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/**
* Copyright 2016, Quickstep Research Group, Computer Sciences Department,
* University of Wisconsin—Madison.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
#ifndef QUICKSTEP_TRANSACTION_DEAD_LOCK_DETECTOR_HPP_
#define QUICKSTEP_TRANSACTION_DEAD_LOCK_DETECTOR_HPP_
#include <atomic>
#include <cstdint>
#include <memory>
#include <unordered_map>
#include <vector>
#include "threading/Thread.hpp"
#include "transaction/DirectedGraph.hpp"
#include "transaction/Transaction.hpp"
namespace quickstep {
namespace transaction {
class LockTable;
/** \addtogroup Transaction
* @{
*/
/**
* @brief Notification mechanism between LockManager and DeadLockDetector.
**/
enum class DeadLockDetectorStatus {
kNotReady = 0,
kDone,
kQuit,
};
/**
* @brief Class for deadlock detection on wait-for graph.
**/
class DeadLockDetector : public Thread {
public:
typedef std::unordered_map<transaction_id, DirectedGraph::node_id>
transaction_id_node_map;
/**
* @brief Constructor for DeadLockDetector.
*
* @param lock_table Pointer to lock table, which this class gets the
* necessary information.
* @param status Pointer to status object which will act as a message
* passing algorithm between LockManager.
* @param victims Message passing buffer betwen DeadLockDetector and
* LockManager.
**/
DeadLockDetector(LockTable *lock_table,
std::atomic<DeadLockDetectorStatus> *status,
std::vector<DirectedGraph::node_id> *victims);
void run() override;
/**
* @brief Adds pending information based on a resource conflict.
*
* @param pending Id of the transaction that waits for the resource lock.
* @param owner Id of the transaction that owns the resource lock.
*/
void addPendingInfo(const transaction_id pending,
const transaction_id owner);
/**
* @brief Deletes pending information on a resource.
*
* @param pending Id of the transaction that waits for the resource lock.
* @param owner Id of the transaction that owns the resource lock.
*
* @warning This method is not implemented yet.
*/
void deletePendingInfo(const transaction_id pending,
const transaction_id owner);
/**
* @brief Check whether first transaction waits for the latter.
*
* @param pending Id of the transaction which will be checked whether
* it waits for the other.
* @param owner Id of the transaction which will be checked whether
* it is waited by the first.
*
* @warning This method is not implemented yet.
*/
bool isDependent(const transaction_id pending,
const transaction_id owner) const;
/**
* @brief Gives the ids of transactions that wait for the owner transaction.
*
* @param owner Id of the transaction whose the penders will be returned.
* @return Vector of transaction ids that wait for owner.
*/
std::vector<transaction_id> getAllDependents(const transaction_id owner) const;
/**
* @brief Gives the ids of transaction that the pending transaction waits for.
* @warning This method is not implemented yet.
* @param pending Id of the transaction that is pending.
* @return Vector of transaction ids which the pending transaction waits for.
*/
std::vector<transaction_id> getAllDependees(transaction_id pending);
/**
* @brief Gives the list of victims whose the terminations will end the cycle.
*
* @return Vector of victim transaction ids.
*/
std::vector<transaction_id> getAllVictims();
private:
static constexpr std::int64_t kSleepDurationInSeconds = 5;
DirectedGraph::node_id getNodeId(const transaction_id tid);
DirectedGraph::node_id addNode(const transaction_id tid);
// Owned pointer to wait-for graph.
std::unique_ptr<DirectedGraph> wait_for_graph_;
// Mapping from TransactioId to NodeId in graph.
std::unique_ptr<transaction_id_node_map> tid_node_mapping_;
// Pointer to lock table. Dependence edges will be created
// by the information got from lock table.
LockTable *lock_table_;
std::atomic<DeadLockDetectorStatus> *status_;
std::vector<DirectedGraph::node_id> *victims_;
};
/** @} */
} // namespace transaction
} // namespace quickstep
#endif // QUICKSTEP_TRANSACTION_DEAD_LOCK_DETECTOR_HPP_