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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef DBCOMMON_SRC_DBCOMMON_NETWORK_SOCKET_TCP_MESSAGE_CLIENT_H_
#define DBCOMMON_SRC_DBCOMMON_NETWORK_SOCKET_TCP_MESSAGE_CLIENT_H_
#include <string>
#include "dbcommon/network/socket-tcp-message-common.h"
#include "dbcommon/network/socket-tcp.h"
namespace dbcommon {
class SocketTcpMsgClient : public SocketTcpMsgConnection {
public:
SocketTcpMsgClient();
virtual ~SocketTcpMsgClient();
// connect to remote server
void connect(const std::string &address, uint16_t port,
int retry = SOCKET_CONN_RETRY);
protected:
int connectI(struct addrinfo *rp, bool *isValid, bool *connected, int *errNo);
};
} // namespace dbcommon
#endif // DBCOMMON_SRC_DBCOMMON_NETWORK_SOCKET_TCP_MESSAGE_CLIENT_H_