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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "config.h"
#include "buffer.h"
#include "layer.h"
#include <stdlib.h>
guacenc_layer* guacenc_layer_alloc() {
/* Allocate new layer */
guacenc_layer* layer = (guacenc_layer*) calloc(1, sizeof(guacenc_layer));
if (layer == NULL)
return NULL;
/* Allocate associated buffer (width, height, and image storage) */
layer->buffer = guacenc_buffer_alloc();
if (layer->buffer == NULL) {
free(layer);
return NULL;
}
/* Allocate buffer for frame rendering */
layer->frame = guacenc_buffer_alloc();
if (layer->frame== NULL) {
guacenc_buffer_free(layer->buffer);
free(layer);
return NULL;
}
/* Layers default to fully opaque */
layer->opacity = 0xFF;
/* Default parented to default layer */
layer->parent_index = 0;
return layer;
}
void guacenc_layer_free(guacenc_layer* layer) {
/* Ignore NULL layers */
if (layer == NULL)
return;
/* Free internal frame buffer */
guacenc_buffer_free(layer->frame);
/* Free underlying buffer */
guacenc_buffer_free(layer->buffer);
free(layer);
}