| /** |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| |
| package org.apache.heron.examples.streamlet; |
| |
| import java.io.Serializable; |
| import java.util.List; |
| import java.util.concurrent.ThreadLocalRandom; |
| import java.util.logging.Logger; |
| import java.util.stream.Collectors; |
| import java.util.stream.IntStream; |
| |
| import org.apache.heron.examples.streamlet.utils.StreamletUtils; |
| import org.apache.heron.streamlet.Builder; |
| import org.apache.heron.streamlet.Config; |
| import org.apache.heron.streamlet.Context; |
| import org.apache.heron.streamlet.Runner; |
| import org.apache.heron.streamlet.Sink; |
| import org.apache.heron.streamlet.Streamlet; |
| |
| /** |
| * This topology demonstrates clone operations on streamlets in the Heron |
| * Streamlet API for Java. A clone operation creates multiple identical copies |
| * of a streamlet. Clone operations are especially useful if you want to, for |
| * example send streamlet elements to separate sinks, as is done here. A |
| * supplier streamlet emits random scores in a game (per player). That initial |
| * streamlet is cloned into two. One of the cloned streams goes to a custom |
| * logging sink while the other goes to a dummy database sink. |
| */ |
| public final class StreamletCloneTopology { |
| private StreamletCloneTopology() { |
| } |
| |
| private static final Logger LOG = |
| Logger.getLogger(StreamletCloneTopology.class.getName()); |
| |
| /** |
| * A list of players of the game ("player1" through "player100"). |
| */ |
| private static final List<String> PLAYERS = IntStream.range(1, 100) |
| .mapToObj(i -> String.format("player%d", i)) |
| .collect(Collectors.toList()); |
| |
| /** |
| * A POJO for game scores. |
| */ |
| private static class GameScore implements Serializable { |
| private static final long serialVersionUID = 1089454399729015529L; |
| private String playerId; |
| private int score; |
| |
| GameScore() { |
| this.playerId = StreamletUtils.randomFromList(PLAYERS); |
| this.score = ThreadLocalRandom.current().nextInt(1000); |
| } |
| |
| String getPlayerId() { |
| return playerId; |
| } |
| |
| int getScore() { |
| return score; |
| } |
| } |
| |
| /** |
| * A phony database sink. This sink doesn't actually interact with a database. |
| * Instead, it logs each incoming score to stdout. |
| */ |
| private static class DatabaseSink implements Sink<GameScore> { |
| private static final long serialVersionUID = 5544736723673011054L; |
| |
| private void saveToDatabase(GameScore score) { |
| // This is a dummy operation, so no database logic will be implemented here |
| } |
| |
| public void setup(Context context) { |
| } |
| |
| public void put(GameScore score) { |
| String logMessage = String.format("Saving a score of %d for player %s to the database", |
| score.getScore(), |
| score.getPlayerId()); |
| LOG.info(logMessage); |
| saveToDatabase(score); |
| } |
| |
| public void cleanup() { |
| } |
| } |
| |
| /** |
| * A logging sink that simply prints a formatted log message for each incoming score. |
| */ |
| private static class FormattedLogSink implements Sink<GameScore> { |
| private static final long serialVersionUID = 1251089445039059977L; |
| public void setup(Context context) { |
| } |
| |
| public void put(GameScore score) { |
| String logMessage = String.format("The current score for player %s is %d", |
| score.getPlayerId(), |
| score.getScore()); |
| LOG.info(logMessage); |
| } |
| |
| public void cleanup() { |
| } |
| } |
| |
| /** |
| * All Heron topologies require a main function that defines the topology's behavior |
| * at runtime |
| */ |
| public static void main(String[] args) throws Exception { |
| Builder processingGraphBuilder = Builder.newBuilder(); |
| |
| /** |
| * A supplier streamlet of random GameScore objects is cloned into two |
| * separate streamlets. |
| */ |
| List<Streamlet<GameScore>> splitGameScoreStreamlet = processingGraphBuilder |
| .newSource(GameScore::new) |
| .clone(2); |
| |
| /** |
| * Elements in the first cloned streamlet go to the database sink. |
| */ |
| splitGameScoreStreamlet.get(0) |
| .toSink(new DatabaseSink()) |
| .setName("sink0"); |
| |
| /** |
| * Elements in the second cloned streamlet go to the logging sink. |
| */ |
| splitGameScoreStreamlet.get(1) |
| .toSink(new FormattedLogSink()) |
| .setName("sink1"); |
| |
| Config config = Config.defaultConfig(); |
| |
| // Fetches the topology name from the first command-line argument |
| String topologyName = StreamletUtils.getTopologyName(args); |
| |
| // Finally, the processing graph and configuration are passed to the Runner, which converts |
| // the graph into a Heron topology that can be run in a Heron cluster. |
| new Runner().run(topologyName, config, processingGraphBuilder); |
| } |
| } |