blob: c8c458125867e93fef7b05269a276eee5f55a4dd [file] [log] [blame]
"""license: Apache License 2.0, see LICENSE for more details."""
from collections import namedtuple
import sys
import os
import errno
import threading
import time
import uuid
import struct
from nose import SkipTest
from nose.tools import eq_
from nose.tools import raises
import mock
from kazoo.exceptions import ConnectionLoss
from kazoo.protocol.serialization import (
Connect,
int_struct,
write_string,
)
from kazoo.protocol.states import KazooState
from kazoo.protocol.connection import _CONNECTION_DROP
from kazoo.testing import KazooTestCase
from kazoo.tests.util import wait
from kazoo.tests.util import TRAVIS_ZK_VERSION
class Delete(namedtuple('Delete', 'path version')):
type = 2
def serialize(self):
b = bytearray()
b.extend(write_string(self.path))
b.extend(int_struct.pack(self.version))
return b
@classmethod
def deserialize(self, bytes, offset):
raise ValueError("oh my")
class TestConnectionHandler(KazooTestCase):
def test_bad_deserialization(self):
async_object = self.client.handler.async_result()
self.client._queue.append(
(Delete(self.client.chroot, -1), async_object))
self.client._connection._write_sock.send(b'\0')
@raises(ValueError)
def testit():
async_object.get()
testit()
def test_with_bad_sessionid(self):
ev = threading.Event()
def expired(state):
if state == KazooState.CONNECTED:
ev.set()
password = os.urandom(16)
client = self._get_client(client_id=(82838284824, password))
client.add_listener(expired)
client.start()
try:
ev.wait(15)
eq_(ev.is_set(), True)
finally:
client.stop()
def test_connection_read_timeout(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if len(args[0]) == 1 and _socket in args[0]:
# for any socket read, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
client.create(path, b"1")
try:
handler.select = delayed_select
self.assertRaises(ConnectionLoss, client.get, path)
finally:
handler.select = _select
# the client reconnects automatically
ev.wait(5)
eq_(ev.is_set(), True)
eq_(client.get(path)[0], b"1")
def test_connection_write_timeout(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if _socket in args[1]:
# for any socket write, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
try:
handler.select = delayed_select
self.assertRaises(ConnectionLoss, client.create, path)
finally:
handler.select = _select
# the client reconnects automatically
ev.wait(5)
eq_(ev.is_set(), True)
eq_(client.exists(path), None)
def test_connection_deserialize_fail(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if _socket in args[1]:
# for any socket write, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
deserialize_ev = threading.Event()
def bad_deserialize(_bytes, offset):
deserialize_ev.set()
raise struct.error()
# force the connection to die but, on reconnect, cause the
# server response to be non-deserializable. ensure that the client
# continues to retry. This partially reproduces a rare bug seen
# in production.
with mock.patch.object(Connect, 'deserialize') as mock_deserialize:
mock_deserialize.side_effect = bad_deserialize
try:
handler.select = delayed_select
self.assertRaises(ConnectionLoss, client.create, path)
finally:
handler.select = _select
# the client reconnects automatically but the first attempt will
# hit a deserialize failure. wait for that.
deserialize_ev.wait(5)
eq_(deserialize_ev.is_set(), True)
# this time should succeed
ev.wait(5)
eq_(ev.is_set(), True)
eq_(client.exists(path), None)
def test_connection_close(self):
self.assertRaises(Exception, self.client.close)
self.client.stop()
self.client.close()
# should be able to restart
self.client.start()
def test_connection_sock(self):
client = self.client
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
assert read_sock is not None
assert write_sock is not None
# stop client and socket should not yet be closed
client.stop()
assert read_sock is not None
assert write_sock is not None
read_sock.getsockname()
write_sock.getsockname()
# close client, and sockets should be closed
client.close()
# Todo check socket closing
# start client back up. should get a new, valid socket
client.start()
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
assert read_sock is not None
assert write_sock is not None
read_sock.getsockname()
write_sock.getsockname()
def test_dirty_sock(self):
client = self.client
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
# add a stray byte to the socket and ensure that doesn't
# blow up client. simulates case where some error leaves
# a byte in the socket which doesn't correspond to the
# request queue.
write_sock.send(b'\0')
# eventually this byte should disappear from socket
wait(lambda: client.handler.select([read_sock], [], [], 0)[0] == [])
class TestConnectionDrop(KazooTestCase):
def test_connection_dropped(self):
ev = threading.Event()
def back(state):
if state == KazooState.CONNECTED:
ev.set()
# create a node with a large value and stop the ZK node
path = "/" + uuid.uuid4().hex
self.client.create(path)
self.client.add_listener(back)
result = self.client.set_async(path, b'a' * 1000 * 1024)
self.client._call(_CONNECTION_DROP, None)
self.assertRaises(ConnectionLoss, result.get)
# we have a working connection to a new node
ev.wait(30)
eq_(ev.is_set(), True)
class TestReadOnlyMode(KazooTestCase):
def setUp(self):
self.setup_zookeeper(read_only=True)
skip = False
if TRAVIS_ZK_VERSION and TRAVIS_ZK_VERSION < (3, 4):
skip = True
elif TRAVIS_ZK_VERSION and TRAVIS_ZK_VERSION >= (3, 4):
skip = False
else:
ver = self.client.server_version()
if ver[1] < 4:
skip = True
if skip:
raise SkipTest("Must use Zookeeper 3.4 or above")
def tearDown(self):
self.client.stop()
def test_read_only(self):
from kazoo.exceptions import NotReadOnlyCallError
from kazoo.protocol.states import KeeperState
client = self.client
states = []
ev = threading.Event()
@client.add_listener
def listen(state):
states.append(state)
if client.client_state == KeeperState.CONNECTED_RO:
ev.set()
try:
self.cluster[1].stop()
self.cluster[2].stop()
ev.wait(6)
eq_(ev.is_set(), True)
eq_(client.client_state, KeeperState.CONNECTED_RO)
# Test read only command
eq_(client.get_children('/'), [])
# Test error with write command
@raises(NotReadOnlyCallError)
def testit():
client.create('/fred')
testit()
# Wait for a ping
time.sleep(15)
finally:
client.remove_listener(listen)
self.cluster[1].run()
self.cluster[2].run()