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active_crumb: Shot-Term Memory
layout: documentation
id: short_term_memory
---
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<div id="short-term-memory" class="col-md-8 second-column">
<section id="overview">
<h2 class="section-title">Conversation <span class="amp">&</span> STM <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
NLPCraft provides automatic conversation management right out of the box that is fully integrated with
<a href="/intent-matching.html">intent matching</a>. Conversation management is based on the idea of short-term memory (STM) -
the mechanism by which NLPCraft "remembers" the context of the conversation for a certain amount of time and certain
depth of the conversation. STM is automatically maintained by NLPCraft per each user and data model combination.
Intent matching algorithm can "recall" the missing tokens from STM when trying to find a match for the
conversational terms.
</p>
<p>
Why is this so important?
Maintaining conversation state is necessary for effective context resolution, so that users
could ask, for example, the following sequence of questions using example weather model:
</p>
<dl class="stm-example">
<dd><i class="fa fa-fw fa-angle-right"></i>What’s the weather in London today?</dd>
<dt>
<p>
User gets the current London’s weather.
STM is empty at this moment so NLPCraft expects to get all necessary information from
the user sentence. Meaningful parts of the sentence get stored in STM.
</p>
<div class="stm-state">
<div class="stm">
<label><b>STM</b> Before:</label>
<span>&nbsp;</span>
</div>
<div class="stm">
<label><b>STM</b> After:</label>
<span>weather</span>
<span>london</span>
<span>today</span>
</div>
</div>
</dt>
<dd><i class="fa fa-fw fa-angle-right"></i>And what about Berlin?</dd>
<dt>
<p>
User gets the current Berlin’s weather.
The only useful data in the user sentence is name of the city <code>Berlin</code>. But since
NLPCraft now has data from the previous question in its STM it can safely deduce that we
are asking about <code>weather</code> for <code>today</code>.
<code>Berlin</code> overrides <code>London</code> in STM.
</p>
<div class="stm-state">
<div class="stm">
<label><b>STM</b> Before:</label>
<span>weather</span>
<span>London</span>
<span>today</span>
</div>
<div class="stm">
<label><b>STM</b> After:</label>
<span>weather</span>
<span><b>berlin</b><br/><i>london</i></span>
<span>today</span>
</div>
</div>
</dt>
<dd><i class="fa fa-fw fa-angle-right"></i>Next week forecast?</dd>
<dt>
<p>
User gets the next week forecast for Berlin.
Again, the only useful data in the user sentence is <code>next week</code> and <code>forecast</code>.
STM supplies <code>Berlin</code>. <code>Next week</code> override <code>today</code>, and
<code>forecast</code> override <code>weather</code> in STM.
</p>
<div class="stm-state">
<div class="stm">
<label><b>STM</b> Before:</label>
<span>weather</span>
<span>Berlin</span>
<span>today</span>
</div>
<div class="stm">
<label><b>STM</b> After:</label>
<span><b>forecast</b><br/><i>weather</i></span>
<span>berlin</span>
<span><b>next week</b><br/><i>today</i></span>
</div>
</div>
</dt>
</dl>
<p>
Note that STM is maintained per user and per data model.
Conversation management implementation is also smart enough to clear STM after certain
period of time, i.e. it “forgets” the conversational context after few minutes of inactivity.
Note also that conversational context can also be cleared explicitly
using {% scaladoc NCConversation %}.
</p>
<p>
To understand the algorithm behind the STM management let's back up a few steps...
</p>
</section>
<section id="parsing">
<h2 class="section-title">Parsing User Input <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
One of the key objectives when parsing user input sentence for Natural Language Understanding (NLU) is to
detect all possible semantic entities, a.k.a <em>named entities</em>. Let's consider a few examples:
</p>
<ul>
<li>
<code>"What's the current weather in Tokyo?"</code><br/>
This sentence is fully sufficient for the processing
since it contains the topic <code>weather</code> as well as all necessary parameters
like time (<code>current</code>) and location (<code>Tokyo</code>).
</li>
<li>
<code>"What about Tokyo?"</code><br/>
This is an unclear sentence since it does not have the subject of the
question - what is it about Tokyo?
</li>
<li>
<code>"What's the weather?"</code><br/>
This is also unclear since we are missing important parameters
of location and time for our request.
</li>
</ul>
<p>
Sometimes we can use default values like the current user's location and the current time (if they are missing).
However, this can lead to the wrong interpretation if the conversation has an existing context.
</p>
<p>
In real life, as well as in NLP-based systems, we always try to start a conversation with a fully defined
sentence since without a context the missing information cannot be obtained and the sentenced cannot be interpreted.
</p>
</section>
<section id="ne">
<h2 class="section-title">Named Entities <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Let's take a closer look at the named entities from the above examples:
</p>
<ul>
<li>
<code>weather</code> - this is an indicator of the subject of the conversation. Note that it indicates
the type of question rather than being an entity with multiple possible values.
</li>
<li>
<code>current</code> - this is an entity of type <code>Date</code> with the value of <code>now</code>.
</li>
<li>
<code>Tokyo</code> - this is an entity of type <code>Location</code> with two values:
<ul>
<li><code>city</code> - type of the location.</li>
<li><code>Tokyo, Japan</code> - normalized name of the location.</li>
</ul>
</li>
</ul>
<p>
We have two distinct classes of entities:
</p>
<ul>
<li>
Entities that have no values and only act as indicators or types. The entity <code>weather</code> is the
type indicator for the subject of the user input.
</li>
<li>
Entities that additionally have one or more specific values like <code>current</code> and <code>Tokyo</code> entities.
</li>
</ul>
</section>
<section id="incomplete">
<h2 class="section-title">Incomplete Sentences <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Assuming previously asked questions about the weather in Tokyo (in the span of the ongoing conversation) one
could presumably ask the following questions using a <em>shorter, incomplete</em>, form:
</p>
<ul>
<li>
<code>"What about Kyoto?</code><br/>
This question is missing both the subject and the time. However, we
can safely assume we are still talking about current weather.
</li>
<li>
<code>"What about tomorrow?"</code><br/>
Like above we automatically assume the weather subject but
use <code>Kyoto</code> as the location since it was mentioned the last.
</li>
</ul>
<p>
These are incomplete sentences. This type of short-hands cannot be interpreted without prior context (neither
by humans nor by machines) since by themselves they are missing necessary information.
In the context of the conversation, however, these incomplete sentences work. We can simply provide one or two
entities and rely on the <em>"listener"</em> to recall the rest of missing information from a
short-term memory.
</p>
<p>
In NLPCraft, the intent-matching logic will automatically try to find missing information in the
conversation context (that is automatically maintained). Moreover, it will properly treat such recalled
information during weighted intent matching since it naturally has less "weight" than something that was
found explicitly in the user input.
</p>
</section>
<section id="stm">
<h2 class="section-title">Short-Term Memory <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
The short-term memory is exactly that - a memory that keeps only small amount of recently used information
and that evicts its contents after a short period of inactivity.
</p>
<p>
Let's look at the example from a real life. If you called your friend in a couple of hours asking <code>"What about a day after?"</code>
(still talking about weather in Kyoto) - he'll likely be thoroughly confused. The conversation is timed out, and
your friend has lost (forgotten) its context. You will have to explain again to your confused friend what is that you are asking about...
</p>
<p>
NLPCraft has a simple rule that 5 minutes pause in conversation leads to the conversation context reset. However,
what happens if we switch the topic before this timeout elapsed?
</p>
</section>
<section id="ctx-switch">
<h2 class="section-title">Context Switch <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Resetting the context by the timeout is, obviously, not a hard thing to do. What can be trickier is to detect
when conversation topic is switched and the previous context needs to be forgotten to avoid very
confusing interpretation errors. It is uncanny how humans can detect such switch with seemingly no effort, and yet
automating this task by the computer is anything but effortless...
</p>
<p>
Let's continue our weather-related conversation. All of a sudden, we ask about something completely different:
</p>
<ul>
<li>
<code>"How much is mocha latter at Starbucks?"</code><br/>
At this point we should forget all about previous conversation about weather and assume going forward
that we are talking about coffee in Starbucks.
</li>
<li>
<code>"What about Peet's?"</code><br/>
We are talking about latter at Peet's.
</li>
<li>
<code>"...and croissant?"</code><br/>
Asking about Peet's crescent-shaped fresh rolls.
</li>
</ul>
<p>
Despite somewhat obvious logic the implementation of context switch is not an exact science. Sometimes, you
can have a "soft" context switch where you don't change the topic of the conversation 100% but yet sufficiently
enough to forget at least some parts of the previously collected context. NLPCraft has a built-in algorithm
to detect the hard switch in the conversation. You can also use {% scaladoc NCConversation %} to perform a
selective reset on the conversation in case of "soft" switch.
</p>
<p>
See {% scaladoc NCConversation %} interface for API details for STM management.
</p>
</section>
<section id="override">
<h2 class="section-title">Overriding Entities <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
As we've seen above one named entity can replace or override an older entity in the STM, e.g. <code>"Peet's"</code>
replaced <code>"Starbucks"</code> in our previous questions. <b>The actual algorithm that governs this logic is one
of the most important part of STM implementation.</b> In human conversations we perform this logic seemingly
subconsciously — but the computer algorithm to do it is not that trivial. Let's see how it is done in NLPCraft.
</p>
<p>
One of the important supporting design decision is that an entity can belong to one or more groups. You can think of
groups as types, or classes of entities (to be mathematically precise these are the categories). The entity's
membership in such groups is what drives the rule of overriding.
</p>
<p>
Let's look at the specific example.
</p>
<p>
Consider a data model that defined 3 entities:
</p>
<ul>
<li>
<code>"sell"</code> (with synonym <code>"sales"</code>)
</li>
<li>
<code>"buy"</code> (with synonym <code>"purchase"</code>)
</li>
<li>
<code>"best_employee"</code> (with synonyms like <code>"best"</code>, <code>"best employee"</code>, <code>"best colleague"</code>)
</li>
</ul>
<p>
Our task is to support for following conversation:
</p>
<ul>
<li>
<code>"Give me the sales data"</code><br/>
We return sales information since we detected <code>"sell"</code> entity by its synonym <code>"sales"</code>.
</li>
<li>
<code>"Who was the best?"</code><br/>
We return the best salesmen since we detected <code>"best_employee"</code> and we should pick <code>"sell"</code> entity from the STM.
</li>
<li>
<code>"OK, give me the purchasing report now."</code><br/>
This is a bit trickier. We should return general purchasing data and not a best purchaser employee.
It feels counter-intuitive but we should NOT take <code>"best_employee"</code> entity from STM and, in fact, we should remove it from STM.
</li>
<li>
<code>"...and who's the best there?"</code><br/>
Now, we should return the best purchasing employee. We detected <code>"best_employee"</code> entity and we should pick <code>"buy"</code> entity from STM.
</li>
<li>
<code>"One more time - show me the general purchasing data again"</code><br/>
Once again, we should return a general purchasing report and ignore (and remove) <code>"best_employee"</code> from STM.
</li>
</ul>
</section>
<section id="rule">
<h2 class="section-title">Overriding Rule <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Here's the rule we developed at NLPCraft and have been successfully using in various models:
</p>
<div class="bq success">
<div class="bq-idea-container">
<div><div>💡</div></div>
<div>
<b>Overriding Rule</b>
<p>
The entity will override other entity or entities in STM that belong to the same group set or its superset.
</p>
</div>
</div>
</div>
<p>
In other words, an entity with a smaller group set (more specific one) will override entity with the same
or larger group set (more generic one).
Let's consider an entity that belongs to the following groups: <code>{G1, G2, G3}</code>. This entity:
</p>
<ul>
<li>
WILL override existing entity belonging to <code>{G1, G2, G3}</code> groups (same set).
</li>
<li>
WILL override existing entity belonging to <code>{G1, G2, G3, G4}</code> groups (superset).
</li>
<li>
WILL NOT override existing entity belonging to <code>{G1, G2}</code> groups.
</li>
<li>
WIL NOT override existing entity belonging to <code>{G10, G20}</code> groups.
</li>
</ul>
<p>
Let's come back to our sell/buy/best example. To interpret the questions we've outlined above we need to
have the following 4 intents:
</p>
<ul>
<li><code>intent=sale term={# == 'sale'}</code></li>
<li><code>intent=best_sale_person term={# == 'sale'} term={# == 'best_employee'}</code></li>
<li><code>intent=buy term={# == 'buy'}</code></li>
<li><code>intent=buy_best_person term={# == 'buy'} term={# == 'best_employee'}</code></li>
</ul>
<p>
(this is actual <a href="/intent-matching.html">Intent Definition Language</a> (IDL) used by NLPCraft -
<code>term</code> here is basically what's often referred to as a slot in other systems).
</p>
<p>
We also need to properly configure groups for our entities (names of the groups are arbitrary):
</p>
<ul>
<li>Entity <code>"sell"</code> belongs to group <b>A</b></li>
<li>Entity <code>"buy"</code> belongs to group <b>B</b></li>
<li>Entity <code>"best_employee"</code> belongs to groups <b>A</b> and <b>B</b></li>
</ul>
<p>
Let’s run through our example again with this configuration:
</p>
<ul>
<li>
<code>"Give me the sales data"</code>
<ul>
<li>We detected entity from group <b>A</b>.</li>
<li>STM is empty at this point.</li>
<li>Return general sales report.</li>
<li>Store <code>"sell"</code> entity with group <b>A</b> in STM.</li>
</ul>
</li>
<li>
<code>"Who was the best?"</code>
<ul>
<li>We detected entity belonging to groups <b>A</b> and <b>B</b>.</li>
<li>STM has entity belonging to group <b>A</b>.</li>
<li><b>{A, B}</b> does NOT override <b>{A}</b>.</li>
<li>Return best salesmen report.</li>
<li>Store detected <code>"best_employee"</code> entity.</li>
<li>STM now has two entities with <b>{A}</b> and <b>{A, B}</b> group sets.</li>
</ul>
</li>
<li>
<code>"OK, give me the purchasing report now."</code>
<ul>
<li>We detected <code>"buy"</code> entity with group <b>A</b>.</li>
<li>STM has two entities with <b>{A}</b> and <b>{A, B}</b> group sets.</li>
<li><b>{A}</b> overrides both <b>{A}</b> and <b>{A, B}</b>.</li>
<li>Return general purchasing report.</li>
<li>Store <code>"buy"</code> entity with group <b>A</b> in STM.</li>
</ul>
</li>
</ul>
</section>
<section id="switch">
<h2 class="section-title">Explicit Context Switch <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
In some cases you may need to explicitly clear the conversation STM without relying on algorithmic behavior.
It happens when current and new topic of the conversation share some of the same entities. Although at first
it sounds counter-intuitive there are many examples of that in day to day life.
</p>
<p>
Let’s look at this sample conversation:
</p>
<ul>
<li>
<b>Q</b>: <code>"What the weather in Tokyo?"</code><br/>
<b>A</b>: Current weather in Tokyo...
</li>
<li>
<b>Q</b>: <code>"Let’s do New York after all then!"</code><br/>
<b>A</b>: Without an explicit conversation reset we would return current New York weather 🤔
</li>
</ul>
<p>
The second question was about going to New York (booking tickets, etc.). In real life - your
counterpart will likely ask what you mean by "doing New York after all" and you’ll have to explain
the abrupt change in the topic.
You can avoid this confusion by simply saying: "Enough about weather! Let’s talk about this weekend plans" - after
which the second question becomes clear. That sentence is an explicit context switch which you can also detect
in the NLPCraft model.
</p>
<p>
In NLPCraft you can also explicitly reset conversation context through
{% scaladoc NCConversation %} interface or by switching the model on the request.
</p>
</section>
</div>
<div class="col-md-2 third-column">
<ul class="side-nav">
<li class="side-nav-title">On This Page</li>
<li><a href="#overview">Conversation <span class="amp">&</span> STM</a></li>
<li><a href="#parsing">Parsing User Input</a></li>
<li><a href="#ne">Named Entities</a></li>
<li><a href="#incomplete">Incomplete Sentences</a></li>
<li><a href="#stm">Short-Term-Memory</a></li>
<li><a href="#ctx-switch">Context Switch</a></li>
<li><a href="#override">Overriding Entities</a></li>
<li><a href="#rule">Overriding Rule</a></li>
<li><a href="#switch">Context Switch</a></li>
{% include quick-links.html %}
</ul>
</div>