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</pre><pre class="rust"><code><span class="kw">use </span><span class="kw">crate</span>::Adler32;
<span class="kw">use </span>std::ops::{AddAssign, MulAssign, RemAssign};
<span class="kw">impl </span>Adler32 {
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn </span>compute(<span class="kw-2">&amp;mut </span><span class="self">self</span>, bytes: <span class="kw-2">&amp;</span>[u8]) {
<span class="comment">// The basic algorithm is, for every byte:
// a = (a + byte) % MOD
// b = (b + a) % MOD
// where MOD = 65521.
//
// For efficiency, we can defer the `% MOD` operations as long as neither a nor b overflows:
// - Between calls to `write`, we ensure that a and b are always in range 0..MOD.
// - We use 32-bit arithmetic in this function.
// - Therefore, a and b must not increase by more than 2^32-MOD without performing a `% MOD`
// operation.
//
// According to Wikipedia, b is calculated as follows for non-incremental checksumming:
// b = n×D1 + (n−1)×D2 + (n−2)×D3 + ... + Dn + n*1 (mod 65521)
// Where n is the number of bytes and Di is the i-th Byte. We need to change this to account
// for the previous values of a and b, as well as treat every input Byte as being 255:
// b_inc = n×255 + (n-1)×255 + ... + 255 + n*65520
// Or in other words:
// b_inc = n*65520 + n(n+1)/2*255
// The max chunk size is thus the largest value of n so that b_inc &lt;= 2^32-65521.
// 2^32-65521 = n*65520 + n(n+1)/2*255
// Plugging this into an equation solver since I can&#39;t math gives n = 5552.18..., so 5552.
//
// On top of the optimization outlined above, the algorithm can also be parallelized with a
// bit more work:
//
// Note that b is a linear combination of a vector of input bytes (D1, ..., Dn).
//
// If we fix some value k&lt;N and rewrite indices 1, ..., N as
//
// 1_1, 1_2, ..., 1_k, 2_1, ..., 2_k, ..., (N/k)_k,
//
// then we can express a and b in terms of sums of smaller sequences kb and ka:
//
// ka(j) := D1_j + D2_j + ... + D(N/k)_j where j &lt;= k
// kb(j) := (N/k)*D1_j + (N/k-1)*D2_j + ... + D(N/k)_j where j &lt;= k
//
// a = ka(1) + ka(2) + ... + ka(k) + 1
// b = k*(kb(1) + kb(2) + ... + kb(k)) - 1*ka(2) - ... - (k-1)*ka(k) + N
//
// We use this insight to unroll the main loop and process k=4 bytes at a time.
// The resulting code is highly amenable to SIMD acceleration, although the immediate speedups
// stem from increased pipeline parallelism rather than auto-vectorization.
//
// This technique is described in-depth (here:)[https://software.intel.com/content/www/us/\
// en/develop/articles/fast-computation-of-fletcher-checksums.html]
</span><span class="kw">const </span>MOD: u32 = <span class="number">65521</span>;
<span class="kw">const </span>CHUNK_SIZE: usize = <span class="number">5552 </span>* <span class="number">4</span>;
<span class="kw">let </span><span class="kw-2">mut </span>a = u32::from(<span class="self">self</span>.a);
<span class="kw">let </span><span class="kw-2">mut </span>b = u32::from(<span class="self">self</span>.b);
<span class="kw">let </span><span class="kw-2">mut </span>a_vec = U32X4([<span class="number">0</span>; <span class="number">4</span>]);
<span class="kw">let </span><span class="kw-2">mut </span>b_vec = a_vec;
<span class="kw">let </span>(bytes, remainder) = bytes.split_at(bytes.len() - bytes.len() % <span class="number">4</span>);
<span class="comment">// iterate over 4 bytes at a time
</span><span class="kw">let </span>chunk_iter = bytes.chunks_exact(CHUNK_SIZE);
<span class="kw">let </span>remainder_chunk = chunk_iter.remainder();
<span class="kw">for </span>chunk <span class="kw">in </span>chunk_iter {
<span class="kw">for </span>byte_vec <span class="kw">in </span>chunk.chunks_exact(<span class="number">4</span>) {
<span class="kw">let </span>val = U32X4::from(byte_vec);
a_vec += val;
b_vec += a_vec;
}
b += CHUNK_SIZE <span class="kw">as </span>u32 * a;
a_vec %= MOD;
b_vec %= MOD;
b %= MOD;
}
<span class="comment">// special-case the final chunk because it may be shorter than the rest
</span><span class="kw">for </span>byte_vec <span class="kw">in </span>remainder_chunk.chunks_exact(<span class="number">4</span>) {
<span class="kw">let </span>val = U32X4::from(byte_vec);
a_vec += val;
b_vec += a_vec;
}
b += remainder_chunk.len() <span class="kw">as </span>u32 * a;
a_vec %= MOD;
b_vec %= MOD;
b %= MOD;
<span class="comment">// combine the sub-sum results into the main sum
</span>b_vec <span class="kw-2">*</span>= <span class="number">4</span>;
b_vec.<span class="number">0</span>[<span class="number">1</span>] += MOD - a_vec.<span class="number">0</span>[<span class="number">1</span>];
b_vec.<span class="number">0</span>[<span class="number">2</span>] += (MOD - a_vec.<span class="number">0</span>[<span class="number">2</span>]) * <span class="number">2</span>;
b_vec.<span class="number">0</span>[<span class="number">3</span>] += (MOD - a_vec.<span class="number">0</span>[<span class="number">3</span>]) * <span class="number">3</span>;
<span class="kw">for </span><span class="kw-2">&amp;</span>av <span class="kw">in </span>a_vec.<span class="number">0</span>.iter() {
a += av;
}
<span class="kw">for </span><span class="kw-2">&amp;</span>bv <span class="kw">in </span>b_vec.<span class="number">0</span>.iter() {
b += bv;
}
<span class="comment">// iterate over the remaining few bytes in serial
</span><span class="kw">for </span><span class="kw-2">&amp;</span>byte <span class="kw">in </span>remainder.iter() {
a += u32::from(byte);
b += a;
}
<span class="self">self</span>.a = (a % MOD) <span class="kw">as </span>u16;
<span class="self">self</span>.b = (b % MOD) <span class="kw">as </span>u16;
}
}
<span class="attribute">#[derive(Copy, Clone)]
</span><span class="kw">struct </span>U32X4([u32; <span class="number">4</span>]);
<span class="kw">impl </span>U32X4 {
<span class="kw">fn </span>from(bytes: <span class="kw-2">&amp;</span>[u8]) -&gt; <span class="self">Self </span>{
U32X4([
u32::from(bytes[<span class="number">0</span>]),
u32::from(bytes[<span class="number">1</span>]),
u32::from(bytes[<span class="number">2</span>]),
u32::from(bytes[<span class="number">3</span>]),
])
}
}
<span class="kw">impl </span>AddAssign&lt;<span class="self">Self</span>&gt; <span class="kw">for </span>U32X4 {
<span class="kw">fn </span>add_assign(<span class="kw-2">&amp;mut </span><span class="self">self</span>, other: <span class="self">Self</span>) {
<span class="kw">for </span>(s, o) <span class="kw">in </span><span class="self">self</span>.<span class="number">0</span>.iter_mut().zip(other.<span class="number">0</span>.iter()) {
<span class="kw-2">*</span>s += o;
}
}
}
<span class="kw">impl </span>RemAssign&lt;u32&gt; <span class="kw">for </span>U32X4 {
<span class="kw">fn </span>rem_assign(<span class="kw-2">&amp;mut </span><span class="self">self</span>, quotient: u32) {
<span class="kw">for </span>s <span class="kw">in </span><span class="self">self</span>.<span class="number">0</span>.iter_mut() {
<span class="kw-2">*</span>s %= quotient;
}
}
}
<span class="kw">impl </span>MulAssign&lt;u32&gt; <span class="kw">for </span>U32X4 {
<span class="kw">fn </span>mul_assign(<span class="kw-2">&amp;mut </span><span class="self">self</span>, rhs: u32) {
<span class="kw">for </span>s <span class="kw">in </span><span class="self">self</span>.<span class="number">0</span>.iter_mut() {
<span class="kw-2">*</span>s <span class="kw-2">*</span>= rhs;
}
}
}
</code></pre></div>
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