blob: bcda51187d627a6766a93bc76992dfd70d31771a [file] [log] [blame]
// This autogenerated skeleton file illustrates how to build a server.
// You should copy it to another filename to avoid overwriting it.
#include "ThriftHadoopFileSystem.h"
#include <protocol/TBinaryProtocol.h>
#include <server/TSimpleServer.h>
#include <transport/TServerSocket.h>
#include <transport/TBufferTransports.h>
using namespace facebook::thrift;
using namespace facebook::thrift::protocol;
using namespace facebook::thrift::transport;
using namespace facebook::thrift::server;
using boost::shared_ptr;
class ThriftHadoopFileSystemHandler : virtual public ThriftHadoopFileSystemIf {
public:
ThriftHadoopFileSystemHandler() {
// Your initialization goes here
}
void setInactivityTimeoutPeriod(const int64_t periodInSeconds) {
// Your implementation goes here
printf("setInactivityTimeoutPeriod\n");
}
void shutdown(const int32_t status) {
// Your implementation goes here
printf("shutdown\n");
}
void create(ThriftHandle& _return, const Pathname& path) {
// Your implementation goes here
printf("create\n");
}
void createFile(ThriftHandle& _return, const Pathname& path, const int16_t mode, const bool overwrite, const int32_t bufferSize, const int16_t block_replication, const int64_t blocksize) {
// Your implementation goes here
printf("createFile\n");
}
void open(ThriftHandle& _return, const Pathname& path) {
// Your implementation goes here
printf("open\n");
}
void append(ThriftHandle& _return, const Pathname& path) {
// Your implementation goes here
printf("append\n");
}
bool write(const ThriftHandle& handle, const std::string& data) {
// Your implementation goes here
printf("write\n");
}
void read(std::string& _return, const ThriftHandle& handle, const int64_t offset, const int32_t size) {
// Your implementation goes here
printf("read\n");
}
bool close(const ThriftHandle& out) {
// Your implementation goes here
printf("close\n");
}
bool rm(const Pathname& path, const bool recursive) {
// Your implementation goes here
printf("rm\n");
}
bool rename(const Pathname& path, const Pathname& dest) {
// Your implementation goes here
printf("rename\n");
}
bool mkdirs(const Pathname& path) {
// Your implementation goes here
printf("mkdirs\n");
}
bool exists(const Pathname& path) {
// Your implementation goes here
printf("exists\n");
}
void stat(FileStatus& _return, const Pathname& path) {
// Your implementation goes here
printf("stat\n");
}
void listStatus(std::vector<FileStatus> & _return, const Pathname& path) {
// Your implementation goes here
printf("listStatus\n");
}
void chmod(const Pathname& path, const int16_t mode) {
// Your implementation goes here
printf("chmod\n");
}
void chown(const Pathname& path, const std::string& owner, const std::string& group) {
// Your implementation goes here
printf("chown\n");
}
void setReplication(const Pathname& path, const int16_t replication) {
// Your implementation goes here
printf("setReplication\n");
}
void getFileBlockLocations(std::vector<BlockLocation> & _return, const Pathname& path, const int64_t start, const int64_t length) {
// Your implementation goes here
printf("getFileBlockLocations\n");
}
};
int main(int argc, char **argv) {
int port = 9090;
shared_ptr<ThriftHadoopFileSystemHandler> handler(new ThriftHadoopFileSystemHandler());
shared_ptr<TProcessor> processor(new ThriftHadoopFileSystemProcessor(handler));
shared_ptr<TServerTransport> serverTransport(new TServerSocket(port));
shared_ptr<TTransportFactory> transportFactory(new TBufferedTransportFactory());
shared_ptr<TProtocolFactory> protocolFactory(new TBinaryProtocolFactory());
TSimpleServer server(processor, serverTransport, transportFactory, protocolFactory);
server.serve();
return 0;
}