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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License..
#include "NetworkManagerServer.h"
NetworkManagerServer* NetworkManagerServer::instance = NULL;
NetworkManagerServer::NetworkManagerServer() {}
void NetworkManagerServer::Init() {
this->server = new Server(this->io_service, this->port);
}
NetworkManagerServer* NetworkManagerServer::getInstance(int port) {
if (instance == NULL) {
instance = new NetworkManagerServer();
instance->setPort(port);
}
return instance;
}
void NetworkManagerServer::startService() {
this->server->start_accept();
this->io_service.run();
}
void NetworkManagerServer::connectCallbackHandler(CallbackHandler cb) {
this->server->connectCallbackHandler(cb);
}