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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#include <boost/bind.hpp> // IWYU pragma: keep
#include <gtest/gtest.h>
#include "kudu/gutil/gscoped_ptr.h"
#include "kudu/gutil/ref_counted.h"
#include "kudu/util/countdown_latch.h"
#include "kudu/util/monotime.h"
#include "kudu/util/test_macros.h"
#include "kudu/util/thread.h"
#include "kudu/util/threadpool.h"
namespace kudu {
static void DecrementLatch(CountDownLatch* latch, int amount) {
if (amount == 1) {
latch->CountDown();
return;
}
latch->CountDown(amount);
}
// Tests that we can decrement the latch by arbitrary amounts, as well
// as 1 by one.
TEST(TestCountDownLatch, TestLatch) {
gscoped_ptr<ThreadPool> pool;
ASSERT_OK(ThreadPoolBuilder("cdl-test").set_max_threads(1).Build(&pool));
CountDownLatch latch(1000);
// Decrement the count by 1 in another thread, this should not fire the
// latch.
ASSERT_OK(pool->SubmitFunc(boost::bind(DecrementLatch, &latch, 1)));
ASSERT_FALSE(latch.WaitFor(MonoDelta::FromMilliseconds(200)));
ASSERT_EQ(999, latch.count());
// Now decrement by 1000 this should decrement to 0 and fire the latch
// (even though 1000 is one more than the current count).
ASSERT_OK(pool->SubmitFunc(boost::bind(DecrementLatch, &latch, 1000)));
latch.Wait();
ASSERT_EQ(0, latch.count());
}
// Test that resetting to zero while there are waiters lets the waiters
// continue.
TEST(TestCountDownLatch, TestResetToZero) {
CountDownLatch cdl(100);
scoped_refptr<Thread> t;
ASSERT_OK(Thread::Create("test", "cdl-test", &CountDownLatch::Wait, &cdl, &t));
// Sleep for a bit until it's likely the other thread is waiting on the latch.
SleepFor(MonoDelta::FromMilliseconds(10));
cdl.Reset(0);
t->Join();
}
} // namespace kudu