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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*-------------------------------------------------------------------------
*
* cdbheap.h
* Generic heap functions, that can be used with any
* data structure and comparator function
*
*
*-------------------------------------------------------------------------
*/
#ifndef CDBHEAP_H
#define CDBHEAP_H
/*
* CdbHeap element comparator function type
*
* Returns:
* -1 if aComparand < bComparand
* 0 if aComparand == bComparand
* 1 if aComparand > bComparand
*/
typedef int (*CdbHeapCmpFn)(void *aComparand, void *bComparand, void *context);
/*
* CdbHeap:
* A data structure used for sorting, especially well suited for
* match-merge type operations.
* The actual data is in the elements of the array heap.
* and compared for order based on a comparator function.
*
* The properties of the heap are:
* 1) 'slotArray' is an array of 'nSlotsMax' slots, allocated by the caller.
* The format of a slot is known only to the caller.
* Slots [0..nSlotsUsed-1] contain valid element data.
* The contents of slots [nSlotsUsed..nSlotsMax-1] is undefined.
* 2) 'bytesPerSlot' is the slot size. It must be a multiple of sizeof(int).
* 3) To compare the elements of slotArray, the function
* (*comparator)(&slotArray[i], &slotArray[j], comparatorContext)
* is called, and returns -1, 0, or 1 as usual for cmp functions.
* 4) Once the slotArray has been heapified, the "heap property" holds:
* (*comparator)(&slotArray[i], &slotArray[(i-1)/2]) >= 0
* for i in [1..nSlotsUsed-1]
* This implies that the lowest value is at index 0 of the heap.
*
*/
typedef struct CdbHeap
{
void *slotArray;
int nSlotsUsed;
int bytesPerSlot;
int wordsPerSlot;
CdbHeapCmpFn comparator;
void *comparatorContext;
void *tempSlot;
int nSlotsMax;
bool ownSlotArray;
} CdbHeap;
/* Get ptr to the first element (the min if the heap property is true). */
#define CdbHeap_Min(ElementType, hp) ( (ElementType *)((hp)->slotArray) )
/* Get ptr to slotArray[i] */
#define CdbHeap_Slot(SlotType, hp, i) \
( (SlotType *)( (i) * (hp)->bytesPerSlot + (char *)((hp)->slotArray) ) )
/* Get current number of elements. */
#define CdbHeap_Count(hp) ((hp)->nSlotsUsed)
/* true if heap is empty */
#define CdbHeap_IsEmpty(hp) (CdbHeap_Count(hp) == 0)
/* Allocate and initialize a CdbHeap structure. Caller provides slotArray. */
CdbHeap *
CdbHeap_Create(CdbHeapCmpFn comparator,
void *comparatorContext,
int nSlotsMax,
int bytesPerSlot,
void *slotArray);
/* Free a CdbHeap structure. */
void
CdbHeap_Destroy(CdbHeap *hp);
/* Arrange elements of slotArray such that the heap property is satisfied. */
void
CdbHeap_Heapify(CdbHeap *hp, int nSlotsUsed);
/*
* Sort elements in descending order.
* The heap property must be satisfied on entry, but no longer holds on return.
* Returns ptr to the first sorted element (the max).
*/
void *
CdbHeap_SortDescending(CdbHeap *hp);
/* Insert a copy of the given element into the heap. */
void
CdbHeap_Insert(CdbHeap *hp, void *newElement);
/* Delete the smallest element. */
void
CdbHeap_DeleteMin(CdbHeap *hp);
/* Delete the smallest element and insert a copy of the given element. */
void
CdbHeap_DeleteMinAndInsert(CdbHeap *hp, void* newElement);
#endif /* CDBHEAP_H */