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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef NODEVMOTION_H
#define NODEVMOTION_H
#include "postgres.h"
#include "executor/nodeMotion.h"
#include "access/heapam.h"
#include "nodes/execnodes.h" /* Slice, SliceTable */
#include "cdb/cdbheap.h"
#include "cdb/cdbmotion.h"
#include "cdb/cdbhash.h"
#include "executor/executor.h"
#include "executor/execdebug.h"
#include "executor/nodeMotion.h"
#include "utils/tuplesort.h"
#include "utils/tuplesort_mk.h"
#include "utils/memutils.h"
extern TupleTableSlot *ExecVMotionVirtualLayer(MotionState *node);
#endif