| /* |
| * Copyright (c) 2019-2022 ExpoLab, UC Davis |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, |
| * copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
| * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
| * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #pragma once |
| #include <memory> |
| |
| #include "common/crypto/signature_verifier.h" |
| #include "platform/common/network/socket.h" |
| #include "platform/proto/resdb.pb.h" |
| |
| namespace resdb { |
| |
| // NetChannel is used to send data to the server identified by ip:port or |
| // via the provided socket. If SignatureVerifier is provided, data will be |
| // signed. The client will retry max_retry_time_ if the connection or sned |
| // process fail. For a message with a command, it will be set inside a Request |
| // message. Each Request will be put into the network message ResDBMessage and |
| // signed. |
| // |
| // Message structre: |
| // ResDBMessage: |
| // Request: |
| // cmd |
| // user_message |
| // signature |
| // |
| // For a raw message, it will be set inside a Network Message directly. |
| // Message structre: |
| // ResDBMessage: |
| // user_message |
| // signature |
| // |
| class NetChannel { |
| public: |
| NetChannel(const std::string& ip, int port); |
| // Use the provided socket to send data. If the socket has been connect to |
| // the server, it won't connect again. |
| NetChannel(std::unique_ptr<Socket> socket, bool connected = false); |
| |
| virtual ~NetChannel() = default; |
| |
| void Close(); |
| |
| void SetSocket(std::unique_ptr<Socket> socket); |
| void SetSignatureVerifier(SignatureVerifier* verifier); |
| void SetDestReplicaInfo(const ReplicaInfo& replica); |
| |
| // Send a message request to the server with a commend. |
| // A new request will be generated with command cmd and contain the message. |
| virtual int SendRequest(const google::protobuf::Message& message, |
| Request::Type cmd, bool need_response = false); |
| |
| // Send the message to the server directly. |
| virtual int SendRawMessage(const google::protobuf::Message& message); |
| virtual int SendRawMessageData(const std::string& message_str); |
| |
| // Recv the data inside ResDBMessage. |
| virtual int RecvRawMessageStr(std::string* message); |
| virtual int RecvRawMessage(google::protobuf::Message* message); |
| |
| // Recv the raw string from the server. |
| virtual int RecvRawMessageData(std::string* message_str); |
| |
| static std::string GetRawMessageString( |
| const google::protobuf::Message& message, |
| SignatureVerifier* verifier = nullptr); |
| |
| void SetRecvTimeout(int microseconds); |
| void IsLongConnection(bool long_connect_tion); |
| void SetAsyncSend(bool is_async_send); |
| |
| protected: |
| int SendDataInternal(const std::string& data); |
| int SendFromKeepAlive(const std::string& data); |
| int Send(const std::string& data); |
| int Recv(std::string* data); |
| int Connect(); |
| |
| protected: |
| SignatureVerifier* verifier_ = nullptr; |
| |
| std::unique_ptr<Socket> socket_; |
| int max_retry_time_ = 3; |
| std::string ip_; |
| int port_; |
| bool connected_ = false; |
| int read_timeouts_ = 1000000; // timeout for 1s. |
| bool long_connect_tion_ = false; |
| bool long_connecting_ = false; |
| bool is_async_send_ = false; |
| }; |
| |
| } // namespace resdb |