw">where
</span>OP: FnOnce(<span class="kw-2">&amp;</span>WorkerThread, bool) -&gt; R + Send,
R: Send,
{
<span class="comment">// This thread is a member of a different pool, so let it process
// other work while waiting for this `op` to complete.
</span><span class="macro">debug_assert!</span>(current_thread.registry().id() != <span class="self">self</span>.id());
<span class="kw">let </span>latch = SpinLatch::cross(current_thread);
<span class="kw">let </span>job = StackJob::new(
|injected| {
<span class="kw">let </span>worker_thread = WorkerThread::current();
<span class="macro">assert!</span>(injected &amp;&amp; !worker_thread.is_null());
op(<span class="kw-2">&amp;*</span>worker_thread, <span class="bool-val">true</span>)
},
latch,
);
<span class="self">self</span>.inject(job.as_job_ref());
current_thread.wait_until(<span class="kw-2">&amp;</span>job.latch);
job.into_result()
}
<span class="doccomment">/// Increments the terminate counter. This increment should be
/// balanced by a call to `terminate`, which will decrement. This
/// is used when spawning asynchronous work, which needs to
/// prevent the registry from terminating so long as it is active.
///
/// Note that blocking functions such as `join` and `scope` do not
/// need to concern themselves with this fn; their context is
/// responsible for ensuring the current thread-pool will not
/// terminate until they return.
///
/// The global thread-pool always has an outstanding reference
/// (the initial one). Custom thread-pools have one outstanding
/// reference that is dropped when the `ThreadPool` is dropped:
/// since installing the thread-pool blocks until any joins/scopes
/// complete, this ensures that joins/scopes are covered.
///
/// The exception is `::spawn()`, which can create a job outside
/// of any blocking scope. In that case, the job itself holds a
/// terminate count and is responsible for invoking `terminate()`
/// when finished.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>increment_terminate_count(<span class="kw-2">&amp;</span><span class="self">self</span>) {
<span class="kw">let </span>previous = <span class="self">self</span>.terminate_count.fetch_add(<span class="number">1</span>, Ordering::AcqRel);
<span class="macro">debug_assert!</span>(previous != <span class="number">0</span>, <span class="string">&quot;registry ref count incremented from zero&quot;</span>);
<span class="macro">assert!</span>(
previous != std::usize::MAX,
<span class="string">&quot;overflow in registry ref count&quot;
</span>);
}
<span class="doccomment">/// Signals that the thread-pool which owns this registry has been
/// dropped. The worker threads will gradually terminate, once any
/// extant work is completed.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>terminate(<span class="kw-2">&amp;</span><span class="self">self</span>) {
<span class="kw">if </span><span class="self">self</span>.terminate_count.fetch_sub(<span class="number">1</span>, Ordering::AcqRel) == <span class="number">1 </span>{
<span class="kw">for </span>(i, thread_info) <span class="kw">in </span><span class="self">self</span>.thread_infos.iter().enumerate() {
<span class="kw">unsafe </span>{ CountLatch::set_and_tickle_one(<span class="kw-2">&amp;</span>thread_info.terminate, <span class="self">self</span>, i) };
}
}
}
<span class="doccomment">/// Notify the worker that the latch they are sleeping on has been &quot;set&quot;.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>notify_worker_latch_is_set(<span class="kw-2">&amp;</span><span class="self">self</span>, target_worker_index: usize) {
<span class="self">self</span>.sleep.notify_worker_latch_is_set(target_worker_index);
}
}
<span class="attribute">#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">struct </span>RegistryId {
addr: usize,
}
<span class="kw">struct </span>ThreadInfo {
<span class="doccomment">/// Latch set once thread has started and we are entering into the
/// main loop. Used to wait for worker threads to become primed,
/// primarily of interest for benchmarking.
</span>primed: LockLatch,
<span class="doccomment">/// Latch is set once worker thread has completed. Used to wait
/// until workers have stopped; only used for tests.
</span>stopped: LockLatch,
<span class="doccomment">/// The latch used to signal that terminated has been requested.
/// This latch is *set* by the `terminate` method on the
/// `Registry`, once the registry&#39;s main &quot;terminate&quot; counter
/// reaches zero.
///
/// NB. We use a `CountLatch` here because it has no lifetimes and is
/// meant for async use, but the count never gets higher than one.
</span>terminate: CountLatch,
<span class="doccomment">/// the &quot;stealer&quot; half of the worker&#39;s deque
</span>stealer: Stealer&lt;JobRef&gt;,
}
<span class="kw">impl </span>ThreadInfo {
<span class="kw">fn </span>new(stealer: Stealer&lt;JobRef&gt;) -&gt; ThreadInfo {
ThreadInfo {
primed: LockLatch::new(),
stopped: LockLatch::new(),
terminate: CountLatch::new(),
stealer,
}
}
}
<span class="doccomment">/// ////////////////////////////////////////////////////////////////////////
/// WorkerThread identifiers
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">struct </span>WorkerThread {
<span class="doccomment">/// the &quot;worker&quot; half of our local deque
</span>worker: Worker&lt;JobRef&gt;,
<span class="doccomment">/// the &quot;stealer&quot; half of the worker&#39;s broadcast deque
</span>stealer: Stealer&lt;JobRef&gt;,
<span class="doccomment">/// local queue used for `spawn_fifo` indirection
</span>fifo: JobFifo,
index: usize,
<span class="doccomment">/// A weak random number generator.
</span>rng: XorShift64Star,
registry: Arc&lt;Registry&gt;,
}
<span class="comment">// This is a bit sketchy, but basically: the WorkerThread is
// allocated on the stack of the worker on entry and stored into this
// thread local variable. So it will remain valid at least until the
// worker is fully unwound. Using an unsafe pointer avoids the need
// for a RefCell&lt;T&gt; etc.
</span><span class="macro">thread_local! </span>{
<span class="kw">static </span>WORKER_THREAD_STATE: Cell&lt;<span class="kw-2">*const </span>WorkerThread&gt; = <span class="kw">const </span>{ Cell::new(ptr::null()) };
}
<span class="kw">impl </span>From&lt;ThreadBuilder&gt; <span class="kw">for </span>WorkerThread {
<span class="kw">fn </span>from(thread: ThreadBuilder) -&gt; <span class="self">Self </span>{
<span class="self">Self </span>{
worker: thread.worker,
stealer: thread.stealer,
fifo: JobFifo::new(),
index: thread.index,
rng: XorShift64Star::new(),
registry: thread.registry,
}
}
}
<span class="kw">impl </span>Drop <span class="kw">for </span>WorkerThread {
<span class="kw">fn </span>drop(<span class="kw-2">&amp;mut </span><span class="self">self</span>) {
<span class="comment">// Undo `set_current`
</span>WORKER_THREAD_STATE.with(|t| {
<span class="macro">assert!</span>(t.get().eq(<span class="kw-2">&amp;</span>(<span class="self">self </span><span class="kw">as </span><span class="kw-2">*const </span><span class="kw">_</span>)));
t.set(ptr::null());
});
}
}
<span class="kw">impl </span>WorkerThread {
<span class="doccomment">/// Gets the `WorkerThread` index for the current thread; returns
/// NULL if this is not a worker thread. This pointer is valid
/// anywhere on the current thread.
</span><span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>current() -&gt; <span class="kw-2">*const </span>WorkerThread {
WORKER_THREAD_STATE.with(Cell::get)
}
<span class="doccomment">/// Sets `self` as the worker thread index for the current thread.
/// This is done during worker thread startup.
</span><span class="kw">unsafe fn </span>set_current(thread: <span class="kw-2">*const </span>WorkerThread) {
WORKER_THREAD_STATE.with(|t| {
<span class="macro">assert!</span>(t.get().is_null());
t.set(thread);
});
}
<span class="doccomment">/// Returns the registry that owns this worker thread.
</span><span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>registry(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="kw-2">&amp;</span>Arc&lt;Registry&gt; {
<span class="kw-2">&amp;</span><span class="self">self</span>.registry
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>log(<span class="kw-2">&amp;</span><span class="self">self</span>, event: <span class="kw">impl </span>FnOnce() -&gt; <span class="kw">crate</span>::log::Event) {
<span class="self">self</span>.registry.logger.log(event)
}
<span class="doccomment">/// Our index amongst the worker threads (ranges from `0..self.num_threads()`).
</span><span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>index(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; usize {
<span class="self">self</span>.index
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">unsafe fn </span>push(<span class="kw-2">&amp;</span><span class="self">self</span>, job: JobRef) {
<span class="self">self</span>.log(|| JobPushed { worker: <span class="self">self</span>.index });
<span class="kw">let </span>queue_was_empty = <span class="self">self</span>.worker.is_empty();
<span class="self">self</span>.worker.push(job);
<span class="self">self</span>.registry
.sleep
.new_internal_jobs(<span class="self">self</span>.index, <span class="number">1</span>, queue_was_empty);
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">unsafe fn </span>push_fifo(<span class="kw-2">&amp;</span><span class="self">self</span>, job: JobRef) {
<span class="self">self</span>.push(<span class="self">self</span>.fifo.push(job));
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>local_deque_is_empty(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
<span class="self">self</span>.worker.is_empty()
}
<span class="doccomment">/// Attempts to obtain a &quot;local&quot; job -- typically this means
/// popping from the top of the stack, though if we are configured
/// for breadth-first execution, it would mean dequeuing from the
/// bottom.
</span><span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>take_local_job(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;JobRef&gt; {
<span class="kw">let </span>popped_job = <span class="self">self</span>.worker.pop();
<span class="kw">if </span>popped_job.is_some() {
<span class="self">self</span>.log(|| JobPopped { worker: <span class="self">self</span>.index });
<span class="kw">return </span>popped_job;
}
<span class="kw">loop </span>{
<span class="kw">match </span><span class="self">self</span>.stealer.steal() {
Steal::Success(job) =&gt; <span class="kw">return </span><span class="prelude-val">Some</span>(job),
Steal::Empty =&gt; <span class="kw">return </span><span class="prelude-val">None</span>,
Steal::Retry =&gt; {}
}
}
}
<span class="kw">fn </span>has_injected_job(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
!<span class="self">self</span>.stealer.is_empty() || <span class="self">self</span>.registry.has_injected_job()
}
<span class="doccomment">/// Wait until the latch is set. Try to keep busy by popping and
/// stealing tasks as necessary.
</span><span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">unsafe fn </span>wait_until&lt;L: AsCoreLatch + <span class="question-mark">?</span>Sized&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, latch: <span class="kw-2">&amp;</span>L) {
<span class="kw">let </span>latch = latch.as_core_latch();
<span class="kw">if </span>!latch.probe() {
<span class="self">self</span>.wait_until_cold(latch);
}
}
<span class="attribute">#[cold]
</span><span class="kw">unsafe fn </span>wait_until_cold(<span class="kw-2">&amp;</span><span class="self">self</span>, latch: <span class="kw-2">&amp;</span>CoreLatch) {
<span class="comment">// the code below should swallow all panics and hence never
// unwind; but if something does wrong, we want to abort,
// because otherwise other code in rayon may assume that the
// latch has been signaled, and that can lead to random memory
// accesses, which would be *very bad*
</span><span class="kw">let </span>abort_guard = unwind::AbortIfPanic;
<span class="kw">let </span><span class="kw-2">mut </span>idle_state = <span class="self">self</span>.registry.sleep.start_looking(<span class="self">self</span>.index, latch);
<span class="kw">while </span>!latch.probe() {
<span class="kw">if let </span><span class="prelude-val">Some</span>(job) = <span class="self">self</span>.find_work() {
<span class="self">self</span>.registry.sleep.work_found(idle_state);
<span class="self">self</span>.execute(job);
idle_state = <span class="self">self</span>.registry.sleep.start_looking(<span class="self">self</span>.index, latch);
} <span class="kw">else </span>{
<span class="self">self</span>.registry
.sleep
.no_work_found(<span class="kw-2">&amp;mut </span>idle_state, latch, || <span class="self">self</span>.has_injected_job())
}
}
<span class="comment">// If we were sleepy, we are not anymore. We &quot;found work&quot; --
// whatever the surrounding thread was doing before it had to
// wait.
</span><span class="self">self</span>.registry.sleep.work_found(idle_state);
<span class="self">self</span>.log(|| ThreadSawLatchSet {
worker: <span class="self">self</span>.index,
latch_addr: latch.addr(),
});
mem::forget(abort_guard); <span class="comment">// successful execution, do not abort
</span>}
<span class="kw">fn </span>find_work(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;JobRef&gt; {
<span class="comment">// Try to find some work to do. We give preference first
// to things in our local deque, then in other workers
// deques, and finally to injected jobs from the
// outside. The idea is to finish what we started before
// we take on something new.
</span><span class="self">self</span>.take_local_job()
.or_else(|| <span class="self">self</span>.steal())
.or_else(|| <span class="self">self</span>.registry.pop_injected_job(<span class="self">self</span>.index))
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>yield_now(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; Yield {
<span class="kw">match </span><span class="self">self</span>.find_work() {
<span class="prelude-val">Some</span>(job) =&gt; <span class="kw">unsafe </span>{
<span class="self">self</span>.execute(job);
Yield::Executed
},
<span class="prelude-val">None </span>=&gt; Yield::Idle,
}
}
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>yield_local(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; Yield {
<span class="kw">match </span><span class="self">self</span>.take_local_job() {
<span class="prelude-val">Some</span>(job) =&gt; <span class="kw">unsafe </span>{
<span class="self">self</span>.execute(job);
Yield::Executed
},
<span class="prelude-val">None </span>=&gt; Yield::Idle,
}
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">unsafe fn </span>execute(<span class="kw-2">&amp;</span><span class="self">self</span>, job: JobRef) {
job.execute();
}
<span class="doccomment">/// Try to steal a single job and return it.
///
/// This should only be done as a last resort, when there is no
/// local work to do.
</span><span class="kw">fn </span>steal(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;JobRef&gt; {
<span class="comment">// we only steal when we don&#39;t have any work to do locally
</span><span class="macro">debug_assert!</span>(<span class="self">self</span>.local_deque_is_empty());
<span class="comment">// otherwise, try to steal
</span><span class="kw">let </span>thread_infos = <span class="kw-2">&amp;</span><span class="self">self</span>.registry.thread_infos.as_slice();
<span class="kw">let </span>num_threads = thread_infos.len();
<span class="kw">if </span>num_threads &lt;= <span class="number">1 </span>{
<span class="kw">return </span><span class="prelude-val">None</span>;
}
<span class="kw">loop </span>{
<span class="kw">let </span><span class="kw-2">mut </span>retry = <span class="bool-val">false</span>;
<span class="kw">let </span>start = <span class="self">self</span>.rng.next_usize(num_threads);
<span class="kw">let </span>job = (start..num_threads)
.chain(<span class="number">0</span>..start)
.filter(<span class="kw">move </span>|<span class="kw-2">&amp;</span>i| i != <span class="self">self</span>.index)
.find_map(|victim_index| {
<span class="kw">let </span>victim = <span class="kw-2">&amp;</span>thread_infos[victim_index];
<span class="kw">match </span>victim.stealer.steal() {
Steal::Success(job) =&gt; {
<span class="self">self</span>.log(|| JobStolen {
worker: <span class="self">self</span>.index,
victim: victim_index,
});
<span class="prelude-val">Some</span>(job)
}
Steal::Empty =&gt; <span class="prelude-val">None</span>,
Steal::Retry =&gt; {
retry = <span class="bool-val">true</span>;
<span class="prelude-val">None
</span>}
}
});
<span class="kw">if </span>job.is_some() || !retry {
<span class="kw">return </span>job;
}
}
}
}
<span class="doccomment">/// ////////////////////////////////////////////////////////////////////////
</span><span class="kw">unsafe fn </span>main_loop(thread: ThreadBuilder) {
<span class="kw">let </span>worker_thread = <span class="kw-2">&amp;</span>WorkerThread::from(thread);
WorkerThread::set_current(worker_thread);
<span class="kw">let </span>registry = <span class="kw-2">&amp;*</span>worker_thread.registry;
<span class="kw">let </span>index = worker_thread.index;
<span class="comment">// let registry know we are ready to do work
</span>Latch::set(<span class="kw-2">&amp;</span>registry.thread_infos[index].primed);
<span class="comment">// Worker threads should not panic. If they do, just abort, as the
// internal state of the threadpool is corrupted. Note that if
// **user code** panics, we should catch that and redirect.
</span><span class="kw">let </span>abort_guard = unwind::AbortIfPanic;
<span class="comment">// Inform a user callback that we started a thread.
</span><span class="kw">if let </span><span class="prelude-val">Some</span>(<span class="kw-2">ref </span>handler) = registry.start_handler {
registry.catch_unwind(|| handler(index));
}
<span class="kw">let </span>my_terminate_latch = <span class="kw-2">&amp;</span>registry.thread_infos[index].terminate;
worker_thread.log(|| ThreadStart {
worker: index,
terminate_addr: my_terminate_latch.as_core_latch().addr(),
});
worker_thread.wait_until(my_terminate_latch);
<span class="comment">// Should not be any work left in our queue.
</span><span class="macro">debug_assert!</span>(worker_thread.take_local_job().is_none());
<span class="comment">// let registry know we are done
</span>Latch::set(<span class="kw-2">&amp;</span>registry.thread_infos[index].stopped);
<span class="comment">// Normal termination, do not abort.
</span>mem::forget(abort_guard);
worker_thread.log(|| ThreadTerminate { worker: index });
<span class="comment">// Inform a user callback that we exited a thread.
</span><span class="kw">if let </span><span class="prelude-val">Some</span>(<span class="kw-2">ref </span>handler) = registry.exit_handler {
registry.catch_unwind(|| handler(index));
<span class="comment">// We&#39;re already exiting the thread, there&#39;s nothing else to do.
</span>}
}
<span class="doccomment">/// If already in a worker-thread, just execute `op`. Otherwise,
/// execute `op` in the default thread-pool. Either way, block until
/// `op` completes and return its return value. If `op` panics, that
/// panic will be propagated as well. The second argument indicates
/// `true` if injection was performed, `false` if executed directly.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>in_worker&lt;OP, R&gt;(op: OP) -&gt; R
<span class="kw">where
</span>OP: FnOnce(<span class="kw-2">&amp;</span>WorkerThread, bool) -&gt; R + Send,
R: Send,
{
<span class="kw">unsafe </span>{
<span class="kw">let </span>owner_thread = WorkerThread::current();
<span class="kw">if </span>!owner_thread.is_null() {
<span class="comment">// Perfectly valid to give them a `&amp;T`: this is the
// current thread, so we know the data structure won&#39;t be
// invalidated until we return.
</span>op(<span class="kw-2">&amp;*</span>owner_thread, <span class="bool-val">false</span>)
} <span class="kw">else </span>{
global_registry().in_worker(op)
}
}
}
<span class="doccomment">/// [xorshift*] is a fast pseudorandom number generator which will
/// even tolerate weak seeding, as long as it&#39;s not zero.
///
/// [xorshift*]: https://en.wikipedia.org/wiki/Xorshift#xorshift*
</span><span class="kw">struct </span>XorShift64Star {
state: Cell&lt;u64&gt;,
}
<span class="kw">impl </span>XorShift64Star {
<span class="kw">fn </span>new() -&gt; <span class="self">Self </span>{
<span class="comment">// Any non-zero seed will do -- this uses the hash of a global counter.
</span><span class="kw">let </span><span class="kw-2">mut </span>seed = <span class="number">0</span>;
<span class="kw">while </span>seed == <span class="number">0 </span>{
<span class="kw">let </span><span class="kw-2">mut </span>hasher = DefaultHasher::new();
<span class="kw">static </span>COUNTER: AtomicUsize = AtomicUsize::new(<span class="number">0</span>);
hasher.write_usize(COUNTER.fetch_add(<span class="number">1</span>, Ordering::Relaxed));
seed = hasher.finish();
}
XorShift64Star {
state: Cell::new(seed),
}
}
<span class="kw">fn </span>next(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; u64 {
<span class="kw">let </span><span class="kw-2">mut </span>x = <span class="self">self</span>.state.get();
<span class="macro">debug_assert_ne!</span>(x, <span class="number">0</span>);
x ^= x &gt;&gt; <span class="number">12</span>;
x ^= x &lt;&lt; <span class="number">25</span>;
x ^= x &gt;&gt; <span class="number">27</span>;
<span class="self">self</span>.state.set(x);
x.wrapping_mul(<span class="number">0x2545_f491_4f6c_dd1d</span>)
}
<span class="doccomment">/// Return a value from `0..n`.
</span><span class="kw">fn </span>next_usize(<span class="kw-2">&amp;</span><span class="self">self</span>, n: usize) -&gt; usize {
(<span class="self">self</span>.next() % n <span class="kw">as </span>u64) <span class="kw">as </span>usize
}
}
</code></pre></div>
</section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="rayon_core" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html>