| <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `/root/.cargo/registry/src/github.com-1ecc6299db9ec823/ryu-1.0.13/src/f2s.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>f2s.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../../normalize.css"><link rel="stylesheet" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../../ayu.css" disabled><link rel="stylesheet" href="../../dark.css" disabled><link rel="stylesheet" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script defer src="../../source-script.js"></script><script defer src="../../source-files.js"></script><script defer src="../../main.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><a class="sidebar-logo" href="../../ryu/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></div></a></nav><main><div class="width-limiter"><nav class="sub"><a class="sub-logo-container" href="../../ryu/index.html"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></a><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="example-wrap"><pre class="src-line-numbers"><span id="1">1</span> |
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| </pre><pre class="rust"><code><span class="comment">// Translated from C to Rust. The original C code can be found at |
| // https://github.com/ulfjack/ryu and carries the following license: |
| // |
| // Copyright 2018 Ulf Adams |
| // |
| // The contents of this file may be used under the terms of the Apache License, |
| // Version 2.0. |
| // |
| // (See accompanying file LICENSE-Apache or copy at |
| // http://www.apache.org/licenses/LICENSE-2.0) |
| // |
| // Alternatively, the contents of this file may be used under the terms of |
| // the Boost Software License, Version 1.0. |
| // (See accompanying file LICENSE-Boost or copy at |
| // https://www.boost.org/LICENSE_1_0.txt) |
| // |
| // Unless required by applicable law or agreed to in writing, this software |
| // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. |
| |
| </span><span class="kw">use </span><span class="kw">crate</span>::common::<span class="kw-2">*</span>; |
| <span class="kw">use </span><span class="kw">crate</span>::f2s_intrinsics::<span class="kw-2">*</span>; |
| |
| <span class="kw">pub const </span>FLOAT_MANTISSA_BITS: u32 = <span class="number">23</span>; |
| <span class="kw">pub const </span>FLOAT_EXPONENT_BITS: u32 = <span class="number">8</span>; |
| <span class="kw">const </span>FLOAT_BIAS: i32 = <span class="number">127</span>; |
| <span class="kw">pub use </span><span class="kw">crate</span>::f2s_intrinsics::{FLOAT_POW5_BITCOUNT, FLOAT_POW5_INV_BITCOUNT}; |
| |
| <span class="comment">// A floating decimal representing m * 10^e. |
| </span><span class="kw">pub struct </span>FloatingDecimal32 { |
| <span class="kw">pub </span>mantissa: u32, |
| <span class="comment">// Decimal exponent's range is -45 to 38 |
| // inclusive, and can fit in i16 if needed. |
| </span><span class="kw">pub </span>exponent: i32, |
| } |
| |
| <span class="attribute">#[cfg_attr(feature = <span class="string">"no-panic"</span>, inline)] |
| </span><span class="kw">pub fn </span>f2d(ieee_mantissa: u32, ieee_exponent: u32) -> FloatingDecimal32 { |
| <span class="kw">let </span>(e2, m2) = <span class="kw">if </span>ieee_exponent == <span class="number">0 </span>{ |
| ( |
| <span class="comment">// We subtract 2 so that the bounds computation has 2 additional bits. |
| </span><span class="number">1 </span>- FLOAT_BIAS - FLOAT_MANTISSA_BITS <span class="kw">as </span>i32 - <span class="number">2</span>, |
| ieee_mantissa, |
| ) |
| } <span class="kw">else </span>{ |
| ( |
| ieee_exponent <span class="kw">as </span>i32 - FLOAT_BIAS - FLOAT_MANTISSA_BITS <span class="kw">as </span>i32 - <span class="number">2</span>, |
| (<span class="number">1u32 </span><< FLOAT_MANTISSA_BITS) | ieee_mantissa, |
| ) |
| }; |
| <span class="kw">let </span>even = (m2 & <span class="number">1</span>) == <span class="number">0</span>; |
| <span class="kw">let </span>accept_bounds = even; |
| |
| <span class="comment">// Step 2: Determine the interval of valid decimal representations. |
| </span><span class="kw">let </span>mv = <span class="number">4 </span>* m2; |
| <span class="kw">let </span>mp = <span class="number">4 </span>* m2 + <span class="number">2</span>; |
| <span class="comment">// Implicit bool -> int conversion. True is 1, false is 0. |
| </span><span class="kw">let </span>mm_shift = (ieee_mantissa != <span class="number">0 </span>|| ieee_exponent <= <span class="number">1</span>) <span class="kw">as </span>u32; |
| <span class="kw">let </span>mm = <span class="number">4 </span>* m2 - <span class="number">1 </span>- mm_shift; |
| |
| <span class="comment">// Step 3: Convert to a decimal power base using 64-bit arithmetic. |
| </span><span class="kw">let </span><span class="kw-2">mut </span>vr: u32; |
| <span class="kw">let </span><span class="kw-2">mut </span>vp: u32; |
| <span class="kw">let </span><span class="kw-2">mut </span>vm: u32; |
| <span class="kw">let </span>e10: i32; |
| <span class="kw">let </span><span class="kw-2">mut </span>vm_is_trailing_zeros = <span class="bool-val">false</span>; |
| <span class="kw">let </span><span class="kw-2">mut </span>vr_is_trailing_zeros = <span class="bool-val">false</span>; |
| <span class="kw">let </span><span class="kw-2">mut </span>last_removed_digit = <span class="number">0u8</span>; |
| <span class="kw">if </span>e2 >= <span class="number">0 </span>{ |
| <span class="kw">let </span>q = log10_pow2(e2); |
| e10 = q <span class="kw">as </span>i32; |
| <span class="kw">let </span>k = FLOAT_POW5_INV_BITCOUNT + pow5bits(q <span class="kw">as </span>i32) - <span class="number">1</span>; |
| <span class="kw">let </span>i = -e2 + q <span class="kw">as </span>i32 + k; |
| vr = mul_pow5_inv_div_pow2(mv, q, i); |
| vp = mul_pow5_inv_div_pow2(mp, q, i); |
| vm = mul_pow5_inv_div_pow2(mm, q, i); |
| <span class="kw">if </span>q != <span class="number">0 </span>&& (vp - <span class="number">1</span>) / <span class="number">10 </span><= vm / <span class="number">10 </span>{ |
| <span class="comment">// We need to know one removed digit even if we are not going to loop below. We could use |
| // q = X - 1 above, except that would require 33 bits for the result, and we've found that |
| // 32-bit arithmetic is faster even on 64-bit machines. |
| </span><span class="kw">let </span>l = FLOAT_POW5_INV_BITCOUNT + pow5bits(q <span class="kw">as </span>i32 - <span class="number">1</span>) - <span class="number">1</span>; |
| last_removed_digit = |
| (mul_pow5_inv_div_pow2(mv, q - <span class="number">1</span>, -e2 + q <span class="kw">as </span>i32 - <span class="number">1 </span>+ l) % <span class="number">10</span>) <span class="kw">as </span>u8; |
| } |
| <span class="kw">if </span>q <= <span class="number">9 </span>{ |
| <span class="comment">// The largest power of 5 that fits in 24 bits is 5^10, but q <= 9 seems to be safe as well. |
| // Only one of mp, mv, and mm can be a multiple of 5, if any. |
| </span><span class="kw">if </span>mv % <span class="number">5 </span>== <span class="number">0 </span>{ |
| vr_is_trailing_zeros = multiple_of_power_of_5_32(mv, q); |
| } <span class="kw">else if </span>accept_bounds { |
| vm_is_trailing_zeros = multiple_of_power_of_5_32(mm, q); |
| } <span class="kw">else </span>{ |
| vp -= multiple_of_power_of_5_32(mp, q) <span class="kw">as </span>u32; |
| } |
| } |
| } <span class="kw">else </span>{ |
| <span class="kw">let </span>q = log10_pow5(-e2); |
| e10 = q <span class="kw">as </span>i32 + e2; |
| <span class="kw">let </span>i = -e2 - q <span class="kw">as </span>i32; |
| <span class="kw">let </span>k = pow5bits(i) - FLOAT_POW5_BITCOUNT; |
| <span class="kw">let </span><span class="kw-2">mut </span>j = q <span class="kw">as </span>i32 - k; |
| vr = mul_pow5_div_pow2(mv, i <span class="kw">as </span>u32, j); |
| vp = mul_pow5_div_pow2(mp, i <span class="kw">as </span>u32, j); |
| vm = mul_pow5_div_pow2(mm, i <span class="kw">as </span>u32, j); |
| <span class="kw">if </span>q != <span class="number">0 </span>&& (vp - <span class="number">1</span>) / <span class="number">10 </span><= vm / <span class="number">10 </span>{ |
| j = q <span class="kw">as </span>i32 - <span class="number">1 </span>- (pow5bits(i + <span class="number">1</span>) - FLOAT_POW5_BITCOUNT); |
| last_removed_digit = (mul_pow5_div_pow2(mv, (i + <span class="number">1</span>) <span class="kw">as </span>u32, j) % <span class="number">10</span>) <span class="kw">as </span>u8; |
| } |
| <span class="kw">if </span>q <= <span class="number">1 </span>{ |
| <span class="comment">// {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q trailing 0 bits. |
| // mv = 4 * m2, so it always has at least two trailing 0 bits. |
| </span>vr_is_trailing_zeros = <span class="bool-val">true</span>; |
| <span class="kw">if </span>accept_bounds { |
| <span class="comment">// mm = mv - 1 - mm_shift, so it has 1 trailing 0 bit iff mm_shift == 1. |
| </span>vm_is_trailing_zeros = mm_shift == <span class="number">1</span>; |
| } <span class="kw">else </span>{ |
| <span class="comment">// mp = mv + 2, so it always has at least one trailing 0 bit. |
| </span>vp -= <span class="number">1</span>; |
| } |
| } <span class="kw">else if </span>q < <span class="number">31 </span>{ |
| <span class="comment">// TODO(ulfjack): Use a tighter bound here. |
| </span>vr_is_trailing_zeros = multiple_of_power_of_2_32(mv, q - <span class="number">1</span>); |
| } |
| } |
| |
| <span class="comment">// Step 4: Find the shortest decimal representation in the interval of valid representations. |
| </span><span class="kw">let </span><span class="kw-2">mut </span>removed = <span class="number">0i32</span>; |
| <span class="kw">let </span>output = <span class="kw">if </span>vm_is_trailing_zeros || vr_is_trailing_zeros { |
| <span class="comment">// General case, which happens rarely (~4.0%). |
| </span><span class="kw">while </span>vp / <span class="number">10 </span>> vm / <span class="number">10 </span>{ |
| vm_is_trailing_zeros &= vm - (vm / <span class="number">10</span>) * <span class="number">10 </span>== <span class="number">0</span>; |
| vr_is_trailing_zeros &= last_removed_digit == <span class="number">0</span>; |
| last_removed_digit = (vr % <span class="number">10</span>) <span class="kw">as </span>u8; |
| vr /= <span class="number">10</span>; |
| vp /= <span class="number">10</span>; |
| vm /= <span class="number">10</span>; |
| removed += <span class="number">1</span>; |
| } |
| <span class="kw">if </span>vm_is_trailing_zeros { |
| <span class="kw">while </span>vm % <span class="number">10 </span>== <span class="number">0 </span>{ |
| vr_is_trailing_zeros &= last_removed_digit == <span class="number">0</span>; |
| last_removed_digit = (vr % <span class="number">10</span>) <span class="kw">as </span>u8; |
| vr /= <span class="number">10</span>; |
| vp /= <span class="number">10</span>; |
| vm /= <span class="number">10</span>; |
| removed += <span class="number">1</span>; |
| } |
| } |
| <span class="kw">if </span>vr_is_trailing_zeros && last_removed_digit == <span class="number">5 </span>&& vr % <span class="number">2 </span>== <span class="number">0 </span>{ |
| <span class="comment">// Round even if the exact number is .....50..0. |
| </span>last_removed_digit = <span class="number">4</span>; |
| } |
| <span class="comment">// We need to take vr + 1 if vr is outside bounds or we need to round up. |
| </span>vr + ((vr == vm && (!accept_bounds || !vm_is_trailing_zeros)) || last_removed_digit >= <span class="number">5</span>) |
| <span class="kw">as </span>u32 |
| } <span class="kw">else </span>{ |
| <span class="comment">// Specialized for the common case (~96.0%). Percentages below are relative to this. |
| // Loop iterations below (approximately): |
| // 0: 13.6%, 1: 70.7%, 2: 14.1%, 3: 1.39%, 4: 0.14%, 5+: 0.01% |
| </span><span class="kw">while </span>vp / <span class="number">10 </span>> vm / <span class="number">10 </span>{ |
| last_removed_digit = (vr % <span class="number">10</span>) <span class="kw">as </span>u8; |
| vr /= <span class="number">10</span>; |
| vp /= <span class="number">10</span>; |
| vm /= <span class="number">10</span>; |
| removed += <span class="number">1</span>; |
| } |
| <span class="comment">// We need to take vr + 1 if vr is outside bounds or we need to round up. |
| </span>vr + (vr == vm || last_removed_digit >= <span class="number">5</span>) <span class="kw">as </span>u32 |
| }; |
| <span class="kw">let </span>exp = e10 + removed; |
| |
| FloatingDecimal32 { |
| exponent: exp, |
| mantissa: output, |
| } |
| } |
| </code></pre></div> |
| </section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="ryu" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html> |