| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| //! Network abstraction layer for the cluster simulator. |
| //! |
| //! **Note:** Currently a thin passthrough over `PacketSimulator`. Once the |
| //! Cluster and [`MessageBus`](message_bus::MessageBus) layers are built, this will own |
| //! process-to-bus routing, and node enable/disable logic. |
| |
| use crate::packet::{ |
| ALLOW_ALL, BLOCK_ALL, COMMAND_COUNT_MAX, LinkFilter, Packet, PacketSimulator, |
| PacketSimulatorOptions, ProcessId, |
| }; |
| use iggy_binary_protocol::{Command, GenericHeader}; |
| use server_common::Message; |
| |
| /// Network layer for the cluster simulation. |
| /// |
| /// This provides an interface over the `PacketSimulator` for the |
| /// `Cluster` orchestrator to use. It handles: |
| /// - Submitting packets into the network |
| /// - Stepping the network to deliver ready packets |
| /// - Managing network partitions and link states |
| #[derive(Debug)] |
| pub struct Network { |
| simulator: PacketSimulator, |
| } |
| |
| impl Network { |
| /// Create a new network. |
| #[must_use] |
| pub fn new(options: PacketSimulatorOptions) -> Self { |
| Self { |
| simulator: PacketSimulator::new(options), |
| } |
| } |
| |
| /// Submit a message into the network. |
| /// |
| /// The message will be queued with a simulated delay and may be: |
| /// - Delivered normally after the delay |
| /// - Dropped (based on `packet_loss_probability`) |
| /// - Replayed/duplicated (based on `replay_probability`) |
| pub fn submit(&mut self, from: ProcessId, to: ProcessId, message: Message<GenericHeader>) { |
| self.simulator.submit(from, to, message); |
| } |
| |
| /// Deliver all ready packets. |
| /// |
| /// The returned `Vec` is taken from an internal buffer. Pass it back via |
| /// [`recycle_buffer`](Self::recycle_buffer) after processing to reuse the |
| /// allocation on the next call. |
| pub fn step(&mut self) -> Vec<Packet> { |
| self.simulator.step() |
| } |
| |
| /// Return a previously taken buffer for reuse. See [`PacketSimulator::recycle_buffer`]. |
| pub fn recycle_buffer(&mut self, buf: Vec<Packet>) { |
| self.simulator.recycle_buffer(buf); |
| } |
| |
| /// Advance network time by one tick. |
| /// |
| /// This should be called once per simulation tick, after all ready |
| /// packets have been delivered. Handles automatic partition lifecycle |
| /// and random path clogging. |
| pub fn tick(&mut self) { |
| self.simulator.tick(); |
| } |
| |
| /// Get the current network tick. |
| #[must_use] |
| pub const fn current_tick(&self) -> u64 { |
| self.simulator.current_tick() |
| } |
| |
| /// Register a client with the network. |
| /// |
| /// Clients must be registered before they can send or receive packets. |
| pub fn register_client(&mut self, client_id: u128) { |
| self.simulator.register_client(client_id); |
| } |
| |
| /// Disable all links to and from a process (crash simulation). |
| /// |
| /// Packets already in flight remain queued but are dropped at delivery time. |
| pub fn process_disable(&mut self, process: ProcessId) { |
| self.simulator.process_disable(process); |
| } |
| |
| /// Re-enable all links to and from a process (restart simulation). |
| pub fn process_enable(&mut self, process: ProcessId) { |
| self.simulator.process_enable(process); |
| } |
| |
| /// Set the enabled/disabled state of a specific link. |
| /// Maps `enabled = true` to [`ALLOW_ALL`] and `enabled = false` to [`BLOCK_ALL`]. |
| pub fn set_link_filter(&mut self, from: ProcessId, to: ProcessId, enabled: bool) { |
| let filter = self.simulator.link_filter(from, to); |
| *filter = if enabled { ALLOW_ALL } else { BLOCK_ALL }; |
| } |
| |
| /// Get a mutable reference to a link's command filter. |
| /// Allows per-command filtering (e.g., block only Prepare messages). |
| pub fn link_filter_mut(&mut self, from: ProcessId, to: ProcessId) -> &mut LinkFilter { |
| self.simulator.link_filter(from, to) |
| } |
| |
| /// Check whether a specific link is enabled (filter is not empty). |
| #[must_use] |
| pub fn is_link_enabled(&self, from: ProcessId, to: ProcessId) -> bool { |
| self.simulator.is_link_enabled(from, to) |
| } |
| |
| /// Clear all partitions, restoring full connectivity. |
| /// |
| /// **Warning:** resets all link filters to [`ALLOW_ALL`], including |
| /// manually-set per-command filters. |
| /// End fault injection: see [`PacketSimulator::heal`]. |
| pub fn heal(&mut self) { |
| self.simulator.heal(); |
| } |
| |
| pub fn clear_partition(&mut self) { |
| self.simulator.clear_partition(); |
| } |
| |
| /// Clear all pending packets on a specific link. |
| pub fn link_clear(&mut self, from: ProcessId, to: ProcessId) { |
| self.simulator.link_clear(from, to); |
| } |
| |
| /// Returns a mutable reference to the link's optional drop-packet predicate. |
| pub fn link_drop_packet_fn( |
| &mut self, |
| from: ProcessId, |
| to: ProcessId, |
| ) -> &mut Option<fn(&Packet) -> bool> { |
| self.simulator.link_drop_packet_fn(from, to) |
| } |
| |
| /// Clog a specific link (bidirectionally). |
| /// |
| /// Clogged links do not deliver any packets until unclogged. |
| pub fn clog(&mut self, from: ProcessId, to: ProcessId) { |
| self.simulator.clog(from, to); |
| } |
| |
| /// Unclog a specific link (bidirectionally). |
| pub fn unclog(&mut self, from: ProcessId, to: ProcessId) { |
| self.simulator.unclog(from, to); |
| } |
| |
| /// Get the number of packets currently in flight. |
| #[must_use] |
| pub fn packets_in_flight(&self) -> usize { |
| self.simulator.packets_in_flight() |
| } |
| |
| /// Packets delivered so far, per [`Command`] discriminant. Names come from |
| /// [`COMMAND_LABELS`](crate::packet::COMMAND_LABELS). |
| #[must_use] |
| pub const fn command_counts(&self) -> &[u64; COMMAND_COUNT_MAX] { |
| self.simulator.command_counts() |
| } |
| |
| /// Whether any packet of this command reached its destination. |
| #[must_use] |
| pub const fn delivered_any(&self, command: Command) -> bool { |
| self.simulator.delivered_any(command) |
| } |
| } |