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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#pragma once
/// \file iceberg/table_requirements.h
/// Factory for generating table requirements from metadata updates.
///
/// This utility class generates the appropriate TableRequirement instances
/// based on a list of TableUpdate operations. The requirements are used
/// for optimistic concurrency control when committing table changes.
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include "iceberg/iceberg_export.h"
#include "iceberg/table_requirement.h"
#include "iceberg/type_fwd.h"
namespace iceberg {
/// \brief Context for generating table requirements
///
/// This context is passed to each TableUpdate's GenerateRequirements method
/// and maintains state about what requirements have already been added to avoid
/// duplicates.
class ICEBERG_EXPORT TableUpdateContext {
public:
/// \brief Construct a context for requirement generation
///
/// \param base The base table metadata (maybe nullptr for table creation)
/// \param is_replace Whether this is a replace operation (more permissive)
TableUpdateContext(const TableMetadata* base, bool is_replace)
: base_(base), is_replace_(is_replace) {}
// Delete copy operations (contains unique_ptr members)
TableUpdateContext(const TableUpdateContext&) = delete;
TableUpdateContext& operator=(const TableUpdateContext&) = delete;
// Enable move construction only (assignment deleted due to const members)
TableUpdateContext(TableUpdateContext&&) noexcept = default;
/// \brief Add a requirement to the list
void AddRequirement(std::unique_ptr<TableRequirement> requirement);
/// \brief Get the base table metadata
const TableMetadata* base() const { return base_; }
/// \brief Check if this is a replace operation
bool is_replace() const { return is_replace_; }
/// \brief Build and return the list of requirements
Result<std::vector<std::unique_ptr<TableRequirement>>> Build();
// Helper methods to deduplicate requirements to add.
/// \brief Require that the last assigned field ID remains unchanged
void RequireLastAssignedFieldIdUnchanged();
/// \brief Require that the current schema ID remains unchanged
void RequireCurrentSchemaIdUnchanged();
/// \brief Require that the last assigned partition ID remains unchanged
void RequireLastAssignedPartitionIdUnchanged();
/// \brief Require that the default spec ID remains unchanged
void RequireDefaultSpecIdUnchanged();
/// \brief Require that the default sort order ID remains unchanged
void RequireDefaultSortOrderIdUnchanged();
/// \brief Require that no branches have been changed
void RequireNoBranchesChanged();
/// \brief Track a changed ref and return whether it was newly added
/// \param ref_name The name of the ref being changed
/// \return true if this is the first time the ref is being changed
bool AddChangedRef(const std::string& ref_name);
private:
const TableMetadata* base_;
const bool is_replace_;
std::vector<std::unique_ptr<TableRequirement>> requirements_;
// flags to avoid adding duplicate requirements
bool added_last_assigned_field_id_ = false;
bool added_current_schema_id_ = false;
bool added_last_assigned_partition_id_ = false;
bool added_default_spec_id_ = false;
bool added_default_sort_order_id_ = false;
// Track refs that have been changed to avoid duplicate requirements
std::unordered_set<std::string> changed_refs_;
};
/// \brief Factory class for generating table requirements
///
/// This class analyzes a sequence of table updates and generates the
/// appropriate table requirements to ensure safe concurrent modifications.
class ICEBERG_EXPORT TableRequirements {
public:
/// \brief Generate requirements for creating a new table
///
/// For table creation, this requires that the table does not already exist.
///
/// \param table_updates The list of table updates for table creation
/// \return A list of table requirements to validate before creation
static Result<std::vector<std::unique_ptr<TableRequirement>>> ForCreateTable(
const std::vector<std::unique_ptr<TableUpdate>>& table_updates);
/// \brief Generate requirements for replacing an existing table
///
/// For table replacement, this requires that the table UUID matches but
/// allows more aggressive changes than a regular update.
///
/// \param base The base table metadata
/// \param table_updates The list of table updates for replacement
/// \return A list of table requirements to validate before replacement
static Result<std::vector<std::unique_ptr<TableRequirement>>> ForReplaceTable(
const TableMetadata& base,
const std::vector<std::unique_ptr<TableUpdate>>& table_updates);
/// \brief Generate requirements for updating an existing table
///
/// For table updates, this generates requirements to ensure that key
/// metadata properties haven't changed concurrently.
///
/// \param base The base table metadata
/// \param table_updates The list of table updates
/// \return A list of table requirements to validate before update
static Result<std::vector<std::unique_ptr<TableRequirement>>> ForUpdateTable(
const TableMetadata& base,
const std::vector<std::unique_ptr<TableUpdate>>& table_updates);
/// \brief Check if the requirements are for table creation
static Result<bool> IsCreate(
const std::vector<std::unique_ptr<TableRequirement>>& requirements);
};
} // namespace iceberg