blob: 3f224c8bb6061288657a8106a7a6a40cafc51eb9 [file] [log] [blame]
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/root/.cargo/registry/src/github.com-1ecc6299db9ec823/libm-0.2.7/src/math/sqrt.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>sqrt.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../../../normalize.css"><link rel="stylesheet" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../../../ayu.css" disabled><link rel="stylesheet" href="../../../dark.css" disabled><link rel="stylesheet" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script defer src="../../../source-script.js"></script><script defer src="../../../source-files.js"></script><script defer src="../../../main.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><a class="sidebar-logo" href="../../../libm/index.html"><div class="logo-container"><img class="rust-logo" src="../../../rust-logo.svg" alt="logo"></div></a></nav><main><div class="width-limiter"><nav class="sub"><a class="sub-logo-container" href="../../../libm/index.html"><img class="rust-logo" src="../../../rust-logo.svg" alt="logo"></a><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><pre class="src-line-numbers"><span id="1">1</span>
<span id="2">2</span>
<span id="3">3</span>
<span id="4">4</span>
<span id="5">5</span>
<span id="6">6</span>
<span id="7">7</span>
<span id="8">8</span>
<span id="9">9</span>
<span id="10">10</span>
<span id="11">11</span>
<span id="12">12</span>
<span id="13">13</span>
<span id="14">14</span>
<span id="15">15</span>
<span id="16">16</span>
<span id="17">17</span>
<span id="18">18</span>
<span id="19">19</span>
<span id="20">20</span>
<span id="21">21</span>
<span id="22">22</span>
<span id="23">23</span>
<span id="24">24</span>
<span id="25">25</span>
<span id="26">26</span>
<span id="27">27</span>
<span id="28">28</span>
<span id="29">29</span>
<span id="30">30</span>
<span id="31">31</span>
<span id="32">32</span>
<span id="33">33</span>
<span id="34">34</span>
<span id="35">35</span>
<span id="36">36</span>
<span id="37">37</span>
<span id="38">38</span>
<span id="39">39</span>
<span id="40">40</span>
<span id="41">41</span>
<span id="42">42</span>
<span id="43">43</span>
<span id="44">44</span>
<span id="45">45</span>
<span id="46">46</span>
<span id="47">47</span>
<span id="48">48</span>
<span id="49">49</span>
<span id="50">50</span>
<span id="51">51</span>
<span id="52">52</span>
<span id="53">53</span>
<span id="54">54</span>
<span id="55">55</span>
<span id="56">56</span>
<span id="57">57</span>
<span id="58">58</span>
<span id="59">59</span>
<span id="60">60</span>
<span id="61">61</span>
<span id="62">62</span>
<span id="63">63</span>
<span id="64">64</span>
<span id="65">65</span>
<span id="66">66</span>
<span id="67">67</span>
<span id="68">68</span>
<span id="69">69</span>
<span id="70">70</span>
<span id="71">71</span>
<span id="72">72</span>
<span id="73">73</span>
<span id="74">74</span>
<span id="75">75</span>
<span id="76">76</span>
<span id="77">77</span>
<span id="78">78</span>
<span id="79">79</span>
<span id="80">80</span>
<span id="81">81</span>
<span id="82">82</span>
<span id="83">83</span>
<span id="84">84</span>
<span id="85">85</span>
<span id="86">86</span>
<span id="87">87</span>
<span id="88">88</span>
<span id="89">89</span>
<span id="90">90</span>
<span id="91">91</span>
<span id="92">92</span>
<span id="93">93</span>
<span id="94">94</span>
<span id="95">95</span>
<span id="96">96</span>
<span id="97">97</span>
<span id="98">98</span>
<span id="99">99</span>
<span id="100">100</span>
<span id="101">101</span>
<span id="102">102</span>
<span id="103">103</span>
<span id="104">104</span>
<span id="105">105</span>
<span id="106">106</span>
<span id="107">107</span>
<span id="108">108</span>
<span id="109">109</span>
<span id="110">110</span>
<span id="111">111</span>
<span id="112">112</span>
<span id="113">113</span>
<span id="114">114</span>
<span id="115">115</span>
<span id="116">116</span>
<span id="117">117</span>
<span id="118">118</span>
<span id="119">119</span>
<span id="120">120</span>
<span id="121">121</span>
<span id="122">122</span>
<span id="123">123</span>
<span id="124">124</span>
<span id="125">125</span>
<span id="126">126</span>
<span id="127">127</span>
<span id="128">128</span>
<span id="129">129</span>
<span id="130">130</span>
<span id="131">131</span>
<span id="132">132</span>
<span id="133">133</span>
<span id="134">134</span>
<span id="135">135</span>
<span id="136">136</span>
<span id="137">137</span>
<span id="138">138</span>
<span id="139">139</span>
<span id="140">140</span>
<span id="141">141</span>
<span id="142">142</span>
<span id="143">143</span>
<span id="144">144</span>
<span id="145">145</span>
<span id="146">146</span>
<span id="147">147</span>
<span id="148">148</span>
<span id="149">149</span>
<span id="150">150</span>
<span id="151">151</span>
<span id="152">152</span>
<span id="153">153</span>
<span id="154">154</span>
<span id="155">155</span>
<span id="156">156</span>
<span id="157">157</span>
<span id="158">158</span>
<span id="159">159</span>
<span id="160">160</span>
<span id="161">161</span>
<span id="162">162</span>
<span id="163">163</span>
<span id="164">164</span>
<span id="165">165</span>
<span id="166">166</span>
<span id="167">167</span>
<span id="168">168</span>
<span id="169">169</span>
<span id="170">170</span>
<span id="171">171</span>
<span id="172">172</span>
<span id="173">173</span>
<span id="174">174</span>
<span id="175">175</span>
<span id="176">176</span>
<span id="177">177</span>
<span id="178">178</span>
<span id="179">179</span>
<span id="180">180</span>
<span id="181">181</span>
<span id="182">182</span>
<span id="183">183</span>
<span id="184">184</span>
<span id="185">185</span>
<span id="186">186</span>
<span id="187">187</span>
<span id="188">188</span>
<span id="189">189</span>
<span id="190">190</span>
<span id="191">191</span>
<span id="192">192</span>
<span id="193">193</span>
<span id="194">194</span>
<span id="195">195</span>
<span id="196">196</span>
<span id="197">197</span>
<span id="198">198</span>
<span id="199">199</span>
<span id="200">200</span>
<span id="201">201</span>
<span id="202">202</span>
<span id="203">203</span>
<span id="204">204</span>
<span id="205">205</span>
<span id="206">206</span>
<span id="207">207</span>
<span id="208">208</span>
<span id="209">209</span>
<span id="210">210</span>
<span id="211">211</span>
<span id="212">212</span>
<span id="213">213</span>
<span id="214">214</span>
<span id="215">215</span>
<span id="216">216</span>
<span id="217">217</span>
<span id="218">218</span>
<span id="219">219</span>
<span id="220">220</span>
<span id="221">221</span>
<span id="222">222</span>
<span id="223">223</span>
<span id="224">224</span>
<span id="225">225</span>
<span id="226">226</span>
<span id="227">227</span>
<span id="228">228</span>
<span id="229">229</span>
<span id="230">230</span>
<span id="231">231</span>
<span id="232">232</span>
<span id="233">233</span>
<span id="234">234</span>
<span id="235">235</span>
<span id="236">236</span>
<span id="237">237</span>
<span id="238">238</span>
<span id="239">239</span>
<span id="240">240</span>
<span id="241">241</span>
<span id="242">242</span>
<span id="243">243</span>
<span id="244">244</span>
<span id="245">245</span>
<span id="246">246</span>
<span id="247">247</span>
<span id="248">248</span>
<span id="249">249</span>
<span id="250">250</span>
<span id="251">251</span>
<span id="252">252</span>
<span id="253">253</span>
<span id="254">254</span>
<span id="255">255</span>
<span id="256">256</span>
<span id="257">257</span>
<span id="258">258</span>
<span id="259">259</span>
<span id="260">260</span>
<span id="261">261</span>
<span id="262">262</span>
<span id="263">263</span>
<span id="264">264</span>
<span id="265">265</span>
<span id="266">266</span>
<span id="267">267</span>
<span id="268">268</span>
<span id="269">269</span>
<span id="270">270</span>
<span id="271">271</span>
<span id="272">272</span>
<span id="273">273</span>
<span id="274">274</span>
<span id="275">275</span>
<span id="276">276</span>
<span id="277">277</span>
<span id="278">278</span>
<span id="279">279</span>
<span id="280">280</span>
</pre><pre class="rust"><code><span class="comment">/* origin: FreeBSD /usr/src/lib/msun/src/e_sqrt.c */
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunSoft, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/* sqrt(x)
* Return correctly rounded sqrt.
* ------------------------------------------
* | Use the hardware sqrt if you have one |
* ------------------------------------------
* Method:
* Bit by bit method using integer arithmetic. (Slow, but portable)
* 1. Normalization
* Scale x to y in [1,4) with even powers of 2:
* find an integer k such that 1 &lt;= (y=x*2^(2k)) &lt; 4, then
* sqrt(x) = 2^k * sqrt(y)
* 2. Bit by bit computation
* Let q = sqrt(y) truncated to i bit after binary point (q = 1),
* i 0
* i+1 2
* s = 2*q , and y = 2 * ( y - q ). (1)
* i i i i
*
* To compute q from q , one checks whether
* i+1 i
*
* -(i+1) 2
* (q + 2 ) &lt;= y. (2)
* i
* -(i+1)
* If (2) is false, then q = q ; otherwise q = q + 2 .
* i+1 i i+1 i
*
* With some algebraic manipulation, it is not difficult to see
* that (2) is equivalent to
* -(i+1)
* s + 2 &lt;= y (3)
* i i
*
* The advantage of (3) is that s and y can be computed by
* i i
* the following recurrence formula:
* if (3) is false
*
* s = s , y = y ; (4)
* i+1 i i+1 i
*
* otherwise,
* -i -(i+1)
* s = s + 2 , y = y - s - 2 (5)
* i+1 i i+1 i i
*
* One may easily use induction to prove (4) and (5).
* Note. Since the left hand side of (3) contain only i+2 bits,
* it does not necessary to do a full (53-bit) comparison
* in (3).
* 3. Final rounding
* After generating the 53 bits result, we compute one more bit.
* Together with the remainder, we can decide whether the
* result is exact, bigger than 1/2ulp, or less than 1/2ulp
* (it will never equal to 1/2ulp).
* The rounding mode can be detected by checking whether
* huge + tiny is equal to huge, and whether huge - tiny is
* equal to huge for some floating point number &quot;huge&quot; and &quot;tiny&quot;.
*
* Special cases:
* sqrt(+-0) = +-0 ... exact
* sqrt(inf) = inf
* sqrt(-ve) = NaN ... with invalid signal
* sqrt(NaN) = NaN ... with invalid signal for signaling NaN
*/
</span><span class="kw">use </span>core::f64;
<span class="attribute">#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)]
</span><span class="kw">pub fn </span>sqrt(x: f64) -&gt; f64 {
<span class="comment">// On wasm32 we know that LLVM&#39;s intrinsic will compile to an optimized
// `f64.sqrt` native instruction, so we can leverage this for both code size
// and speed.
</span><span class="macro">llvm_intrinsically_optimized! </span>{
<span class="attribute">#[cfg(target_arch = <span class="string">&quot;wasm32&quot;</span>)] </span>{
<span class="kw">return if </span>x &lt; <span class="number">0.0 </span>{
f64::NAN
} <span class="kw">else </span>{
<span class="kw">unsafe </span>{ ::core::intrinsics::sqrtf64(x) }
}
}
}
<span class="attribute">#[cfg(target_feature = <span class="string">&quot;sse2&quot;</span>)]
</span>{
<span class="comment">// Note: This path is unlikely since LLVM will usually have already
// optimized sqrt calls into hardware instructions if sse2 is available,
// but if someone does end up here they&#39;ll apprected the speed increase.
</span><span class="attribute">#[cfg(target_arch = <span class="string">&quot;x86&quot;</span>)]
</span><span class="kw">use </span>core::arch::x86::<span class="kw-2">*</span>;
<span class="attribute">#[cfg(target_arch = <span class="string">&quot;x86_64&quot;</span>)]
</span><span class="kw">use </span>core::arch::x86_64::<span class="kw-2">*</span>;
<span class="kw">unsafe </span>{
<span class="kw">let </span>m = _mm_set_sd(x);
<span class="kw">let </span>m_sqrt = _mm_sqrt_pd(m);
_mm_cvtsd_f64(m_sqrt)
}
}
<span class="attribute">#[cfg(not(target_feature = <span class="string">&quot;sse2&quot;</span>))]
</span>{
<span class="kw">use </span>core::num::Wrapping;
<span class="kw">const </span>TINY: f64 = <span class="number">1.0e-300</span>;
<span class="kw">let </span><span class="kw-2">mut </span>z: f64;
<span class="kw">let </span>sign: Wrapping&lt;u32&gt; = Wrapping(<span class="number">0x80000000</span>);
<span class="kw">let </span><span class="kw-2">mut </span>ix0: i32;
<span class="kw">let </span><span class="kw-2">mut </span>s0: i32;
<span class="kw">let </span><span class="kw-2">mut </span>q: i32;
<span class="kw">let </span><span class="kw-2">mut </span>m: i32;
<span class="kw">let </span><span class="kw-2">mut </span>t: i32;
<span class="kw">let </span><span class="kw-2">mut </span>i: i32;
<span class="kw">let </span><span class="kw-2">mut </span>r: Wrapping&lt;u32&gt;;
<span class="kw">let </span><span class="kw-2">mut </span>t1: Wrapping&lt;u32&gt;;
<span class="kw">let </span><span class="kw-2">mut </span>s1: Wrapping&lt;u32&gt;;
<span class="kw">let </span><span class="kw-2">mut </span>ix1: Wrapping&lt;u32&gt;;
<span class="kw">let </span><span class="kw-2">mut </span>q1: Wrapping&lt;u32&gt;;
ix0 = (x.to_bits() &gt;&gt; <span class="number">32</span>) <span class="kw">as </span>i32;
ix1 = Wrapping(x.to_bits() <span class="kw">as </span>u32);
<span class="comment">/* take care of Inf and NaN */
</span><span class="kw">if </span>(ix0 &amp; <span class="number">0x7ff00000</span>) == <span class="number">0x7ff00000 </span>{
<span class="kw">return </span>x * x + x; <span class="comment">/* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
</span>}
<span class="comment">/* take care of zero */
</span><span class="kw">if </span>ix0 &lt;= <span class="number">0 </span>{
<span class="kw">if </span>((ix0 &amp; !(sign.<span class="number">0 </span><span class="kw">as </span>i32)) | ix1.<span class="number">0 </span><span class="kw">as </span>i32) == <span class="number">0 </span>{
<span class="kw">return </span>x; <span class="comment">/* sqrt(+-0) = +-0 */
</span>}
<span class="kw">if </span>ix0 &lt; <span class="number">0 </span>{
<span class="kw">return </span>(x - x) / (x - x); <span class="comment">/* sqrt(-ve) = sNaN */
</span>}
}
<span class="comment">/* normalize x */
</span>m = ix0 &gt;&gt; <span class="number">20</span>;
<span class="kw">if </span>m == <span class="number">0 </span>{
<span class="comment">/* subnormal x */
</span><span class="kw">while </span>ix0 == <span class="number">0 </span>{
m -= <span class="number">21</span>;
ix0 |= (ix1 &gt;&gt; <span class="number">11</span>).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 &lt;&lt;= <span class="number">21</span>;
}
i = <span class="number">0</span>;
<span class="kw">while </span>(ix0 &amp; <span class="number">0x00100000</span>) == <span class="number">0 </span>{
i += <span class="number">1</span>;
ix0 &lt;&lt;= <span class="number">1</span>;
}
m -= i - <span class="number">1</span>;
ix0 |= (ix1 &gt;&gt; (<span class="number">32 </span>- i) <span class="kw">as </span>usize).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 = ix1 &lt;&lt; i <span class="kw">as </span>usize;
}
m -= <span class="number">1023</span>; <span class="comment">/* unbias exponent */
</span>ix0 = (ix0 &amp; <span class="number">0x000fffff</span>) | <span class="number">0x00100000</span>;
<span class="kw">if </span>(m &amp; <span class="number">1</span>) == <span class="number">1 </span>{
<span class="comment">/* odd m, double x to make it even */
</span>ix0 += ix0 + ((ix1 &amp; sign) &gt;&gt; <span class="number">31</span>).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 += ix1;
}
m &gt;&gt;= <span class="number">1</span>; <span class="comment">/* m = [m/2] */
/* generate sqrt(x) bit by bit */
</span>ix0 += ix0 + ((ix1 &amp; sign) &gt;&gt; <span class="number">31</span>).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 += ix1;
q = <span class="number">0</span>; <span class="comment">/* [q,q1] = sqrt(x) */
</span>q1 = Wrapping(<span class="number">0</span>);
s0 = <span class="number">0</span>;
s1 = Wrapping(<span class="number">0</span>);
r = Wrapping(<span class="number">0x00200000</span>); <span class="comment">/* r = moving bit from right to left */
</span><span class="kw">while </span>r != Wrapping(<span class="number">0</span>) {
t = s0 + r.<span class="number">0 </span><span class="kw">as </span>i32;
<span class="kw">if </span>t &lt;= ix0 {
s0 = t + r.<span class="number">0 </span><span class="kw">as </span>i32;
ix0 -= t;
q += r.<span class="number">0 </span><span class="kw">as </span>i32;
}
ix0 += ix0 + ((ix1 &amp; sign) &gt;&gt; <span class="number">31</span>).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 += ix1;
r &gt;&gt;= <span class="number">1</span>;
}
r = sign;
<span class="kw">while </span>r != Wrapping(<span class="number">0</span>) {
t1 = s1 + r;
t = s0;
<span class="kw">if </span>t &lt; ix0 || (t == ix0 &amp;&amp; t1 &lt;= ix1) {
s1 = t1 + r;
<span class="kw">if </span>(t1 &amp; sign) == sign &amp;&amp; (s1 &amp; sign) == Wrapping(<span class="number">0</span>) {
s0 += <span class="number">1</span>;
}
ix0 -= t;
<span class="kw">if </span>ix1 &lt; t1 {
ix0 -= <span class="number">1</span>;
}
ix1 -= t1;
q1 += r;
}
ix0 += ix0 + ((ix1 &amp; sign) &gt;&gt; <span class="number">31</span>).<span class="number">0 </span><span class="kw">as </span>i32;
ix1 += ix1;
r &gt;&gt;= <span class="number">1</span>;
}
<span class="comment">/* use floating add to find out rounding direction */
</span><span class="kw">if </span>(ix0 <span class="kw">as </span>u32 | ix1.<span class="number">0</span>) != <span class="number">0 </span>{
z = <span class="number">1.0 </span>- TINY; <span class="comment">/* raise inexact flag */
</span><span class="kw">if </span>z &gt;= <span class="number">1.0 </span>{
z = <span class="number">1.0 </span>+ TINY;
<span class="kw">if </span>q1.<span class="number">0 </span>== <span class="number">0xffffffff </span>{
q1 = Wrapping(<span class="number">0</span>);
q += <span class="number">1</span>;
} <span class="kw">else if </span>z &gt; <span class="number">1.0 </span>{
<span class="kw">if </span>q1.<span class="number">0 </span>== <span class="number">0xfffffffe </span>{
q += <span class="number">1</span>;
}
q1 += Wrapping(<span class="number">2</span>);
} <span class="kw">else </span>{
q1 += q1 &amp; Wrapping(<span class="number">1</span>);
}
}
}
ix0 = (q &gt;&gt; <span class="number">1</span>) + <span class="number">0x3fe00000</span>;
ix1 = q1 &gt;&gt; <span class="number">1</span>;
<span class="kw">if </span>(q &amp; <span class="number">1</span>) == <span class="number">1 </span>{
ix1 |= sign;
}
ix0 += m &lt;&lt; <span class="number">20</span>;
f64::from_bits((ix0 <span class="kw">as </span>u64) &lt;&lt; <span class="number">32 </span>| ix1.<span class="number">0 </span><span class="kw">as </span>u64)
}
}
<span class="attribute">#[cfg(test)]
</span><span class="kw">mod </span>tests {
<span class="kw">use super</span>::<span class="kw-2">*</span>;
<span class="kw">use </span>core::f64::<span class="kw-2">*</span>;
<span class="attribute">#[test]
</span><span class="kw">fn </span>sanity_check() {
<span class="macro">assert_eq!</span>(sqrt(<span class="number">100.0</span>), <span class="number">10.0</span>);
<span class="macro">assert_eq!</span>(sqrt(<span class="number">4.0</span>), <span class="number">2.0</span>);
}
<span class="doccomment">/// The spec: https://en.cppreference.com/w/cpp/numeric/math/sqrt
</span><span class="attribute">#[test]
</span><span class="kw">fn </span>spec_tests() {
<span class="comment">// Not Asserted: FE_INVALID exception is raised if argument is negative.
</span><span class="macro">assert!</span>(sqrt(-<span class="number">1.0</span>).is_nan());
<span class="macro">assert!</span>(sqrt(NAN).is_nan());
<span class="kw">for </span>f <span class="kw">in </span>[<span class="number">0.0</span>, -<span class="number">0.0</span>, INFINITY].iter().copied() {
<span class="macro">assert_eq!</span>(sqrt(f), f);
}
}
<span class="attribute">#[test]
</span><span class="kw">fn </span>conformance_tests() {
<span class="kw">let </span>values = [<span class="number">3.14159265359</span>, <span class="number">10000.0</span>, f64::from_bits(<span class="number">0x0000000f</span>), INFINITY];
<span class="kw">let </span>results = [
<span class="number">4610661241675116657u64</span>,
<span class="number">4636737291354636288u64</span>,
<span class="number">2197470602079456986u64</span>,
<span class="number">9218868437227405312u64</span>,
];
<span class="kw">for </span>i <span class="kw">in </span><span class="number">0</span>..values.len() {
<span class="kw">let </span>bits = f64::to_bits(sqrt(values[i]));
<span class="macro">assert_eq!</span>(results[i], bits);
}
}
}
</code></pre></div>
</section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="libm" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html>