| # - Try to find GFLAGS |
| # |
| # The following variables are optionally searched for defaults |
| # GFLAGS_ROOT_DIR: Base directory where all GFLAGS components are found |
| # |
| # The following are set after configuration is done: |
| # GFLAGS_FOUND |
| # GFLAGS_INCLUDE_DIRS |
| # GFLAGS_LIBRARIES |
| # GFLAGS_LIBRARYRARY_DIRS |
| |
| include(FindPackageHandleStandardArgs) |
| |
| set(GFLAGS_ROOT_DIR "" CACHE PATH "Folder contains Gflags") |
| |
| # We are testing only a couple of files in the include directories |
| if(WIN32) |
| find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h |
| PATHS ${GFLAGS_ROOT_DIR}/src/windows) |
| else() |
| find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h |
| PATHS ${GFLAGS_ROOT_DIR}) |
| endif() |
| |
| if(MSVC) |
| find_library(GFLAGS_LIBRARY_RELEASE |
| NAMES libgflags |
| PATHS ${GFLAGS_ROOT_DIR} |
| PATH_SUFFIXES Release) |
| |
| find_library(GFLAGS_LIBRARY_DEBUG |
| NAMES libgflags-debug |
| PATHS ${GFLAGS_ROOT_DIR} |
| PATH_SUFFIXES Debug) |
| |
| set(GFLAGS_LIBRARY optimized ${GFLAGS_LIBRARY_RELEASE} debug ${GFLAGS_LIBRARY_DEBUG}) |
| else() |
| find_library(GFLAGS_LIBRARY gflags) |
| endif() |
| |
| find_package_handle_standard_args(GFLAGS DEFAULT_MSG |
| GFLAGS_INCLUDE_DIR GFLAGS_LIBRARY) |
| |
| |
| if(GFLAGS_FOUND) |
| set(GFLAGS_INCLUDE_DIRS ${GFLAGS_INCLUDE_DIR}) |
| set(GFLAGS_LIBRARIES ${GFLAGS_LIBRARY}) |
| endif() |