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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef HERON_CALLBACK1_H_
#define HERON_CALLBACK1_H_
#include <functional>
//
// Sometimes we might want to pass some status or data to the functions being invoked.
// In that case we create CallBack1 instead of a CallBack and do something like this
// void Routine(int arg, int arg2, CallBack1<int>* cb) {
// ... some code ...
// cb->Run(arg2);
// }
// This way Routine can pass status/data to the CallBack cb without having to worry abt
// its signature or its associated arguments.
// Users can invoke Routine in the following manner
// CallBack1<int>* cb = CreateCallback(void (*func)(int));
// or
// CallBack1<int> cb = CreateCallback(void (*func)(int, char), 'c');
// Routine(arg, arg2, cb);
template <typename C>
class CallBack1 {
public:
// Constructor. Users should use the CreateCallback functions detailed below.
CallBack1(bool persist, std::function<void(C)> f)
: persistent_(persist), bind_(f) {}
virtual ~CallBack1() {}
// The main exported function
void Run(C c) {
// In case of persistent callbacks, the RunCallback might delete itself.
// In that case after RunCallback returns it is not safe to access
// the class member persistent_. So make a copy now.
bool persist = persistent_;
bind_(c);
if (!persist) {
delete this;
}
}
// Return whether the callback is temporary or permanent.
bool isPersistent() const { return persistent_; }
private:
bool persistent_;
std::function<void(C)> bind_;
};
template <typename C, typename... T>
CallBack1<C>* CreateCallback(void (*cb)(C, T...), T... args) {
return new CallBack1<C>(false, std::bind(cb, std::placeholders::_1, args...));
}
#endif // HERON_CLASS_CALLBACK1_H_