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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "network/client_unittest.h"
#include <stdio.h>
#include <iostream>
#include <string>
#include "network/network.h"
#include "network/unittests.pb.h"
#include "network/host_unittest.h"
#include "basics/basics.h"
#include "errors/errors.h"
#include "threads/threads.h"
TestClient::TestClient(std::shared_ptr<EventLoopImpl> eventLoop, const NetworkOptions& _options,
sp_uint64 _ntotal): Client(eventLoop, _options), ntotal_(_ntotal) {
InstallMessageHandler(&TestClient::HandleTestMessage);
start_time_ = time(NULL);
nsent_ = nrecv_ = 0;
// Setup the call back function to be invoked when retrying
retry_cb_ = [this]() { this->Retry(); };
}
TestClient::~TestClient() {}
void TestClient::CreateAndSendMessage() {
TestMessage message;
for (sp_int32 i = 0; i < 100; ++i) {
message.add_message("some message");
}
SendMessage(message);
return;
}
void TestClient::HandleConnect(NetworkErrorCode _status) {
if (_status == OK) {
SendMessages();
} else {
// Retry after some time
AddTimer(retry_cb_, RETRY_TIMEOUT);
}
}
void TestClient::HandleClose(NetworkErrorCode) {}
void TestClient::HandleTestMessage(pool_unique_ptr<TestMessage> _message) {
++nrecv_;
if (nrecv_ >= ntotal_) {
Stop();
getEventLoop()->loopExit();
}
}
void TestClient::SendMessages() {
while (getOutstandingBytes() < 1000000) {
CreateAndSendMessage();
if (++nsent_ >= ntotal_) {
return;
}
}
// every ms - call send messages
AddTimer([this]() { this->SendMessages(); }, 1000);
}