| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| #pragma once |
| #include <memory> |
| |
| #include "platform/common/data_comm/data_comm.h" |
| #include "platform/common/network/socket.h" |
| #include "platform/common/queue/lock_free_queue.h" |
| #include "platform/config/resdb_config.h" |
| #include "platform/networkstrate/async_acceptor.h" |
| #include "platform/networkstrate/service_interface.h" |
| #include "platform/rdbc/acceptor.h" |
| #include "platform/statistic/stats.h" |
| |
| namespace resdb { |
| |
| // ServiceNetwork is a service running in BFT environment. |
| // It receives messages from other servers or clients and delivers them to |
| // ServiceInterface to process. |
| // service will be running in a multi-thread module. |
| class ServiceNetwork { |
| public: |
| // While running ServiceNetwork, it will lisenten to ip:port. |
| ServiceNetwork(const ResDBConfig& config, |
| std::unique_ptr<ServiceInterface> service); |
| virtual ~ServiceNetwork(); |
| |
| // Run ServiceNetwork as background. |
| void Run(); |
| void Stop(); |
| // Whether the service is ready to process the request. |
| bool ServiceIsReady() const; |
| |
| private: |
| void Process(); |
| void Process(std::unique_ptr<QueueItem> client_socket); |
| bool IsRunning(); |
| void InputProcess(); |
| void AcceptorHandler(const char* buffer, size_t data_len); |
| |
| private: |
| std::unique_ptr<Acceptor> acceptor_; |
| std::unique_ptr<ServiceInterface> service_; |
| bool is_running = false; |
| LockFreeQueue<QueueItem> input_queue_, resp_queue_; |
| std::unique_ptr<AsyncAcceptor> async_acceptor_; |
| ResDBConfig config_; |
| Stats* global_stats_; |
| }; |
| |
| } // namespace resdb |