| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| package org.apache.nemo.runtime.common.state; |
| |
| import org.apache.nemo.common.StateMachine; |
| |
| /** |
| * Represents the states of a whole data(a task output). |
| */ |
| public final class BlockState { |
| private final StateMachine stateMachine; |
| |
| public BlockState() { |
| stateMachine = buildBlockStateMachine(); |
| } |
| |
| private StateMachine buildBlockStateMachine() { |
| final StateMachine.Builder stateMachineBuilder = StateMachine.newBuilder(); |
| |
| // Add states |
| stateMachineBuilder.addState(State.IN_PROGRESS, "The block is in the progress of being created."); |
| stateMachineBuilder.addState(State.AVAILABLE, "The block is available."); |
| stateMachineBuilder.addState(State.NOT_AVAILABLE, "The block is not available."); |
| |
| // From IN_PROGRESS |
| stateMachineBuilder.addTransition(State.IN_PROGRESS, State.AVAILABLE, "The block is successfully created"); |
| stateMachineBuilder.addTransition(State.IN_PROGRESS, State.NOT_AVAILABLE, |
| "The block is lost before being created"); |
| |
| // From AVAILABLE |
| stateMachineBuilder.addTransition(State.AVAILABLE, State.NOT_AVAILABLE, "The block is not available"); |
| |
| stateMachineBuilder.setInitialState(State.IN_PROGRESS); |
| |
| return stateMachineBuilder.build(); |
| } |
| |
| public StateMachine getStateMachine() { |
| return stateMachine; |
| } |
| |
| /** |
| * BlockState. |
| */ |
| public enum State { |
| NOT_AVAILABLE, |
| IN_PROGRESS, |
| AVAILABLE, |
| } |
| |
| @Override |
| public String toString() { |
| return stateMachine.getCurrentState().toString(); |
| } |
| } |