blob: 121a7e8dfe44b4c5716e087363224e780ceda2d8 [file] [log] [blame]
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/root/.cargo/git/checkouts/rayon-3b3b152053499ede/a07ce2e/rayon-core/src/log.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>log.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../../normalize.css"><link rel="stylesheet" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../../ayu.css" disabled><link rel="stylesheet" href="../../dark.css" disabled><link rel="stylesheet" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script defer src="../../source-script.js"></script><script defer src="../../source-files.js"></script><script defer src="../../main.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><a class="sidebar-logo" href="../../rayon_core/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></div></a></nav><main><div class="width-limiter"><nav class="sub"><a class="sub-logo-container" href="../../rayon_core/index.html"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></a><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><pre class="src-line-numbers"><span id="1">1</span>
<span id="2">2</span>
<span id="3">3</span>
<span id="4">4</span>
<span id="5">5</span>
<span id="6">6</span>
<span id="7">7</span>
<span id="8">8</span>
<span id="9">9</span>
<span id="10">10</span>
<span id="11">11</span>
<span id="12">12</span>
<span id="13">13</span>
<span id="14">14</span>
<span id="15">15</span>
<span id="16">16</span>
<span id="17">17</span>
<span id="18">18</span>
<span id="19">19</span>
<span id="20">20</span>
<span id="21">21</span>
<span id="22">22</span>
<span id="23">23</span>
<span id="24">24</span>
<span id="25">25</span>
<span id="26">26</span>
<span id="27">27</span>
<span id="28">28</span>
<span id="29">29</span>
<span id="30">30</span>
<span id="31">31</span>
<span id="32">32</span>
<span id="33">33</span>
<span id="34">34</span>
<span id="35">35</span>
<span id="36">36</span>
<span id="37">37</span>
<span id="38">38</span>
<span id="39">39</span>
<span id="40">40</span>
<span id="41">41</span>
<span id="42">42</span>
<span id="43">43</span>
<span id="44">44</span>
<span id="45">45</span>
<span id="46">46</span>
<span id="47">47</span>
<span id="48">48</span>
<span id="49">49</span>
<span id="50">50</span>
<span id="51">51</span>
<span id="52">52</span>
<span id="53">53</span>
<span id="54">54</span>
<span id="55">55</span>
<span id="56">56</span>
<span id="57">57</span>
<span id="58">58</span>
<span id="59">59</span>
<span id="60">60</span>
<span id="61">61</span>
<span id="62">62</span>
<span id="63">63</span>
<span id="64">64</span>
<span id="65">65</span>
<span id="66">66</span>
<span id="67">67</span>
<span id="68">68</span>
<span id="69">69</span>
<span id="70">70</span>
<span id="71">71</span>
<span id="72">72</span>
<span id="73">73</span>
<span id="74">74</span>
<span id="75">75</span>
<span id="76">76</span>
<span id="77">77</span>
<span id="78">78</span>
<span id="79">79</span>
<span id="80">80</span>
<span id="81">81</span>
<span id="82">82</span>
<span id="83">83</span>
<span id="84">84</span>
<span id="85">85</span>
<span id="86">86</span>
<span id="87">87</span>
<span id="88">88</span>
<span id="89">89</span>
<span id="90">90</span>
<span id="91">91</span>
<span id="92">92</span>
<span id="93">93</span>
<span id="94">94</span>
<span id="95">95</span>
<span id="96">96</span>
<span id="97">97</span>
<span id="98">98</span>
<span id="99">99</span>
<span id="100">100</span>
<span id="101">101</span>
<span id="102">102</span>
<span id="103">103</span>
<span id="104">104</span>
<span id="105">105</span>
<span id="106">106</span>
<span id="107">107</span>
<span id="108">108</span>
<span id="109">109</span>
<span id="110">110</span>
<span id="111">111</span>
<span id="112">112</span>
<span id="113">113</span>
<span id="114">114</span>
<span id="115">115</span>
<span id="116">116</span>
<span id="117">117</span>
<span id="118">118</span>
<span id="119">119</span>
<span id="120">120</span>
<span id="121">121</span>
<span id="122">122</span>
<span id="123">123</span>
<span id="124">124</span>
<span id="125">125</span>
<span id="126">126</span>
<span id="127">127</span>
<span id="128">128</span>
<span id="129">129</span>
<span id="130">130</span>
<span id="131">131</span>
<span id="132">132</span>
<span id="133">133</span>
<span id="134">134</span>
<span id="135">135</span>
<span id="136">136</span>
<span id="137">137</span>
<span id="138">138</span>
<span id="139">139</span>
<span id="140">140</span>
<span id="141">141</span>
<span id="142">142</span>
<span id="143">143</span>
<span id="144">144</span>
<span id="145">145</span>
<span id="146">146</span>
<span id="147">147</span>
<span id="148">148</span>
<span id="149">149</span>
<span id="150">150</span>
<span id="151">151</span>
<span id="152">152</span>
<span id="153">153</span>
<span id="154">154</span>
<span id="155">155</span>
<span id="156">156</span>
<span id="157">157</span>
<span id="158">158</span>
<span id="159">159</span>
<span id="160">160</span>
<span id="161">161</span>
<span id="162">162</span>
<span id="163">163</span>
<span id="164">164</span>
<span id="165">165</span>
<span id="166">166</span>
<span id="167">167</span>
<span id="168">168</span>
<span id="169">169</span>
<span id="170">170</span>
<span id="171">171</span>
<span id="172">172</span>
<span id="173">173</span>
<span id="174">174</span>
<span id="175">175</span>
<span id="176">176</span>
<span id="177">177</span>
<span id="178">178</span>
<span id="179">179</span>
<span id="180">180</span>
<span id="181">181</span>
<span id="182">182</span>
<span id="183">183</span>
<span id="184">184</span>
<span id="185">185</span>
<span id="186">186</span>
<span id="187">187</span>
<span id="188">188</span>
<span id="189">189</span>
<span id="190">190</span>
<span id="191">191</span>
<span id="192">192</span>
<span id="193">193</span>
<span id="194">194</span>
<span id="195">195</span>
<span id="196">196</span>
<span id="197">197</span>
<span id="198">198</span>
<span id="199">199</span>
<span id="200">200</span>
<span id="201">201</span>
<span id="202">202</span>
<span id="203">203</span>
<span id="204">204</span>
<span id="205">205</span>
<span id="206">206</span>
<span id="207">207</span>
<span id="208">208</span>
<span id="209">209</span>
<span id="210">210</span>
<span id="211">211</span>
<span id="212">212</span>
<span id="213">213</span>
<span id="214">214</span>
<span id="215">215</span>
<span id="216">216</span>
<span id="217">217</span>
<span id="218">218</span>
<span id="219">219</span>
<span id="220">220</span>
<span id="221">221</span>
<span id="222">222</span>
<span id="223">223</span>
<span id="224">224</span>
<span id="225">225</span>
<span id="226">226</span>
<span id="227">227</span>
<span id="228">228</span>
<span id="229">229</span>
<span id="230">230</span>
<span id="231">231</span>
<span id="232">232</span>
<span id="233">233</span>
<span id="234">234</span>
<span id="235">235</span>
<span id="236">236</span>
<span id="237">237</span>
<span id="238">238</span>
<span id="239">239</span>
<span id="240">240</span>
<span id="241">241</span>
<span id="242">242</span>
<span id="243">243</span>
<span id="244">244</span>
<span id="245">245</span>
<span id="246">246</span>
<span id="247">247</span>
<span id="248">248</span>
<span id="249">249</span>
<span id="250">250</span>
<span id="251">251</span>
<span id="252">252</span>
<span id="253">253</span>
<span id="254">254</span>
<span id="255">255</span>
<span id="256">256</span>
<span id="257">257</span>
<span id="258">258</span>
<span id="259">259</span>
<span id="260">260</span>
<span id="261">261</span>
<span id="262">262</span>
<span id="263">263</span>
<span id="264">264</span>
<span id="265">265</span>
<span id="266">266</span>
<span id="267">267</span>
<span id="268">268</span>
<span id="269">269</span>
<span id="270">270</span>
<span id="271">271</span>
<span id="272">272</span>
<span id="273">273</span>
<span id="274">274</span>
<span id="275">275</span>
<span id="276">276</span>
<span id="277">277</span>
<span id="278">278</span>
<span id="279">279</span>
<span id="280">280</span>
<span id="281">281</span>
<span id="282">282</span>
<span id="283">283</span>
<span id="284">284</span>
<span id="285">285</span>
<span id="286">286</span>
<span id="287">287</span>
<span id="288">288</span>
<span id="289">289</span>
<span id="290">290</span>
<span id="291">291</span>
<span id="292">292</span>
<span id="293">293</span>
<span id="294">294</span>
<span id="295">295</span>
<span id="296">296</span>
<span id="297">297</span>
<span id="298">298</span>
<span id="299">299</span>
<span id="300">300</span>
<span id="301">301</span>
<span id="302">302</span>
<span id="303">303</span>
<span id="304">304</span>
<span id="305">305</span>
<span id="306">306</span>
<span id="307">307</span>
<span id="308">308</span>
<span id="309">309</span>
<span id="310">310</span>
<span id="311">311</span>
<span id="312">312</span>
<span id="313">313</span>
<span id="314">314</span>
<span id="315">315</span>
<span id="316">316</span>
<span id="317">317</span>
<span id="318">318</span>
<span id="319">319</span>
<span id="320">320</span>
<span id="321">321</span>
<span id="322">322</span>
<span id="323">323</span>
<span id="324">324</span>
<span id="325">325</span>
<span id="326">326</span>
<span id="327">327</span>
<span id="328">328</span>
<span id="329">329</span>
<span id="330">330</span>
<span id="331">331</span>
<span id="332">332</span>
<span id="333">333</span>
<span id="334">334</span>
<span id="335">335</span>
<span id="336">336</span>
<span id="337">337</span>
<span id="338">338</span>
<span id="339">339</span>
<span id="340">340</span>
<span id="341">341</span>
<span id="342">342</span>
<span id="343">343</span>
<span id="344">344</span>
<span id="345">345</span>
<span id="346">346</span>
<span id="347">347</span>
<span id="348">348</span>
<span id="349">349</span>
<span id="350">350</span>
<span id="351">351</span>
<span id="352">352</span>
<span id="353">353</span>
<span id="354">354</span>
<span id="355">355</span>
<span id="356">356</span>
<span id="357">357</span>
<span id="358">358</span>
<span id="359">359</span>
<span id="360">360</span>
<span id="361">361</span>
<span id="362">362</span>
<span id="363">363</span>
<span id="364">364</span>
<span id="365">365</span>
<span id="366">366</span>
<span id="367">367</span>
<span id="368">368</span>
<span id="369">369</span>
<span id="370">370</span>
<span id="371">371</span>
<span id="372">372</span>
<span id="373">373</span>
<span id="374">374</span>
<span id="375">375</span>
<span id="376">376</span>
<span id="377">377</span>
<span id="378">378</span>
<span id="379">379</span>
<span id="380">380</span>
<span id="381">381</span>
<span id="382">382</span>
<span id="383">383</span>
<span id="384">384</span>
<span id="385">385</span>
<span id="386">386</span>
<span id="387">387</span>
<span id="388">388</span>
<span id="389">389</span>
<span id="390">390</span>
<span id="391">391</span>
<span id="392">392</span>
<span id="393">393</span>
<span id="394">394</span>
<span id="395">395</span>
<span id="396">396</span>
<span id="397">397</span>
<span id="398">398</span>
<span id="399">399</span>
<span id="400">400</span>
<span id="401">401</span>
<span id="402">402</span>
<span id="403">403</span>
<span id="404">404</span>
<span id="405">405</span>
<span id="406">406</span>
<span id="407">407</span>
<span id="408">408</span>
<span id="409">409</span>
<span id="410">410</span>
<span id="411">411</span>
<span id="412">412</span>
<span id="413">413</span>
<span id="414">414</span>
<span id="415">415</span>
<span id="416">416</span>
<span id="417">417</span>
<span id="418">418</span>
<span id="419">419</span>
<span id="420">420</span>
<span id="421">421</span>
</pre><pre class="rust"><code><span class="doccomment">//! Debug Logging
//!
//! To use in a debug build, set the env var `RAYON_LOG` as
//! described below. In a release build, logs are compiled out by
//! default unless Rayon is built with `--cfg rayon_rs_log` (try
//! `RUSTFLAGS=&quot;--cfg rayon_rs_log&quot;`).
//!
//! Note that logs are an internally debugging tool and their format
//! is considered unstable, as are the details of how to enable them.
//!
//! # Valid values for RAYON_LOG
//!
//! The `RAYON_LOG` variable can take on the following values:
//!
//! * `tail:&lt;file&gt;` -- dumps the last 10,000 events into the given file;
//! useful for tracking down deadlocks
//! * `profile:&lt;file&gt;` -- dumps only those events needed to reconstruct how
//! many workers are active at a given time
//! * `all:&lt;file&gt;` -- dumps every event to the file; useful for debugging
</span><span class="kw">use </span>crossbeam_channel::{<span class="self">self</span>, Receiver, Sender};
<span class="kw">use </span>std::collections::VecDeque;
<span class="kw">use </span>std::env;
<span class="attribute">#[cfg(not(target_vendor = <span class="string">&quot;teaclave&quot;</span>))]
</span><span class="kw">use </span>std::fs::File;
<span class="comment">// Logger is disbaled in teaclave, use the untrusted fs for compilation
</span><span class="kw">use </span>std::io::{<span class="self">self</span>, BufWriter, Write};
<span class="attribute">#[cfg(target_vendor = <span class="string">&quot;teaclave&quot;</span>)]
</span><span class="kw">use </span>std::untrusted::fs::File;
<span class="doccomment">/// True if logs are compiled in.
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">const </span>LOG_ENABLED: bool = <span class="macro">cfg!</span>(any(
rayon_rs_log,
debug_assertions,
target_vendor = <span class="string">&quot;teaclave&quot;
</span>));
<span class="attribute">#[derive(Copy, Clone, PartialOrd, Ord, PartialEq, Eq, Debug)]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">enum </span>Event {
<span class="doccomment">/// Flushes events to disk, used to terminate benchmarking.
</span>Flush,
<span class="doccomment">/// Indicates that a worker thread started execution.
</span>ThreadStart {
worker: usize,
terminate_addr: usize,
},
<span class="doccomment">/// Indicates that a worker thread started execution.
</span>ThreadTerminate { worker: usize },
<span class="doccomment">/// Indicates that a worker thread became idle, blocked on `latch_addr`.
</span>ThreadIdle { worker: usize, latch_addr: usize },
<span class="doccomment">/// Indicates that an idle worker thread found work to do, after
/// yield rounds. It should no longer be considered idle.
</span>ThreadFoundWork { worker: usize, yields: u32 },
<span class="doccomment">/// Indicates that a worker blocked on a latch observed that it was set.
///
/// Internal debugging event that does not affect the state
/// machine.
</span>ThreadSawLatchSet { worker: usize, latch_addr: usize },
<span class="doccomment">/// Indicates that an idle worker is getting sleepy. `sleepy_counter` is the internal
/// sleep state that we saw at the time.
</span>ThreadSleepy { worker: usize, jobs_counter: usize },
<span class="doccomment">/// Indicates that the thread&#39;s attempt to fall asleep was
/// interrupted because the latch was set. (This is not, in and of
/// itself, a change to the thread state.)
</span>ThreadSleepInterruptedByLatch { worker: usize, latch_addr: usize },
<span class="doccomment">/// Indicates that the thread&#39;s attempt to fall asleep was
/// interrupted because a job was posted. (This is not, in and of
/// itself, a change to the thread state.)
</span>ThreadSleepInterruptedByJob { worker: usize },
<span class="doccomment">/// Indicates that an idle worker has gone to sleep.
</span>ThreadSleeping { worker: usize, latch_addr: usize },
<span class="doccomment">/// Indicates that a sleeping worker has awoken.
</span>ThreadAwoken { worker: usize, latch_addr: usize },
<span class="doccomment">/// Indicates that the given worker thread was notified it should
/// awaken.
</span>ThreadNotify { worker: usize },
<span class="doccomment">/// The given worker has pushed a job to its local deque.
</span>JobPushed { worker: usize },
<span class="doccomment">/// The given worker has popped a job from its local deque.
</span>JobPopped { worker: usize },
<span class="doccomment">/// The given worker has stolen a job from the deque of another.
</span>JobStolen { worker: usize, victim: usize },
<span class="doccomment">/// N jobs were injected into the global queue.
</span>JobsInjected { count: usize },
<span class="doccomment">/// A job was removed from the global queue.
</span>JobUninjected { worker: usize },
<span class="doccomment">/// A job was broadcasted to N threads.
</span>JobBroadcast { count: usize },
<span class="doccomment">/// When announcing a job, this was the value of the counters we observed.
///
/// No effect on thread state, just a debugging event.
</span>JobThreadCounts {
worker: usize,
num_idle: u16,
num_sleepers: u16,
},
}
<span class="doccomment">/// Handle to the logging thread, if any. You can use this to deliver
/// logs. You can also clone it freely.
</span><span class="attribute">#[derive(Clone)]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">struct </span>Logger {
sender: <span class="prelude-ty">Option</span>&lt;Sender&lt;Event&gt;&gt;,
}
<span class="kw">impl </span>Logger {
<span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>new(num_workers: usize) -&gt; Logger {
<span class="kw">if </span>!LOG_ENABLED {
<span class="kw">return </span><span class="self">Self</span>::disabled();
}
<span class="comment">// see the doc comment for the format
</span><span class="kw">let </span>env_log = <span class="kw">match </span>env::var(<span class="string">&quot;RAYON_LOG&quot;</span>) {
<span class="prelude-val">Ok</span>(s) =&gt; s,
<span class="prelude-val">Err</span>(<span class="kw">_</span>) =&gt; <span class="kw">return </span><span class="self">Self</span>::disabled(),
};
<span class="kw">let </span>(sender, receiver) = crossbeam_channel::unbounded();
<span class="kw">if let </span><span class="prelude-val">Some</span>(filename) = env_log.strip_prefix(<span class="string">&quot;tail:&quot;</span>) {
<span class="kw">let </span>filename = filename.to_string();
::std::thread::spawn(<span class="kw">move </span>|| {
<span class="self">Self</span>::tail_logger_thread(num_workers, filename, <span class="number">10_000</span>, receiver)
});
} <span class="kw">else if </span>env_log == <span class="string">&quot;all&quot; </span>{
::std::thread::spawn(<span class="kw">move </span>|| <span class="self">Self</span>::all_logger_thread(num_workers, receiver));
} <span class="kw">else if let </span><span class="prelude-val">Some</span>(filename) = env_log.strip_prefix(<span class="string">&quot;profile:&quot;</span>) {
<span class="kw">let </span>filename = filename.to_string();
::std::thread::spawn(<span class="kw">move </span>|| {
<span class="self">Self</span>::profile_logger_thread(num_workers, filename, <span class="number">10_000</span>, receiver)
});
} <span class="kw">else </span>{
<span class="macro">panic!</span>(<span class="string">&quot;RAYON_LOG should be &#39;tail:&lt;file&gt;&#39; or &#39;profile:&lt;file&gt;&#39;&quot;</span>);
}
Logger {
sender: <span class="prelude-val">Some</span>(sender),
}
}
<span class="kw">fn </span>disabled() -&gt; Logger {
Logger { sender: <span class="prelude-val">None </span>}
}
<span class="attribute">#[inline]
</span><span class="kw">pub</span>(<span class="kw">super</span>) <span class="kw">fn </span>log(<span class="kw-2">&amp;</span><span class="self">self</span>, event: <span class="kw">impl </span>FnOnce() -&gt; Event) {
<span class="kw">if </span>!LOG_ENABLED {
<span class="kw">return</span>;
}
<span class="kw">if let </span><span class="prelude-val">Some</span>(sender) = <span class="kw-2">&amp;</span><span class="self">self</span>.sender {
sender.send(event()).unwrap();
}
}
<span class="kw">fn </span>profile_logger_thread(
num_workers: usize,
log_filename: String,
capacity: usize,
receiver: Receiver&lt;Event&gt;,
) {
<span class="kw">let </span>file = File::create(<span class="kw-2">&amp;</span>log_filename)
.unwrap_or_else(|err| <span class="macro">panic!</span>(<span class="string">&quot;failed to open `{}`: {}&quot;</span>, log_filename, err));
<span class="kw">let </span><span class="kw-2">mut </span>writer = BufWriter::new(file);
<span class="kw">let </span><span class="kw-2">mut </span>events = Vec::with_capacity(capacity);
<span class="kw">let </span><span class="kw-2">mut </span>state = SimulatorState::new(num_workers);
<span class="kw">let </span>timeout = std::time::Duration::from_secs(<span class="number">30</span>);
<span class="kw">loop </span>{
<span class="kw">while let </span><span class="prelude-val">Ok</span>(event) = receiver.recv_timeout(timeout) {
<span class="kw">if let </span>Event::Flush = event {
<span class="kw">break</span>;
}
events.push(event);
<span class="kw">if </span>events.len() == capacity {
<span class="kw">break</span>;
}
}
<span class="kw">for </span>event <span class="kw">in </span>events.drain(..) {
<span class="kw">if </span>state.simulate(<span class="kw-2">&amp;</span>event) {
state.dump(<span class="kw-2">&amp;mut </span>writer, <span class="kw-2">&amp;</span>event).unwrap();
}
}
writer.flush().unwrap();
}
}
<span class="kw">fn </span>tail_logger_thread(
num_workers: usize,
log_filename: String,
capacity: usize,
receiver: Receiver&lt;Event&gt;,
) {
<span class="kw">let </span>file = File::create(<span class="kw-2">&amp;</span>log_filename)
.unwrap_or_else(|err| <span class="macro">panic!</span>(<span class="string">&quot;failed to open `{}`: {}&quot;</span>, log_filename, err));
<span class="kw">let </span><span class="kw-2">mut </span>writer = BufWriter::new(file);
<span class="kw">let </span><span class="kw-2">mut </span>events: VecDeque&lt;Event&gt; = VecDeque::with_capacity(capacity);
<span class="kw">let </span><span class="kw-2">mut </span>state = SimulatorState::new(num_workers);
<span class="kw">let </span>timeout = std::time::Duration::from_secs(<span class="number">30</span>);
<span class="kw">let </span><span class="kw-2">mut </span>skipped = <span class="bool-val">false</span>;
<span class="kw">loop </span>{
<span class="kw">while let </span><span class="prelude-val">Ok</span>(event) = receiver.recv_timeout(timeout) {
<span class="kw">if let </span>Event::Flush = event {
<span class="comment">// We ignore Flush events in tail mode --
// we&#39;re really just looking for
// deadlocks.
</span><span class="kw">continue</span>;
} <span class="kw">else </span>{
<span class="kw">if </span>events.len() == capacity {
<span class="kw">let </span>event = events.pop_front().unwrap();
state.simulate(<span class="kw-2">&amp;</span>event);
skipped = <span class="bool-val">true</span>;
}
events.push_back(event);
}
}
<span class="kw">if </span>skipped {
<span class="macro">writeln!</span>(writer, <span class="string">&quot;...&quot;</span>).unwrap();
skipped = <span class="bool-val">false</span>;
}
<span class="kw">for </span>event <span class="kw">in </span>events.drain(..) {
<span class="comment">// In tail mode, we dump *all* events out, whether or
// not they were &#39;interesting&#39; to the state machine.
</span>state.simulate(<span class="kw-2">&amp;</span>event);
state.dump(<span class="kw-2">&amp;mut </span>writer, <span class="kw-2">&amp;</span>event).unwrap();
}
writer.flush().unwrap();
}
}
<span class="kw">fn </span>all_logger_thread(num_workers: usize, receiver: Receiver&lt;Event&gt;) {
<span class="kw">let </span>stderr = std::io::stderr();
<span class="kw">let </span><span class="kw-2">mut </span>state = SimulatorState::new(num_workers);
<span class="kw">for </span>event <span class="kw">in </span>receiver {
<span class="kw">let </span><span class="kw-2">mut </span>writer = BufWriter::new(stderr.lock());
state.simulate(<span class="kw-2">&amp;</span>event);
state.dump(<span class="kw-2">&amp;mut </span>writer, <span class="kw-2">&amp;</span>event).unwrap();
writer.flush().unwrap();
}
}
}
<span class="attribute">#[derive(Copy, Clone, PartialOrd, Ord, PartialEq, Eq, Debug)]
</span><span class="kw">enum </span>State {
Working,
Idle,
Notified,
Sleeping,
Terminated,
}
<span class="kw">impl </span>State {
<span class="kw">fn </span>letter(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; char {
<span class="kw">match </span><span class="self">self </span>{
State::Working =&gt; <span class="string">&#39;W&#39;</span>,
State::Idle =&gt; <span class="string">&#39;I&#39;</span>,
State::Notified =&gt; <span class="string">&#39;N&#39;</span>,
State::Sleeping =&gt; <span class="string">&#39;S&#39;</span>,
State::Terminated =&gt; <span class="string">&#39;T&#39;</span>,
}
}
}
<span class="kw">struct </span>SimulatorState {
local_queue_size: Vec&lt;usize&gt;,
thread_states: Vec&lt;State&gt;,
injector_size: usize,
}
<span class="kw">impl </span>SimulatorState {
<span class="kw">fn </span>new(num_workers: usize) -&gt; <span class="self">Self </span>{
<span class="self">Self </span>{
local_queue_size: (<span class="number">0</span>..num_workers).map(|<span class="kw">_</span>| <span class="number">0</span>).collect(),
thread_states: (<span class="number">0</span>..num_workers).map(|<span class="kw">_</span>| State::Working).collect(),
injector_size: <span class="number">0</span>,
}
}
<span class="kw">fn </span>simulate(<span class="kw-2">&amp;mut </span><span class="self">self</span>, event: <span class="kw-2">&amp;</span>Event) -&gt; bool {
<span class="kw">match </span><span class="kw-2">*</span>event {
Event::ThreadIdle { worker, .. } =&gt; {
<span class="macro">assert_eq!</span>(<span class="self">self</span>.thread_states[worker], State::Working);
<span class="self">self</span>.thread_states[worker] = State::Idle;
<span class="bool-val">true
</span>}
Event::ThreadStart { worker, .. } | Event::ThreadFoundWork { worker, .. } =&gt; {
<span class="self">self</span>.thread_states[worker] = State::Working;
<span class="bool-val">true
</span>}
Event::ThreadTerminate { worker, .. } =&gt; {
<span class="self">self</span>.thread_states[worker] = State::Terminated;
<span class="bool-val">true
</span>}
Event::ThreadSleeping { worker, .. } =&gt; {
<span class="macro">assert_eq!</span>(<span class="self">self</span>.thread_states[worker], State::Idle);
<span class="self">self</span>.thread_states[worker] = State::Sleeping;
<span class="bool-val">true
</span>}
Event::ThreadAwoken { worker, .. } =&gt; {
<span class="macro">assert_eq!</span>(<span class="self">self</span>.thread_states[worker], State::Notified);
<span class="self">self</span>.thread_states[worker] = State::Idle;
<span class="bool-val">true
</span>}
Event::JobPushed { worker } =&gt; {
<span class="self">self</span>.local_queue_size[worker] += <span class="number">1</span>;
<span class="bool-val">true
</span>}
Event::JobPopped { worker } =&gt; {
<span class="self">self</span>.local_queue_size[worker] -= <span class="number">1</span>;
<span class="bool-val">true
</span>}
Event::JobStolen { victim, .. } =&gt; {
<span class="self">self</span>.local_queue_size[victim] -= <span class="number">1</span>;
<span class="bool-val">true
</span>}
Event::JobsInjected { count } =&gt; {
<span class="self">self</span>.injector_size += count;
<span class="bool-val">true
</span>}
Event::JobUninjected { .. } =&gt; {
<span class="self">self</span>.injector_size -= <span class="number">1</span>;
<span class="bool-val">true
</span>}
Event::ThreadNotify { worker } =&gt; {
<span class="comment">// Currently, this log event occurs while holding the
// thread lock, so we should *always* see it before
// the worker awakens.
</span><span class="macro">assert_eq!</span>(<span class="self">self</span>.thread_states[worker], State::Sleeping);
<span class="self">self</span>.thread_states[worker] = State::Notified;
<span class="bool-val">true
</span>}
<span class="comment">// remaining events are no-ops from pov of simulating the
// thread state
</span><span class="kw">_ </span>=&gt; <span class="bool-val">false</span>,
}
}
<span class="kw">fn </span>dump(<span class="kw-2">&amp;mut </span><span class="self">self</span>, w: <span class="kw-2">&amp;mut </span><span class="kw">impl </span>Write, event: <span class="kw-2">&amp;</span>Event) -&gt; io::Result&lt;()&gt; {
<span class="kw">let </span>num_idle_threads = <span class="self">self
</span>.thread_states
.iter()
.filter(|s| <span class="kw-2">**</span>s == State::Idle)
.count();
<span class="kw">let </span>num_sleeping_threads = <span class="self">self
</span>.thread_states
.iter()
.filter(|s| <span class="kw-2">**</span>s == State::Sleeping)
.count();
<span class="kw">let </span>num_notified_threads = <span class="self">self
</span>.thread_states
.iter()
.filter(|s| <span class="kw-2">**</span>s == State::Notified)
.count();
<span class="kw">let </span>num_pending_jobs: usize = <span class="self">self</span>.local_queue_size.iter().sum();
<span class="macro">write!</span>(w, <span class="string">&quot;{:2},&quot;</span>, num_idle_threads)<span class="question-mark">?</span>;
<span class="macro">write!</span>(w, <span class="string">&quot;{:2},&quot;</span>, num_sleeping_threads)<span class="question-mark">?</span>;
<span class="macro">write!</span>(w, <span class="string">&quot;{:2},&quot;</span>, num_notified_threads)<span class="question-mark">?</span>;
<span class="macro">write!</span>(w, <span class="string">&quot;{:4},&quot;</span>, num_pending_jobs)<span class="question-mark">?</span>;
<span class="macro">write!</span>(w, <span class="string">&quot;{:4},&quot;</span>, <span class="self">self</span>.injector_size)<span class="question-mark">?</span>;
<span class="kw">let </span>event_str = <span class="macro">format!</span>(<span class="string">&quot;{:?}&quot;</span>, event);
<span class="macro">write!</span>(w, <span class="string">r#&quot;&quot;{:60}&quot;,&quot;#</span>, event_str)<span class="question-mark">?</span>;
<span class="kw">for </span>((i, state), queue_size) <span class="kw">in </span>(<span class="number">0</span>..).zip(<span class="kw-2">&amp;</span><span class="self">self</span>.thread_states).zip(<span class="kw-2">&amp;</span><span class="self">self</span>.local_queue_size) {
<span class="macro">write!</span>(w, <span class="string">&quot; T{:02},{}&quot;</span>, i, state.letter(),)<span class="question-mark">?</span>;
<span class="kw">if </span><span class="kw-2">*</span>queue_size &gt; <span class="number">0 </span>{
<span class="macro">write!</span>(w, <span class="string">&quot;,{:03},&quot;</span>, queue_size)<span class="question-mark">?</span>;
} <span class="kw">else </span>{
<span class="macro">write!</span>(w, <span class="string">&quot;, ,&quot;</span>)<span class="question-mark">?</span>;
}
}
<span class="macro">writeln!</span>(w)<span class="question-mark">?</span>;
<span class="prelude-val">Ok</span>(())
}
}
</code></pre></div>
</section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="rayon_core" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html>