blob: 0618eba8e37f1a180d9d1c0715be422c1c988331 [file] [log] [blame]
// Copyright (C) 2017-2018 Baidu, Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Baidu, Inc., nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef NETWORKMANAGER_H
#define NETWORKMANAGER_H
#include "Server.h"
#include "Client.h"
#include "LogBase.h"
#include "Network_def.h"
#include <string>
#include <stdio.h>
#include <limits.h>
#include <unistd.h>
#include <functional>
#include <iostream>
#include <algorithm>
using namespace std;
using namespace util;
class NetworkManager {
typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> ssl_socket;
public:
NetworkManager();
virtual ~NetworkManager();
void sendMsg();
void Init();
void setPort(int port);
void printMsg(bool send, const char* msg);
template <typename T>
string serialize(T msg) {
string s;
if (msg.SerializeToString(&s)) {
//Log("Serialization successful");
return s;
} else {
Log("Serialization failed", log::error);
return "";
}
}
public:
boost::asio::io_service io_service;
int port;
};
#endif