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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
#include <thread>
#include "interface/rdbc/net_channel.h"
#include "platform/common/queue/batch_queue.h"
#include "platform/common/queue/lock_free_queue.h"
#include "platform/networkstrate/async_replica_client.h"
#include "platform/proto/replica_info.pb.h"
#include "platform/proto/resdb.pb.h"
#include "platform/statistic/stats.h"
namespace resdb {
// ReplicaCommunicator is used for replicas to send messages
// between replicas.
class ReplicaCommunicator {
public:
ReplicaCommunicator(const std::vector<ReplicaInfo>& replicas,
SignatureVerifier* verifier = nullptr,
bool is_use_long_conn = false, int epoll_num = 1,
int tcp_batch = 1);
virtual ~ReplicaCommunicator();
// HeartBeat message is used to broadcast public keys.
// It doesn't need the signature.
virtual int SendHeartBeat(const Request& hb_info);
virtual int SendMessage(const google::protobuf::Message& message);
virtual int SendMessage(const google::protobuf::Message& message,
const ReplicaInfo& replica_info);
virtual void BroadCast(const google::protobuf::Message& message);
virtual void SendMessage(const google::protobuf::Message& message,
int64_t node_id);
virtual int SendBatchMessage(
const std::vector<std::unique_ptr<Request>>& messages,
const ReplicaInfo& replica_info);
void UpdateClientReplicas(const std::vector<ReplicaInfo>& replicas);
std::vector<ReplicaInfo> GetClientReplicas();
protected:
virtual std::unique_ptr<NetChannel> GetClient(const std::string& ip,
int port);
virtual AsyncReplicaClient* GetClientFromPool(const std::string& ip,
int port);
void StartBroadcastInBackGround();
int SendMessageInternal(const google::protobuf::Message& message,
const std::vector<ReplicaInfo>& replicas);
int SendMessageFromPool(const google::protobuf::Message& message,
const std::vector<ReplicaInfo>& replicas);
bool IsRunning() const;
bool IsInPool(const ReplicaInfo& replica_info);
void StartSingleInBackGround(const std::string& ip, int port);
int SendSingleMessage(const google::protobuf::Message& message,
const ReplicaInfo& replica_info);
private:
std::vector<ReplicaInfo> replicas_;
SignatureVerifier* verifier_;
std::map<std::pair<std::string, int>, std::unique_ptr<AsyncReplicaClient>>
client_pools_;
std::thread broadcast_thread_;
std::atomic<bool> is_running_;
struct QueueItem {
std::string data;
std::vector<ReplicaInfo> dest_replicas;
};
BatchQueue<std::unique_ptr<QueueItem>> batch_queue_;
bool is_use_long_conn_ = false;
Stats* global_stats_;
boost::asio::io_service io_service_;
std::unique_ptr<boost::asio::io_service::work> worker_;
std::vector<std::thread> worker_threads_;
std::vector<ReplicaInfo> clients_;
std::mutex mutex_;
std::map<std::pair<std::string, int>,
std::unique_ptr<BatchQueue<std::unique_ptr<QueueItem>>>> single_bq_;
std::vector<std::thread> single_thread_;
int tcp_batch_;
std::mutex smutex_;
};
} // namespace resdb