| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Author: jmaessen@google.com (Jan Maessen) |
| |
| #ifndef PAGESPEED_KERNEL_BASE_NAMED_LOCK_MANAGER_H_ |
| #define PAGESPEED_KERNEL_BASE_NAMED_LOCK_MANAGER_H_ |
| |
| #include "pagespeed/kernel/base/basictypes.h" |
| #include "pagespeed/kernel/base/string.h" |
| #include "pagespeed/kernel/base/string_util.h" |
| |
| namespace net_instaweb { |
| |
| class Function; |
| |
| class NamedLock { |
| public: |
| // Destructors of extending classes must unlock the lock if held on destruct. |
| virtual ~NamedLock(); |
| |
| // If lock is held, return false, otherwise lock and return true. |
| // Non-blocking. Note that implementations of this and other similar 'try' |
| // routines are permitted to return false conservatively. TryLock must |
| // *eventually* succeed if called repeatedly on an unheld lock, however. |
| virtual bool TryLock() = 0; |
| |
| // Wait bounded amount of time to take lock, otherwise return false. |
| virtual bool LockTimedWait(int64 wait_ms) = 0; |
| |
| // Return immediately. Wait wait_ms to take lock, invoke callback with lock |
| // held. On timeout, cancel callback. |
| virtual void LockTimedWait(int64 wait_ms, Function* callback) = 0; |
| |
| // ...StealOld versions of locking routines steal the lock if its current |
| // holder has locked it for more than timeout_ms. *WARNING* If you use |
| // any ...StealOld methods, your lock becomes "best-effort" and there may |
| // be multiple workers in a critical section! *WARNING* |
| |
| // TryLockStealOld immediately attempts to lock the lock, succeeding and |
| // returning true if the lock is unlocked or the lock can be stolen from the |
| // current holder. Otherwise return false. cf TryLock() for other caveats. |
| // Non-blocking. |
| virtual bool TryLockStealOld(int64 timeout_ms) = 0; |
| |
| // LockTimedWaitStealOld without a callback will block for up to |
| // wait_ms until the lock is unlocked, then lock it and return true. |
| // If the current lock holder has locked it for more than |
| // timeout_ms, the lock is "stolen" (re-locked by the caller). If |
| // wait_ms passes without the lock being unlocked or stolen, false |
| // (failed to lock) is returned. |
| // |
| // Note that even if wait_ms > timeout_ms, callback->Cancel() may be |
| // called if there are multiple concurrent attempts to take the |
| // lock. |
| virtual bool LockTimedWaitStealOld(int64 wait_ms, int64 timeout_ms) = 0; |
| |
| // LockTimedWaitStealOld with a callback returns immediately. The |
| // callback is Run if the lock can be obtained within wait_ms. If |
| // the current lock holder has locked it for more than timeout_ms, |
| // the lock is "stolen" (re-locked by the caller and the callback is |
| // called) and again the callback is Run. If wait_ms passes without |
| // the lock being unlocked or stolen, the callback's Cancel method |
| // is called. |
| // |
| // Note that even if wait_ms > timeout_ms, callback->Cancel() may be |
| // called if there are multiple concurrent attempts to take the |
| // lock. |
| virtual void LockTimedWaitStealOld(int64 wait_ms, int64 timeout_ms, |
| Function* callback) = 0; |
| |
| // Relinquish lock. Non-blocking. |
| virtual void Unlock() = 0; |
| |
| // Returns true if this lock is held by this particular lock object. |
| virtual bool Held() = 0; |
| |
| // The name the lock was created with, for debugging/logging purposes. |
| virtual GoogleString name() = 0; |
| }; |
| |
| // A named_lock_manager provides global locks named by strings (with the same |
| // naming limitations in general as file names). They provide a fairly rich |
| // api, with blocking and try versions and various timeout / steal behaviors. |
| class NamedLockManager { |
| public: |
| virtual ~NamedLockManager(); |
| virtual NamedLock* CreateNamedLock(const StringPiece& name) = 0; |
| }; |
| |
| } // namespace net_instaweb |
| |
| #endif // PAGESPEED_KERNEL_BASE_NAMED_LOCK_MANAGER_H_ |