blob: 7b7f4dac96e5f4958ef0fd4593ac9824b60c496c [file]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "common/rect.h"
#include <CUnit/CUnit.h>
/**
* Test which verifies that guac_common_rect_clip_and_split() divides a
* rectangle into subrectangles after removing a "hole" rectangle.
*/
void test_rect__clip_and_split(void) {
int res;
guac_common_rect cut;
guac_common_rect min;
guac_common_rect rect;
guac_common_rect_init(&min, 10, 10, 10, 10);
/* Clip top */
guac_common_rect_init(&rect, 10, 5, 10, 10);
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(10, cut.x);
CU_ASSERT_EQUAL(5, cut.y);
CU_ASSERT_EQUAL(10, cut.width);
CU_ASSERT_EQUAL(5, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(10, rect.width);
CU_ASSERT_EQUAL(5, rect.height);
/* Clip bottom */
guac_common_rect_init(&rect, 10, 15, 10, 10);
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(10, cut.x);
CU_ASSERT_EQUAL(20, cut.y);
CU_ASSERT_EQUAL(10, cut.width);
CU_ASSERT_EQUAL(5, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(15, rect.y);
CU_ASSERT_EQUAL(10, rect.width);
CU_ASSERT_EQUAL(5, rect.height);
/* Clip left */
guac_common_rect_init(&rect, 5, 10, 10, 10);
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(5, cut.x);
CU_ASSERT_EQUAL(10, cut.y);
CU_ASSERT_EQUAL(5, cut.width);
CU_ASSERT_EQUAL(10, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(5, rect.width);
CU_ASSERT_EQUAL(10, rect.height);
/* Clip right */
guac_common_rect_init(&rect, 15, 10, 10, 10);
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(20, cut.x);
CU_ASSERT_EQUAL(10, cut.y);
CU_ASSERT_EQUAL(5, cut.width);
CU_ASSERT_EQUAL(10, cut.height);
CU_ASSERT_EQUAL(15, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(5, rect.width);
CU_ASSERT_EQUAL(10, rect.height);
/*
* Test a rectangle which completely covers the hole.
* Clip and split until done.
*/
guac_common_rect_init(&rect, 5, 5, 20, 20);
/* Clip top */
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(5, cut.x);
CU_ASSERT_EQUAL(5, cut.y);
CU_ASSERT_EQUAL(20, cut.width);
CU_ASSERT_EQUAL(5, cut.height);
CU_ASSERT_EQUAL(5, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(20, rect.width);
CU_ASSERT_EQUAL(15, rect.height);
/* Clip left */
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(5, cut.x);
CU_ASSERT_EQUAL(10, cut.y);
CU_ASSERT_EQUAL(5, cut.width);
CU_ASSERT_EQUAL(15, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(15, rect.width);
CU_ASSERT_EQUAL(15, rect.height);
/* Clip bottom */
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(1, res);
CU_ASSERT_EQUAL(10, cut.x);
CU_ASSERT_EQUAL(20, cut.y);
CU_ASSERT_EQUAL(15, cut.width);
CU_ASSERT_EQUAL(5, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(15, rect.width);
CU_ASSERT_EQUAL(10, rect.height);
/* Clip right */
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(20, cut.x);
CU_ASSERT_EQUAL(10, cut.y);
CU_ASSERT_EQUAL(5, cut.width);
CU_ASSERT_EQUAL(10, cut.height);
CU_ASSERT_EQUAL(10, rect.x);
CU_ASSERT_EQUAL(10, rect.y);
CU_ASSERT_EQUAL(10, rect.width);
CU_ASSERT_EQUAL(10, rect.height);
/* Make sure nothing is left to do */
res = guac_common_rect_clip_and_split(&rect, &min, &cut);
CU_ASSERT_EQUAL(0, res);
}