blob: 8b61a60b10752d9501cff86d8a5d9ff067ee2928 [file] [log] [blame]
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "mod_lua.h"
#include "lua_dbd.h"
APLOG_USE_MODULE(lua);
static APR_OPTIONAL_FN_TYPE(ap_dbd_close) *lua_ap_dbd_close = NULL;
static APR_OPTIONAL_FN_TYPE(ap_dbd_open) *lua_ap_dbd_open = NULL;
static request_rec *ap_lua_check_request_rec(lua_State *L, int index)
{
request_rec *r;
luaL_checkudata(L, index, "Apache2.Request");
r = lua_unboxpointer(L, index);
return r;
}
static lua_db_handle *lua_get_db_handle(lua_State *L)
{
luaL_checktype(L, 1, LUA_TTABLE);
lua_rawgeti(L, 1, 0);
luaL_checktype(L, -1, LUA_TUSERDATA);
return (lua_db_handle *) lua_topointer(L, -1);
}
static lua_db_result_set *lua_get_result_set(lua_State *L)
{
luaL_checktype(L, 1, LUA_TTABLE);
lua_rawgeti(L, 1, 0);
luaL_checktype(L, -1, LUA_TUSERDATA);
return (lua_db_result_set *) lua_topointer(L, -1);
}
/*
=============================================================================
db:close(): Closes an open database connection.
=============================================================================
*/
int lua_db_close(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db;
apr_status_t rc = 0;
/*~~~~~~~~~~~~~~~~~~~~*/
db = lua_get_db_handle(L);
if (db && db->alive) {
if (db->type == LUA_DBTYPE_APR_DBD) {
rc = apr_dbd_close(db->driver, db->handle);
if (db->pool) apr_pool_destroy(db->pool);
}
else {
lua_ap_dbd_close = APR_RETRIEVE_OPTIONAL_FN(ap_dbd_close);
if (lua_ap_dbd_close != NULL)
if (db->dbdhandle) lua_ap_dbd_close(db->server, db->dbdhandle);
}
db->driver = NULL;
db->handle = NULL;
db->alive = 0;
db->pool = NULL;
}
lua_settop(L, 0);
lua_pushnumber(L, rc);
return 1;
}
/*
=============================================================================
db:__gc(): Garbage collecting function.
=============================================================================
*/
int lua_db_gc(lua_State *L)
{
/*~~~~~~~~~~~~~~~~*/
lua_db_handle *db;
/*~~~~~~~~~~~~~~~~~~~~*/
db = lua_touserdata(L, 1);
if (db && db->alive) {
if (db->type == LUA_DBTYPE_APR_DBD) {
apr_dbd_close(db->driver, db->handle);
if (db->pool) apr_pool_destroy(db->pool);
}
else {
lua_ap_dbd_close = APR_RETRIEVE_OPTIONAL_FN(ap_dbd_close);
if (lua_ap_dbd_close != NULL)
if (db->dbdhandle) lua_ap_dbd_close(db->server, db->dbdhandle);
}
db->driver = NULL;
db->handle = NULL;
db->alive = 0;
db->pool = NULL;
}
lua_settop(L, 0);
return 0;
}
/*
=============================================================================
db:active(): Returns true if the connection to the db is still active.
=============================================================================
*/
int lua_db_active(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
apr_status_t rc = 0;
/*~~~~~~~~~~~~~~~~~~~~*/
db = lua_get_db_handle(L);
if (db && db->alive) {
rc = apr_dbd_check_conn(db->driver, db->pool, db->handle);
if (rc == APR_SUCCESS) {
lua_pushboolean(L, 1);
return 1;
}
}
lua_pushboolean(L, 0);
return 1;
}
/*
=============================================================================
db:query(statement): Executes the given database query and returns the
number of rows affected. If an error is encountered, returns nil as the
first parameter and the error message as the second.
=============================================================================
*/
int lua_db_query(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
apr_status_t rc = 0;
int x = 0;
const char *statement;
/*~~~~~~~~~~~~~~~~~~~~~~~*/
luaL_checktype(L, 3, LUA_TSTRING);
statement = lua_tostring(L, 3);
db = lua_get_db_handle(L);
if (db && db->alive)
rc = apr_dbd_query(db->driver, db->handle, &x, statement);
else {
rc = 0;
x = -1;
}
if (rc == APR_SUCCESS)
lua_pushnumber(L, x);
else {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *err = apr_dbd_error(db->driver, db->handle, rc);
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_pushnil(L);
if (err) {
lua_pushstring(L, err);
return 2;
}
}
return 1;
}
/*
=============================================================================
db:escape(string): Escapes a string for safe use in the given database type.
=============================================================================
*/
int lua_db_escape(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
const char *statement;
const char *escaped = 0;
request_rec *r;
/*~~~~~~~~~~~~~~~~~~~~~*/
r = ap_lua_check_request_rec(L, 2);
if (r) {
luaL_checktype(L, 3, LUA_TSTRING);
statement = lua_tostring(L, 3);
db = lua_get_db_handle(L);
if (db && db->alive) {
apr_dbd_init(r->pool);
escaped = apr_dbd_escape(db->driver, r->pool, statement,
db->handle);
if (escaped) {
lua_pushstring(L, escaped);
return 1;
}
}
else {
lua_pushnil(L);
}
return (1);
}
return 0;
}
/*
=============================================================================
resultset(N): Fetches one or more rows from a result set.
=============================================================================
*/
int lua_db_get_row(lua_State *L)
{
int row_no,x,alpha = 0;
const char *entry, *rowname;
apr_dbd_row_t *row = 0;
lua_db_result_set *res = lua_get_result_set(L);
row_no = luaL_optinteger(L, 2, 0);
if (lua_isboolean(L, 3)) {
alpha = lua_toboolean(L, 3);
}
lua_settop(L,0);
/* Fetch all rows at once? */
if (row_no == 0) {
row_no = 1;
lua_newtable(L);
while (apr_dbd_get_row(res->driver, res->pool, res->results,
&row, -1) != -1)
{
lua_pushinteger(L, row_no);
lua_newtable(L);
for (x = 0; x < res->cols; x++) {
entry = apr_dbd_get_entry(res->driver, row, x);
if (entry) {
if (alpha == 1) {
rowname = apr_dbd_get_name(res->driver,
res->results, x);
lua_pushstring(L, rowname ? rowname : "(oob)");
}
else {
lua_pushinteger(L, x + 1);
}
lua_pushstring(L, entry);
lua_rawset(L, -3);
}
}
lua_rawset(L, -3);
row_no++;
}
return 1;
}
/* Just fetch a single row */
if (apr_dbd_get_row(res->driver, res->pool, res->results,
&row, row_no) != -1)
{
lua_newtable(L);
for (x = 0; x < res->cols; x++) {
entry = apr_dbd_get_entry(res->driver, row, x);
if (entry) {
if (alpha == 1) {
rowname = apr_dbd_get_name(res->driver,
res->results, x);
lua_pushstring(L, rowname ? rowname : "(oob)");
}
else {
lua_pushinteger(L, x + 1);
}
lua_pushstring(L, entry);
lua_rawset(L, -3);
}
}
return 1;
}
return 0;
}
/*
=============================================================================
db:select(statement): Queries the database for the given statement and
returns the rows/columns found as a table. If an error is encountered,
returns nil as the first parameter and the error message as the second.
=============================================================================
*/
int lua_db_select(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
apr_status_t rc = 0;
const char *statement;
request_rec *r;
/*~~~~~~~~~~~~~~~~~~~~~~~*/
r = ap_lua_check_request_rec(L, 2);
if (r) {
luaL_checktype(L, 3, LUA_TSTRING);
statement = lua_tostring(L, 3);
db = lua_get_db_handle(L);
if (db && db->alive) {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
int cols;
apr_dbd_results_t *results = 0;
lua_db_result_set* resultset = NULL;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
rc = apr_dbd_select(db->driver, db->pool, db->handle,
&results, statement, 0);
if (rc == APR_SUCCESS) {
cols = apr_dbd_num_cols(db->driver, results);
if (cols > 0) {
lua_newtable(L);
resultset = lua_newuserdata(L, sizeof(lua_db_result_set));
resultset->cols = cols;
resultset->driver = db->driver;
resultset->pool = db->pool;
resultset->rows = apr_dbd_num_tuples(db->driver, results);
resultset->results = results;
luaL_newmetatable(L, "lua_apr.dbselect");
lua_pushliteral(L, "__call");
lua_pushcfunction(L, lua_db_get_row);
lua_rawset(L, -3);
lua_setmetatable(L, -3);
lua_rawseti(L, -2, 0);
return 1;
}
return 0;
}
else {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *err = apr_dbd_error(db->driver, db->handle, rc);
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_pushnil(L);
if (err) {
lua_pushstring(L, err);
return 2;
}
}
}
lua_pushboolean(L, 0);
return 1;
}
return 0;
}
/*
=============================================================================
statement:select(var1, var2, var3...): Injects variables into a prepared
statement and returns the number of rows matching the query.
=============================================================================
*/
int lua_db_prepared_select(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_prepared_statement *st = 0;
apr_status_t rc = 0;
const char **vars;
int x, have;
/*~~~~~~~~~~~~~~~~~~~~~~~*/
/* Fetch the prepared statement and the vars passed */
luaL_checktype(L, 1, LUA_TTABLE);
lua_rawgeti(L, 1, 0);
luaL_checktype(L, -1, LUA_TUSERDATA);
st = (lua_db_prepared_statement*) lua_topointer(L, -1);
/* Check if we got enough variables passed on to us.
* This, of course, only works for prepared statements made through lua. */
have = lua_gettop(L) - 2;
if (st->variables != -1 && have < st->variables ) {
lua_pushboolean(L, 0);
lua_pushfstring(L,
"Error in executing prepared statement: Expected %d arguments, got %d.",
st->variables, have);
return 2;
}
vars = apr_pcalloc(st->db->pool, have*sizeof(char *));
for (x = 0; x < have; x++) {
vars[x] = lua_tostring(L, x + 2);
}
/* Fire off the query */
if (st->db && st->db->alive) {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
int cols;
apr_dbd_results_t *results = 0;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
rc = apr_dbd_pselect(st->db->driver, st->db->pool, st->db->handle,
&results, st->statement, 0, have, vars);
if (rc == APR_SUCCESS) {
/*~~~~~~~~~~~~~~~~~~~~~*/
lua_db_result_set *resultset;
/*~~~~~~~~~~~~~~~~~~~~~*/
cols = apr_dbd_num_cols(st->db->driver, results);
lua_newtable(L);
resultset = lua_newuserdata(L, sizeof(lua_db_result_set));
resultset->cols = cols;
resultset->driver = st->db->driver;
resultset->pool = st->db->pool;
resultset->rows = apr_dbd_num_tuples(st->db->driver, results);
resultset->results = results;
luaL_newmetatable(L, "lua_apr.dbselect");
lua_pushliteral(L, "__call");
lua_pushcfunction(L, lua_db_get_row);
lua_rawset(L, -3);
lua_setmetatable(L, -3);
lua_rawseti(L, -2, 0);
return 1;
}
else {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *err = apr_dbd_error(st->db->driver, st->db->handle, rc);
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_pushnil(L);
if (err) {
lua_pushstring(L, err);
return 2;
}
return 1;
}
}
lua_pushboolean(L, 0);
lua_pushliteral(L,
"Database connection seems to be closed, please reacquire it.");
return (2);
}
/*
=============================================================================
statement:query(var1, var2, var3...): Injects variables into a prepared
statement and returns the number of rows affected.
=============================================================================
*/
int lua_db_prepared_query(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_prepared_statement *st = 0;
apr_status_t rc = 0;
const char **vars;
int x, have;
/*~~~~~~~~~~~~~~~~~~~~~~~*/
/* Fetch the prepared statement and the vars passed */
luaL_checktype(L, 1, LUA_TTABLE);
lua_rawgeti(L, 1, 0);
luaL_checktype(L, -1, LUA_TUSERDATA);
st = (lua_db_prepared_statement*) lua_topointer(L, -1);
/* Check if we got enough variables passed on to us.
* This, of course, only works for prepared statements made through lua. */
have = lua_gettop(L) - 2;
if (st->variables != -1 && have < st->variables ) {
lua_pushboolean(L, 0);
lua_pushfstring(L,
"Error in executing prepared statement: Expected %d arguments, got %d.",
st->variables, have);
return 2;
}
vars = apr_pcalloc(st->db->pool, have*sizeof(char *));
for (x = 0; x < have; x++) {
vars[x] = lua_tostring(L, x + 2);
}
/* Fire off the query */
if (st->db && st->db->alive) {
/*~~~~~~~~~~~~~~*/
int affected = 0;
/*~~~~~~~~~~~~~~*/
rc = apr_dbd_pquery(st->db->driver, st->db->pool, st->db->handle,
&affected, st->statement, have, vars);
if (rc == APR_SUCCESS) {
lua_pushinteger(L, affected);
return 1;
}
else {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *err = apr_dbd_error(st->db->driver, st->db->handle, rc);
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_pushnil(L);
if (err) {
lua_pushstring(L, err);
return 2;
}
return 1;
}
}
lua_pushboolean(L, 0);
lua_pushliteral(L,
"Database connection seems to be closed, please reacquire it.");
return (2);
}
/*
=============================================================================
db:prepare(statement): Prepares a statement for later query/select.
Returns a table with a :query and :select function, same as the db funcs.
=============================================================================
*/
int lua_db_prepare(lua_State* L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
apr_status_t rc = 0;
const char *statement, *at;
request_rec *r;
lua_db_prepared_statement* st;
int need = 0;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~*/
r = ap_lua_check_request_rec(L, 2);
if (r) {
apr_dbd_prepared_t *pstatement = NULL;
luaL_checktype(L, 3, LUA_TSTRING);
statement = lua_tostring(L, 3);
/* Count number of variables in statement */
at = ap_strchr_c(statement,'%');
while (at != NULL) {
if (at[1] == '%') {
at++;
}
else {
need++;
}
at = ap_strchr_c(at+1,'%');
}
db = lua_get_db_handle(L);
rc = apr_dbd_prepare(db->driver, r->pool, db->handle, statement,
NULL, &pstatement);
if (rc != APR_SUCCESS) {
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *err = apr_dbd_error(db->driver, db->handle, rc);
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_pushnil(L);
if (err) {
lua_pushstring(L, err);
return 2;
}
return 1;
}
/* Push the prepared statement table */
lua_newtable(L);
st = lua_newuserdata(L, sizeof(lua_db_prepared_statement));
st->statement = pstatement;
st->variables = need;
st->db = db;
lua_pushliteral(L, "select");
lua_pushcfunction(L, lua_db_prepared_select);
lua_rawset(L, -4);
lua_pushliteral(L, "query");
lua_pushcfunction(L, lua_db_prepared_query);
lua_rawset(L, -4);
lua_rawseti(L, -2, 0);
return 1;
}
return 0;
}
/*
=============================================================================
db:prepared(statement): Fetches a prepared statement made through
DBDPrepareSQL.
=============================================================================
*/
int lua_db_prepared(lua_State* L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~~~~*/
lua_db_handle *db = 0;
const char *tag;
request_rec *r;
lua_db_prepared_statement* st;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~*/
r = ap_lua_check_request_rec(L, 2);
if (r) {
apr_dbd_prepared_t *pstatement = NULL;
db = lua_get_db_handle(L);
luaL_checktype(L, 3, LUA_TSTRING);
tag = lua_tostring(L, 3);
/* Look for the statement */
pstatement = apr_hash_get(db->dbdhandle->prepared, tag,
APR_HASH_KEY_STRING);
if (pstatement == NULL) {
lua_pushnil(L);
lua_pushfstring(L,
"Could not find any prepared statement called %s!", tag);
return 2;
}
/* Push the prepared statement table */
lua_newtable(L);
st = lua_newuserdata(L, sizeof(lua_db_prepared_statement));
st->statement = pstatement;
st->variables = -1; /* we don't know :( */
st->db = db;
lua_pushliteral(L, "select");
lua_pushcfunction(L, lua_db_prepared_select);
lua_rawset(L, -4);
lua_pushliteral(L, "query");
lua_pushcfunction(L, lua_db_prepared_query);
lua_rawset(L, -4);
lua_rawseti(L, -2, 0);
return 1;
}
return 0;
}
/* lua_push_db_handle: Creates a database table object with database functions
and a userdata at index 0, which will call lua_dbgc when garbage collected.
*/
static lua_db_handle* lua_push_db_handle(lua_State *L, request_rec* r, int type,
apr_pool_t* pool)
{
lua_db_handle* db;
lua_newtable(L);
db = lua_newuserdata(L, sizeof(lua_db_handle));
db->alive = 1;
db->pool = pool;
db->type = type;
db->dbdhandle = 0;
db->server = r->server;
luaL_newmetatable(L, "lua_apr.dbacquire");
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, lua_db_gc);
lua_rawset(L, -3);
lua_setmetatable(L, -2);
lua_rawseti(L, -2, 0);
lua_pushliteral(L, "escape");
lua_pushcfunction(L, lua_db_escape);
lua_rawset(L, -3);
lua_pushliteral(L, "close");
lua_pushcfunction(L, lua_db_close);
lua_rawset(L, -3);
lua_pushliteral(L, "select");
lua_pushcfunction(L, lua_db_select);
lua_rawset(L, -3);
lua_pushliteral(L, "query");
lua_pushcfunction(L, lua_db_query);
lua_rawset(L, -3);
lua_pushliteral(L, "active");
lua_pushcfunction(L, lua_db_active);
lua_rawset(L, -3);
lua_pushliteral(L, "prepare");
lua_pushcfunction(L, lua_db_prepare);
lua_rawset(L, -3);
lua_pushliteral(L, "prepared");
lua_pushcfunction(L, lua_db_prepared);
lua_rawset(L, -3);
return db;
}
/*
=============================================================================
dbacquire(dbType, dbString): Opens a new connection to a database of type
_dbType_ and with the connection parameters _dbString_. If successful,
returns a table with functions for using the database handle. If an error
occurs, returns nil as the first parameter and the error message as the
second. See the APR_DBD for a list of database types and connection strings
supported.
=============================================================================
*/
int lua_db_acquire(lua_State *L)
{
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
const char *type;
const char *arguments;
const char *error = 0;
request_rec *r;
lua_db_handle *db = 0;
apr_status_t rc = 0;
ap_dbd_t *dbdhandle = NULL;
apr_pool_t *pool = NULL;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
r = ap_lua_check_request_rec(L, 1);
if (r) {
type = luaL_optstring(L, 2, "mod_dbd"); /* Defaults to mod_dbd */
if (!strcmp(type, "mod_dbd")) {
lua_settop(L, 0);
lua_ap_dbd_open = APR_RETRIEVE_OPTIONAL_FN(ap_dbd_open);
if (lua_ap_dbd_open)
dbdhandle = (ap_dbd_t *) lua_ap_dbd_open(
r->server->process->pool, r->server);
if (dbdhandle) {
db = lua_push_db_handle(L, r, LUA_DBTYPE_MOD_DBD, dbdhandle->pool);
db->driver = dbdhandle->driver;
db->handle = dbdhandle->handle;
db->dbdhandle = dbdhandle;
return 1;
}
else {
lua_pushnil(L);
if ( lua_ap_dbd_open == NULL )
lua_pushliteral(L,
"mod_dbd doesn't seem to have been loaded.");
else
lua_pushliteral(
L,
"Could not acquire connection from mod_dbd. If your database is running, this may indicate a permission problem.");
return 2;
}
}
else {
rc = apr_pool_create(&pool, NULL);
if (rc != APR_SUCCESS) {
lua_pushnil(L);
lua_pushliteral(L, "Could not allocate memory for database!");
return 2;
}
apr_pool_tag(pool, "lua_dbd_pool");
apr_dbd_init(pool);
dbdhandle = apr_pcalloc(pool, sizeof(ap_dbd_t));
rc = apr_dbd_get_driver(pool, type, &dbdhandle->driver);
if (rc == APR_SUCCESS) {
luaL_checktype(L, 3, LUA_TSTRING);
arguments = lua_tostring(L, 3);
lua_settop(L, 0);
if (strlen(arguments)) {
rc = apr_dbd_open_ex(dbdhandle->driver, pool,
arguments, &dbdhandle->handle, &error);
if (rc == APR_SUCCESS) {
db = lua_push_db_handle(L, r, LUA_DBTYPE_APR_DBD, pool);
db->driver = dbdhandle->driver;
db->handle = dbdhandle->handle;
db->dbdhandle = dbdhandle;
return 1;
}
else {
lua_pushnil(L);
if (error) {
lua_pushstring(L, error);
return 2;
}
return 1;
}
}
lua_pushnil(L);
lua_pushliteral(L,
"No database connection string was specified.");
apr_pool_destroy(pool);
return (2);
}
else {
lua_pushnil(L);
if (APR_STATUS_IS_ENOTIMPL(rc)) {
lua_pushfstring(L,
"driver for %s not available", type);
}
else if (APR_STATUS_IS_EDSOOPEN(rc)) {
lua_pushfstring(L,
"can't find driver for %s", type);
}
else if (APR_STATUS_IS_ESYMNOTFOUND(rc)) {
lua_pushfstring(L,
"driver for %s is invalid or corrupted",
type);
}
else {
lua_pushliteral(L,
"mod_lua not compatible with APR in get_driver");
}
lua_pushinteger(L, rc);
apr_pool_destroy(pool);
return 3;
}
}
lua_pushnil(L);
return 1;
}
return 0;
}