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// Copyright (c) 2017 Baidu, Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Baidu, Inc., nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
use core::ops::Range;
use core::iter::FusedIterator;
use core::str;
use core::fmt;
use alloc::vec::Vec;
use alloc::string::String;
pub trait AsciiExt {
/// Container type for copied ASCII characters.
type Owned;
/// Checks if the value is within the ASCII range.
///
fn is_ascii(&self) -> bool;
/// Makes a copy of the value in its ASCII upper case equivalent.
///
/// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z',
/// but non-ASCII letters are unchanged.
///
/// To uppercase the value in-place, use [`make_ascii_uppercase`].
///
/// To uppercase ASCII characters in addition to non-ASCII characters, use
/// [`str::to_uppercase`].
///
fn to_ascii_uppercase(&self) -> Self::Owned;
/// Makes a copy of the value in its ASCII lower case equivalent.
///
/// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z',
/// but non-ASCII letters are unchanged.
///
/// To lowercase the value in-place, use [`make_ascii_lowercase`].
///
/// To lowercase ASCII characters in addition to non-ASCII characters, use
/// [`str::to_lowercase`].
///
fn to_ascii_lowercase(&self) -> Self::Owned;
/// Checks that two values are an ASCII case-insensitive match.
///
/// Same as `to_ascii_lowercase(a) == to_ascii_lowercase(b)`,
/// but without allocating and copying temporaries.
///
fn eq_ignore_ascii_case(&self, other: &Self) -> bool;
/// Converts this type to its ASCII upper case equivalent in-place.
///
/// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z',
/// but non-ASCII letters are unchanged.
///
/// To return a new uppercased value without modifying the existing one, use
/// [`to_ascii_uppercase`].
///
fn make_ascii_uppercase(&mut self);
/// Converts this type to its ASCII lower case equivalent in-place.
///
/// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z',
/// but non-ASCII letters are unchanged.
///
/// To return a new lowercased value without modifying the existing one, use
/// [`to_ascii_lowercase`].
///
fn make_ascii_lowercase(&mut self);
/// Checks if the value is an ASCII alphabetic character:
/// U+0041 'A' ... U+005A 'Z' or U+0061 'a' ... U+007A 'z'.
/// For strings, true if all characters in the string are
/// ASCII alphabetic.
///
fn is_ascii_alphabetic(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII uppercase character:
/// U+0041 'A' ... U+005A 'Z'.
/// For strings, true if all characters in the string are
/// ASCII uppercase.
///
fn is_ascii_uppercase(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII lowercase character:
/// U+0061 'a' ... U+007A 'z'.
/// For strings, true if all characters in the string are
/// ASCII lowercase.
///
fn is_ascii_lowercase(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII alphanumeric character:
/// U+0041 'A' ... U+005A 'Z', U+0061 'a' ... U+007A 'z', or
/// U+0030 '0' ... U+0039 '9'.
/// For strings, true if all characters in the string are
/// ASCII alphanumeric.
///
fn is_ascii_alphanumeric(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII decimal digit:
/// U+0030 '0' ... U+0039 '9'.
/// For strings, true if all characters in the string are
/// ASCII digits.
///
fn is_ascii_digit(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII hexadecimal digit:
/// U+0030 '0' ... U+0039 '9', U+0041 'A' ... U+0046 'F', or
/// U+0061 'a' ... U+0066 'f'.
/// For strings, true if all characters in the string are
/// ASCII hex digits.
///
fn is_ascii_hexdigit(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII punctuation character:
/// U+0021 ... U+002F `! " # $ % & ' ( ) * + , - . /`
/// U+003A ... U+0040 `: ; < = > ? @`
/// U+005B ... U+0060 `[ \\ ] ^ _ \``
/// U+007B ... U+007E `{ | } ~`
/// For strings, true if all characters in the string are
/// ASCII punctuation.
///
fn is_ascii_punctuation(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII graphic character:
/// U+0021 '@' ... U+007E '~'.
/// For strings, true if all characters in the string are
/// ASCII punctuation.
///
fn is_ascii_graphic(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII whitespace character:
/// U+0020 SPACE, U+0009 HORIZONTAL TAB, U+000A LINE FEED,
/// U+000C FORM FEED, or U+000D CARRIAGE RETURN.
/// For strings, true if all characters in the string are
/// ASCII whitespace.
///
/// Rust uses the WhatWG Infra Standard's [definition of ASCII
/// whitespace][infra-aw]. There are several other definitions in
/// wide use. For instance, [the POSIX locale][pct] includes
/// U+000B VERTICAL TAB as well as all the above characters,
/// but—from the very same specification—[the default rule for
/// "field splitting" in the Bourne shell][bfs] considers *only*
/// SPACE, HORIZONTAL TAB, and LINE FEED as whitespace.
///
/// If you are writing a program that will process an existing
/// file format, check what that format's definition of whitespace is
/// before using this function.
fn is_ascii_whitespace(&self) -> bool { unimplemented!(); }
/// Checks if the value is an ASCII control character:
/// U+0000 NUL ... U+001F UNIT SEPARATOR, or U+007F DELETE.
/// Note that most ASCII whitespace characters are control
/// characters, but SPACE is not.
///
fn is_ascii_control(&self) -> bool { unimplemented!(); }
}
impl AsciiExt for str {
type Owned = String;
#[inline]
fn is_ascii(&self) -> bool {
self.bytes().all(|b| b.is_ascii())
}
#[inline]
fn to_ascii_uppercase(&self) -> String {
let mut bytes = self.as_bytes().to_vec();
bytes.make_ascii_uppercase();
// make_ascii_uppercase() preserves the UTF-8 invariant.
unsafe { String::from_utf8_unchecked(bytes) }
}
#[inline]
fn to_ascii_lowercase(&self) -> String {
let mut bytes = self.as_bytes().to_vec();
bytes.make_ascii_lowercase();
// make_ascii_uppercase() preserves the UTF-8 invariant.
unsafe { String::from_utf8_unchecked(bytes) }
}
#[inline]
fn eq_ignore_ascii_case(&self, other: &str) -> bool {
self.as_bytes().eq_ignore_ascii_case(other.as_bytes())
}
fn make_ascii_uppercase(&mut self) {
let me = unsafe { self.as_bytes_mut() };
me.make_ascii_uppercase()
}
fn make_ascii_lowercase(&mut self) {
let me = unsafe { self.as_bytes_mut() };
me.make_ascii_lowercase()
}
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
self.bytes().all(|b| b.is_ascii_alphabetic())
}
#[inline]
fn is_ascii_uppercase(&self) -> bool {
self.bytes().all(|b| b.is_ascii_uppercase())
}
#[inline]
fn is_ascii_lowercase(&self) -> bool {
self.bytes().all(|b| b.is_ascii_lowercase())
}
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
self.bytes().all(|b| b.is_ascii_alphanumeric())
}
#[inline]
fn is_ascii_digit(&self) -> bool {
self.bytes().all(|b| b.is_ascii_digit())
}
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
self.bytes().all(|b| b.is_ascii_hexdigit())
}
#[inline]
fn is_ascii_punctuation(&self) -> bool {
self.bytes().all(|b| b.is_ascii_punctuation())
}
#[inline]
fn is_ascii_graphic(&self) -> bool {
self.bytes().all(|b| b.is_ascii_graphic())
}
#[inline]
fn is_ascii_whitespace(&self) -> bool {
self.bytes().all(|b| b.is_ascii_whitespace())
}
#[inline]
fn is_ascii_control(&self) -> bool {
self.bytes().all(|b| b.is_ascii_control())
}
}
impl AsciiExt for [u8] {
type Owned = Vec<u8>;
#[inline]
fn is_ascii(&self) -> bool {
self.iter().all(|b| b.is_ascii())
}
#[inline]
fn to_ascii_uppercase(&self) -> Vec<u8> {
let mut me = self.to_vec();
me.make_ascii_uppercase();
return me
}
#[inline]
fn to_ascii_lowercase(&self) -> Vec<u8> {
let mut me = self.to_vec();
me.make_ascii_lowercase();
return me
}
#[inline]
fn eq_ignore_ascii_case(&self, other: &[u8]) -> bool {
self.len() == other.len() &&
self.iter().zip(other).all(|(a, b)| {
a.eq_ignore_ascii_case(b)
})
}
fn make_ascii_uppercase(&mut self) {
for byte in self {
byte.make_ascii_uppercase();
}
}
fn make_ascii_lowercase(&mut self) {
for byte in self {
byte.make_ascii_lowercase();
}
}
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
self.iter().all(|b| b.is_ascii_alphabetic())
}
#[inline]
fn is_ascii_uppercase(&self) -> bool {
self.iter().all(|b| b.is_ascii_uppercase())
}
#[inline]
fn is_ascii_lowercase(&self) -> bool {
self.iter().all(|b| b.is_ascii_lowercase())
}
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
self.iter().all(|b| b.is_ascii_alphanumeric())
}
#[inline]
fn is_ascii_digit(&self) -> bool {
self.iter().all(|b| b.is_ascii_digit())
}
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
self.iter().all(|b| b.is_ascii_hexdigit())
}
#[inline]
fn is_ascii_punctuation(&self) -> bool {
self.iter().all(|b| b.is_ascii_punctuation())
}
#[inline]
fn is_ascii_graphic(&self) -> bool {
self.iter().all(|b| b.is_ascii_graphic())
}
#[inline]
fn is_ascii_whitespace(&self) -> bool {
self.iter().all(|b| b.is_ascii_whitespace())
}
#[inline]
fn is_ascii_control(&self) -> bool {
self.iter().all(|b| b.is_ascii_control())
}
}
impl AsciiExt for u8 {
type Owned = u8;
#[inline]
fn is_ascii(&self) -> bool { *self & 128 == 0 }
#[inline]
fn to_ascii_uppercase(&self) -> u8 { ASCII_UPPERCASE_MAP[*self as usize] }
#[inline]
fn to_ascii_lowercase(&self) -> u8 { ASCII_LOWERCASE_MAP[*self as usize] }
#[inline]
fn eq_ignore_ascii_case(&self, other: &u8) -> bool {
self.to_ascii_lowercase() == other.to_ascii_lowercase()
}
#[inline]
fn make_ascii_uppercase(&mut self) { *self = self.to_ascii_uppercase(); }
#[inline]
fn make_ascii_lowercase(&mut self) { *self = self.to_ascii_lowercase(); }
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
L|Lx|U|Ux => true,
_ => false
}
}
#[inline]
fn is_ascii_uppercase(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
U|Ux => true,
_ => false
}
}
#[inline]
fn is_ascii_lowercase(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
L|Lx => true,
_ => false
}
}
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D|L|Lx|U|Ux => true,
_ => false
}
}
#[inline]
fn is_ascii_digit(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D => true,
_ => false
}
}
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
D|Lx|Ux => true,
_ => false
}
}
#[inline]
fn is_ascii_punctuation(&self) -> bool {
if *self >= 0x80 { return false }
match ASCII_CHARACTER_CLASS[*self as usize] {
P => true,
_ => false
}
}
#[inline]
fn is_ascii_graphic(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
Ux|U|Lx|L|D|P => true,
_ => false
}
}
#[inline]
fn is_ascii_whitespace(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
Cw|W => true,
_ => false
}
}
#[inline]
fn is_ascii_control(&self) -> bool {
if *self >= 0x80 { return false; }
match ASCII_CHARACTER_CLASS[*self as usize] {
C|Cw => true,
_ => false
}
}
}
impl AsciiExt for char {
type Owned = char;
#[inline]
fn is_ascii(&self) -> bool {
*self as u32 <= 0x7F
}
#[inline]
fn to_ascii_uppercase(&self) -> char {
if self.is_ascii() {
(*self as u8).to_ascii_uppercase() as char
} else {
*self
}
}
#[inline]
fn to_ascii_lowercase(&self) -> char {
if self.is_ascii() {
(*self as u8).to_ascii_lowercase() as char
} else {
*self
}
}
#[inline]
fn eq_ignore_ascii_case(&self, other: &char) -> bool {
self.to_ascii_lowercase() == other.to_ascii_lowercase()
}
#[inline]
fn make_ascii_uppercase(&mut self) { *self = self.to_ascii_uppercase(); }
#[inline]
fn make_ascii_lowercase(&mut self) { *self = self.to_ascii_lowercase(); }
#[inline]
fn is_ascii_alphabetic(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_alphabetic()
}
#[inline]
fn is_ascii_uppercase(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_uppercase()
}
#[inline]
fn is_ascii_lowercase(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_lowercase()
}
#[inline]
fn is_ascii_alphanumeric(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_alphanumeric()
}
#[inline]
fn is_ascii_digit(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_digit()
}
#[inline]
fn is_ascii_hexdigit(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_hexdigit()
}
#[inline]
fn is_ascii_punctuation(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_punctuation()
}
#[inline]
fn is_ascii_graphic(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_graphic()
}
#[inline]
fn is_ascii_whitespace(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_whitespace()
}
#[inline]
fn is_ascii_control(&self) -> bool {
(*self as u32 <= 0x7f) && (*self as u8).is_ascii_control()
}
}
/// An iterator over the escaped version of a byte.
///
/// This `struct` is created by the [`escape_default`] function. See its
/// documentation for more.
///
pub struct EscapeDefault {
range: Range<usize>,
data: [u8; 4],
}
/// Returns an iterator that produces an escaped version of a `u8`.
///
/// The default is chosen with a bias toward producing literals that are
/// legal in a variety of languages, including C++11 and similar C-family
/// languages. The exact rules are:
///
/// - Tab, CR and LF are escaped as '\t', '\r' and '\n' respectively.
/// - Single-quote, double-quote and backslash chars are backslash-escaped.
/// - Any other chars in the range [0x20,0x7e] are not escaped.
/// - Any other chars are given hex escapes of the form '\xNN'.
/// - Unicode escapes are never generated by this function.
///
pub fn escape_default(c: u8) -> EscapeDefault {
let (data, len) = match c {
b'\t' => ([b'\\', b't', 0, 0], 2),
b'\r' => ([b'\\', b'r', 0, 0], 2),
b'\n' => ([b'\\', b'n', 0, 0], 2),
b'\\' => ([b'\\', b'\\', 0, 0], 2),
b'\'' => ([b'\\', b'\'', 0, 0], 2),
b'"' => ([b'\\', b'"', 0, 0], 2),
b'\x20' ... b'\x7e' => ([c, 0, 0, 0], 1),
_ => ([b'\\', b'x', hexify(c >> 4), hexify(c & 0xf)], 4),
};
return EscapeDefault { range: (0.. len), data: data };
fn hexify(b: u8) -> u8 {
match b {
0 ... 9 => b'0' + b,
_ => b'a' + b - 10,
}
}
}
impl Iterator for EscapeDefault {
type Item = u8;
fn next(&mut self) -> Option<u8> { self.range.next().map(|i| self.data[i]) }
fn size_hint(&self) -> (usize, Option<usize>) { self.range.size_hint() }
}
impl DoubleEndedIterator for EscapeDefault {
fn next_back(&mut self) -> Option<u8> {
self.range.next_back().map(|i| self.data[i])
}
}
impl ExactSizeIterator for EscapeDefault {}
impl FusedIterator for EscapeDefault {}
impl fmt::Debug for EscapeDefault {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.pad("EscapeDefault { .. }")
}
}
static ASCII_LOWERCASE_MAP: [u8; 256] = [
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
b'@',
b'a', b'b', b'c', b'd', b'e', b'f', b'g',
b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
b'x', b'y', b'z',
b'[', b'\\', b']', b'^', b'_',
b'`', b'a', b'b', b'c', b'd', b'e', b'f', b'g',
b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
b'x', b'y', b'z', b'{', b'|', b'}', b'~', 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
];
static ASCII_UPPERCASE_MAP: [u8; 256] = [
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
b'@', b'A', b'B', b'C', b'D', b'E', b'F', b'G',
b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
b'X', b'Y', b'Z', b'[', b'\\', b']', b'^', b'_',
b'`',
b'A', b'B', b'C', b'D', b'E', b'F', b'G',
b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
b'X', b'Y', b'Z',
b'{', b'|', b'}', b'~', 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
];
enum AsciiCharacterClass {
C, // control
Cw, // control whitespace
W, // whitespace
D, // digit
L, // lowercase
Lx, // lowercase hex digit
U, // uppercase
Ux, // uppercase hex digit
P, // punctuation
}
use self::AsciiCharacterClass::*;
static ASCII_CHARACTER_CLASS: [AsciiCharacterClass; 128] = [
// _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _a _b _c _d _e _f
C, C, C, C, C, C, C, C, C, Cw,Cw,C, Cw,Cw,C, C, // 0_
C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, // 1_
W, P, P, P, P, P, P, P, P, P, P, P, P, P, P, P, // 2_
D, D, D, D, D, D, D, D, D, D, P, P, P, P, P, P, // 3_
P, Ux,Ux,Ux,Ux,Ux,Ux,U, U, U, U, U, U, U, U, U, // 4_
U, U, U, U, U, U, U, U, U, U, U, P, P, P, P, P, // 5_
P, Lx,Lx,Lx,Lx,Lx,Lx,L, L, L, L, L, L, L, L, L, // 6_
L, L, L, L, L, L, L, L, L, L, L, P, P, P, P, C, // 7_
];