| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| **/ |
| |
| #ifndef QUICKSTEP_THREADING_WIN_THREADS_API_HPP_ |
| #define QUICKSTEP_THREADING_WIN_THREADS_API_HPP_ |
| |
| #define WIN32_LEAN_AND_MEAN |
| |
| // Magic numbers from WinBase.h |
| #define CREATE_SUSPENDED 0x00000004 |
| #define INFINITE 0xFFFFFFFF |
| |
| // Define a symbol for the CPU architecture. This is normally done by |
| // windows.h, but the modular headers introduced in the Windows 8 API still |
| // need it. |
| |
| // 64-bit x86 |
| #if defined(__x86_64__) || defined(_M_X64) |
| #define _AMD64_ |
| #endif |
| |
| // 32-bit x86 |
| #if !defined(_AMD64_) && (defined(__i386__) || defined(_M_IX86)) |
| #define _X86_ |
| #endif |
| |
| // ARM |
| #if !defined(_AMD64_) && !defined(_X86_) && (defined(__arm__) || defined(_M_ARM)) |
| #define _ARM_ |
| #endif |
| |
| // Itanium |
| #if !defined(_AMD64_) && !defined(_X86_) && !defined(_ARM_) \ |
| && (defined(__itanium__) || defined(__ia64) || defined(_M_IA64)) |
| #define _IA64_ |
| #endif |
| |
| // Minimal headers needed for windows threads. These modular headers were |
| // introduced in the Windows 8 SDK, but will work with previous Windows |
| // versions as long as the more recent SDK is installed on the build machine. |
| #include <handleapi.h> |
| #include <processthreadsapi.h> |
| #include <synchapi.h> |
| |
| #endif // QUICKSTEP_THREADING_WIN_THREADS_API_HPP_ |