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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "decompose.h"
#include "keyboard.h"
#include "keymap.h"
#include "rdp.h"
#include <freerdp/freerdp.h>
#include <freerdp/input.h>
#include <guacamole/client.h>
#include <stdlib.h>
/**
* Translates the given keysym into the corresponding lock flag, as would be
* required by the RDP synchronize event. If the given keysym does not
* represent a lock key, zero is returned.
*
* @param keysym
* The keysym to translate into a RDP lock flag.
*
* @return
* The RDP lock flag which corresponds to the given keysym, or zero if the
* given keysym does not represent a lock key.
*/
static int guac_rdp_keyboard_lock_flag(int keysym) {
/* Translate keysym into corresponding lock flag */
switch (keysym) {
/* Scroll lock */
case 0xFF14:
return KBD_SYNC_SCROLL_LOCK;
/* Kana lock */
case 0xFF2D:
return KBD_SYNC_KANA_LOCK;
/* Num lock */
case 0xFF7F:
return KBD_SYNC_NUM_LOCK;
/* Caps lock */
case 0xFFE5:
return KBD_SYNC_CAPS_LOCK;
}
/* Not a lock key */
return 0;
}
/**
* Immediately sends an RDP key event having the given scancode and flags.
*
* @param rdp_client
* The RDP client instance associated with the RDP session along which the
* key event should be sent.
*
* @param scancode
* The scancode of the key to press or release via the RDP key event.
*
* @param flags
* Any RDP-specific flags required for the provided scancode to have the
* intended meaning, such as KBD_FLAGS_EXTENDED. The possible flags and
* their meanings are dictated by RDP. KBD_FLAGS_DOWN and KBD_FLAGS_UP
* need not be specified here - they will automatically be added depending
* on the value specified for the pressed parameter.
*
* @param pressed
* Non-zero if the key is being pressed, zero if the key is being released.
*/
static void guac_rdp_send_key_event(guac_rdp_client* rdp_client,
int scancode, int flags, int pressed) {
/* Determine proper event flag for pressed state */
int pressed_flags;
if (pressed)
pressed_flags = KBD_FLAGS_DOWN;
else
pressed_flags = KBD_FLAGS_RELEASE;
/* Skip if not yet connected */
freerdp* rdp_inst = rdp_client->rdp_inst;
if (rdp_inst == NULL)
return;
/* Send actual key */
rdp_inst->input->KeyboardEvent(rdp_inst->input,
flags | pressed_flags, scancode);
}
/**
* Immediately sends an RDP Unicode event having the given Unicode codepoint.
* Unlike key events, RDP Unicode events do have not a pressed or released
* state. They represent strictly the input of a single character, and are
* technically independent of the keyboard.
*
* @param rdp_client
* The RDP client instance associated with the RDP session along which the
* Unicode event should be sent.
*
* @param codepoint
* The Unicode codepoint of the character being input via the Unicode
* event.
*/
static void guac_rdp_send_unicode_event(guac_rdp_client* rdp_client,
int codepoint) {
/* Skip if not yet connected */
freerdp* rdp_inst = rdp_client->rdp_inst;
if (rdp_inst == NULL)
return;
/* Send Unicode event */
rdp_inst->input->UnicodeKeyboardEvent(
rdp_inst->input,
0, codepoint);
}
/**
* Immediately sends an RDP synchonize event having the given flags. An RDP
* synchronize event sets the state of remote lock keys absolutely, where a
* lock key will be active only if its corresponding flag is set in the event.
*
* @param rdp_client
* The RDP client instance associated with the RDP session along which the
* synchronize event should be sent.
*
* @param flags
* Bitwise OR of the flags representing the lock keys which should be set,
* if any, as dictated by the RDP protocol. If no flags are set, then no
* lock keys will be active.
*/
static void guac_rdp_send_synchronize_event(guac_rdp_client* rdp_client,
int flags) {
/* Skip if not yet connected */
freerdp* rdp_inst = rdp_client->rdp_inst;
if (rdp_inst == NULL)
return;
/* Synchronize lock key states */
rdp_inst->input->SynchronizeEvent(rdp_inst->input, flags);
}
/**
* Given a keyboard instance and X11 keysym, returns a pointer to the key
* structure that represents or can represent the key having that keysym within
* the keyboard, regardless of whether the key is currently defined. If no such
* key can exist (the keysym cannot be mapped or is out of range), NULL is
* returned.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param keysym
* The keysym of the key to lookup within the given keyboard.
*
* @return
* A pointer to the guac_rdp_key structure which represents or can
* represent the key having the given keysym, or NULL if no such keysym can
* be defined within a guac_rdp_keyboard structure.
*/
static guac_rdp_key* guac_rdp_keyboard_map_key(guac_rdp_keyboard* keyboard,
int keysym) {
int index;
/* Map keysyms between 0x0000 and 0xFFFF directly */
if (keysym >= 0x0000 && keysym <= 0xFFFF)
index = keysym;
/* Map all Unicode keysyms from U+0000 to U+FFFF */
else if (keysym >= 0x1000000 && keysym <= 0x100FFFF)
index = 0x10000 + (keysym & 0xFFFF);
/* All other keysyms are unmapped */
else
return NULL;
/* Corresponding key mapping (defined or not) has been located */
return &(keyboard->keys[index]);
}
/**
* Returns a pointer to the guac_rdp_key structure representing the definition
* and state of the key having the given keysym. If no such key is defined
* within the keyboard layout of the RDP server, NULL is returned.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param keysym
* The keysym of the key to lookup within the given keyboard.
*
* @return
* A pointer to the guac_rdp_key structure representing the definition and
* state of the key having the given keysym, or NULL if no such key is
* defined within the keyboard layout of the RDP server.
*/
static guac_rdp_key* guac_rdp_keyboard_get_key(guac_rdp_keyboard* keyboard,
int keysym) {
/* Verify that the key is actually defined */
guac_rdp_key* key = guac_rdp_keyboard_map_key(keyboard, keysym);
if (key == NULL || key->definition == NULL)
return NULL;
/* Key is defined within keyboard */
return key;
}
/**
* Loads all keysym/scancode mappings declared within the given keymap and its
* parent keymap, if any. These mappings are stored within the given
* guac_rdp_keyboard structure for future use in translating keysyms to the
* scancodes required by RDP key events.
*
* @param keyboard
* The guac_rdp_keyboard which should be initialized with the
* keysym/scancode mapping defined in the given keymap.
*
* @param keymap
* The keymap to use to populate the given client's keysym/scancode
* mapping.
*/
static void __guac_rdp_keyboard_load_keymap(guac_rdp_keyboard* keyboard,
const guac_rdp_keymap* keymap) {
/* Get mapping */
const guac_rdp_keysym_desc* mapping = keymap->mapping;
/* If parent exists, load parent first */
if (keymap->parent != NULL)
__guac_rdp_keyboard_load_keymap(keyboard, keymap->parent);
/* Log load */
guac_client_log(keyboard->client, GUAC_LOG_INFO,
"Loading keymap \"%s\"", keymap->name);
/* Load mapping into keymap */
while (mapping->keysym != 0) {
/* Locate corresponding key definition within keyboard */
guac_rdp_key* key = guac_rdp_keyboard_map_key(keyboard,
mapping->keysym);
/* Copy mapping (if key is mappable) */
if (key != NULL)
key->definition = mapping;
else
guac_client_log(keyboard->client, GUAC_LOG_DEBUG,
"Ignoring unmappable keysym 0x%X", mapping->keysym);
/* Next keysym */
mapping++;
}
}
guac_rdp_keyboard* guac_rdp_keyboard_alloc(guac_client* client,
const guac_rdp_keymap* keymap) {
guac_rdp_keyboard* keyboard = calloc(1, sizeof(guac_rdp_keyboard));
keyboard->client = client;
/* Load keymap into keyboard */
__guac_rdp_keyboard_load_keymap(keyboard, keymap);
return keyboard;
}
void guac_rdp_keyboard_free(guac_rdp_keyboard* keyboard) {
free(keyboard);
}
int guac_rdp_keyboard_is_defined(guac_rdp_keyboard* keyboard, int keysym) {
/* Return whether the mapping actually exists */
return guac_rdp_keyboard_get_key(keyboard, keysym) != NULL;
}
int guac_rdp_keyboard_send_event(guac_rdp_keyboard* keyboard,
int keysym, int pressed) {
guac_client* client = keyboard->client;
guac_rdp_client* rdp_client = (guac_rdp_client*) client->data;
/* If keysym is actually defined within keyboard */
guac_rdp_key* key = guac_rdp_keyboard_get_key(keyboard, keysym);
if (key != NULL) {
/* Look up scancode mapping */
const guac_rdp_keysym_desc* keysym_desc = key->definition;
/* If defined, send event */
if (keysym_desc->scancode != 0) {
/* Update remote lock state as necessary */
guac_rdp_keyboard_update_locks(keyboard,
keysym_desc->set_locks,
keysym_desc->clear_locks);
/* If defined, send any prerequesite keys that must be set */
if (keysym_desc->set_keysyms != NULL)
guac_rdp_keyboard_send_events(keyboard,
keysym_desc->set_keysyms,
GUAC_RDP_KEY_RELEASED,
GUAC_RDP_KEY_PRESSED);
/* If defined, release any keys that must be cleared */
if (keysym_desc->clear_keysyms != NULL)
guac_rdp_keyboard_send_events(keyboard,
keysym_desc->clear_keysyms,
GUAC_RDP_KEY_PRESSED,
GUAC_RDP_KEY_RELEASED);
/* Fire actual key event for target key */
guac_rdp_send_key_event(rdp_client, keysym_desc->scancode,
keysym_desc->flags, pressed);
/* If defined, release any keys that were originally released */
if (keysym_desc->set_keysyms != NULL)
guac_rdp_keyboard_send_events(keyboard,
keysym_desc->set_keysyms,
GUAC_RDP_KEY_RELEASED,
GUAC_RDP_KEY_RELEASED);
/* If defined, send any keys that were originally set */
if (keysym_desc->clear_keysyms != NULL)
guac_rdp_keyboard_send_events(keyboard,
keysym_desc->clear_keysyms,
GUAC_RDP_KEY_PRESSED,
GUAC_RDP_KEY_PRESSED);
return 0;
}
}
/* Fall back to dead keys or Unicode events if otherwise undefined inside
* current keymap (note that we only handle "pressed" here, as neither
* Unicode events nor dead keys can have a pressed/released state) */
if (pressed) {
/* Attempt to type using dead keys */
if (!guac_rdp_decompose_keysym(keyboard, keysym))
return 0;
guac_client_log(client, GUAC_LOG_DEBUG,
"Sending keysym 0x%x as Unicode", keysym);
/* Translate keysym into codepoint */
int codepoint;
if (keysym <= 0xFF)
codepoint = keysym;
else if (keysym >= 0x1000000)
codepoint = keysym & 0xFFFFFF;
else {
guac_client_log(client, GUAC_LOG_DEBUG,
"Unmapped keysym has no equivalent unicode "
"value: 0x%x", keysym);
return 0;
}
/* Send as Unicode event */
guac_rdp_send_unicode_event(rdp_client, codepoint);
}
return 0;
}
void guac_rdp_keyboard_send_events(guac_rdp_keyboard* keyboard,
const int* keysym_string, guac_rdp_key_state from,
guac_rdp_key_state to) {
int keysym;
/* Send all keysyms in string, NULL terminated */
while ((keysym = *keysym_string) != 0) {
/* If key is currently in given state, send event for changing it to
* specified "to" state */
guac_rdp_key* key = guac_rdp_keyboard_get_key(keyboard, keysym);
if (key != NULL && key->state == from)
guac_rdp_keyboard_send_event(keyboard, *keysym_string, to);
/* Next keysym */
keysym_string++;
}
}
void guac_rdp_keyboard_update_locks(guac_rdp_keyboard* keyboard,
int set_flags, int clear_flags) {
guac_client* client = keyboard->client;
guac_rdp_client* rdp_client = (guac_rdp_client*) client->data;
/* Calculate updated lock flags */
int lock_flags = (keyboard->lock_flags | set_flags) & ~clear_flags;
/* Synchronize remote side only if lock flags have changed */
if (lock_flags != keyboard->lock_flags) {
guac_rdp_send_synchronize_event(rdp_client, lock_flags);
keyboard->lock_flags = lock_flags;
}
}
int guac_rdp_keyboard_update_keysym(guac_rdp_keyboard* keyboard,
int keysym, int pressed) {
/* Synchronize lock keys states, if this has not yet been done */
if (!keyboard->synchronized) {
guac_client* client = keyboard->client;
guac_rdp_client* rdp_client = (guac_rdp_client*) client->data;
/* Synchronize remote lock key states with local state */
guac_rdp_send_synchronize_event(rdp_client, keyboard->lock_flags);
keyboard->synchronized = 1;
}
/* Toggle lock flag, if any */
if (pressed)
keyboard->lock_flags ^= guac_rdp_keyboard_lock_flag(keysym);
/* Update keysym state */
guac_rdp_key* key = guac_rdp_keyboard_get_key(keyboard, keysym);
if (key != NULL)
key->state = pressed ? GUAC_RDP_KEY_PRESSED : GUAC_RDP_KEY_RELEASED;
return guac_rdp_keyboard_send_event(keyboard, keysym, pressed);
}