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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef GUAC_RDP_PLUGINS_GUACAI_MESSAGES_H
#define GUAC_RDP_PLUGINS_GUACAI_MESSAGES_H
#include "channels/audio-input/audio-buffer.h"
#include <freerdp/dvc.h>
#include <guacamole/client.h>
#include <winpr/stream.h>
#include <winpr/wtypes.h>
/**
* The format tag associated with raw wave audio (WAVE_FORMAT_PCM). This format
* is required to be supported by all RDP servers.
*/
#define GUAC_RDP_WAVE_FORMAT_PCM 0x01
/**
* The message ID associated with the AUDIO_INPUT Version PDU. The Version PDU
* is sent by both the client and the server to indicate their version of the
* AUDIO_INPUT channel protocol (which must always be 1).
*/
#define GUAC_RDP_MSG_SNDIN_VERSION 0x01
/**
* The message ID associated with the AUDIO_INPUT Sound Formats PDU. The
* Sound Formats PDU is sent by the client and the server to indicate the
* formats of audio supported.
*/
#define GUAC_RDP_MSG_SNDIN_FORMATS 0x02
/**
* The message ID associated with the AUDIO_INPUT Open PDU. The Open PDU is
* sent by the server to inform the client that the AUDIO_INPUT channel is
* now open.
*/
#define GUAC_RDP_MSG_SNDIN_OPEN 0x03
/**
* The message ID associated with the AUDIO_INPUT Open Reply PDU. The Open
* Reply PDU is sent by the client (after sending a Format Change PDU) to
* acknowledge that the AUDIO_INPUT channel is open.
*/
#define GUAC_RDP_MSG_SNDIN_OPEN_REPLY 0x04
/**
* The message ID associated with the AUDIO_INPUT Incoming Data PDU. The
* Incoming Data PDU is sent by the client to inform the server of incoming
* sound format or audio data.
*/
#define GUAC_RDP_MSG_SNDIN_DATA_INCOMING 0x05
/**
* The message ID associated with the AUDIO_INPUT Data PDU. The Data PDU is
* sent by the client and contains audio data read from the microphone.
*/
#define GUAC_RDP_MSG_SNDIN_DATA 0x06
/**
* The message ID associated with the AUDIO_INPUT Format Change PDU. The Format
* Change PDU is sent by the client to acknowledge the current sound format, or
* by the server to request a different sound format.
*/
#define GUAC_RDP_MSG_SNDIN_FORMATCHANGE 0x07
/**
* An AUDIO_INPUT format, analogous to the AUDIO_FORMAT structure defined
* within Microsoft's RDP documentation.
*/
typedef struct guac_rdp_ai_format {
/**
* The "format tag" denoting the overall format of audio data received,
* such as WAVE_FORMAT_PCM.
*/
UINT16 tag;
/**
* The number of audio channels.
*/
UINT16 channels;
/**
* The number of samples per second.
*/
UINT32 rate;
/**
* The average number of bytes required for one second of audio.
*/
UINT32 bytes_per_sec;
/**
* The absolute minimum number of bytes required to process audio in this
* format.
*/
UINT16 block_align;
/**
* The number of bits per sample.
*/
UINT16 bps;
/**
* The size of the arbitrary data block, if any. The meaning of the data
* within the arbitrary data block is determined by the format tag.
* WAVE_FORMAT_PCM audio has no associated arbitrary data.
*/
UINT16 data_size;
/**
* Optional arbitrary data whose meaning is determined by the format tag.
* WAVE_FORMAT_PCM audio has no associated arbitrary data.
*/
BYTE* data;
} guac_rdp_ai_format;
/**
* Processes a Version PDU received from the RDP server. The Version PDU is
* sent by the server to indicate its version of the AUDIO_INPUT channel
* protocol (which must always be 1).
*
* @param client
* The guac_client associated with the current RDP connection.
*
* @param channel
* The IWTSVirtualChannel instance associated with the connected
* AUDIO_INPUT channel.
*
* @param stream
* The received PDU, with the read position just after the message ID field
* common to all AUDIO_INPUT PDUs.
*/
void guac_rdp_ai_process_version(guac_client* client,
IWTSVirtualChannel* channel, wStream* stream);
/**
* Processes a Sound Formats PDU received from the RDP server. The Sound
* Formats PDU is sent by the server to indicate the formats of audio
* supported.
*
* @param client
* The guac_client associated with the current RDP connection.
*
* @param channel
* The IWTSVirtualChannel instance associated with the connected
* AUDIO_INPUT channel.
*
* @param stream
* The received PDU, with the read position just after the message ID field
* common to all AUDIO_INPUT PDUs.
*/
void guac_rdp_ai_process_formats(guac_client* client,
IWTSVirtualChannel* channel, wStream* stream);
/**
* Processes a Open PDU received from the RDP server. The Open PDU is sent by
* the server to inform the client that the AUDIO_INPUT channel is now open.
*
* @param client
* The guac_client associated with the current RDP connection.
*
* @param channel
* The IWTSVirtualChannel instance associated with the connected
* AUDIO_INPUT channel.
*
* @param stream
* The received PDU, with the read position just after the message ID field
* common to all AUDIO_INPUT PDUs.
*/
void guac_rdp_ai_process_open(guac_client* client,
IWTSVirtualChannel* channel, wStream* stream);
/**
* Processes a Format Change PDU received from the RDP server. The Format
* Change PDU is sent by the server to request a different sound format.
*
* @param client
* The guac_client associated with the current RDP connection.
*
* @param channel
* The IWTSVirtualChannel instance associated with the connected
* AUDIO_INPUT channel.
*
* @param stream
* The received PDU, with the read position just after the message ID field
* common to all AUDIO_INPUT PDUs.
*/
void guac_rdp_ai_process_formatchange(guac_client* client,
IWTSVirtualChannel* channel, wStream* stream);
/**
* Audio buffer flush handler which sends audio data along the active audio
* input channel using a Data Incoming PDU and Data PDU. The arbitrary data
* provided to the handler by the audio buffer implementation is in this case
* the IWTSVirtualChannel structure representing the active audio input
* channel.
*/
guac_rdp_audio_buffer_flush_handler guac_rdp_ai_flush_packet;
#endif