blob: d516f8488ca84ebea19ca375cc5cf0e3b293f36b [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <algorithm>
#include <ignite/common/utils.h>
#include <ignite/network/utils.h>
#include "network/sockets.h"
#include "network/win_async_client.h"
#include "network/win_async_client_pool.h"
#include "network/win_async_worker_thread.h"
namespace
{
ignite::common::FibonacciSequence<10> fibonacci10;
}
namespace ignite
{
namespace network
{
WinAsyncWorkerThread::WinAsyncWorkerThread() :
stopping(false),
clientPool(0),
iocp(NULL)
{
// No-op.
}
void WinAsyncWorkerThread::Start(WinAsyncClientPool& clientPool0, HANDLE iocp0)
{
assert(iocp0 != NULL);
iocp = iocp0;
clientPool = &clientPool0;
Thread::Start();
}
void WinAsyncWorkerThread::Run()
{
assert(clientPool != 0);
while (!stopping)
{
DWORD bytesTransferred = 0;
ULONG_PTR key = NULL;
LPOVERLAPPED overlapped = NULL;
BOOL ok = GetQueuedCompletionStatus(iocp, &bytesTransferred, &key, &overlapped, INFINITE);
if (stopping)
break;
if (!key)
continue;
WinAsyncClient* client = reinterpret_cast<WinAsyncClient*>(key);
if (!ok || (0 != overlapped && 0 == bytesTransferred))
{
clientPool->CloseAndRelease(client->GetId(), 0);
continue;
}
if (!overlapped)
{
// This mean new client is connected.
clientPool->HandleConnectionSuccess(client->GetAddress(), client->GetId());
bool success = client->Receive();
if (!success)
clientPool->CloseAndRelease(client->GetId(), 0);
continue;
}
try
{
IoOperation* operation = reinterpret_cast<IoOperation*>(overlapped);
switch (operation->kind)
{
case IoOperationKind::SEND:
{
bool success = client->ProcessSent(bytesTransferred);
if (!success)
clientPool->CloseAndRelease(client->GetId(), 0);
clientPool->HandleMessageSent(client->GetId());
break;
}
case IoOperationKind::RECEIVE:
{
DataBuffer data = client->ProcessReceived(bytesTransferred);
if (!data.IsEmpty())
clientPool->HandleMessageReceived(client->GetId(), data);
bool success = client->Receive();
if (!success)
clientPool->CloseAndRelease(client->GetId(), 0);
break;
}
default:
break;
}
}
catch (const IgniteError& err)
{
clientPool->CloseAndRelease(client->GetId(), &err);
}
}
}
void WinAsyncWorkerThread::Stop()
{
stopping = true;
PostQueuedCompletionStatus(iocp, 0, 0, 0);
Join();
}
}
}