blob: 24b3d05f8b9bd6a5f50794b7087f55ef26e00eb6 [file]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "channels/audio-input/audio-buffer.h"
#include "rdp.h"
#include <guacamole/client.h>
#include <guacamole/mem.h>
#include <guacamole/proctitle.h>
#include <guacamole/protocol.h>
#include <guacamole/socket.h>
#include <guacamole/stream.h>
#include <guacamole/timestamp.h>
#include <guacamole/user.h>
#include <assert.h>
#include <errno.h>
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
#include <time.h>
/**
* The number of nanoseconds in one second.
*/
#define NANOS_PER_SECOND 1000000000L
/**
* Returns whether the given timespec represents a point in time in the future
* relative to the current system time.
*
* @param ts
* The timespec to test.
*
* @return
* Non-zero if the given timespec is in the future relative to the current
* system time, zero otherwise.
*/
static int guac_rdp_audio_buffer_is_future(const struct timespec* ts) {
struct timespec now;
clock_gettime(CLOCK_REALTIME, &now);
if (now.tv_sec != ts->tv_sec)
return now.tv_sec < ts->tv_sec;
return now.tv_nsec < ts->tv_nsec;
}
/**
* Returns whether the given audio buffer may be flushed. An audio buffer may
* be flushed if the audio buffer is not currently being freed, at least one
* packet of audio data is available within the buffer, and flushing the next
* packet of audio data now would not violate scheduling/throttling rules for
* outbound audio data.
*
* IMPORTANT: The guac_rdp_audio_buffer's lock MUST already be held when
* invoking this function.
*
* @param audio_buffer
* The guac_rdp_audio_buffer to test.
*
* @return
* Non-zero if the given audio buffer may be flushed, zero if the audio
* buffer cannot be flushed for any reason.
*/
static int guac_rdp_audio_buffer_may_flush(guac_rdp_audio_buffer* audio_buffer) {
return !audio_buffer->stopping
&& audio_buffer->packet_size > 0
&& audio_buffer->bytes_written >= audio_buffer->packet_size
&& !guac_rdp_audio_buffer_is_future(&audio_buffer->next_flush);
}
/**
* Returns the duration of the given quantity of audio data in milliseconds.
*
* @param format
* The format of the audio data in question.
*
* @param length
* The number of bytes of audio data.
*
* @return
* The duration of the audio data in milliseconds.
*/
static int guac_rdp_audio_buffer_duration(const guac_rdp_audio_format* format, int length) {
return length * 1000 / format->rate / format->bps / format->channels;
}
/**
* Returns the number of bytes required to store audio data in the given format
* covering the given length of time.
*
* @param format
* The format of the audio data in question.
*
* @param duration
* The duration of the audio data in milliseconds.
*
* @return
* The number of bytes required to store audio data in the given format
* covering the given length of time.
*/
static size_t guac_rdp_audio_buffer_length(const guac_rdp_audio_format* format, int duration) {
return guac_mem_ckd_mul_or_die(duration, format->rate, format->bps, format->channels) / 1000;
}
/**
* Notifies the given guac_rdp_audio_buffer that a single packet of audio data
* has just been flushed, updating the scheduled time of the next flush. The
* timing of the next flush will be set such that the overall real time audio
* generation rate is not exceeded, but will be adjusted as necessary to
* compensate for latency induced by differences in audio packet size/duration.
*
* IMPORTANT: The guac_rdp_audio_buffer's lock MUST already be held when
* invoking this function.
*
* @param audio_buffer
* The guac_rdp_audio_buffer to update.
*/
static void guac_rdp_audio_buffer_schedule_flush(guac_rdp_audio_buffer* audio_buffer) {
struct timespec next_flush;
clock_gettime(CLOCK_REALTIME, &next_flush);
/* Calculate the point in time that the next flush would be allowed,
* assuming that the remote server processes data no faster than
* real time */
uint64_t delta_nsecs = audio_buffer->packet_size * NANOS_PER_SECOND
/ audio_buffer->out_format.rate
/ audio_buffer->out_format.bps
/ audio_buffer->out_format.channels;
/* Amortize the additional latency from packet data buffered beyond the
* desired packet size over each remaining packet such that we gradually
* approach an effective additional latency of 0 */
int packets_remaining = audio_buffer->bytes_written / audio_buffer->packet_size;
if (packets_remaining > 1)
delta_nsecs = delta_nsecs * (packets_remaining - 1) / packets_remaining;
uint64_t nsecs = next_flush.tv_nsec + delta_nsecs;
next_flush.tv_sec += nsecs / NANOS_PER_SECOND;
next_flush.tv_nsec = nsecs % NANOS_PER_SECOND;
audio_buffer->next_flush = next_flush;
}
/**
* Waits for additional data to be available for flush within the given audio
* buffer. If data is available but insufficient time has elapsed since the
* last flush, this function may block until sufficient time has elapsed. If
* the state of the audio buffer changes in any way while waiting for
* additional data, or if the audio buffer is being freed, this function will
* return immediately.
*
* It is the responsibility of the caller to check the state of the audio
* buffer after this function returns to verify whether the desired state
* change has occurred and re-invoke the function if needed.
*
* @param audio_buffer
* The guac_rdp_audio_buffer to wait for.
*/
static void guac_rdp_audio_buffer_wait(guac_rdp_audio_buffer* audio_buffer) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Do not wait if audio_buffer is already closed */
if (!audio_buffer->stopping) {
/* If sufficient data exists for a flush, wait until next possible
* flush OR until some other state change occurs (such as the buffer
* being closed) */
if (audio_buffer->bytes_written && audio_buffer->bytes_written >= audio_buffer->packet_size)
pthread_cond_timedwait(&audio_buffer->modified, &audio_buffer->lock,
&audio_buffer->next_flush);
/* If sufficient data DOES NOT exist, we should wait indefinitely */
else
pthread_cond_wait(&audio_buffer->modified, &audio_buffer->lock);
}
pthread_mutex_unlock(&(audio_buffer->lock));
}
/**
* Regularly and automatically flushes audio packets by invoking the flush
* handler of the associated audio buffer. Packets are scheduled automatically
* to avoid potentially exceeding the processing and buffering capabilities of
* the software running within the RDP server. Once started, this thread runs
* until the associated audio buffer is freed via guac_rdp_audio_buffer_free().
*
* @param data
* A pointer to the guac_rdp_audio_buffer that should be flushed.
*
* @return
* Always NULL.
*/
static void* guac_rdp_audio_buffer_flush_thread(void* data) {
/* Thread name rdp-audio: flushes buffered audio input to the RDP
* server at the negotiated rate. */
guac_thread_name_set("rdp-audio");
guac_rdp_audio_buffer* audio_buffer = (guac_rdp_audio_buffer*) data;
while (!audio_buffer->stopping) {
pthread_mutex_lock(&(audio_buffer->lock));
if (!guac_rdp_audio_buffer_may_flush(audio_buffer)) {
pthread_mutex_unlock(&(audio_buffer->lock));
/* Wait for additional data if we aren't able to flush */
guac_rdp_audio_buffer_wait(audio_buffer);
/* We might still not be able to flush (buffer might be closed,
* some other state change might occur that isn't receipt of data,
* data might be received but not enough for a flush, etc.) */
continue;
}
guac_client_log(audio_buffer->client, GUAC_LOG_TRACE, "Current audio input latency: %i ms (%i bytes waiting in buffer)",
guac_rdp_audio_buffer_duration(&audio_buffer->out_format, audio_buffer->bytes_written),
audio_buffer->bytes_written);
/* Only actually invoke if defined */
if (audio_buffer->flush_handler) {
guac_rdp_audio_buffer_schedule_flush(audio_buffer);
audio_buffer->flush_handler(audio_buffer,
audio_buffer->packet_size);
}
/* Shift buffer back by one packet */
audio_buffer->bytes_written -= audio_buffer->packet_size;
memmove(audio_buffer->packet, audio_buffer->packet + audio_buffer->packet_size, audio_buffer->bytes_written);
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
return NULL;
}
guac_rdp_audio_buffer* guac_rdp_audio_buffer_alloc(guac_client* client) {
guac_rdp_audio_buffer* buffer = guac_mem_zalloc(sizeof(guac_rdp_audio_buffer));
pthread_mutex_init(&(buffer->lock), NULL);
pthread_cond_init(&(buffer->modified), NULL);
buffer->client = client;
/* Begin automated, throttled flush of future data */
pthread_create(&(buffer->flush_thread), NULL,
guac_rdp_audio_buffer_flush_thread, (void*) buffer);
return buffer;
}
/**
* Parameters describing an "ack" instruction to be sent to the current user of
* an inbound audio stream (guac_rdp_audio_buffer).
*/
typedef struct guac_rdp_audio_buffer_ack_params {
/**
* The audio buffer associated with the guac_stream for which the "ack"
* instruction should be sent, if any. If there is no associated
* guac_stream, no "ack" will be sent.
*/
guac_rdp_audio_buffer* audio_buffer;
/**
* An arbitrary human-readable message to send along with the "ack".
*/
const char* message;
/**
* The Guacamole protocol status code to send with the "ack". This should
* be GUAC_PROTOCOL_STATUS_SUCCESS if the audio stream has been set up
* successfully or GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED if the audio stream
* has been closed (but may usable again if reopened).
*/
guac_protocol_status status;
} guac_rdp_audio_buffer_ack_params;
/**
* Sends an "ack" instruction over the socket associated with the Guacamole
* stream over which audio data is being received. The "ack" instruction will
* only be sent if the Guacamole audio stream has been established (through
* receipt of an "audio" instruction), is still open (has not received an "end"
* instruction nor been associated with an "ack" having an error code), and is
* associated with an active RDP AUDIO_INPUT channel.
*
* IMPORTANT: The guac_rdp_audio_buffer's lock MUST already be held when
* invoking this function.
*
* @param user
* The user that should receive the "ack".
*
* @param data
* An instance of guac_rdp_audio_buffer_ack_params describing the "ack"
* instruction to be sent.
*
* @returns
* Always NULL.
*/
static void* guac_rdp_audio_buffer_ack(guac_user* user, void* data) {
guac_rdp_audio_buffer_ack_params* params = (guac_rdp_audio_buffer_ack_params*) data;
guac_rdp_audio_buffer* audio_buffer = params->audio_buffer;
guac_stream* stream = audio_buffer->stream;
/* Do not send ack unless both sides of the audio stream are ready */
if (user == NULL || stream == NULL || audio_buffer->packet == NULL)
return NULL;
/* Send ack instruction */
guac_protocol_send_ack(user->socket, stream, params->message, params->status);
guac_socket_flush(user->socket);
return NULL;
}
void guac_rdp_audio_buffer_set_stream(guac_rdp_audio_buffer* audio_buffer,
guac_user* user, guac_stream* stream, int rate, int channels, int bps) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Associate received stream */
audio_buffer->user = user;
audio_buffer->stream = stream;
audio_buffer->in_format.rate = rate;
audio_buffer->in_format.channels = channels;
audio_buffer->in_format.bps = bps;
/* Acknowledge stream creation (if buffer is ready to receive) */
guac_rdp_audio_buffer_ack_params ack_params = { audio_buffer, "OK", GUAC_PROTOCOL_STATUS_SUCCESS };
guac_client_for_user(audio_buffer->client, user, guac_rdp_audio_buffer_ack, &ack_params);
guac_user_log(user, GUAC_LOG_DEBUG, "User is requesting to provide audio "
"input as %i-channel, %i Hz PCM audio at %i bytes/sample.",
audio_buffer->in_format.channels,
audio_buffer->in_format.rate,
audio_buffer->in_format.bps);
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_set_output(guac_rdp_audio_buffer* audio_buffer,
int rate, int channels, int bps) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Set output format */
audio_buffer->out_format.rate = rate;
audio_buffer->out_format.channels = channels;
audio_buffer->out_format.bps = bps;
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_begin(guac_rdp_audio_buffer* audio_buffer,
int packet_frames, guac_rdp_audio_buffer_flush_handler* flush_handler,
void* data) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Reset buffer state to provided values */
audio_buffer->bytes_written = 0;
audio_buffer->flush_handler = flush_handler;
audio_buffer->data = data;
/* Calculate size of each packet in bytes */
audio_buffer->packet_size = guac_mem_ckd_mul_or_die(packet_frames,
audio_buffer->out_format.channels,
audio_buffer->out_format.bps);
/* Ensure outbound buffer includes enough space for at least 250ms of
* audio */
size_t ideal_size = guac_rdp_audio_buffer_length(&audio_buffer->out_format,
GUAC_RDP_AUDIO_BUFFER_MIN_DURATION);
/* Round up to nearest whole packet */
size_t ideal_packets = guac_mem_ckd_sub_or_die(
guac_mem_ckd_add_or_die(ideal_size, audio_buffer->packet_size), 1
) / audio_buffer->packet_size;
/* Allocate new buffer */
audio_buffer->packet_buffer_size = guac_mem_ckd_mul_or_die(ideal_packets, audio_buffer->packet_size);
audio_buffer->packet = guac_mem_alloc(audio_buffer->packet_buffer_size);
guac_client_log(audio_buffer->client, GUAC_LOG_DEBUG, "Output buffer for "
"audio input is %i bytes (up to %i ms).", audio_buffer->packet_buffer_size,
guac_rdp_audio_buffer_duration(&audio_buffer->out_format, audio_buffer->packet_buffer_size));
/* Next flush can occur as soon as data is received */
clock_gettime(CLOCK_REALTIME, &audio_buffer->next_flush);
/* Acknowledge stream creation (if stream is ready to receive) */
if (audio_buffer->user != NULL) {
guac_rdp_audio_buffer_ack_params ack_params = { audio_buffer, "OK", GUAC_PROTOCOL_STATUS_SUCCESS };
guac_client_for_user(audio_buffer->client, audio_buffer->user, guac_rdp_audio_buffer_ack, &ack_params);
}
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
/**
* Reads a single sample from the given buffer of data, using the input
* format defined within the given audio buffer. Each read sample is
* translated to a signed 16-bit value, even if the input format is 8-bit.
* The offset into the given buffer will be determined according to the
* input and output formats, the number of bytes sent thus far, and the
* number of bytes received (excluding the contents of the buffer).
*
* IMPORTANT: The guac_rdp_audio_buffer's lock MUST already be held when
* invoking this function.
*
* @param audio_buffer
* The audio buffer dictating the format of the given data buffer, as
* well as the offset from which the sample should be read.
*
* @param buffer
* The buffer of raw PCM audio data from which the sample should be read.
* This buffer MUST NOT contain data already taken into account by the
* audio buffer's total_bytes_received counter.
*
* @param length
* The number of bytes within the given buffer of PCM data.
*
* @param sample
* A pointer to the int16_t in which the read sample should be stored. If
* the input format is 8-bit, the sample will be shifted left by 8 bits
* to produce a 16-bit sample.
*
* @return
* Non-zero if a sample was successfully read, zero if no data remains
* within the given buffer that has not already been mapped to an
* output sample.
*/
static int guac_rdp_audio_buffer_read_sample(
guac_rdp_audio_buffer* audio_buffer, const char* buffer, int length,
int16_t* sample) {
int in_bps = audio_buffer->in_format.bps;
int in_rate = audio_buffer->in_format.rate;
int in_channels = audio_buffer->in_format.channels;
int out_bps = audio_buffer->out_format.bps;
int out_rate = audio_buffer->out_format.rate;
int out_channels = audio_buffer->out_format.channels;
/* Calculate position within audio output */
int current_sample = audio_buffer->total_bytes_sent / out_bps;
int current_frame = current_sample / out_channels;
int current_channel = current_sample % out_channels;
/* Map output channel to input channel */
if (current_channel >= in_channels)
current_channel = in_channels - 1;
/* Transform output position to input position */
current_frame = (int) current_frame * ((double) in_rate / out_rate);
current_sample = current_frame * in_channels + current_channel;
/* Calculate offset within given buffer from absolute input position */
int offset = current_sample * in_bps
- audio_buffer->total_bytes_received;
/* It should be impossible for the offset to ever go negative */
assert(offset >= 0);
/* Apply offset to buffer */
buffer += offset;
length -= offset;
/* Read only if sufficient data is present in the given buffer */
if (length < in_bps)
return 0;
/* Simply read sample directly if input is 16-bit */
if (in_bps == 2) {
*sample = *((int16_t*) buffer);
return 1;
}
/* Translate to 16-bit if input is 8-bit */
if (in_bps == 1) {
*sample = *buffer << 8;
return 1;
}
/* Accepted audio formats are required to be 8- or 16-bit */
return 0;
}
void guac_rdp_audio_buffer_write(guac_rdp_audio_buffer* audio_buffer,
char* buffer, int length) {
int16_t sample;
pthread_mutex_lock(&(audio_buffer->lock));
guac_client_log(audio_buffer->client, GUAC_LOG_TRACE, "Received %i bytes (%i ms) of audio data",
length, guac_rdp_audio_buffer_duration(&audio_buffer->in_format, length));
/* Ignore packet if there is no buffer */
if (audio_buffer->packet_buffer_size == 0 || audio_buffer->packet == NULL) {
guac_client_log(audio_buffer->client, GUAC_LOG_DEBUG, "Dropped %i "
"bytes of received audio data (buffer full or closed).", length);
pthread_mutex_unlock(&(audio_buffer->lock));
return;
}
/* Truncate received samples if exceeding size of buffer */
int available = audio_buffer->packet_buffer_size - audio_buffer->bytes_written;
if (length > available) {
guac_client_log(audio_buffer->client, GUAC_LOG_DEBUG, "Truncating %i "
"bytes of received audio data to %i bytes (insufficient space "
"in buffer).", length, available);
length = available;
}
int out_bps = audio_buffer->out_format.bps;
/* Continuously write packets until no data remains */
while (guac_rdp_audio_buffer_read_sample(audio_buffer,
buffer, length, &sample) > 0) {
char* current = audio_buffer->packet + audio_buffer->bytes_written;
/* Store as 16-bit or 8-bit, depending on output format */
if (out_bps == 2)
*((int16_t*) current) = sample;
else if (out_bps == 1)
*current = sample >> 8;
/* Accepted audio formats are required to be 8- or 16-bit */
else
assert(0);
/* Update byte counters */
audio_buffer->bytes_written += out_bps;
audio_buffer->total_bytes_sent += out_bps;
} /* end packet write loop */
/* Track current position in audio stream */
audio_buffer->total_bytes_received += length;
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_end(guac_rdp_audio_buffer* audio_buffer) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Ignore if stream is already closed */
if (audio_buffer->stream == NULL) {
pthread_mutex_unlock(&(audio_buffer->lock));
return;
}
/* The stream is now closed */
if (audio_buffer->user != NULL) {
guac_rdp_audio_buffer_ack_params ack_params = { audio_buffer, "CLOSED", GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED };
guac_client_for_user(audio_buffer->client, audio_buffer->user, guac_rdp_audio_buffer_ack, &ack_params);
}
/* Unset user and stream */
audio_buffer->user = NULL;
audio_buffer->stream = NULL;
/* Reset buffer state */
audio_buffer->bytes_written = 0;
audio_buffer->packet_size = 0;
audio_buffer->packet_buffer_size = 0;
audio_buffer->flush_handler = NULL;
/* Reset I/O counters */
audio_buffer->total_bytes_sent = 0;
audio_buffer->total_bytes_received = 0;
/* Free packet (if any) */
guac_mem_free(audio_buffer->packet);
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_free(guac_rdp_audio_buffer* audio_buffer) {
guac_rdp_audio_buffer_end(audio_buffer);
/* Signal termination of flush thread */
pthread_mutex_lock(&(audio_buffer->lock));
audio_buffer->stopping = 1;
pthread_cond_broadcast(&(audio_buffer->modified));
pthread_mutex_unlock(&(audio_buffer->lock));
/* Clean up flush thread */
pthread_join(audio_buffer->flush_thread, NULL);
pthread_mutex_destroy(&(audio_buffer->lock));
pthread_cond_destroy(&(audio_buffer->modified));
guac_mem_free(audio_buffer);
}