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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef SESSIONSTATE_H
#define SESSIONSTATE_H
/* The runaway status of a session based on vmem usage */
typedef enum RunawayStatus
{
/* The session is not runaway */
RunawayStatus_NotRunaway = 0,
/* The session is marked as runaway because of most vmem usage */
RunawayStatus_PrimaryRunawaySession = 1,
/*
* The session is marked as runaway despite being *not* the highest consumer,
* as the topmost session is idle and therefore cannot be marked as runaway
*/
RunawayStatus_SecondaryRunawaySession = 2,
} RunawayStatus;
/*
* SessionState maintains a set of session properties such as the vmem usage,
* number of active processes, a session's runaway status because of high vmem
* usage etc.
*/
typedef struct SessionState
{
int sessionId;
/* Number of VMEM chunks reserved by this session on this segment */
int sessionVmem;
/*
* Lock to update activeQECount and cleanupCountdown.
*/
slock_t spinLock;
/*
* Is this session chosen by a runaway session detector as a runaway session?
*/
RunawayStatus runawayStatus;
/*
* The amount of Vmem used by the session when it was flagged as runaway
*/
int sessionVmemRunaway;
/*
* The value of the command count running when the session was flagged as runaway
*/
int commandCountRunaway;
/* How many QEs are not blocked in ReadCommand */
int activeProcessCount;
/*
* At the time of a runaway event, we set this to the activeQECount and
* as each QE cleans up, it decrements this counter. Once the counter
* reaches 0, the session is considered clean.
*/
int cleanupCountdown;
/* Additional info for shared memory maintenance */
/*
* Number of processes sharing this session state. Once we hit 0, we
* release the state back to the freeList of SessionState so that
* another session can use it.
*/
int pinCount;
/* Next in the list. If the current entry is in free list,
* the next would point to the next entry in the free list.
* If, however, the current entry is in the used list, the
* next entry would point to the next used entry */
struct SessionState *next;
#ifdef USE_ASSERT_CHECKING
/* If we modify the sessionId in ProcMppSessionId, this field is turned on */
bool isModifiedSessionId;
#endif
} SessionState;
/*
* Contains pointer to the shared memory array of SessionState entries.
* Additionally, we save the number of used entries, and the total number
* of entries, along with free list and used list for these entries.
*/
typedef struct SessionStateArray
{
/* Number of allocated entries */
int numSession;
/* Maximum number of entries */
int maxSession;
/* Head of the list of free entries */
SessionState *freeList;
/* Head of the list of used entries */
SessionState *usedList;
/* Pointer to the head of the entries */
SessionState *sessions;
/* Placeholder to find the address where the array of entries begin */
void *data;
} SessionStateArray;
extern volatile SessionState *MySessionState;
extern volatile SessionStateArray *AllSessionStateEntries;
extern Size SessionState_ShmemSize(void);
extern void SessionState_ShmemInit(void);
extern void SessionState_Init(void);
extern void SessionState_Shutdown(void);
extern bool SessionState_IsAcquired(SessionState *sessionState);
#endif /* SESSIONSTATE_H */