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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
///////////////////////////////////////////////////////////////////////////////
//
// This file defines the AsyncDNS class. AsyncDNS is used by processes resolve
// DNS addresses asynchronously. Currently, we use libevent's evdns mechanism
// underneath but its conceavable to use other implementations. Right now the
// only implementation is for http clients.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef ASYNCDNS_H_
#define ASYNCDNS_H_
#include <functional>
#include <vector>
#include "network/event_loop.h"
#include "basics/basics.h"
// Forward declaration
struct evdns_base;
/*
* AsyncDNS class definition
*/
class AsyncDNS {
public:
// User supplied callbacks are supplied with a status upon invokation.
enum Status {
// Uknown event happened. This in theory should not happen
OK = 0,
// A file descriptor is ready for read
NOTOK,
};
struct Result {
Status status_;
std::vector<sp_int32> addr_;
};
// Constructor/Destructor
explicit AsyncDNS(std::shared_ptr<EventLoop> eventLoop);
~AsyncDNS();
// The main interface function.
// Resolve the address
sp_int32 Resolve(const sp_string& _address, VCallback<Result> _cb);
//! Accessor function
struct evdns_base* dns() {
return dns_;
}
private:
// The underlying dispatcher that we wrap around.
struct evdns_base* dns_;
};
#endif // ASYNCDNS_H_