| <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This is a library for controlling colours and formatting, such as red bold text or blue underlined text, on ANSI terminals."><meta name="keywords" content="rust, rustlang, rust-lang, ansi_term"><title>ansi_term - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" href="../normalize.css"><link rel="stylesheet" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" href="../ayu.css" disabled><link rel="stylesheet" href="../dark.css" disabled><link rel="stylesheet" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script defer src="../crates.js"></script><script defer src="../main.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../favicon.svg"></head><body class="rustdoc mod crate"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="sidebar-logo" href="../ansi_term/index.html"><div class="logo-container"><img class="rust-logo" src="../rust-logo.svg" alt="logo"></div></a><h2></h2></nav><nav class="sidebar"><a class="sidebar-logo" href="../ansi_term/index.html"><div class="logo-container"><img class="rust-logo" src="../rust-logo.svg" alt="logo"></div></a><h2 class="location"><a href="#">Crate ansi_term</a></h2><div class="sidebar-elems"><ul class="block"><li class="version">Version 0.12.1</li><li><a id="all-types" href="all.html">All Items</a></li></ul><section><ul class="block"><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../wheel.svg"></a></div></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1 class="fqn">Crate <a class="mod" href="#">ansi_term</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><a class="srclink" href="../src/ansi_term/lib.rs.html#1-271">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This is a library for controlling colours and formatting, such as |
| red bold text or blue underlined text, on ANSI terminals.</p> |
| <h3 id="basic-usage"><a href="#basic-usage">Basic usage</a></h3> |
| <p>There are three main types in this crate that you need to be |
| concerned with: <a href="type.ANSIString.html"><code>ANSIString</code></a>, <a href="struct.Style.html"><code>Style</code></a>, and <a href="enum.Colour.html"><code>Colour</code></a>.</p> |
| <p>A <code>Style</code> holds stylistic information: foreground and background colours, |
| whether the text should be bold, or blinking, or other properties. The |
| <a href="enum.Colour.html"><code>Colour</code></a> enum represents the available colours. And an <a href="type.ANSIString.html"><code>ANSIString</code></a> is a |
| string paired with a <a href="struct.Style.html"><code>Style</code></a>.</p> |
| <p><a href="enum.Color.html"><code>Color</code></a> is also available as an alias to <code>Colour</code>.</p> |
| <p>To format a string, call the <code>paint</code> method on a <code>Style</code> or a <code>Colour</code>, |
| passing in the string you want to format as the argument. For example, |
| here’s how to get some red text:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Red; |
| |
| <span class="macro">println!</span>(<span class="string">"This is in red: {}"</span>, Red.paint(<span class="string">"a red string"</span>));</code></pre></div> |
| <p>It’s important to note that the <code>paint</code> method does <em>not</em> actually return a |
| string with the ANSI control characters surrounding it. Instead, it returns |
| an <a href="type.ANSIString.html"><code>ANSIString</code></a> value that has a <a href="https://doc.rust-lang.org/std/fmt/trait.Display.html"><code>Display</code></a> implementation that, when |
| formatted, returns the characters. This allows strings to be printed with a |
| minimum of <a href="https://doc.rust-lang.org/std/string/struct.String.html"><code>String</code></a> allocations being performed behind the scenes.</p> |
| <p>If you <em>do</em> want to get at the escape codes, then you can convert the |
| <a href="type.ANSIString.html"><code>ANSIString</code></a> to a string as you would any other <code>Display</code> value:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Red; |
| |
| <span class="kw">let </span>red_string = Red.paint(<span class="string">"a red string"</span>).to_string();</code></pre></div> |
| <h3 id="bold-underline-background-and-other-styles"><a href="#bold-underline-background-and-other-styles">Bold, underline, background, and other styles</a></h3> |
| <p>For anything more complex than plain foreground colour changes, you need to |
| construct <code>Style</code> values themselves, rather than beginning with a <code>Colour</code>. |
| You can do this by chaining methods based on a new <code>Style</code>, created with |
| <a href="struct.Style.html#method.new"><code>Style::new()</code></a>. Each method creates a new style that has that specific |
| property set. For example:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Style; |
| |
| <span class="macro">println!</span>(<span class="string">"How about some {} and {}?"</span>, |
| Style::new().bold().paint(<span class="string">"bold"</span>), |
| Style::new().underline().paint(<span class="string">"underline"</span>));</code></pre></div> |
| <p>For brevity, these methods have also been implemented for <code>Colour</code> values, |
| so you can give your styles a foreground colour without having to begin with |
| an empty <code>Style</code> value:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::{Blue, Yellow}; |
| |
| <span class="macro">println!</span>(<span class="string">"Demonstrating {} and {}!"</span>, |
| Blue.bold().paint(<span class="string">"blue bold"</span>), |
| Yellow.underline().paint(<span class="string">"yellow underline"</span>)); |
| |
| <span class="macro">println!</span>(<span class="string">"Yellow on blue: {}"</span>, Yellow.on(Blue).paint(<span class="string">"wow!"</span>));</code></pre></div> |
| <p>The complete list of styles you can use are: <a href="struct.Style.html#method.bold"><code>bold</code></a>, <a href="struct.Style.html#method.dimmed"><code>dimmed</code></a>, <a href="struct.Style.html#method.italic"><code>italic</code></a>, |
| <a href="struct.Style.html#method.underline"><code>underline</code></a>, <a href="struct.Style.html#method.blink"><code>blink</code></a>, <a href="struct.Style.html#method.reverse"><code>reverse</code></a>, <a href="struct.Style.html#method.hidden"><code>hidden</code></a>, <a href="struct.Style.html#method.strikethrough"><code>strikethrough</code></a>, and <a href="struct.Style.html#method.on"><code>on</code></a> for |
| background colours.</p> |
| <p>In some cases, you may find it easier to change the foreground on an |
| existing <code>Style</code> rather than starting from the appropriate <code>Colour</code>. |
| You can do this using the <a href="struct.Style.html#method.fg"><code>fg</code></a> method:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Style; |
| <span class="kw">use </span>ansi_term::Colour::{Blue, Cyan, Yellow}; |
| |
| <span class="macro">println!</span>(<span class="string">"Yellow on blue: {}"</span>, Style::new().on(Blue).fg(Yellow).paint(<span class="string">"yow!"</span>)); |
| <span class="macro">println!</span>(<span class="string">"Also yellow on blue: {}"</span>, Cyan.on(Blue).fg(Yellow).paint(<span class="string">"zow!"</span>));</code></pre></div> |
| <p>You can turn a <code>Colour</code> into a <code>Style</code> with the <a href="enum.Colour.html#method.normal"><code>normal</code></a> method. |
| This will produce the exact same <code>ANSIString</code> as if you just used the |
| <code>paint</code> method on the <code>Colour</code> directly, but it’s useful in certain cases: |
| for example, you may have a method that returns <code>Styles</code>, and need to |
| represent both the “red bold” and “red, but not bold” styles with values of |
| the same type. The <code>Style</code> struct also has a <a href="https://doc.rust-lang.org/std/default/trait.Default.html"><code>Default</code></a> implementation if you |
| want to have a style with <em>nothing</em> set.</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Style; |
| <span class="kw">use </span>ansi_term::Colour::Red; |
| |
| Red.normal().paint(<span class="string">"yet another red string"</span>); |
| Style::default().paint(<span class="string">"a completely regular string"</span>);</code></pre></div> |
| <h3 id="extended-colours"><a href="#extended-colours">Extended colours</a></h3> |
| <p>You can access the extended range of 256 colours by using the <code>Colour::Fixed</code> |
| variant, which takes an argument of the colour number to use. This can be |
| included wherever you would use a <code>Colour</code>:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Fixed; |
| |
| Fixed(<span class="number">134</span>).paint(<span class="string">"A sort of light purple"</span>); |
| Fixed(<span class="number">221</span>).on(Fixed(<span class="number">124</span>)).paint(<span class="string">"Mustard in the ketchup"</span>);</code></pre></div> |
| <p>The first sixteen of these values are the same as the normal and bold |
| standard colour variants. There’s nothing stopping you from using these as |
| <code>Fixed</code> colours instead, but there’s nothing to be gained by doing so |
| either.</p> |
| <p>You can also access full 24-bit colour by using the <code>Colour::RGB</code> variant, |
| which takes separate <code>u8</code> arguments for red, green, and blue:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::RGB; |
| |
| RGB(<span class="number">70</span>, <span class="number">130</span>, <span class="number">180</span>).paint(<span class="string">"Steel blue"</span>);</code></pre></div> |
| <h3 id="combining-successive-coloured-strings"><a href="#combining-successive-coloured-strings">Combining successive coloured strings</a></h3> |
| <p>The benefit of writing ANSI escape codes to the terminal is that they |
| <em>stack</em>: you do not need to end every coloured string with a reset code if |
| the text that follows it is of a similar style. For example, if you want to |
| have some blue text followed by some blue bold text, it’s possible to send |
| the ANSI code for blue, followed by the ANSI code for bold, and finishing |
| with a reset code without having to have an extra one between the two |
| strings.</p> |
| <p>This crate can optimise the ANSI codes that get printed in situations like |
| this, making life easier for your terminal renderer. The <a href="type.ANSIStrings.html"><code>ANSIStrings</code></a> |
| type takes a slice of several <a href="type.ANSIString.html"><code>ANSIString</code></a> values, and will iterate over |
| each of them, printing only the codes for the styles that need to be updated |
| as part of its formatting routine.</p> |
| <p>The following code snippet uses this to enclose a binary number displayed in |
| red bold text inside some red, but not bold, brackets:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Red; |
| <span class="kw">use </span>ansi_term::{ANSIString, ANSIStrings}; |
| |
| <span class="kw">let </span>some_value = <span class="macro">format!</span>(<span class="string">"{:b}"</span>, <span class="number">42</span>); |
| <span class="kw">let </span>strings: <span class="kw-2">&</span>[ANSIString<<span class="lifetime">'static</span>>] = <span class="kw-2">&</span>[ |
| Red.paint(<span class="string">"["</span>), |
| Red.bold().paint(some_value), |
| Red.paint(<span class="string">"]"</span>), |
| ]; |
| |
| <span class="macro">println!</span>(<span class="string">"Value: {}"</span>, ANSIStrings(strings));</code></pre></div> |
| <p>There are several things to note here. Firstly, the <a href="type.ANSIByteString.html#method.write_to"><code>paint</code></a> method can take |
| <em>either</em> an owned <a href="https://doc.rust-lang.org/std/string/struct.String.html"><code>String</code></a> or a borrowed <a href="https://doc.rust-lang.org/std/primitive.str.html"><code>&str</code></a>. Internally, an <a href="type.ANSIString.html"><code>ANSIString</code></a> |
| holds a copy-on-write (<a href="https://doc.rust-lang.org/std/borrow/enum.Cow.html"><code>Cow</code></a>) string value to deal with both owned and |
| borrowed strings at the same time. This is used here to display a <code>String</code>, |
| the result of the <code>format!</code> call, using the same mechanism as some |
| statically-available <code>&str</code> slices. Secondly, that the <a href="type.ANSIStrings.html"><code>ANSIStrings</code></a> value |
| works in the same way as its singular counterpart, with a <a href="https://doc.rust-lang.org/std/fmt/trait.Display.html"><code>Display</code></a> |
| implementation that only performs the formatting when required.</p> |
| <h3 id="byte-strings"><a href="#byte-strings">Byte strings</a></h3> |
| <p>This library also supports formatting <code>\[u8]</code> byte strings; this supports |
| applications working with text in an unknown encoding. <a href="struct.Style.html"><code>Style</code></a> and |
| <a href="enum.Colour.html"><code>Colour</code></a> support painting <code>\[u8]</code> values, resulting in an <a href="type.ANSIByteString.html"><code>ANSIByteString</code></a>. |
| This type does not implement <a href="https://doc.rust-lang.org/std/fmt/trait.Display.html"><code>Display</code></a>, as it may not contain UTF-8, but |
| it does provide a method <a href="type.ANSIByteString.html#method.write_to"><code>write_to</code></a> to write the result to any value that |
| implements <a href="https://doc.rust-lang.org/std/io/trait.Write.html"><code>Write</code></a>:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Green; |
| |
| Green.paint(<span class="string">"user data"</span>.as_bytes()).write_to(<span class="kw-2">&mut </span>std::io::stdout()).unwrap();</code></pre></div> |
| <p>Similarly, the type <a href="type.ANSIByteStrings.html"><code>ANSIByteStrings</code></a> supports writing a list of |
| <a href="type.ANSIByteString.html"><code>ANSIByteString</code></a> values with minimal escape sequences:</p> |
| |
| <div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>ansi_term::Colour::Green; |
| <span class="kw">use </span>ansi_term::ANSIByteStrings; |
| |
| ANSIByteStrings(<span class="kw-2">&</span>[ |
| Green.paint(<span class="string">"user data 1\n"</span>.as_bytes()), |
| Green.bold().paint(<span class="string">"user data 2\n"</span>.as_bytes()), |
| ]).write_to(<span class="kw-2">&mut </span>std::io::stdout()).unwrap();</code></pre></div> |
| </div></details><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ANSIGenericString.html" title="ansi_term::ANSIGenericString struct">ANSIGenericString</a></div><div class="item-right docblock-short">An <code>ANSIGenericString</code> includes a generic string type and a <code>Style</code> to |
| display that string. <code>ANSIString</code> and <code>ANSIByteString</code> are aliases for |
| this type on <code>str</code> and <code>\[u8]</code>, respectively.</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ANSIGenericStrings.html" title="ansi_term::ANSIGenericStrings struct">ANSIGenericStrings</a></div><div class="item-right docblock-short">A set of <code>ANSIGenericString</code>s collected together, in order to be |
| written with a minimum of control characters.</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Infix.html" title="ansi_term::Infix struct">Infix</a></div><div class="item-right docblock-short">Like <code>ANSIString</code>, but only displays the difference between two |
| styles.</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Prefix.html" title="ansi_term::Prefix struct">Prefix</a></div><div class="item-right docblock-short">Like <code>ANSIString</code>, but only displays the style prefix.</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Style.html" title="ansi_term::Style struct">Style</a></div><div class="item-right docblock-short">A style is a collection of properties that can format a string |
| using ANSI escape codes.</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Suffix.html" title="ansi_term::Suffix struct">Suffix</a></div><div class="item-right docblock-short">Like <code>ANSIString</code>, but only displays the style suffix.</div></div></div><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.Color.html" title="ansi_term::Color enum">Color</a></div><div class="item-right docblock-short">A colour is one specific type of ANSI escape code, and can refer |
| to either the foreground or background colour.</div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.Colour.html" title="ansi_term::Colour enum">Colour</a></div><div class="item-right docblock-short">A colour is one specific type of ANSI escape code, and can refer |
| to either the foreground or background colour.</div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.ANSIByteStrings.html" title="ansi_term::ANSIByteStrings fn">ANSIByteStrings</a></div><div class="item-right docblock-short">A function to construct an <code>ANSIByteStrings</code> instance.</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.ANSIStrings.html" title="ansi_term::ANSIStrings fn">ANSIStrings</a></div><div class="item-right docblock-short">A function to construct an <code>ANSIStrings</code> instance.</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.sub_string.html" title="ansi_term::sub_string fn">sub_string</a></div><div class="item-right docblock-short">Return a substring of the given ANSIStrings sequence, while keeping the formatting.</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.unstyle.html" title="ansi_term::unstyle fn">unstyle</a></div><div class="item-right docblock-short">Return a concatenated copy of <code>strs</code> without the formatting, as an allocated <code>String</code>.</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.unstyled_len.html" title="ansi_term::unstyled_len fn">unstyled_len</a></div><div class="item-right docblock-short">Return the unstyled length of ANSIStrings. This is equaivalent to <code>unstyle(strs).len()</code>.</div></div></div><h2 id="types" class="small-section-header"><a href="#types">Type Definitions</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="type" href="type.ANSIByteString.html" title="ansi_term::ANSIByteString type">ANSIByteString</a></div><div class="item-right docblock-short">An <code>ANSIByteString</code> represents a formatted series of bytes. Use |
| <code>ANSIByteString</code> when styling text with an unknown encoding.</div></div><div class="item-row"><div class="item-left module-item"><a class="type" href="type.ANSIByteStrings.html" title="ansi_term::ANSIByteStrings type">ANSIByteStrings</a></div><div class="item-right docblock-short">A set of <code>ANSIByteString</code>s collected together, in order to be |
| written with a minimum of control characters.</div></div><div class="item-row"><div class="item-left module-item"><a class="type" href="type.ANSIString.html" title="ansi_term::ANSIString type">ANSIString</a></div><div class="item-right docblock-short">An ANSI String is a string coupled with the <code>Style</code> to display it |
| in a terminal.</div></div><div class="item-row"><div class="item-left module-item"><a class="type" href="type.ANSIStrings.html" title="ansi_term::ANSIStrings type">ANSIStrings</a></div><div class="item-right docblock-short">A set of <code>ANSIString</code>s collected together, in order to be written with a |
| minimum of control characters.</div></div></div></section></div></main><div id="rustdoc-vars" data-root-path="../" data-current-crate="ansi_term" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.66.0-nightly (5c8bff74b 2022-10-21)" ></div></body></html> |