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</pre><pre class="rust"><code><span class="kw">use </span>core::fmt;
<span class="kw">use </span>core::mem;
<span class="kw">use </span>scopeguard::defer;
<span class="kw">use </span><span class="kw">crate</span>::atomic::Shared;
<span class="kw">use </span><span class="kw">crate</span>::collector::Collector;
<span class="kw">use </span><span class="kw">crate</span>::deferred::Deferred;
<span class="kw">use </span><span class="kw">crate</span>::internal::Local;
<span class="doccomment">/// A guard that keeps the current thread pinned.
///
/// # Pinning
///
/// The current thread is pinned by calling [`pin`], which returns a new guard:
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// // It is often convenient to prefix a call to `pin` with a `&amp;` in order to create a reference.
/// // This is not really necessary, but makes passing references to the guard a bit easier.
/// let guard = &amp;epoch::pin();
/// ```
///
/// When a guard gets dropped, the current thread is automatically unpinned.
///
/// # Pointers on the stack
///
/// Having a guard allows us to create pointers on the stack to heap-allocated objects.
/// For example:
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::SeqCst;
///
/// // Create a heap-allocated number.
/// let a = Atomic::new(777);
///
/// // Pin the current thread.
/// let guard = &amp;epoch::pin();
///
/// // Load the heap-allocated object and create pointer `p` on the stack.
/// let p = a.load(SeqCst, guard);
///
/// // Dereference the pointer and print the value:
/// if let Some(num) = unsafe { p.as_ref() } {
/// println!(&quot;The number is {}.&quot;, num);
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
///
/// # Multiple guards
///
/// Pinning is reentrant and it is perfectly legal to create multiple guards. In that case, the
/// thread will actually be pinned only when the first guard is created and unpinned when the last
/// one is dropped:
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// let guard1 = epoch::pin();
/// let guard2 = epoch::pin();
/// assert!(epoch::is_pinned());
/// drop(guard1);
/// assert!(epoch::is_pinned());
/// drop(guard2);
/// assert!(!epoch::is_pinned());
/// ```
///
/// [`pin`]: super::pin
</span><span class="kw">pub struct </span>Guard {
<span class="kw">pub</span>(<span class="kw">crate</span>) local: <span class="kw-2">*const </span>Local,
}
<span class="kw">impl </span>Guard {
<span class="doccomment">/// Stores a function so that it can be executed at some point after all currently pinned
/// threads get unpinned.
///
/// This method first stores `f` into the thread-local (or handle-local) cache. If this cache
/// becomes full, some functions are moved into the global cache. At the same time, some
/// functions from both local and global caches may get executed in order to incrementally
/// clean up the caches as they fill up.
///
/// There is no guarantee when exactly `f` will be executed. The only guarantee is that it
/// won&#39;t be executed until all currently pinned threads get unpinned. In theory, `f` might
/// never run, but the epoch-based garbage collection will make an effort to execute it
/// reasonably soon.
///
/// If this method is called from an [`unprotected`] guard, the function will simply be
/// executed immediately.
</span><span class="kw">pub fn </span>defer&lt;F, R&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, f: F)
<span class="kw">where
</span>F: FnOnce() -&gt; R,
F: Send + <span class="lifetime">&#39;static</span>,
{
<span class="kw">unsafe </span>{
<span class="self">self</span>.defer_unchecked(f);
}
}
<span class="doccomment">/// Stores a function so that it can be executed at some point after all currently pinned
/// threads get unpinned.
///
/// This method first stores `f` into the thread-local (or handle-local) cache. If this cache
/// becomes full, some functions are moved into the global cache. At the same time, some
/// functions from both local and global caches may get executed in order to incrementally
/// clean up the caches as they fill up.
///
/// There is no guarantee when exactly `f` will be executed. The only guarantee is that it
/// won&#39;t be executed until all currently pinned threads get unpinned. In theory, `f` might
/// never run, but the epoch-based garbage collection will make an effort to execute it
/// reasonably soon.
///
/// If this method is called from an [`unprotected`] guard, the function will simply be
/// executed immediately.
///
/// # Safety
///
/// The given function must not hold reference onto the stack. It is highly recommended that
/// the passed function is **always** marked with `move` in order to prevent accidental
/// borrows.
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// let guard = &amp;epoch::pin();
/// let message = &quot;Hello!&quot;;
/// unsafe {
/// // ALWAYS use `move` when sending a closure into `defer_unchecked`.
/// guard.defer_unchecked(move || {
/// println!(&quot;{}&quot;, message);
/// });
/// }
/// ```
///
/// Apart from that, keep in mind that another thread may execute `f`, so anything accessed by
/// the closure must be `Send`.
///
/// We intentionally didn&#39;t require `F: Send`, because Rust&#39;s type systems usually cannot prove
/// `F: Send` for typical use cases. For example, consider the following code snippet, which
/// exemplifies the typical use case of deferring the deallocation of a shared reference:
///
/// ```ignore
/// let shared = Owned::new(7i32).into_shared(guard);
/// guard.defer_unchecked(move || shared.into_owned()); // `Shared` is not `Send`!
/// ```
///
/// While `Shared` is not `Send`, it&#39;s safe for another thread to call the deferred function,
/// because it&#39;s called only after the grace period and `shared` is no longer shared with other
/// threads. But we don&#39;t expect type systems to prove this.
///
/// # Examples
///
/// When a heap-allocated object in a data structure becomes unreachable, it has to be
/// deallocated. However, the current thread and other threads may be still holding references
/// on the stack to that same object. Therefore it cannot be deallocated before those references
/// get dropped. This method can defer deallocation until all those threads get unpinned and
/// consequently drop all their references on the stack.
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic, Owned};
/// use std::sync::atomic::Ordering::SeqCst;
///
/// let a = Atomic::new(&quot;foo&quot;);
///
/// // Now suppose that `a` is shared among multiple threads and concurrently
/// // accessed and modified...
///
/// // Pin the current thread.
/// let guard = &amp;epoch::pin();
///
/// // Steal the object currently stored in `a` and swap it with another one.
/// let p = a.swap(Owned::new(&quot;bar&quot;).into_shared(guard), SeqCst, guard);
///
/// if !p.is_null() {
/// // The object `p` is pointing to is now unreachable.
/// // Defer its deallocation until all currently pinned threads get unpinned.
/// unsafe {
/// // ALWAYS use `move` when sending a closure into `defer_unchecked`.
/// guard.defer_unchecked(move || {
/// println!(&quot;{} is now being deallocated.&quot;, p.deref());
/// // Now we have unique access to the object pointed to by `p` and can turn it
/// // into an `Owned`. Dropping the `Owned` will deallocate the object.
/// drop(p.into_owned());
/// });
/// }
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
</span><span class="kw">pub unsafe fn </span>defer_unchecked&lt;F, R&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, f: F)
<span class="kw">where
</span>F: FnOnce() -&gt; R,
{
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="self">self</span>.local.as_ref() {
local.defer(Deferred::new(<span class="kw">move </span>|| drop(f())), <span class="self">self</span>);
} <span class="kw">else </span>{
drop(f());
}
}
<span class="doccomment">/// Stores a destructor for an object so that it can be deallocated and dropped at some point
/// after all currently pinned threads get unpinned.
///
/// This method first stores the destructor into the thread-local (or handle-local) cache. If
/// this cache becomes full, some destructors are moved into the global cache. At the same
/// time, some destructors from both local and global caches may get executed in order to
/// incrementally clean up the caches as they fill up.
///
/// There is no guarantee when exactly the destructor will be executed. The only guarantee is
/// that it won&#39;t be executed until all currently pinned threads get unpinned. In theory, the
/// destructor might never run, but the epoch-based garbage collection will make an effort to
/// execute it reasonably soon.
///
/// If this method is called from an [`unprotected`] guard, the destructor will simply be
/// executed immediately.
///
/// # Safety
///
/// The object must not be reachable by other threads anymore, otherwise it might be still in
/// use when the destructor runs.
///
/// Apart from that, keep in mind that another thread may execute the destructor, so the object
/// must be sendable to other threads.
///
/// We intentionally didn&#39;t require `T: Send`, because Rust&#39;s type systems usually cannot prove
/// `T: Send` for typical use cases. For example, consider the following code snippet, which
/// exemplifies the typical use case of deferring the deallocation of a shared reference:
///
/// ```ignore
/// let shared = Owned::new(7i32).into_shared(guard);
/// guard.defer_destroy(shared); // `Shared` is not `Send`!
/// ```
///
/// While `Shared` is not `Send`, it&#39;s safe for another thread to call the destructor, because
/// it&#39;s called only after the grace period and `shared` is no longer shared with other
/// threads. But we don&#39;t expect type systems to prove this.
///
/// # Examples
///
/// When a heap-allocated object in a data structure becomes unreachable, it has to be
/// deallocated. However, the current thread and other threads may be still holding references
/// on the stack to that same object. Therefore it cannot be deallocated before those references
/// get dropped. This method can defer deallocation until all those threads get unpinned and
/// consequently drop all their references on the stack.
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic, Owned};
/// use std::sync::atomic::Ordering::SeqCst;
///
/// let a = Atomic::new(&quot;foo&quot;);
///
/// // Now suppose that `a` is shared among multiple threads and concurrently
/// // accessed and modified...
///
/// // Pin the current thread.
/// let guard = &amp;epoch::pin();
///
/// // Steal the object currently stored in `a` and swap it with another one.
/// let p = a.swap(Owned::new(&quot;bar&quot;).into_shared(guard), SeqCst, guard);
///
/// if !p.is_null() {
/// // The object `p` is pointing to is now unreachable.
/// // Defer its deallocation until all currently pinned threads get unpinned.
/// unsafe {
/// guard.defer_destroy(p);
/// }
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
</span><span class="kw">pub unsafe fn </span>defer_destroy&lt;T&gt;(<span class="kw-2">&amp;</span><span class="self">self</span>, ptr: Shared&lt;<span class="lifetime">&#39;_</span>, T&gt;) {
<span class="self">self</span>.defer_unchecked(<span class="kw">move </span>|| ptr.into_owned());
}
<span class="doccomment">/// Clears up the thread-local cache of deferred functions by executing them or moving into the
/// global cache.
///
/// Call this method after deferring execution of a function if you want to get it executed as
/// soon as possible. Flushing will make sure it is residing in in the global cache, so that
/// any thread has a chance of taking the function and executing it.
///
/// If this method is called from an [`unprotected`] guard, it is a no-op (nothing happens).
///
/// # Examples
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// let guard = &amp;epoch::pin();
/// guard.defer(move || {
/// println!(&quot;This better be printed as soon as possible!&quot;);
/// });
/// guard.flush();
/// ```
</span><span class="kw">pub fn </span>flush(<span class="kw-2">&amp;</span><span class="self">self</span>) {
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref() } {
local.flush(<span class="self">self</span>);
}
}
<span class="doccomment">/// Unpins and then immediately re-pins the thread.
///
/// This method is useful when you don&#39;t want delay the advancement of the global epoch by
/// holding an old epoch. For safety, you should not maintain any guard-based reference across
/// the call (the latter is enforced by `&amp;mut self`). The thread will only be repinned if this
/// is the only active guard for the current thread.
///
/// If this method is called from an [`unprotected`] guard, then the call will be just no-op.
///
/// # Examples
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::SeqCst;
///
/// let a = Atomic::new(777);
/// let mut guard = epoch::pin();
/// {
/// let p = a.load(SeqCst, &amp;guard);
/// assert_eq!(unsafe { p.as_ref() }, Some(&amp;777));
/// }
/// guard.repin();
/// {
/// let p = a.load(SeqCst, &amp;guard);
/// assert_eq!(unsafe { p.as_ref() }, Some(&amp;777));
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
</span><span class="kw">pub fn </span>repin(<span class="kw-2">&amp;mut </span><span class="self">self</span>) {
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref() } {
local.repin();
}
}
<span class="doccomment">/// Temporarily unpins the thread, executes the given function and then re-pins the thread.
///
/// This method is useful when you need to perform a long-running operation (e.g. sleeping)
/// and don&#39;t need to maintain any guard-based reference across the call (the latter is enforced
/// by `&amp;mut self`). The thread will only be unpinned if this is the only active guard for the
/// current thread.
///
/// If this method is called from an [`unprotected`] guard, then the passed function is called
/// directly without unpinning the thread.
///
/// # Examples
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::SeqCst;
/// use std::thread;
/// use std::time::Duration;
///
/// let a = Atomic::new(777);
/// let mut guard = epoch::pin();
/// {
/// let p = a.load(SeqCst, &amp;guard);
/// assert_eq!(unsafe { p.as_ref() }, Some(&amp;777));
/// }
/// guard.repin_after(|| thread::sleep(Duration::from_millis(50)));
/// {
/// let p = a.load(SeqCst, &amp;guard);
/// assert_eq!(unsafe { p.as_ref() }, Some(&amp;777));
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
</span><span class="kw">pub fn </span>repin_after&lt;F, R&gt;(<span class="kw-2">&amp;mut </span><span class="self">self</span>, f: F) -&gt; R
<span class="kw">where
</span>F: FnOnce() -&gt; R,
{
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref() } {
<span class="comment">// We need to acquire a handle here to ensure the Local doesn&#39;t
// disappear from under us.
</span>local.acquire_handle();
local.unpin();
}
<span class="comment">// Ensure the Guard is re-pinned even if the function panics
</span><span class="macro">defer! </span>{
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref() } {
mem::forget(local.pin());
local.release_handle();
}
}
f()
}
<span class="doccomment">/// Returns the `Collector` associated with this guard.
///
/// This method is useful when you need to ensure that all guards used with
/// a data structure come from the same collector.
///
/// If this method is called from an [`unprotected`] guard, then `None` is returned.
///
/// # Examples
///
/// ```
/// use crossbeam_epoch as epoch;
///
/// let guard1 = epoch::pin();
/// let guard2 = epoch::pin();
/// assert!(guard1.collector() == guard2.collector());
/// ```
</span><span class="kw">pub fn </span>collector(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>Collector&gt; {
<span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref().map(|local| local.collector()) }
}
}
<span class="kw">impl </span>Drop <span class="kw">for </span>Guard {
<span class="attribute">#[inline]
</span><span class="kw">fn </span>drop(<span class="kw-2">&amp;mut </span><span class="self">self</span>) {
<span class="kw">if let </span><span class="prelude-val">Some</span>(local) = <span class="kw">unsafe </span>{ <span class="self">self</span>.local.as_ref() } {
local.unpin();
}
}
}
<span class="kw">impl </span>fmt::Debug <span class="kw">for </span>Guard {
<span class="kw">fn </span>fmt(<span class="kw-2">&amp;</span><span class="self">self</span>, f: <span class="kw-2">&amp;mut </span>fmt::Formatter&lt;<span class="lifetime">&#39;_</span>&gt;) -&gt; fmt::Result {
f.pad(<span class="string">&quot;Guard { .. }&quot;</span>)
}
}
<span class="doccomment">/// Returns a reference to a dummy guard that allows unprotected access to [`Atomic`]s.
///
/// This guard should be used in special occasions only. Note that it doesn&#39;t actually keep any
/// thread pinned - it&#39;s just a fake guard that allows loading from [`Atomic`]s unsafely.
///
/// Note that calling [`defer`] with a dummy guard will not defer the function - it will just
/// execute the function immediately.
///
/// If necessary, it&#39;s possible to create more dummy guards by cloning: `unprotected().clone()`.
///
/// # Safety
///
/// Loading and dereferencing data from an [`Atomic`] using this guard is safe only if the
/// [`Atomic`] is not being concurrently modified by other threads.
///
/// # Examples
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::sync::atomic::Ordering::Relaxed;
///
/// let a = Atomic::new(7);
///
/// unsafe {
/// // Load `a` without pinning the current thread.
/// a.load(Relaxed, epoch::unprotected());
///
/// // It&#39;s possible to create more dummy guards by calling `clone()`.
/// let dummy = &amp;epoch::unprotected().clone();
///
/// dummy.defer(move || {
/// println!(&quot;This gets executed immediately.&quot;);
/// });
///
/// // Dropping `dummy` doesn&#39;t affect the current thread - it&#39;s just a noop.
/// }
/// # unsafe { drop(a.into_owned()); } // avoid leak
/// ```
///
/// The most common use of this function is when constructing or destructing a data structure.
///
/// For example, we can use a dummy guard in the destructor of a Treiber stack because at that
/// point no other thread could concurrently modify the [`Atomic`]s we are accessing.
///
/// If we were to actually pin the current thread during destruction, that would just unnecessarily
/// delay garbage collection and incur some performance cost, so in cases like these `unprotected`
/// is very helpful.
///
/// ```
/// use crossbeam_epoch::{self as epoch, Atomic};
/// use std::mem::ManuallyDrop;
/// use std::sync::atomic::Ordering::Relaxed;
///
/// struct Stack&lt;T&gt; {
/// head: Atomic&lt;Node&lt;T&gt;&gt;,
/// }
///
/// struct Node&lt;T&gt; {
/// data: ManuallyDrop&lt;T&gt;,
/// next: Atomic&lt;Node&lt;T&gt;&gt;,
/// }
///
/// impl&lt;T&gt; Drop for Stack&lt;T&gt; {
/// fn drop(&amp;mut self) {
/// unsafe {
/// // Unprotected load.
/// let mut node = self.head.load(Relaxed, epoch::unprotected());
///
/// while let Some(n) = node.as_ref() {
/// // Unprotected load.
/// let next = n.next.load(Relaxed, epoch::unprotected());
///
/// // Take ownership of the node, then drop its data and deallocate it.
/// let mut o = node.into_owned();
/// ManuallyDrop::drop(&amp;mut o.data);
/// drop(o);
///
/// node = next;
/// }
/// }
/// }
/// }
/// ```
///
/// [`Atomic`]: super::Atomic
/// [`defer`]: Guard::defer
</span><span class="attribute">#[inline]
</span><span class="kw">pub unsafe fn </span>unprotected() -&gt; <span class="kw-2">&amp;</span><span class="lifetime">&#39;static </span>Guard {
<span class="comment">// An unprotected guard is just a `Guard` with its field `local` set to null.
// We make a newtype over `Guard` because `Guard` isn&#39;t `Sync`, so can&#39;t be directly stored in
// a `static`
</span><span class="kw">struct </span>GuardWrapper(Guard);
<span class="kw">unsafe impl </span>Sync <span class="kw">for </span>GuardWrapper {}
<span class="kw">static </span>UNPROTECTED: GuardWrapper = GuardWrapper(Guard {
local: core::ptr::null(),
});
<span class="kw-2">&amp;</span>UNPROTECTED.<span class="number">0
</span>}
</code></pre></div>
</section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="crossbeam_epoch" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html>