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<div class="col-md-8 second-column">
<section id="overview">
<h2 class="section-title">Library API review <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
NlpCraft library contains two base concepts: <code>Model</code> and <code>Client</code> which have API representations
<a href="apis/latest/org/apache/nlpcraft/NCModel.html">NCModel</a> and
<a href="apis/latest/org/apache/nlpcraft/NCModelClient.html">NCModelClient</a>.
When you work with the system - you should prepare model configuring its parameters and defining its components.
After you just communicate with this model via client's methods.
</p>
<ul>
<li>
<code>Model</code> is domain specific object which responsible for user input interpretation.
<code>Model</code> contains intents, defined via NlpCraft IDL with related code callbacks.
Intent is user defined callback and rule, according to which this callback should be called.
Rule is most often some template, based on expected set of entities in user input, but it can be more flexible.
</li>
<li>
<code>Client</code> is object, which allows to communicate with the given model.
</li>
</ul>
<p>Typical part of code:</p>
<pre class="brush: scala, highlight: []">
// Prepares domain model.
val mdl = new CustomNlpModel()
// Prepares client for given model.
val client = new NCModelClient(mdl)
// Sends text request to model by user ID "userId".
val result = client.ask("Some user command", "userId")
// Clears dialog session for user with ID "userId".
client.clearDialog("userId")
</pre>
<p>
<code>Model</code> definition includes two parts:
</p>
<ul>
<li>
<code>Configuration</code>. Static configuration parameters including name, version, etc.
</li>
<li>
<code>Pipeline</code>. Most important component, which defines user input processing chain.
<code>Pipeline</code> can be based on standard and custom user defined components.
</li>
</ul>
<p>
Base client methods:
</p>
<ul>
<li>
<code>ask</code> passes user text input to the model and receives back triggered callback method execution result or
rejection exception if there isn't any triggered intents.
</li>
<li>
<code>debugAsk</code> passes user text input to the model and receives back callback and its parameters or
rejection exception if there isn't any triggered intents.
Main difference from <code>ask</code> that triggered intent callback method is not called.
This method and this parameter can be useful for tests scenarios.
</li>
<li>
<code>clearStm</code> clears STM state. Memory is cleared wholly or with some predicate.
Loot at <a href="short-term-memory.html">Conversation</a> chapter to get more details.
</li>
<li>
<code>clearDialog</code> clears dialog state. Dialog is cleared wholly or with some predicate.
Loot at <a href="short-term-memory.html">Conversation</a> chapter to get more details.
</li>
<li>
<code>close</code> - Closes client. You can't call another client's methods after this method was closed.
</li>
</ul>
</section>
<section id="model-configuration">
<h2 class="section-title">Model configuration <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
<code>Model configuration</code> which is represented as is set of model parameter values.
Its API representation is <a href="apis/latest/org/apache/nlpcraft/NCModelConfig.html">NCModelConfig</a>.
</p>
<ul>
<li>
<code>id</code>, <code>name</code> and <code>version</code> are mandatory model descriptors.
</li>
<li>
<code>description</code> and <code>origin</code> are optional model descriptors.
</li>
<li>
<code>conversationTimeout</code> - timeout of the user's conversation.
If user doesn't communicate with the model this time period STM is going to be cleared.
Loot at <a href="short-term-memory.html">Conversation</a> chapter to get more details.
Mandatory parameter with default value.
</li>
<li>
<code>conversationDepth</code> - maximum supported depth the user's conversation.
Loot at <a href="short-term-memory.html">Conversation</a> chapter to get more details.
Mandatory parameter with default value.
</li>
</ul>
</section>
<section id="model-pipeline">
<h2 class="section-title">Model pipeline <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Before looking at <code>Pipeline</code> elements more throughly, let's start with terminology.
</p>
<ul>
<li>
<code>Token</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCToken.html">NCToken</a>.
It is simple string, part of user input, which split according to some rules, for instance by spaces and some additional conditions, which depends on language and some expectations.
So user input "<b>Where is it?</b>" contains four tokens: "<b>Where</b>", "<b>is</b>", "<b>it</b>", "<b>?</b>".
</li>
<li>
<code>Entity</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCEntity.html">NCEntity</a>.
According to wikipedia, named entity is a real-world object, such as a person, location, organization, product, etc., that can be denoted with a proper name. It can be abstract or have a physical existence. Each entity can contain one or more tokens.
</li>
<li>
<code>Variant</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCVariant.html">NCVariant</a>.
List of entities. Potentially, each token can be recognized as different entities, so user input can be processed as set of variants. For example user input "Mercedes" can be processed as 2 variants, both of them contains single element list of entities: car brand or Spanish family name.
</li>
</ul>
<p>
Back to <code>Pipeline</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCPipeline.html">pipeline</a>.
Pipeline should be created based in following components:
</p>
<ul>
<li>
<code>Token parser</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCTokenParser.html">NCTokenParser</a>.
Mandatory pipeline component, it is required for parsing plain text, user input, and split this text
into tokens list. NlpCraft provides default EN implementation of token parser.
Also, project contain various examples for <a href="examples/light_switch_fr.html">French</a> and
<a href="examples/light_switch_ru.html">Russia</a> languages.
</li>
<li>
<code>Tokens enrichers</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCTokenEnricher.html">NCTokenEnricher</a> optional list.
Tokens enricher is component which allows to add additional properties to prepared tokens,
like part of speech, quote, stop-words flags or any other.
NlpCraft provides default set of EN tokens enrichers implementations.
</li>
<li>
<code>Tokens validators</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCTokenValidator.html">NCTokenValidator</a> optional list.
Tokens validator is user defined component, where tokens are inspected and exception can be thrown
from user code to break user input processing.
</li>
<li>
<code>Entity parsers</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCEntityParser.html">NCEntityParser</a> mandatory list.
At least one entity parser must be defined. Having prepared tokens as input,
each entity parser tries to find user defined named entities.
NlpCraft provides wrappers for named-entity recognition components of OpenNLP and Stanford libraries.
</li>
<li>
<code>Entity enrichers</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCEntityEnricher.html">NCEntityEnricher</a> optional list.
Entity enricher is component which allows to add additional properties to prepared entities.
Can be useful for extending existing entity enrichers functionality.
</li>
<li>
<code>Entity mappers</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCEntityMapper.html">NCEntityMapper</a> optional list.
Entity mapper is component which allows to map one set of entities into another after the entities
were parsed and enriched. Can be useful for building complex parsers based on existing.
</li>
<li>
<code>Entity validators</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCEntityValidator.html">NCEntityValidator</a> optional list.
Entities validator is user defined component, where prepared entities are inspected and
exceptions can be thrown from user code to break user input processing.
</li>
<li>
<code>Variant filter</code> represented as <a href="apis/latest/org/apache/nlpcraft/NCVariantFilter.html">NCVariantFilter</a>.
Optional component which allows filtering detected variants, rejecting undesirable.
</li>
</ul>
<p>
Below <code>Model</code> creation example.
<code>Pipeline</code> is prepared using <code>NCPipelineBuilder</code> class helper.
</p>
<pre class="brush: scala, highlight: []">
val pipeline =
new NCPipelineBuilder().
withTokenParser(new NCFrTokenParser()).
withTokenEnricher(new NCFrLemmaPosTokenEnricher()).
withTokenEnricher(new NCFrStopWordsTokenEnricher()).
withEntityParser(new NCFrSemanticEntityParser("lightswitch_model_fr.yaml")).
build
val cfg = NCModelConfig("nlpcraft.lightswitch.fr.ex", "LightSwitch Example Model FR", "1.0")
val mdl = new NCModelAdapter(cfg, pipeline)
</pre>
<p>
This flexible system allows to create any pipelines on any language.
You can collect NlpCraft predefined components, write your own and easy reuse custom components.
</p>
</section>
<section id="model-intents">
<h2 class="section-title">Model intents and callbacks <a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
Each model class should contain one or more callback methods which are mapped on their intents definitions.
</p>
<pre class="brush: scala, highlight: [1, 2, 4, 5]">
@NCIntent("intent=ls term(act)={# == 'ls:on'} term(loc)={# == 'ls:loc'}*")
def onMatch(
ctx: NCContext,
im: NCIntentMatch,
@NCIntentTerm("act") act: NCEntity,
@NCIntentTerm("loc") locs: List[NCEntity]
): NCResult = NCResult("OK")
</pre>
<ul>
<li>
<code>Line 1</code> defines intent <code>ls</code> with two conditions.
</li>
<li>
<code>Line 2</code> defines related callback method.
</li>
<li>
<code>Lines 4 and 5</code> define two callback method's arguments which are corresponded to
<code>ls</code> intent conditions.
</li>
</ul>
<p>
Note that there are a lot of options of defining intents and their callback methods.
They can be defined in configuration files, nested classes, etc.
Look at the chapter <a href="intent-matching.html">Intent Matching</a> content for get more details.
</p>
</section>
<section id="model-behavior">
<h2 class="section-title">Model behavior overriding<a href="#"><i class="top-link fas fa-fw fa-angle-double-up"></i></a></h2>
<p>
There are also several <a href="/apis/latest/org/apache/nlpcraft/NCModel.html">NCModel</a>
callbacks that you can override to affect model behavior during
<a href="/intent-matching.html#model_callbacks">intent matching</a>
to perform logging, debugging, statistic or usage collection, explicit update or initialization of
conversation context, security audit or validation:
</p>
<ul>
<li>
Overriding <code>onMatchedIntent()</code> allows to reject matched intent and continue matching process.
</li>
<li>
Overriding <code>onResult()</code> allows to replace callback method execution result.
</li>
<li>
Overriding <code>onRejection()</code> allows to change operation result when rejection occurs.
</li>
<li>
Overriding <code>onError()</code> allows to change operation result when any error occurs.
</li>
</ul>
</section>
</div>
<div class="col-md-2 third-column">
<ul class="side-nav">
<li class="side-nav-title">On This Page</li>
<li><a href="#overview">Overview</a></li>
<li><a href="#model-configuration">Model configuration</a></li>
<li><a href="#model-pipeline">Model pipeline</a></li>
<li><a href="#model-intents">Model intents and callbacks</a></li>
<li><a href="#model-behavior">Model behavior overriding</a></li>
{% include quick-links.html %}
</ul>
</div>