| // Copyright 2012 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| /*! |
| * An implementation of the RIPEMD-160 cryptographic hash. |
| * |
| * First create a `Ripemd160` object using the `Ripemd160` constructor, |
| * then feed it input using the `input` or `input_str` methods, which |
| * may be called any number of times. |
| * |
| * After the entire input has been fed to the hash read the result using |
| * the `result` or `result_str` methods. |
| * |
| * The `Ripemd160` object may be reused to create multiple hashes by |
| * calling the `reset` method. |
| */ |
| |
| |
| use cryptoutil::{write_u32_le, read_u32v_le, add_bytes_to_bits, FixedBuffer, |
| FixedBuffer64, StandardPadding}; |
| use digest::Digest; |
| |
| // Some unexported constants |
| const DIGEST_BUF_LEN: usize = 5; |
| const WORK_BUF_LEN: usize = 16; |
| |
| /// Structure representing the state of a Ripemd160 computation |
| #[derive(Clone, Copy)] |
| pub struct Ripemd160 { |
| h: [u32; DIGEST_BUF_LEN], |
| length_bits: u64, |
| buffer: FixedBuffer64, |
| computed: bool, |
| } |
| |
| fn circular_shift(bits: u32, word: u32) -> u32 { |
| word << bits as usize | word >> (32u32 - bits) as usize |
| } |
| |
| macro_rules! round( |
| ($a:expr, $b:expr, $c:expr, $d:expr, $e:expr, |
| $x:expr, $bits:expr, $add:expr, $round:expr) => ({ |
| $a = $a.wrapping_add($round).wrapping_add($x).wrapping_add($add); |
| $a = circular_shift($bits, $a).wrapping_add($e); |
| $c = circular_shift(10, $c); |
| }); |
| ); |
| |
| macro_rules! process_block( |
| ($h:ident, $data:expr, |
| $( round1: h_ordering $f0:expr, $f1:expr, $f2:expr, $f3:expr, $f4:expr; |
| data_index $data_index1:expr; roll_shift $bits1:expr )*; |
| $( round2: h_ordering $g0:expr, $g1:expr, $g2:expr, $g3:expr, $g4:expr; |
| data_index $data_index2:expr; roll_shift $bits2:expr )*; |
| $( round3: h_ordering $h0:expr, $h1:expr, $h2:expr, $h3:expr, $h4:expr; |
| data_index $data_index3:expr; roll_shift $bits3:expr )*; |
| $( round4: h_ordering $i0:expr, $i1:expr, $i2:expr, $i3:expr, $i4:expr; |
| data_index $data_index4:expr; roll_shift $bits4:expr )*; |
| $( round5: h_ordering $j0:expr, $j1:expr, $j2:expr, $j3:expr, $j4:expr; |
| data_index $data_index5:expr; roll_shift $bits5:expr )*; |
| $( par_round1: h_ordering $pj0:expr, $pj1:expr, $pj2:expr, $pj3:expr, $pj4:expr; |
| data_index $pdata_index1:expr; roll_shift $pbits1:expr )*; |
| $( par_round2: h_ordering $pi0:expr, $pi1:expr, $pi2:expr, $pi3:expr, $pi4:expr; |
| data_index $pdata_index2:expr; roll_shift $pbits2:expr )*; |
| $( par_round3: h_ordering $ph0:expr, $ph1:expr, $ph2:expr, $ph3:expr, $ph4:expr; |
| data_index $pdata_index3:expr; roll_shift $pbits3:expr )*; |
| $( par_round4: h_ordering $pg0:expr, $pg1:expr, $pg2:expr, $pg3:expr, $pg4:expr; |
| data_index $pdata_index4:expr; roll_shift $pbits4:expr )*; |
| $( par_round5: h_ordering $pf0:expr, $pf1:expr, $pf2:expr, $pf3:expr, $pf4:expr; |
| data_index $pdata_index5:expr; roll_shift $pbits5:expr )*; |
| ) => ({ |
| let mut bb = *$h; |
| let mut bbb = *$h; |
| |
| // Round 1 |
| $( round!(bb[$f0], bb[$f1], bb[$f2], bb[$f3], bb[$f4], |
| $data[$data_index1], $bits1, 0x00000000, |
| bb[$f1] ^ bb[$f2] ^ bb[$f3]); )* |
| |
| // Round 2 |
| $( round!(bb[$g0], bb[$g1], bb[$g2], bb[$g3], bb[$g4], |
| $data[$data_index2], $bits2, 0x5a827999, |
| (bb[$g1] & bb[$g2]) | (!bb[$g1] & bb[$g3])); )* |
| |
| // Round 3 |
| $( round!(bb[$h0], bb[$h1], bb[$h2], bb[$h3], bb[$h4], |
| $data[$data_index3], $bits3, 0x6ed9eba1, |
| (bb[$h1] | !bb[$h2]) ^ bb[$h3]); )* |
| |
| // Round 4 |
| $( round!(bb[$i0], bb[$i1], bb[$i2], bb[$i3], bb[$i4], |
| $data[$data_index4], $bits4, 0x8f1bbcdc, |
| (bb[$i1] & bb[$i3]) | (bb[$i2] & !bb[$i3])); )* |
| |
| // Round 5 |
| $( round!(bb[$j0], bb[$j1], bb[$j2], bb[$j3], bb[$j4], |
| $data[$data_index5], $bits5, 0xa953fd4e, |
| bb[$j1] ^ (bb[$j2] | !bb[$j3])); )* |
| |
| // Parallel rounds: these are the same as the previous five |
| // rounds except that the constants have changed, we work |
| // with the other buffer, and they are applied in reverse |
| // order. |
| |
| // Parallel Round 1 |
| $( round!(bbb[$pj0], bbb[$pj1], bbb[$pj2], bbb[$pj3], bbb[$pj4], |
| $data[$pdata_index1], $pbits1, 0x50a28be6, |
| bbb[$pj1] ^ (bbb[$pj2] | !bbb[$pj3])); )* |
| |
| // Parallel Round 2 |
| $( round!(bbb[$pi0], bbb[$pi1], bbb[$pi2], bbb[$pi3], bbb[$pi4], |
| $data[$pdata_index2], $pbits2, 0x5c4dd124, |
| (bbb[$pi1] & bbb[$pi3]) | (bbb[$pi2] & !bbb[$pi3])); )* |
| |
| // Parallel Round 3 |
| $( round!(bbb[$ph0], bbb[$ph1], bbb[$ph2], bbb[$ph3], bbb[$ph4], |
| $data[$pdata_index3], $pbits3, 0x6d703ef3, |
| (bbb[$ph1] | !bbb[$ph2]) ^ bbb[$ph3]); )* |
| |
| // Parallel Round 4 |
| $( round!(bbb[$pg0], bbb[$pg1], bbb[$pg2], bbb[$pg3], bbb[$pg4], |
| $data[$pdata_index4], $pbits4, 0x7a6d76e9, |
| (bbb[$pg1] & bbb[$pg2]) | (!bbb[$pg1] & bbb[$pg3])); )* |
| |
| // Parallel Round 5 |
| $( round!(bbb[$pf0], bbb[$pf1], bbb[$pf2], bbb[$pf3], bbb[$pf4], |
| $data[$pdata_index5], $pbits5, 0x00000000, |
| bbb[$pf1] ^ bbb[$pf2] ^ bbb[$pf3]); )* |
| |
| // Combine results |
| bbb[3] = bbb[3].wrapping_add($h[1]).wrapping_add(bb[2]); |
| $h[1] = $h[2].wrapping_add(bb[3]).wrapping_add(bbb[4]); |
| $h[2] = $h[3].wrapping_add(bb[4]).wrapping_add(bbb[0]); |
| $h[3] = $h[4].wrapping_add(bb[0]).wrapping_add(bbb[1]); |
| $h[4] = $h[0].wrapping_add(bb[1]).wrapping_add(bbb[2]); |
| $h[0] = bbb[3]; |
| }); |
| ); |
| |
| fn process_msg_block(data: &[u8], h: &mut [u32; DIGEST_BUF_LEN]) { |
| let mut w = [0u32; WORK_BUF_LEN]; |
| read_u32v_le(&mut w[0..16], data); |
| process_block!(h, w[..], |
| // Round 1 |
| round1: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 11 |
| round1: h_ordering 4, 0, 1, 2, 3; data_index 1; roll_shift 14 |
| round1: h_ordering 3, 4, 0, 1, 2; data_index 2; roll_shift 15 |
| round1: h_ordering 2, 3, 4, 0, 1; data_index 3; roll_shift 12 |
| round1: h_ordering 1, 2, 3, 4, 0; data_index 4; roll_shift 5 |
| round1: h_ordering 0, 1, 2, 3, 4; data_index 5; roll_shift 8 |
| round1: h_ordering 4, 0, 1, 2, 3; data_index 6; roll_shift 7 |
| round1: h_ordering 3, 4, 0, 1, 2; data_index 7; roll_shift 9 |
| round1: h_ordering 2, 3, 4, 0, 1; data_index 8; roll_shift 11 |
| round1: h_ordering 1, 2, 3, 4, 0; data_index 9; roll_shift 13 |
| round1: h_ordering 0, 1, 2, 3, 4; data_index 10; roll_shift 14 |
| round1: h_ordering 4, 0, 1, 2, 3; data_index 11; roll_shift 15 |
| round1: h_ordering 3, 4, 0, 1, 2; data_index 12; roll_shift 6 |
| round1: h_ordering 2, 3, 4, 0, 1; data_index 13; roll_shift 7 |
| round1: h_ordering 1, 2, 3, 4, 0; data_index 14; roll_shift 9 |
| round1: h_ordering 0, 1, 2, 3, 4; data_index 15; roll_shift 8; |
| |
| // Round 2 |
| round2: h_ordering 4, 0, 1, 2, 3; data_index 7; roll_shift 7 |
| round2: h_ordering 3, 4, 0, 1, 2; data_index 4; roll_shift 6 |
| round2: h_ordering 2, 3, 4, 0, 1; data_index 13; roll_shift 8 |
| round2: h_ordering 1, 2, 3, 4, 0; data_index 1; roll_shift 13 |
| round2: h_ordering 0, 1, 2, 3, 4; data_index 10; roll_shift 11 |
| round2: h_ordering 4, 0, 1, 2, 3; data_index 6; roll_shift 9 |
| round2: h_ordering 3, 4, 0, 1, 2; data_index 15; roll_shift 7 |
| round2: h_ordering 2, 3, 4, 0, 1; data_index 3; roll_shift 15 |
| round2: h_ordering 1, 2, 3, 4, 0; data_index 12; roll_shift 7 |
| round2: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 12 |
| round2: h_ordering 4, 0, 1, 2, 3; data_index 9; roll_shift 15 |
| round2: h_ordering 3, 4, 0, 1, 2; data_index 5; roll_shift 9 |
| round2: h_ordering 2, 3, 4, 0, 1; data_index 2; roll_shift 11 |
| round2: h_ordering 1, 2, 3, 4, 0; data_index 14; roll_shift 7 |
| round2: h_ordering 0, 1, 2, 3, 4; data_index 11; roll_shift 13 |
| round2: h_ordering 4, 0, 1, 2, 3; data_index 8; roll_shift 12; |
| |
| // Round 3 |
| round3: h_ordering 3, 4, 0, 1, 2; data_index 3; roll_shift 11 |
| round3: h_ordering 2, 3, 4, 0, 1; data_index 10; roll_shift 13 |
| round3: h_ordering 1, 2, 3, 4, 0; data_index 14; roll_shift 6 |
| round3: h_ordering 0, 1, 2, 3, 4; data_index 4; roll_shift 7 |
| round3: h_ordering 4, 0, 1, 2, 3; data_index 9; roll_shift 14 |
| round3: h_ordering 3, 4, 0, 1, 2; data_index 15; roll_shift 9 |
| round3: h_ordering 2, 3, 4, 0, 1; data_index 8; roll_shift 13 |
| round3: h_ordering 1, 2, 3, 4, 0; data_index 1; roll_shift 15 |
| round3: h_ordering 0, 1, 2, 3, 4; data_index 2; roll_shift 14 |
| round3: h_ordering 4, 0, 1, 2, 3; data_index 7; roll_shift 8 |
| round3: h_ordering 3, 4, 0, 1, 2; data_index 0; roll_shift 13 |
| round3: h_ordering 2, 3, 4, 0, 1; data_index 6; roll_shift 6 |
| round3: h_ordering 1, 2, 3, 4, 0; data_index 13; roll_shift 5 |
| round3: h_ordering 0, 1, 2, 3, 4; data_index 11; roll_shift 12 |
| round3: h_ordering 4, 0, 1, 2, 3; data_index 5; roll_shift 7 |
| round3: h_ordering 3, 4, 0, 1, 2; data_index 12; roll_shift 5; |
| |
| // Round 4 |
| round4: h_ordering 2, 3, 4, 0, 1; data_index 1; roll_shift 11 |
| round4: h_ordering 1, 2, 3, 4, 0; data_index 9; roll_shift 12 |
| round4: h_ordering 0, 1, 2, 3, 4; data_index 11; roll_shift 14 |
| round4: h_ordering 4, 0, 1, 2, 3; data_index 10; roll_shift 15 |
| round4: h_ordering 3, 4, 0, 1, 2; data_index 0; roll_shift 14 |
| round4: h_ordering 2, 3, 4, 0, 1; data_index 8; roll_shift 15 |
| round4: h_ordering 1, 2, 3, 4, 0; data_index 12; roll_shift 9 |
| round4: h_ordering 0, 1, 2, 3, 4; data_index 4; roll_shift 8 |
| round4: h_ordering 4, 0, 1, 2, 3; data_index 13; roll_shift 9 |
| round4: h_ordering 3, 4, 0, 1, 2; data_index 3; roll_shift 14 |
| round4: h_ordering 2, 3, 4, 0, 1; data_index 7; roll_shift 5 |
| round4: h_ordering 1, 2, 3, 4, 0; data_index 15; roll_shift 6 |
| round4: h_ordering 0, 1, 2, 3, 4; data_index 14; roll_shift 8 |
| round4: h_ordering 4, 0, 1, 2, 3; data_index 5; roll_shift 6 |
| round4: h_ordering 3, 4, 0, 1, 2; data_index 6; roll_shift 5 |
| round4: h_ordering 2, 3, 4, 0, 1; data_index 2; roll_shift 12; |
| |
| // Round 5 |
| round5: h_ordering 1, 2, 3, 4, 0; data_index 4; roll_shift 9 |
| round5: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 15 |
| round5: h_ordering 4, 0, 1, 2, 3; data_index 5; roll_shift 5 |
| round5: h_ordering 3, 4, 0, 1, 2; data_index 9; roll_shift 11 |
| round5: h_ordering 2, 3, 4, 0, 1; data_index 7; roll_shift 6 |
| round5: h_ordering 1, 2, 3, 4, 0; data_index 12; roll_shift 8 |
| round5: h_ordering 0, 1, 2, 3, 4; data_index 2; roll_shift 13 |
| round5: h_ordering 4, 0, 1, 2, 3; data_index 10; roll_shift 12 |
| round5: h_ordering 3, 4, 0, 1, 2; data_index 14; roll_shift 5 |
| round5: h_ordering 2, 3, 4, 0, 1; data_index 1; roll_shift 12 |
| round5: h_ordering 1, 2, 3, 4, 0; data_index 3; roll_shift 13 |
| round5: h_ordering 0, 1, 2, 3, 4; data_index 8; roll_shift 14 |
| round5: h_ordering 4, 0, 1, 2, 3; data_index 11; roll_shift 11 |
| round5: h_ordering 3, 4, 0, 1, 2; data_index 6; roll_shift 8 |
| round5: h_ordering 2, 3, 4, 0, 1; data_index 15; roll_shift 5 |
| round5: h_ordering 1, 2, 3, 4, 0; data_index 13; roll_shift 6; |
| |
| // Parallel Round 1 |
| par_round1: h_ordering 0, 1, 2, 3, 4; data_index 5; roll_shift 8 |
| par_round1: h_ordering 4, 0, 1, 2, 3; data_index 14; roll_shift 9 |
| par_round1: h_ordering 3, 4, 0, 1, 2; data_index 7; roll_shift 9 |
| par_round1: h_ordering 2, 3, 4, 0, 1; data_index 0; roll_shift 11 |
| par_round1: h_ordering 1, 2, 3, 4, 0; data_index 9; roll_shift 13 |
| par_round1: h_ordering 0, 1, 2, 3, 4; data_index 2; roll_shift 15 |
| par_round1: h_ordering 4, 0, 1, 2, 3; data_index 11; roll_shift 15 |
| par_round1: h_ordering 3, 4, 0, 1, 2; data_index 4; roll_shift 5 |
| par_round1: h_ordering 2, 3, 4, 0, 1; data_index 13; roll_shift 7 |
| par_round1: h_ordering 1, 2, 3, 4, 0; data_index 6; roll_shift 7 |
| par_round1: h_ordering 0, 1, 2, 3, 4; data_index 15; roll_shift 8 |
| par_round1: h_ordering 4, 0, 1, 2, 3; data_index 8; roll_shift 11 |
| par_round1: h_ordering 3, 4, 0, 1, 2; data_index 1; roll_shift 14 |
| par_round1: h_ordering 2, 3, 4, 0, 1; data_index 10; roll_shift 14 |
| par_round1: h_ordering 1, 2, 3, 4, 0; data_index 3; roll_shift 12 |
| par_round1: h_ordering 0, 1, 2, 3, 4; data_index 12; roll_shift 6; |
| |
| // Parallel Round 2 |
| par_round2: h_ordering 4, 0, 1, 2, 3; data_index 6; roll_shift 9 |
| par_round2: h_ordering 3, 4, 0, 1, 2; data_index 11; roll_shift 13 |
| par_round2: h_ordering 2, 3, 4, 0, 1; data_index 3; roll_shift 15 |
| par_round2: h_ordering 1, 2, 3, 4, 0; data_index 7; roll_shift 7 |
| par_round2: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 12 |
| par_round2: h_ordering 4, 0, 1, 2, 3; data_index 13; roll_shift 8 |
| par_round2: h_ordering 3, 4, 0, 1, 2; data_index 5; roll_shift 9 |
| par_round2: h_ordering 2, 3, 4, 0, 1; data_index 10; roll_shift 11 |
| par_round2: h_ordering 1, 2, 3, 4, 0; data_index 14; roll_shift 7 |
| par_round2: h_ordering 0, 1, 2, 3, 4; data_index 15; roll_shift 7 |
| par_round2: h_ordering 4, 0, 1, 2, 3; data_index 8; roll_shift 12 |
| par_round2: h_ordering 3, 4, 0, 1, 2; data_index 12; roll_shift 7 |
| par_round2: h_ordering 2, 3, 4, 0, 1; data_index 4; roll_shift 6 |
| par_round2: h_ordering 1, 2, 3, 4, 0; data_index 9; roll_shift 15 |
| par_round2: h_ordering 0, 1, 2, 3, 4; data_index 1; roll_shift 13 |
| par_round2: h_ordering 4, 0, 1, 2, 3; data_index 2; roll_shift 11; |
| |
| // Parallel Round 3 |
| par_round3: h_ordering 3, 4, 0, 1, 2; data_index 15; roll_shift 9 |
| par_round3: h_ordering 2, 3, 4, 0, 1; data_index 5; roll_shift 7 |
| par_round3: h_ordering 1, 2, 3, 4, 0; data_index 1; roll_shift 15 |
| par_round3: h_ordering 0, 1, 2, 3, 4; data_index 3; roll_shift 11 |
| par_round3: h_ordering 4, 0, 1, 2, 3; data_index 7; roll_shift 8 |
| par_round3: h_ordering 3, 4, 0, 1, 2; data_index 14; roll_shift 6 |
| par_round3: h_ordering 2, 3, 4, 0, 1; data_index 6; roll_shift 6 |
| par_round3: h_ordering 1, 2, 3, 4, 0; data_index 9; roll_shift 14 |
| par_round3: h_ordering 0, 1, 2, 3, 4; data_index 11; roll_shift 12 |
| par_round3: h_ordering 4, 0, 1, 2, 3; data_index 8; roll_shift 13 |
| par_round3: h_ordering 3, 4, 0, 1, 2; data_index 12; roll_shift 5 |
| par_round3: h_ordering 2, 3, 4, 0, 1; data_index 2; roll_shift 14 |
| par_round3: h_ordering 1, 2, 3, 4, 0; data_index 10; roll_shift 13 |
| par_round3: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 13 |
| par_round3: h_ordering 4, 0, 1, 2, 3; data_index 4; roll_shift 7 |
| par_round3: h_ordering 3, 4, 0, 1, 2; data_index 13; roll_shift 5; |
| |
| // Parallel Round 4 |
| par_round4: h_ordering 2, 3, 4, 0, 1; data_index 8; roll_shift 15 |
| par_round4: h_ordering 1, 2, 3, 4, 0; data_index 6; roll_shift 5 |
| par_round4: h_ordering 0, 1, 2, 3, 4; data_index 4; roll_shift 8 |
| par_round4: h_ordering 4, 0, 1, 2, 3; data_index 1; roll_shift 11 |
| par_round4: h_ordering 3, 4, 0, 1, 2; data_index 3; roll_shift 14 |
| par_round4: h_ordering 2, 3, 4, 0, 1; data_index 11; roll_shift 14 |
| par_round4: h_ordering 1, 2, 3, 4, 0; data_index 15; roll_shift 6 |
| par_round4: h_ordering 0, 1, 2, 3, 4; data_index 0; roll_shift 14 |
| par_round4: h_ordering 4, 0, 1, 2, 3; data_index 5; roll_shift 6 |
| par_round4: h_ordering 3, 4, 0, 1, 2; data_index 12; roll_shift 9 |
| par_round4: h_ordering 2, 3, 4, 0, 1; data_index 2; roll_shift 12 |
| par_round4: h_ordering 1, 2, 3, 4, 0; data_index 13; roll_shift 9 |
| par_round4: h_ordering 0, 1, 2, 3, 4; data_index 9; roll_shift 12 |
| par_round4: h_ordering 4, 0, 1, 2, 3; data_index 7; roll_shift 5 |
| par_round4: h_ordering 3, 4, 0, 1, 2; data_index 10; roll_shift 15 |
| par_round4: h_ordering 2, 3, 4, 0, 1; data_index 14; roll_shift 8; |
| |
| // Parallel Round 5 |
| par_round5: h_ordering 1, 2, 3, 4, 0; data_index 12; roll_shift 8 |
| par_round5: h_ordering 0, 1, 2, 3, 4; data_index 15; roll_shift 5 |
| par_round5: h_ordering 4, 0, 1, 2, 3; data_index 10; roll_shift 12 |
| par_round5: h_ordering 3, 4, 0, 1, 2; data_index 4; roll_shift 9 |
| par_round5: h_ordering 2, 3, 4, 0, 1; data_index 1; roll_shift 12 |
| par_round5: h_ordering 1, 2, 3, 4, 0; data_index 5; roll_shift 5 |
| par_round5: h_ordering 0, 1, 2, 3, 4; data_index 8; roll_shift 14 |
| par_round5: h_ordering 4, 0, 1, 2, 3; data_index 7; roll_shift 6 |
| par_round5: h_ordering 3, 4, 0, 1, 2; data_index 6; roll_shift 8 |
| par_round5: h_ordering 2, 3, 4, 0, 1; data_index 2; roll_shift 13 |
| par_round5: h_ordering 1, 2, 3, 4, 0; data_index 13; roll_shift 6 |
| par_round5: h_ordering 0, 1, 2, 3, 4; data_index 14; roll_shift 5 |
| par_round5: h_ordering 4, 0, 1, 2, 3; data_index 0; roll_shift 15 |
| par_round5: h_ordering 3, 4, 0, 1, 2; data_index 3; roll_shift 13 |
| par_round5: h_ordering 2, 3, 4, 0, 1; data_index 9; roll_shift 11 |
| par_round5: h_ordering 1, 2, 3, 4, 0; data_index 11; roll_shift 11; |
| ); |
| } |
| |
| impl Ripemd160 { |
| // Construct a `Ripemd` object |
| pub fn new() -> Ripemd160 { |
| let mut st = Ripemd160 { |
| h: [0u32; DIGEST_BUF_LEN], |
| length_bits: 0u64, |
| buffer: FixedBuffer64::new(), |
| computed: false, |
| }; |
| st.reset(); |
| st |
| } |
| } |
| |
| impl Digest for Ripemd160 { |
| |
| /** |
| * Resets the hash to its original state also clearing the buffer. |
| * To be used in between hashing separate messages to avoid having |
| * to recreate and allocate the whole structure. |
| */ |
| fn reset(&mut self) { |
| self.length_bits = 0; |
| self.h[0] = 0x67452301u32; |
| self.h[1] = 0xefcdab89u32; |
| self.h[2] = 0x98badcfeu32; |
| self.h[3] = 0x10325476u32; |
| self.h[4] = 0xc3d2e1f0u32; |
| self.buffer.reset(); |
| self.computed = false; |
| } |
| |
| /** |
| * Adds the input `msg` to the hash. This method can be called repeatedly |
| * for use with streaming messages. |
| */ |
| fn input(&mut self, msg: &[u8]) { |
| assert!(!self.computed); |
| // Assumes that msg.len() can be converted to u64 without overflow |
| self.length_bits = add_bytes_to_bits(self.length_bits, msg.len() as u64); |
| let st_h = &mut self.h; |
| self.buffer.input(msg, |d: &[u8]| {process_msg_block(d, &mut *st_h);} |
| ); |
| } |
| |
| /** |
| * Returns the resulting digest of the entire message. |
| * Note: `out` must be at least 20 bytes (160 bits) |
| */ |
| fn result(&mut self, out: &mut [u8]) { |
| |
| if !self.computed { |
| let st_h = &mut self.h; |
| self.buffer.standard_padding(8, |d: &[u8]| { process_msg_block(d, &mut *st_h) }); |
| |
| write_u32_le(self.buffer.next(4), self.length_bits as u32); |
| write_u32_le(self.buffer.next(4), (self.length_bits >> 32) as u32 ); |
| process_msg_block(self.buffer.full_buffer(), st_h); |
| |
| self.computed = true; |
| } |
| |
| write_u32_le(&mut out[0..4], self.h[0]); |
| write_u32_le(&mut out[4..8], self.h[1]); |
| write_u32_le(&mut out[8..12], self.h[2]); |
| write_u32_le(&mut out[12..16], self.h[3]); |
| write_u32_le(&mut out[16..20], self.h[4]); |
| } |
| |
| /** |
| * Returns the size of the digest in bits |
| */ |
| fn output_bits(&self) -> usize { 160 } |
| |
| /** |
| * Returns the block size the hash operates on in bytes |
| */ |
| fn block_size(&self) -> usize { 64 } |
| } |
| |
| #[cfg(test)] |
| mod tests { |
| use cryptoutil::test::test_digest_1million_random; |
| use digest::Digest; |
| use ripemd160::Ripemd160; |
| |
| #[derive(Clone)] |
| struct Test { |
| input: &'static str, |
| output: Vec<u8>, |
| output_str: &'static str, |
| } |
| |
| #[test] |
| fn test() { |
| let tests = vec![ |
| // Test messages from FIPS 180-1 |
| Test { |
| input: "abc", |
| output: vec![ |
| 0x8eu8, 0xb2u8, 0x08u8, 0xf7u8, |
| 0xe0u8, 0x5du8, 0x98u8, 0x7au8, |
| 0x9bu8, 0x04u8, 0x4au8, 0x8eu8, |
| 0x98u8, 0xc6u8, 0xb0u8, 0x87u8, |
| 0xf1u8, 0x5au8, 0x0bu8, 0xfcu8, |
| ], |
| output_str: "8eb208f7e05d987a9b044a8e98c6b087f15a0bfc" |
| }, |
| Test { |
| input: |
| "abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq", |
| output: vec![ |
| 0x12u8, 0xa0u8, 0x53u8, 0x38u8, |
| 0x4au8, 0x9cu8, 0x0cu8, 0x88u8, |
| 0xe4u8, 0x05u8, 0xa0u8, 0x6cu8, |
| 0x27u8, 0xdcu8, 0xf4u8, 0x9au8, |
| 0xdau8, 0x62u8, 0xebu8, 0x2bu8, |
| ], |
| output_str: "12a053384a9c0c88e405a06c27dcf49ada62eb2b" |
| }, |
| // Examples from wikipedia |
| Test { |
| input: "The quick brown fox jumps over the lazy dog", |
| output: vec![ |
| 0x37u8, 0xf3u8, 0x32u8, 0xf6u8, |
| 0x8du8, 0xb7u8, 0x7bu8, 0xd9u8, |
| 0xd7u8, 0xedu8, 0xd4u8, 0x96u8, |
| 0x95u8, 0x71u8, 0xadu8, 0x67u8, |
| 0x1cu8, 0xf9u8, 0xddu8, 0x3bu8, |
| ], |
| output_str: "37f332f68db77bd9d7edd4969571ad671cf9dd3b", |
| }, |
| Test { |
| input: "The quick brown fox jumps over the lazy cog", |
| output: vec![ |
| 0x13u8, 0x20u8, 0x72u8, 0xdfu8, |
| 0x69u8, 0x09u8, 0x33u8, 0x83u8, |
| 0x5eu8, 0xb8u8, 0xb6u8, 0xadu8, |
| 0x0bu8, 0x77u8, 0xe7u8, 0xb6u8, |
| 0xf1u8, 0x4au8, 0xcau8, 0xd7u8, |
| ], |
| output_str: "132072df690933835eb8b6ad0b77e7b6f14acad7", |
| }, |
| ]; |
| |
| // Test that it works when accepting the message all at once |
| |
| let mut out = [0u8; 20]; |
| |
| let mut sh = Box::new(Ripemd160::new()); |
| for t in tests.iter() { |
| (*sh).input_str(t.input); |
| sh.result(&mut out); |
| assert_eq!(&t.output[..], &out[..]); |
| |
| let out_str = (*sh).result_str(); |
| assert_eq!(out_str.len(), 40); |
| assert_eq!(&out_str[..], t.output_str); |
| |
| sh.reset(); |
| } |
| |
| |
| // Test that it works when accepting the message in pieces |
| for t in tests.iter() { |
| let len = t.input.len(); |
| let mut left = len; |
| while left > 0 { |
| let take = (left + 1) / 2; |
| (*sh).input_str(&t.input[len - left..take + len - left]); |
| left = left - take; |
| } |
| sh.result(&mut out); |
| assert_eq!(&t.output[..], &out[..]); |
| |
| let out_str = (*sh).result_str(); |
| assert_eq!(out_str.len(), 40); |
| assert!(&out_str[..] == t.output_str); |
| |
| sh.reset(); |
| } |
| } |
| |
| #[test] |
| fn test_1million_random_ripemd160() { |
| let mut sh = Ripemd160::new(); |
| test_digest_1million_random( |
| &mut sh, |
| 64, |
| "52783243c1697bdbe16d37f97f68f08325dc1528"); |
| } |
| } |
| |
| #[cfg(all(test, feature = "with-bench"))] |
| mod bench { |
| use test::Bencher; |
| use digest::Digest; |
| use ripemd160::Ripemd160; |
| |
| #[bench] |
| pub fn ripemd160_10(bh: & mut Bencher) { |
| let mut sh = Ripemd160::new(); |
| let bytes = [1u8; 10]; |
| bh.iter( || { |
| sh.input(&bytes); |
| }); |
| bh.bytes = bytes.len() as u64; |
| } |
| |
| #[bench] |
| pub fn ripemd160_1k(bh: & mut Bencher) { |
| let mut sh = Ripemd160::new(); |
| let bytes = [1u8; 1024]; |
| bh.iter( || { |
| sh.input(&bytes); |
| }); |
| bh.bytes = bytes.len() as u64; |
| } |
| |
| #[bench] |
| pub fn ripemd160_64k(bh: & mut Bencher) { |
| let mut sh = Ripemd160::new(); |
| let bytes = [1u8; 65536]; |
| bh.iter( || { |
| sh.input(&bytes); |
| }); |
| bh.bytes = bytes.len() as u64; |
| } |
| |
| } |