blob: bd9f49072a59d02968caebf6dd476cebf838a26f [file] [log] [blame]
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License..
#ifndef ABSTRACTNETWORKOPS_H
#define ABSTRACTNETWORKOPS_H
#include "LogBase.h"
#include <vector>
#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <functional>
#include <boost/asio/buffer.hpp>
#include <boost/asio.hpp>
#include <boost/algorithm/string.hpp>
using namespace std;
typedef enum _net_msg_state {
MSG_HEADER,
MSG_BODY
} net_msg_state;
typedef function<vector<string>(string, int)> CallbackHandler;
class AbstractNetworkOps {
typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> ssl_socket;
public:
AbstractNetworkOps();
AbstractNetworkOps(boost::asio::io_service& io_service, boost::asio::ssl::context& context);
virtual ~AbstractNetworkOps();
ssl_socket::lowest_layer_type& socket();
void setCallbackHandler(CallbackHandler cb);
void handle_read(const boost::system::error_code& error, size_t bytes_transferred);
void handle_write(const boost::system::error_code& error, size_t bytes_transferred);
protected:
ssl_socket socket_;
enum { max_length = 1024 };
char read_buffer_header[20];
char* read_buffer_message;
net_msg_state read_state;
char write_buffer_header[20];
char* write_buffer_message;
net_msg_state write_state;
CallbackHandler callback_handler = NULL;
protected:
void read();
void send(vector<string>);
void process_read(char* buffer, int size, int type);
private:
void saveCloseSocket();
};
#endif