| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| namespace Apache.Ignite.Core.Tests |
| { |
| using System; |
| using System.Threading; |
| using Apache.Ignite.Core.Binary; |
| using Apache.Ignite.Core.Cache; |
| using Apache.Ignite.Core.Compute; |
| using NUnit.Framework; |
| |
| /// <summary> |
| /// Future tests. |
| /// </summary> |
| public class FutureTest |
| { |
| /** */ |
| private ICache<object, object> _cache; |
| |
| /** */ |
| private ICompute _compute; |
| |
| /// <summary> |
| /// Test fixture set-up routine. |
| /// </summary> |
| [TestFixtureSetUp] |
| public void TestFixtureSetUp() |
| { |
| var grid = Ignition.Start(TestUtils.GetTestConfiguration()); |
| |
| _cache = grid.CreateCache<object, object>("cache"); |
| |
| _compute = grid.GetCompute(); |
| } |
| |
| /// <summary> |
| /// Test fixture tear-down routine. |
| /// </summary> |
| [TestFixtureTearDown] |
| public void TestFixtureTearDown() |
| { |
| Ignition.StopAll(true); |
| } |
| |
| |
| [Test] |
| public void TestToTask() |
| { |
| _cache.PutAsync(1, 1).Wait(); |
| |
| var task1 = _cache.GetAsync(1); |
| |
| Assert.AreEqual(1, task1.Result); |
| |
| Assert.IsTrue(task1.IsCompleted); |
| |
| var task2 = _compute.BroadcastAsync(new SleepAction()); |
| |
| Assert.IsFalse(task2.IsCompleted); |
| |
| Assert.IsFalse(task2.Wait(100)); |
| |
| task2.Wait(); |
| |
| Assert.IsTrue(task2.IsCompleted); |
| } |
| |
| [Test] |
| public void TestFutureTypes() |
| { |
| TestType(false); |
| TestType((byte)11); |
| TestType('x'); // char |
| TestType(2.7d); // double |
| TestType(3.14f); // float |
| TestType(16); // int |
| TestType(17L); // long |
| TestType((short)18); |
| |
| TestType(18m); // decimal |
| |
| TestType(new Binarizable { A = 10, B = "foo" }); |
| } |
| |
| /// <summary> |
| /// Tests future type. |
| /// </summary> |
| private void TestType<T>(T value) |
| { |
| var key = typeof(T).Name; |
| |
| _cache.PutAsync(key, value).Wait(); |
| |
| Assert.AreEqual(value, _cache.GetAsync(key).Result); |
| } |
| |
| /// <summary> |
| /// Binary test class. |
| /// </summary> |
| private class Binarizable : IBinarizable |
| { |
| public int A; |
| public string B; |
| |
| /** <inheritDoc /> */ |
| public void WriteBinary(IBinaryWriter writer) |
| { |
| writer.WriteInt("a", A); |
| writer.GetRawWriter().WriteString(B); |
| } |
| |
| /** <inheritDoc /> */ |
| public void ReadBinary(IBinaryReader reader) |
| { |
| A = reader.ReadInt("a"); |
| B = reader.GetRawReader().ReadString(); |
| } |
| |
| /** <inheritDoc /> */ |
| public override bool Equals(object obj) |
| { |
| if (ReferenceEquals(null, obj)) |
| return false; |
| |
| if (ReferenceEquals(this, obj)) |
| return true; |
| |
| if (obj.GetType() != GetType()) |
| return false; |
| |
| var other = (Binarizable)obj; |
| |
| return A == other.A && string.Equals(B, other.B); |
| } |
| |
| /** <inheritDoc /> */ |
| public override int GetHashCode() |
| { |
| unchecked |
| { |
| // ReSharper disable NonReadonlyMemberInGetHashCode |
| return (A * 397) ^ (B != null ? B.GetHashCode() : 0); |
| // ReSharper restore NonReadonlyMemberInGetHashCode |
| } |
| } |
| } |
| |
| /// <summary> |
| /// Compute action with a delay to ensure lengthy future execution. |
| /// </summary> |
| [Serializable] |
| private class SleepAction : IComputeAction |
| { |
| public void Invoke() |
| { |
| Thread.Sleep(500); |
| } |
| } |
| } |
| } |