| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| namespace Apache.Ignite.Tests; |
| |
| using System; |
| using System.Threading.Tasks; |
| using Internal; |
| using NUnit.Framework; |
| |
| /// <summary> |
| /// Tests for <see cref="ClientFailoverSocket"/>. |
| /// </summary> |
| public class ClientFailoverSocketTests |
| { |
| [Test] |
| public async Task TestBackgroundConnectionProcessDoesNotBlockOperations() |
| { |
| ClientFailoverSocket.ResetGlobalEndpointIndex(); |
| |
| var operationTimeout = TimeSpan.FromSeconds(0.5); |
| var handshakeDelay = TimeSpan.FromSeconds(2); |
| |
| using var server1 = new FakeServer { HandshakeDelay = handshakeDelay }; |
| using var server2 = new FakeServer(); |
| |
| var clientCfg = new IgniteClientConfiguration |
| { |
| Endpoints = { server2.Endpoint, server1.Endpoint } |
| }; |
| |
| // First connection will go to server2, which does not have a delay. |
| // Second connection will be established in background, and will take 2 seconds, but will not delay operations. |
| using var client = await IgniteClient.StartAsync(clientCfg).WaitAsync(operationTimeout); |
| var tables = await client.Tables.GetTablesAsync().WaitAsync(operationTimeout); |
| |
| Assert.AreEqual(0, tables.Count); |
| Assert.AreEqual(1, client.GetConnections().Count); |
| } |
| } |