| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package org.apache.ignite.raft.jraft; |
| |
| import org.apache.ignite.raft.jraft.error.RaftError; |
| import org.apache.ignite.raft.jraft.util.Copiable; |
| |
| //A Status encapsulates the result of an operation. It may indicate success, |
| |
| //or it may indicate an error with an associated error message. It's suitable |
| //for passing status of functions with richer information than just error_code |
| //in exception-forbidden code. This utility is inspired by leveldb::Status. |
| // |
| //Multiple threads can invoke const methods on a Status without |
| //external synchronization, but if any of the threads may call a |
| //non-const method, all threads accessing the same Status must use |
| //external synchronization. |
| // |
| //Since failed status needs to allocate memory, you should be careful when |
| //failed status is frequent. |
| public class Status implements Copiable<Status> { |
| |
| /** |
| * Status internal state. |
| */ |
| private static class State { |
| /** error code */ |
| int code; |
| /** error msg */ |
| String msg; |
| |
| State(int code, String msg) { |
| super(); |
| this.code = code; |
| this.msg = msg; |
| } |
| |
| @Override |
| public int hashCode() { |
| final int prime = 31; |
| int result = 1; |
| result = prime * result + this.code; |
| result = prime * result + (this.msg == null ? 0 : this.msg.hashCode()); |
| return result; |
| } |
| |
| @Override |
| public boolean equals(Object obj) { |
| if (this == obj) { |
| return true; |
| } |
| if (obj == null) { |
| return false; |
| } |
| if (getClass() != obj.getClass()) { |
| return false; |
| } |
| State other = (State) obj; |
| if (this.code != other.code) { |
| return false; |
| } |
| if (this.msg == null) { |
| return other.msg == null; |
| } |
| else { |
| return this.msg.equals(other.msg); |
| } |
| } |
| } |
| |
| private State state; |
| |
| public Status() { |
| this.state = null; |
| } |
| |
| /** |
| * Creates a OK status instance. |
| */ |
| public static Status OK() { |
| return new Status(); |
| } |
| |
| public Status(Status s) { |
| if (s.state != null) { |
| this.state = new State(s.state.code, s.state.msg); |
| } |
| else { |
| this.state = null; |
| } |
| } |
| |
| public Status(RaftError raftError, String fmt, Object... args) { |
| this.state = new State(raftError.getNumber(), String.format(fmt, args)); |
| } |
| |
| public Status(int code, String fmt, Object... args) { |
| this.state = new State(code, String.format(fmt, args)); |
| } |
| |
| public Status(int code, String errorMsg) { |
| this.state = new State(code, errorMsg); |
| } |
| |
| @Override |
| public int hashCode() { |
| final int prime = 31; |
| int result = 1; |
| result = prime * result + (this.state == null ? 0 : this.state.hashCode()); |
| return result; |
| } |
| |
| @Override |
| public boolean equals(Object obj) { |
| if (this == obj) { |
| return true; |
| } |
| if (obj == null) { |
| return false; |
| } |
| if (getClass() != obj.getClass()) { |
| return false; |
| } |
| Status other = (Status) obj; |
| if (this.state == null) { |
| return other.state == null; |
| } |
| else { |
| return this.state.equals(other.state); |
| } |
| } |
| |
| /** |
| * Reset status to be OK state. |
| */ |
| public void reset() { |
| this.state = null; |
| } |
| |
| /** |
| * Returns true when status is in OK state. |
| */ |
| public boolean isOk() { |
| return this.state == null || this.state.code == 0; |
| } |
| |
| /** |
| * Set error code. |
| */ |
| public void setCode(int code) { |
| if (this.state == null) { |
| this.state = new State(code, null); |
| } |
| else { |
| this.state.code = code; |
| } |
| } |
| |
| /** |
| * Get error code. |
| */ |
| public int getCode() { |
| return this.state == null ? 0 : this.state.code; |
| } |
| |
| /** |
| * Get raft error from error code. |
| */ |
| public RaftError getRaftError() { |
| return this.state == null ? RaftError.SUCCESS : RaftError.forNumber(this.state.code); |
| } |
| |
| /** |
| * Set error msg |
| */ |
| public void setErrorMsg(String errMsg) { |
| if (this.state == null) { |
| this.state = new State(0, errMsg); |
| } |
| else { |
| this.state.msg = errMsg; |
| } |
| } |
| |
| /** |
| * Set error code and error msg. |
| */ |
| public void setError(int code, String fmt, Object... args) { |
| this.state = new State(code, String.format(String.valueOf(fmt), args)); |
| } |
| |
| /** |
| * Set raft error and error msg. |
| */ |
| public void setError(RaftError error, String fmt, Object... args) { |
| this.state = new State(error.getNumber(), String.format(String.valueOf(fmt), args)); |
| } |
| |
| @Override |
| public String toString() { |
| if (isOk()) { |
| return "Status[OK]"; |
| } |
| else { |
| return "Status[" + RaftError.describeCode(this.state.code) + "<" + this.state.code + ">: " + this.state.msg |
| + "]"; |
| } |
| } |
| |
| @Override |
| public Status copy() { |
| return new Status(this.getCode(), this.getErrorMsg()); |
| } |
| |
| /** |
| * Get the error msg. |
| */ |
| public String getErrorMsg() { |
| return this.state == null ? null : this.state.msg; |
| } |
| } |