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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/root/.cargo/git/checkouts/incubator-teaclave-crates-c8106113f74feefc/ede1f68/mio/src/net/udp.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>udp.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../../../normalize.css"><link rel="stylesheet" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../../../ayu.css" disabled><link rel="stylesheet" href="../../../dark.css" disabled><link rel="stylesheet" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script defer src="../../../source-script.js"></script><script defer src="../../../source-files.js"></script><script defer src="../../../main.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><a class="sidebar-logo" href="../../../mio/index.html"><div class="logo-container"><img class="rust-logo" src="../../../rust-logo.svg" alt="logo"></div></a></nav><main><div class="width-limiter"><nav class="sub"><a class="sub-logo-container" href="../../../mio/index.html"><img class="rust-logo" src="../../../rust-logo.svg" alt="logo"></a><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><pre class="src-line-numbers"><span id="1">1</span>
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</pre><pre class="rust"><code><span class="doccomment">//! Primitives for working with UDP.
//!
//! The types provided in this module are non-blocking by default and are
//! designed to be portable across all supported Mio platforms. As long as the
//! [portability guidelines] are followed, the behavior should be identical no
//! matter the target platform.
//!
//! [portability guidelines]: ../struct.Poll.html#portability
</span><span class="kw">use </span><span class="kw">crate</span>::io_source::IoSource;
<span class="kw">use crate</span>::{event, sys, Interest, Registry, Token};
<span class="kw">use </span>std::fmt;
<span class="kw">use </span>std::io;
<span class="kw">use </span>std::net;
<span class="kw">use </span>std::net::{Ipv4Addr, Ipv6Addr, SocketAddr};
<span class="attribute">#[cfg(unix)]
</span><span class="kw">use </span>std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
<span class="attribute">#[cfg(windows)]
</span><span class="kw">use </span>std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket};
<span class="doccomment">/// A User Datagram Protocol socket.
///
/// This is an implementation of a bound UDP socket. This supports both IPv4 and
/// IPv6 addresses, and there is no corresponding notion of a server because UDP
/// is a datagram protocol.
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// // An Echo program:
/// // SENDER -&gt; sends a message.
/// // ECHOER -&gt; listens and prints the message received.
///
/// use mio::net::UdpSocket;
/// use mio::{Events, Interest, Poll, Token};
/// use std::time::Duration;
///
/// const SENDER: Token = Token(0);
/// const ECHOER: Token = Token(1);
///
/// // This operation will fail if the address is in use, so we select different ports for each
/// // socket.
/// let mut sender_socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
/// let mut echoer_socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
///
/// // If we do not use connect here, SENDER and ECHOER would need to call send_to and recv_from
/// // respectively.
/// sender_socket.connect(echoer_socket.local_addr()?)?;
///
/// // We need a Poll to check if SENDER is ready to be written into, and if ECHOER is ready to be
/// // read from.
/// let mut poll = Poll::new()?;
///
/// // We register our sockets here so that we can check if they are ready to be written/read.
/// poll.registry().register(&amp;mut sender_socket, SENDER, Interest::WRITABLE)?;
/// poll.registry().register(&amp;mut echoer_socket, ECHOER, Interest::READABLE)?;
///
/// let msg_to_send = [9; 9];
/// let mut buffer = [0; 9];
///
/// let mut events = Events::with_capacity(128);
/// loop {
/// poll.poll(&amp;mut events, Some(Duration::from_millis(100)))?;
/// for event in events.iter() {
/// match event.token() {
/// // Our SENDER is ready to be written into.
/// SENDER =&gt; {
/// let bytes_sent = sender_socket.send(&amp;msg_to_send)?;
/// assert_eq!(bytes_sent, 9);
/// println!(&quot;sent {:?} -&gt; {:?} bytes&quot;, msg_to_send, bytes_sent);
/// },
/// // Our ECHOER is ready to be read from.
/// ECHOER =&gt; {
/// let num_recv = echoer_socket.recv(&amp;mut buffer)?;
/// println!(&quot;echo {:?} -&gt; {:?}&quot;, buffer, num_recv);
/// buffer = [0; 9];
/// # drop(buffer); // Silence unused assignment warning.
/// # return Ok(());
/// }
/// _ =&gt; unreachable!()
/// }
/// }
/// }
/// # }
/// ```
</span><span class="kw">pub struct </span>UdpSocket {
inner: IoSource&lt;net::UdpSocket&gt;,
}
<span class="kw">impl </span>UdpSocket {
<span class="doccomment">/// Creates a UDP socket from the given address.
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// // We must bind it to an open address.
/// let socket = match UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?) {
/// Ok(new_socket) =&gt; new_socket,
/// Err(fail) =&gt; {
/// // We panic! here, but you could try to bind it again on another address.
/// panic!(&quot;Failed to bind socket. {:?}&quot;, fail);
/// }
/// };
///
/// // Our socket was created, but we should not use it before checking it&#39;s readiness.
/// # drop(socket); // Silence unused variable warning.
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>bind(addr: SocketAddr) -&gt; io::Result&lt;UdpSocket&gt; {
sys::udp::bind(addr).map(UdpSocket::from_std)
}
<span class="doccomment">/// Creates a new `UdpSocket` from a standard `net::UdpSocket`.
///
/// This function is intended to be used to wrap a UDP socket from the
/// standard library in the Mio equivalent. The conversion assumes nothing
/// about the underlying socket; it is left up to the user to set it in
/// non-blocking mode.
</span><span class="kw">pub fn </span>from_std(socket: net::UdpSocket) -&gt; UdpSocket {
UdpSocket {
inner: IoSource::new(socket),
}
}
<span class="doccomment">/// Returns the socket address that this socket was created from.
///
/// # Examples
///
</span><span class="comment">// This assertion is almost, but not quite, universal. It fails on
// shared-IP FreeBSD jails. It&#39;s hard for mio to know whether we&#39;re jailed,
// so simply disable the test on FreeBSD.
</span><span class="attribute">#[cfg_attr(all(feature = <span class="string">&quot;os-poll&quot;</span>, not(target_os = <span class="string">&quot;freebsd&quot;</span>)), doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(
any(not(feature = <span class="string">&quot;os-poll&quot;</span>), target_os = <span class="string">&quot;freebsd&quot;</span>),
doc = <span class="string">&quot;```ignore&quot;
</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let addr = &quot;127.0.0.1:0&quot;.parse()?;
/// let socket = UdpSocket::bind(addr)?;
/// assert_eq!(socket.local_addr()?.ip(), addr.ip());
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>local_addr(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;SocketAddr&gt; {
<span class="self">self</span>.inner.local_addr()
}
<span class="doccomment">/// Returns the socket address of the remote peer this socket was connected to.
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let addr = &quot;127.0.0.1:0&quot;.parse()?;
/// let peer_addr = &quot;127.0.0.1:11100&quot;.parse()?;
/// let socket = UdpSocket::bind(addr)?;
/// socket.connect(peer_addr)?;
/// assert_eq!(socket.peer_addr()?.ip(), peer_addr.ip());
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>peer_addr(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;SocketAddr&gt; {
<span class="self">self</span>.inner.peer_addr()
}
<span class="doccomment">/// Sends data on the socket to the given address. On success, returns the
/// number of bytes written.
///
/// Address type can be any implementor of `ToSocketAddrs` trait. See its
/// documentation for concrete examples.
///
/// # Examples
///
/// ```no_run
/// # use std::error::Error;
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
///
/// // We must check if the socket is writable before calling send_to,
/// // or we could run into a WouldBlock error.
///
/// let bytes_sent = socket.send_to(&amp;[9; 9], &quot;127.0.0.1:11100&quot;.parse()?)?;
/// assert_eq!(bytes_sent, 9);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>send_to(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;</span>[u8], target: SocketAddr) -&gt; io::Result&lt;usize&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.send_to(buf, target))
}
<span class="doccomment">/// Receives data from the socket. On success, returns the number of bytes
/// read and the address from whence the data came.
///
/// # Notes
///
/// On Windows, if the data is larger than the buffer specified, the buffer
/// is filled with the first part of the data, and recv_from returns the error
/// WSAEMSGSIZE(10040). The excess data is lost.
/// Make sure to always use a sufficiently large buffer to hold the
/// maximum UDP packet size, which can be up to 65536 bytes in size.
///
/// # Examples
///
/// ```no_run
/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
///
/// // We must check if the socket is readable before calling recv_from,
/// // or we could run into a WouldBlock error.
///
/// let mut buf = [0; 9];
/// let (num_recv, from_addr) = socket.recv_from(&amp;mut buf)?;
/// println!(&quot;Received {:?} -&gt; {:?} bytes from {:?}&quot;, buf, num_recv, from_addr);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>recv_from(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;mut </span>[u8]) -&gt; io::Result&lt;(usize, SocketAddr)&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.recv_from(buf))
}
<span class="doccomment">/// Receives data from the socket, without removing it from the input queue.
/// On success, returns the number of bytes read and the address from whence
/// the data came.
///
/// # Notes
///
/// On Windows, if the data is larger than the buffer specified, the buffer
/// is filled with the first part of the data, and peek_from returns the error
/// WSAEMSGSIZE(10040). The excess data is lost.
/// Make sure to always use a sufficiently large buffer to hold the
/// maximum UDP packet size, which can be up to 65536 bytes in size.
///
/// # Examples
///
/// ```no_run
/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
///
/// // We must check if the socket is readable before calling recv_from,
/// // or we could run into a WouldBlock error.
///
/// let mut buf = [0; 9];
/// let (num_recv, from_addr) = socket.peek_from(&amp;mut buf)?;
/// println!(&quot;Received {:?} -&gt; {:?} bytes from {:?}&quot;, buf, num_recv, from_addr);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>peek_from(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;mut </span>[u8]) -&gt; io::Result&lt;(usize, SocketAddr)&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.peek_from(buf))
}
<span class="doccomment">/// Sends data on the socket to the address previously bound via connect(). On success,
/// returns the number of bytes written.
</span><span class="kw">pub fn </span>send(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;</span>[u8]) -&gt; io::Result&lt;usize&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.send(buf))
}
<span class="doccomment">/// Receives data from the socket previously bound with connect(). On success, returns
/// the number of bytes read.
///
/// # Notes
///
/// On Windows, if the data is larger than the buffer specified, the buffer
/// is filled with the first part of the data, and recv returns the error
/// WSAEMSGSIZE(10040). The excess data is lost.
/// Make sure to always use a sufficiently large buffer to hold the
/// maximum UDP packet size, which can be up to 65536 bytes in size.
</span><span class="kw">pub fn </span>recv(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;mut </span>[u8]) -&gt; io::Result&lt;usize&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.recv(buf))
}
<span class="doccomment">/// Receives data from the socket, without removing it from the input queue.
/// On success, returns the number of bytes read.
///
/// # Notes
///
/// On Windows, if the data is larger than the buffer specified, the buffer
/// is filled with the first part of the data, and peek returns the error
/// WSAEMSGSIZE(10040). The excess data is lost.
/// Make sure to always use a sufficiently large buffer to hold the
/// maximum UDP packet size, which can be up to 65536 bytes in size.
</span><span class="kw">pub fn </span>peek(<span class="kw-2">&amp;</span><span class="self">self</span>, buf: <span class="kw-2">&amp;mut </span>[u8]) -&gt; io::Result&lt;usize&gt; {
<span class="self">self</span>.inner.do_io(|inner| inner.peek(buf))
}
<span class="doccomment">/// Connects the UDP socket setting the default destination for `send()`
/// and limiting packets that are read via `recv` from the address specified
/// in `addr`.
///
/// This may return a `WouldBlock` in which case the socket connection
/// cannot be completed immediately, it usually means there are insufficient
/// entries in the routing cache.
</span><span class="kw">pub fn </span>connect(<span class="kw-2">&amp;</span><span class="self">self</span>, addr: SocketAddr) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.connect(addr)
}
<span class="doccomment">/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// When enabled, this socket is allowed to send packets to a broadcast
/// address.
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let broadcast_socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
/// if broadcast_socket.broadcast()? == false {
/// broadcast_socket.set_broadcast(true)?;
/// }
///
/// assert_eq!(broadcast_socket.broadcast()?, true);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>set_broadcast(<span class="kw-2">&amp;</span><span class="self">self</span>, on: bool) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.set_broadcast(on)
}
<span class="doccomment">/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// For more information about this option, see
/// [`set_broadcast`][link].
///
/// [link]: #method.set_broadcast
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let broadcast_socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
/// assert_eq!(broadcast_socket.broadcast()?, false);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>broadcast(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;bool&gt; {
<span class="self">self</span>.inner.broadcast()
}
<span class="doccomment">/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// If enabled, multicast packets will be looped back to the local socket.
/// Note that this may not have any affect on IPv6 sockets.
</span><span class="kw">pub fn </span>set_multicast_loop_v4(<span class="kw-2">&amp;</span><span class="self">self</span>, on: bool) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.set_multicast_loop_v4(on)
}
<span class="doccomment">/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v4`][link].
///
/// [link]: #method.set_multicast_loop_v4
</span><span class="kw">pub fn </span>multicast_loop_v4(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;bool&gt; {
<span class="self">self</span>.inner.multicast_loop_v4()
}
<span class="doccomment">/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// Indicates the time-to-live value of outgoing multicast packets for
/// this socket. The default value is 1 which means that multicast packets
/// don&#39;t leave the local network unless explicitly requested.
///
/// Note that this may not have any affect on IPv6 sockets.
</span><span class="kw">pub fn </span>set_multicast_ttl_v4(<span class="kw-2">&amp;</span><span class="self">self</span>, ttl: u32) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.set_multicast_ttl_v4(ttl)
}
<span class="doccomment">/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_ttl_v4`][link].
///
/// [link]: #method.set_multicast_ttl_v4
</span><span class="kw">pub fn </span>multicast_ttl_v4(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;u32&gt; {
<span class="self">self</span>.inner.multicast_ttl_v4()
}
<span class="doccomment">/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// Controls whether this socket sees the multicast packets it sends itself.
/// Note that this may not have any affect on IPv4 sockets.
</span><span class="kw">pub fn </span>set_multicast_loop_v6(<span class="kw-2">&amp;</span><span class="self">self</span>, on: bool) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.set_multicast_loop_v6(on)
}
<span class="doccomment">/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v6`][link].
///
/// [link]: #method.set_multicast_loop_v6
</span><span class="kw">pub fn </span>multicast_loop_v6(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;bool&gt; {
<span class="self">self</span>.inner.multicast_loop_v6()
}
<span class="doccomment">/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
/// if socket.ttl()? &lt; 255 {
/// socket.set_ttl(255)?;
/// }
///
/// assert_eq!(socket.ttl()?, 255);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>set_ttl(<span class="kw-2">&amp;</span><span class="self">self</span>, ttl: u32) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.set_ttl(ttl)
}
<span class="doccomment">/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`][link].
///
/// [link]: #method.set_ttl
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(feature = <span class="string">&quot;os-poll&quot;</span>, doc = <span class="string">&quot;```&quot;</span>)]
#[cfg_attr(not(feature = <span class="string">&quot;os-poll&quot;</span>), doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use mio::net::UdpSocket;
///
/// let socket = UdpSocket::bind(&quot;127.0.0.1:0&quot;.parse()?)?;
/// socket.set_ttl(255)?;
///
/// assert_eq!(socket.ttl()?, 255);
/// #
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>ttl(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;u32&gt; {
<span class="self">self</span>.inner.ttl()
}
<span class="doccomment">/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// address of the local interface with which the system should join the
/// multicast group. If it&#39;s equal to `INADDR_ANY` then an appropriate
/// interface is chosen by the system.
</span><span class="attribute">#[allow(clippy::trivially_copy_pass_by_ref)]
</span><span class="kw">pub fn </span>join_multicast_v4(<span class="kw-2">&amp;</span><span class="self">self</span>, multiaddr: <span class="kw-2">&amp;</span>Ipv4Addr, interface: <span class="kw-2">&amp;</span>Ipv4Addr) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.join_multicast_v4(multiaddr, interface)
}
<span class="doccomment">/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// index of the interface to join/leave (or 0 to indicate any interface).
</span><span class="attribute">#[allow(clippy::trivially_copy_pass_by_ref)]
</span><span class="kw">pub fn </span>join_multicast_v6(<span class="kw-2">&amp;</span><span class="self">self</span>, multiaddr: <span class="kw-2">&amp;</span>Ipv6Addr, interface: u32) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.join_multicast_v6(multiaddr, interface)
}
<span class="doccomment">/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v4`][link].
///
/// [link]: #method.join_multicast_v4
</span><span class="attribute">#[allow(clippy::trivially_copy_pass_by_ref)]
</span><span class="kw">pub fn </span>leave_multicast_v4(<span class="kw-2">&amp;</span><span class="self">self</span>, multiaddr: <span class="kw-2">&amp;</span>Ipv4Addr, interface: <span class="kw-2">&amp;</span>Ipv4Addr) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.leave_multicast_v4(multiaddr, interface)
}
<span class="doccomment">/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v6`][link].
///
/// [link]: #method.join_multicast_v6
</span><span class="attribute">#[allow(clippy::trivially_copy_pass_by_ref)]
</span><span class="kw">pub fn </span>leave_multicast_v6(<span class="kw-2">&amp;</span><span class="self">self</span>, multiaddr: <span class="kw-2">&amp;</span>Ipv6Addr, interface: u32) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.leave_multicast_v6(multiaddr, interface)
}
<span class="doccomment">/// Get the value of the `IPV6_V6ONLY` option on this socket.
</span><span class="attribute">#[allow(clippy::trivially_copy_pass_by_ref)]
</span><span class="kw">pub fn </span>only_v6(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;bool&gt; {
sys::udp::only_v6(<span class="kw-2">&amp;</span><span class="self">self</span>.inner)
}
<span class="doccomment">/// Get the value of the `SO_ERROR` option on this socket.
///
/// This will retrieve the stored error in the underlying socket, clearing
/// the field in the process. This can be useful for checking errors between
/// calls.
</span><span class="kw">pub fn </span>take_error(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; io::Result&lt;<span class="prelude-ty">Option</span>&lt;io::Error&gt;&gt; {
<span class="self">self</span>.inner.take_error()
}
<span class="doccomment">/// Execute an I/O operation ensuring that the socket receives more events
/// if it hits a [`WouldBlock`] error.
///
/// # Notes
///
/// This method is required to be called for **all** I/O operations to
/// ensure the user will receive events once the socket is ready again after
/// returning a [`WouldBlock`] error.
///
/// [`WouldBlock`]: io::ErrorKind::WouldBlock
///
/// # Examples
///
</span><span class="attribute">#[cfg_attr(unix, doc = <span class="string">&quot;```no_run&quot;</span>)]
#[cfg_attr(windows, doc = <span class="string">&quot;```ignore&quot;</span>)]
</span><span class="doccomment">/// # use std::error::Error;
/// #
/// # fn main() -&gt; Result&lt;(), Box&lt;dyn Error&gt;&gt; {
/// use std::io;
/// #[cfg(unix)]
/// use std::os::unix::io::AsRawFd;
/// #[cfg(windows)]
/// use std::os::windows::io::AsRawSocket;
/// use mio::net::UdpSocket;
///
/// let address = &quot;127.0.0.1:8080&quot;.parse().unwrap();
/// let dgram = UdpSocket::bind(address)?;
///
/// // Wait until the dgram is readable...
///
/// // Read from the dgram using a direct libc call, of course the
/// // `io::Read` implementation would be easier to use.
/// let mut buf = [0; 512];
/// let n = dgram.try_io(|| {
/// let buf_ptr = &amp;mut buf as *mut _ as *mut _;
/// #[cfg(unix)]
/// let res = unsafe { libc::recv(dgram.as_raw_fd(), buf_ptr, buf.len(), 0) };
/// #[cfg(windows)]
/// let res = unsafe { libc::recvfrom(dgram.as_raw_socket() as usize, buf_ptr, buf.len() as i32, 0, std::ptr::null_mut(), std::ptr::null_mut()) };
/// if res != -1 {
/// Ok(res as usize)
/// } else {
/// // If EAGAIN or EWOULDBLOCK is set by libc::recv, the closure
/// // should return `WouldBlock` error.
/// Err(io::Error::last_os_error())
/// }
/// })?;
/// eprintln!(&quot;read {} bytes&quot;, n);
/// # Ok(())
/// # }
/// ```
</span><span class="kw">pub fn </span>try_io&lt;F, T&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, f: F) -&gt; io::Result&lt;T&gt;
<span class="kw">where
</span>F: FnOnce() -&gt; io::Result&lt;T&gt;,
{
<span class="self">self</span>.inner.do_io(|<span class="kw">_</span>| f())
}
}
<span class="kw">impl </span>event::Source <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>register(
<span class="kw-2">&amp;mut </span><span class="self">self</span>,
registry: <span class="kw-2">&amp;</span>Registry,
token: Token,
interests: Interest,
) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.register(registry, token, interests)
}
<span class="kw">fn </span>reregister(
<span class="kw-2">&amp;mut </span><span class="self">self</span>,
registry: <span class="kw-2">&amp;</span>Registry,
token: Token,
interests: Interest,
) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.reregister(registry, token, interests)
}
<span class="kw">fn </span>deregister(<span class="kw-2">&amp;mut </span><span class="self">self</span>, registry: <span class="kw-2">&amp;</span>Registry) -&gt; io::Result&lt;()&gt; {
<span class="self">self</span>.inner.deregister(registry)
}
}
<span class="kw">impl </span>fmt::Debug <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>fmt(<span class="kw-2">&amp;</span><span class="self">self</span>, f: <span class="kw-2">&amp;mut </span>fmt::Formatter&lt;<span class="lifetime">&#39;_</span>&gt;) -&gt; fmt::Result {
<span class="self">self</span>.inner.fmt(f)
}
}
<span class="attribute">#[cfg(unix)]
</span><span class="kw">impl </span>IntoRawFd <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>into_raw_fd(<span class="self">self</span>) -&gt; RawFd {
<span class="self">self</span>.inner.into_inner().into_raw_fd()
}
}
<span class="attribute">#[cfg(unix)]
</span><span class="kw">impl </span>AsRawFd <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>as_raw_fd(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; RawFd {
<span class="self">self</span>.inner.as_raw_fd()
}
}
<span class="attribute">#[cfg(unix)]
</span><span class="kw">impl </span>FromRawFd <span class="kw">for </span>UdpSocket {
<span class="doccomment">/// Converts a `RawFd` to a `UdpSocket`.
///
/// # Notes
///
/// The caller is responsible for ensuring that the socket is in
/// non-blocking mode.
</span><span class="kw">unsafe fn </span>from_raw_fd(fd: RawFd) -&gt; UdpSocket {
UdpSocket::from_std(FromRawFd::from_raw_fd(fd))
}
}
<span class="attribute">#[cfg(windows)]
</span><span class="kw">impl </span>IntoRawSocket <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>into_raw_socket(<span class="self">self</span>) -&gt; RawSocket {
<span class="self">self</span>.inner.into_inner().into_raw_socket()
}
}
<span class="attribute">#[cfg(windows)]
</span><span class="kw">impl </span>AsRawSocket <span class="kw">for </span>UdpSocket {
<span class="kw">fn </span>as_raw_socket(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; RawSocket {
<span class="self">self</span>.inner.as_raw_socket()
}
}
<span class="attribute">#[cfg(windows)]
</span><span class="kw">impl </span>FromRawSocket <span class="kw">for </span>UdpSocket {
<span class="doccomment">/// Converts a `RawSocket` to a `UdpSocket`.
///
/// # Notes
///
/// The caller is responsible for ensuring that the socket is in
/// non-blocking mode.
</span><span class="kw">unsafe fn </span>from_raw_socket(socket: RawSocket) -&gt; UdpSocket {
UdpSocket::from_std(FromRawSocket::from_raw_socket(socket))
}
}
</code></pre></div>
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