| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License.. |
| |
| use std::vec::Vec; |
| |
| #[inline] |
| fn write_to_vec(vec: &mut Vec<u8>, position: usize, byte: u8) { |
| if position == vec.len() { |
| vec.push(byte); |
| } else { |
| vec[position] = byte; |
| } |
| } |
| |
| /// Encodes an integer using unsigned leb128 encoding and stores |
| /// the result using a callback function. |
| /// |
| /// The callback function `write` is called once on writing one byte out. |
| #[inline] |
| pub fn write_unsigned_leb128_to<W>(mut value: u128, mut write: W) -> usize |
| where |
| W: FnMut(usize, u8), |
| { |
| let mut position = 0; |
| loop { |
| let mut byte = (value & 0x7F) as u8; |
| value >>= 7; |
| if value != 0 { |
| byte |= 0x80; |
| } |
| |
| write(position, byte); |
| position += 1; |
| |
| if value == 0 { |
| break; |
| } |
| } |
| |
| position |
| } |
| |
| /// A wrapper function of `write_unsigned_leb128_to`. |
| /// `write_unsigned_leb128` uses a private function `write_to_vec` for emitting |
| /// bytes to given `Vec<u8>`. |
| pub fn write_unsigned_leb128(out: &mut Vec<u8>, start_position: usize, value: u128) -> usize { |
| write_unsigned_leb128_to(value, |i, v| write_to_vec(out, start_position+i, v)) |
| } |
| |
| /// `read_unsigned_leb128` reads data from arg `data` at offset `start_position` |
| /// Returns the decoded `u128` value along with read size |
| #[inline] |
| pub fn read_unsigned_leb128(data: &[u8], start_position: usize) -> (u128, usize) { |
| let mut result = 0; |
| let mut shift = 0; |
| let mut position = start_position; |
| loop { |
| let byte = data[position]; |
| position += 1; |
| result |= ((byte & 0x7F) as u128) << shift; |
| if (byte & 0x80) == 0 { |
| break; |
| } |
| shift += 7; |
| } |
| |
| (result, position - start_position) |
| } |
| |
| /// Encodes an integer using signed leb128 encoding and stores |
| /// the result using a callback function. |
| /// |
| /// The callback function `write` is called once on writing one byte out. |
| #[inline] |
| pub fn write_signed_leb128_to<W>(mut value: i128, mut write: W) -> usize |
| where |
| W: FnMut(usize, u8), |
| { |
| let mut position = 0; |
| |
| loop { |
| let mut byte = (value as u8) & 0x7f; |
| value >>= 7; |
| let more = !((((value == 0) && ((byte & 0x40) == 0)) || |
| ((value == -1) && ((byte & 0x40) != 0)))); |
| |
| if more { |
| byte |= 0x80; // Mark this byte to show that more bytes will follow. |
| } |
| |
| write(position, byte); |
| position += 1; |
| |
| if !more { |
| break; |
| } |
| } |
| position |
| } |
| |
| /// A wrapper function of `write_signed_leb128_to`. |
| /// `write_unsigned_leb128` uses a private function `write_to_vec` for emitting |
| /// bytes to given `Vec<u8>`. |
| pub fn write_signed_leb128(out: &mut Vec<u8>, start_position: usize, value: i128) -> usize { |
| write_signed_leb128_to(value, |i, v| write_to_vec(out, start_position+i, v)) |
| } |
| |
| /// `read_signed_leb128` reads data from arg `data` at offset `start_position` |
| /// Returns the decoded `u128` value along with read size |
| #[inline] |
| pub fn read_signed_leb128(data: &[u8], start_position: usize) -> (i128, usize) { |
| let mut result = 0; |
| let mut shift = 0; |
| let mut position = start_position; |
| let mut byte; |
| |
| loop { |
| byte = data[position]; |
| position += 1; |
| result |= ((byte & 0x7F) as i128) << shift; |
| shift += 7; |
| |
| if (byte & 0x80) == 0 { |
| break; |
| } |
| } |
| |
| if (shift < 64) && ((byte & 0x40) != 0) { |
| // sign extend |
| result |= -(1 << shift); |
| } |
| |
| (result, position - start_position) |
| } |