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</pre><pre class="rust"><code><span class="doccomment">//! This module implements a simple binary tree.
//!
//! The tree supports inserting and retriving elements.
//! Deleteing an element is not supported.
//!
//! [std::vec::Vec](https://doc.rust-lang.org/std/vec/struct.Vec.html) is used to implement the binary tree.
</span><span class="attribute">#[cfg(all(feature = <span class="string">&quot;mesalock_sgx&quot;</span>, not(target_env = <span class="string">&quot;sgx&quot;</span>)))]
</span><span class="kw">use </span>std::prelude::v1::<span class="kw-2">*</span>;
<span class="kw">use </span>serde_derive::{Deserialize, Serialize};
<span class="doccomment">/// Node of the binary tree.
</span><span class="attribute">#[derive(Debug, Default, Serialize, Deserialize)]
</span><span class="kw">pub struct </span>BinaryTreeNode&lt;T&gt; {
<span class="doccomment">/// Store information in a node.
</span><span class="kw">pub </span>value: T,
<span class="doccomment">/// The index of the current node.
</span>index: usize,
<span class="doccomment">/// The index of the left child node. 0 means no left child.
</span>left: usize, <span class="comment">// bigger than 0
</span><span class="doccomment">/// The index of the right child node. 0 means of right child.
</span>right: usize, <span class="comment">// bigger than 0
</span>}
<span class="kw">impl</span>&lt;T&gt; BinaryTreeNode&lt;T&gt; {
<span class="doccomment">/// Generate a node with given value
///
/// # Example
/// ```
/// use gbdt::binary_tree::BinaryTreeNode;
/// let root = BinaryTreeNode::new(10);
/// println!(&quot;{}&quot;, root.value);
/// assert_eq!(10, root.value);
/// ```
</span><span class="kw">pub fn </span>new(value: T) -&gt; <span class="self">Self </span>{
BinaryTreeNode {
value,
index: <span class="number">0</span>,
left: <span class="number">0</span>,
right: <span class="number">0</span>,
}
}
}
<span class="doccomment">/// The index to retrive the tree node. Always get the index value from [`BinaryTree`] APIs.
/// Don&#39;t directly assign a value to an index.
///
/// [`BinaryTree`]: struct.BinaryTree.html
</span><span class="kw">pub type </span>TreeIndex = usize;
<span class="doccomment">/// The binary tree.
</span><span class="attribute">#[derive(Debug, Serialize, Deserialize)]
</span><span class="kw">pub struct </span>BinaryTree&lt;T&gt; {
tree: Vec&lt;BinaryTreeNode&lt;T&gt;&gt;,
}
<span class="kw">impl</span>&lt;T&gt; Default <span class="kw">for </span>BinaryTree&lt;T&gt; {
<span class="kw">fn </span>default() -&gt; <span class="self">Self </span>{
<span class="self">Self</span>::new()
}
}
<span class="kw">impl</span>&lt;T&gt; BinaryTree&lt;T&gt; {
<span class="doccomment">/// Build a new empty binary tree
</span><span class="kw">pub fn </span>new() -&gt; <span class="self">Self </span>{
BinaryTree { tree: Vec::new() }
}
<span class="doccomment">/// Returns true when the binary tree is empty
</span><span class="kw">pub fn </span>is_empty(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; bool {
<span class="self">self</span>.tree.is_empty()
}
<span class="doccomment">/// Add a node as the root node. Return the index of the root node.
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// let root_index = tree.add_root(root);
/// assert_eq!(0, root_index);
/// println!(&quot;{}&quot;, root_index)
/// ```
</span><span class="kw">pub fn </span>add_root(<span class="kw-2">&amp;mut </span><span class="self">self</span>, root: BinaryTreeNode&lt;T&gt;) -&gt; TreeIndex {
<span class="self">self</span>.add_node(<span class="number">0</span>, <span class="bool-val">false</span>, root)
}
<span class="doccomment">/// Return the index of the root node.
/// Call this API after inserting root node.
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// assert_eq!(0, tree.get_root_index());
/// ```
</span><span class="kw">pub fn </span>get_root_index(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; TreeIndex {
<span class="number">0
</span>}
<span class="doccomment">/// Return the left child of the given `node`
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// let root_index = tree.add_root(root);
/// let left_node = BinaryTreeNode::new(5.0);
/// let _ = tree.add_left_node(root_index, left_node);
/// let root = tree.get_node(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// let left_node = tree.get_left_child(root).expect(&quot;Didn&#39;t find left child&quot;);
/// println!(&quot;{}&quot;, left_node.value);
/// assert!((left_node.value - 5.0) &lt; 0.001)
/// ```
</span><span class="kw">pub fn </span>get_left_child(<span class="kw-2">&amp;</span><span class="self">self</span>, node: <span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;&gt; {
<span class="kw">if </span>node.left == <span class="number">0 </span>{
<span class="prelude-val">None
</span>} <span class="kw">else </span>{
<span class="self">self</span>.tree.get(node.left)
}
}
<span class="doccomment">/// Return the right child of the given `node`
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// let root_index = tree.add_root(root);
/// let right_node = BinaryTreeNode::new(5.0);
/// let _ = tree.add_right_node(root_index, right_node);
/// let root = tree.get_node(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// let right_node = tree.get_right_child(root).expect(&quot;Didn&#39;t find right child&quot;);
/// println!(&quot;{}&quot;, right_node.value);
///assert!((right_node.value - 5.0) &lt; 0.001)
/// ```
</span><span class="kw">pub fn </span>get_right_child(<span class="kw-2">&amp;</span><span class="self">self</span>, node: <span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;&gt; {
<span class="kw">if </span>node.right == <span class="number">0 </span>{
<span class="prelude-val">None
</span>} <span class="kw">else </span>{
<span class="self">self</span>.tree.get(node.right)
}
}
<span class="doccomment">/// Return the node with the given index
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;i32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10);
/// let _ = tree.add_root(root);
/// let root_index = tree.get_root_index();
/// let root = tree.get_node(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// assert_eq!(10, root.value);
/// ```
</span><span class="kw">pub fn </span>get_node(<span class="kw-2">&amp;</span><span class="self">self</span>, index: TreeIndex) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;&gt; {
<span class="self">self</span>.tree.get(index)
}
<span class="doccomment">/// Return the muttable reference of a node with the given index
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;i32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10);
/// let _ = tree.add_root(root);
/// let root_index = tree.get_root_index();
/// let root = tree.get_node_mut(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// root.value = 11;
/// assert_eq!(11, root.value);
/// ```
</span><span class="kw">pub fn </span>get_node_mut(<span class="kw-2">&amp;mut </span><span class="self">self</span>, index: TreeIndex) -&gt; <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;mut </span>BinaryTreeNode&lt;T&gt;&gt; {
<span class="self">self</span>.tree.get_mut(index)
}
<span class="doccomment">/// Add a node as the left child of a given `parent` node. Return the index of the added node.
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// let root_index = tree.add_root(root);
/// let left_node = BinaryTreeNode::new(5.0);
/// let _ = tree.add_left_node(root_index, left_node);
/// let root = tree.get_node(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// let left_node = tree.get_left_child(root).expect(&quot;Didn&#39;t find left child&quot;);
/// println!(&quot;{}&quot;, left_node.value);
/// assert!((left_node.value - 5.0) &lt; 0.001)
/// ```
</span><span class="kw">pub fn </span>add_left_node(<span class="kw-2">&amp;mut </span><span class="self">self</span>, parent: TreeIndex, child: BinaryTreeNode&lt;T&gt;) -&gt; TreeIndex {
<span class="self">self</span>.add_node(parent, <span class="bool-val">true</span>, child)
}
<span class="doccomment">/// Add a node as the right child of a given `parent` node. Return the index of the added node.
/// # Example
///
/// ``` rust
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
/// let root_index = tree.add_root(root);
/// let right_node = BinaryTreeNode::new(5.0);
/// let _ = tree.add_right_node(root_index, right_node);
/// let root = tree.get_node(root_index).expect(&quot;Didn&#39;t find root node&quot;);
/// let right_node = tree.get_right_child(root).expect(&quot;Didn&#39;t find right child&quot;);
/// println!(&quot;{}&quot;, right_node.value);
/// assert!((right_node.value - 5.0) &lt; 0.001)
/// ```
</span><span class="kw">pub fn </span>add_right_node(<span class="kw-2">&amp;mut </span><span class="self">self</span>, parent: TreeIndex, child: BinaryTreeNode&lt;T&gt;) -&gt; TreeIndex {
<span class="self">self</span>.add_node(parent, <span class="bool-val">false</span>, child)
}
<span class="doccomment">/// The implmentation of adding a node to the tree. Return the index of the added node
/// ``parent`` is the index of the parent node. For adding root node, `parent` can be arbitrary
/// number. When the tree is empty, the node will be added as the root node.
///
/// ``is_left`` means whether the node should be added as left child (true) or right child
/// (false)
///
/// ``child`` is the node to be added.
</span><span class="kw">fn </span>add_node(
<span class="kw-2">&amp;mut </span><span class="self">self</span>,
parent: TreeIndex,
is_left: bool,
<span class="kw-2">mut </span>child: BinaryTreeNode&lt;T&gt;,
) -&gt; TreeIndex {
child.index = <span class="self">self</span>.tree.len();
<span class="self">self</span>.tree.push(child);
<span class="kw">let </span>position = <span class="self">self</span>.tree.len() - <span class="number">1</span>;
<span class="kw">if </span>position == <span class="number">0 </span>{
<span class="kw">return </span>position;
}
<span class="kw">if let </span><span class="prelude-val">Some</span>(n) = <span class="self">self</span>.tree.get_mut(parent) {
<span class="kw">if </span>is_left {
n.left = position;
} <span class="kw">else </span>{
n.right = position;
}
};
position
}
<span class="doccomment">/// For debug use. This API will print the whole tree.
/// # Example
/// ```
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
///
/// let root_index = tree.add_root(root);
///
/// let n1 = BinaryTreeNode::new(5.0);
/// let n2 = BinaryTreeNode::new(6.0);
///
/// let n1_index = tree.add_left_node(root_index, n1);
/// let n2_index = tree.add_right_node(root_index, n2);
///
/// let n3 = BinaryTreeNode::new(7.0);
/// let n4 = BinaryTreeNode::new(8.0);
///
/// tree.add_left_node(n2_index, n3);
/// tree.add_right_node(n2_index, n4);
///
/// let n5 = BinaryTreeNode::new(9.0);
///
/// tree.add_left_node(n1_index, n5);
///
/// tree.print();
///
/// // Output:
/// //----10.0
/// // ----5.0
/// // ----9.0
/// // ----6.0
/// // ----7.0
/// // ----8.0
/// ```
</span><span class="kw">pub fn </span>print(<span class="kw-2">&amp;</span><span class="self">self</span>)
<span class="kw">where
</span>T: std::fmt::Debug,
{
<span class="kw">let </span><span class="kw-2">mut </span>stack: Vec&lt;(usize, <span class="prelude-ty">Option</span>&lt;<span class="kw-2">&amp;</span>BinaryTreeNode&lt;T&gt;&gt;)&gt; = Vec::new();
<span class="kw">let </span>root = <span class="self">self</span>.get_node(<span class="self">self</span>.get_root_index());
stack.push((<span class="number">0</span>, root));
<span class="kw">while </span>!stack.is_empty() {
<span class="kw">let </span>next = stack.pop();
<span class="kw">if let </span><span class="prelude-val">Some</span>((deep, node_opt)) = next {
<span class="kw">if let </span><span class="prelude-val">Some</span>(node) = node_opt {
<span class="kw">for </span>_i <span class="kw">in </span><span class="number">0</span>..deep {
<span class="macro">print!</span>(<span class="string">&quot; &quot;</span>);
}
<span class="macro">println!</span>(<span class="string">&quot;----{:?}&quot;</span>, node.value);
stack.push((deep + <span class="number">1</span>, <span class="self">self</span>.get_right_child(node)));
stack.push((deep + <span class="number">1</span>, <span class="self">self</span>.get_left_child(node)));
}
}
}
}
<span class="doccomment">/// Get the amount of the nodes in this tree.
/// # Example
/// ```
/// use gbdt::binary_tree::{BinaryTree, BinaryTreeNode};
/// let mut tree: BinaryTree&lt;f32&gt; = BinaryTree::new();
/// let root = BinaryTreeNode::new(10.0);
///
/// let root_index = tree.add_root(root);
///
/// let n1 = BinaryTreeNode::new(5.0);
/// let n2 = BinaryTreeNode::new(6.0);
///
/// let n1_index = tree.add_left_node(root_index, n1);
/// let n2_index = tree.add_right_node(root_index, n2);
///
/// assert_eq!(3, tree.len());
</span><span class="kw">pub fn </span>len(<span class="kw-2">&amp;</span><span class="self">self</span>) -&gt; usize {
<span class="self">self</span>.tree.len()
}
}
</code></pre></div>
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